SimulationCraft 902-01

for World of Warcraft 9.0.2.36753 Live (wow build level 36753)

Beta Release

Current simulator hotfixes

Death Knight

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-10-25 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00
2020-09-20 Incorrect cooldown for Magus of the Dead's Frostbolt.
Frostbolt cooldown 3000.00 0.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Monk

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-21 Manually set Periodic Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#2) base_value 2.00 0.00
2020-11-21 Manually set Direct Damage Windwalker Monk Two-Hand Adjustment by 2%
Windwalker Monk Two-Hand Adjustment (effect#1) base_value 2.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Additional Raid Information

DarkmoonDeck_Putrescence : 10776 dps, 3047 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10775.6 10775.6 19.7 / 0.183% 1433.6 / 13.3% 1062.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 47.4 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
DarkmoonDeck_Putrescence 10776
Aimed Shot 3328 (3665) 30.9% (34.0%) 47.6 6.26sec 23046 14908 Direct 237.5 (260.4) 3379 6806 4193 23.8% (23.8%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.56 237.48 0.00 0.00 1.5459 0.0000 995802.24 1422403.92 29.99% 14907.72 14907.72
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.24% 181.06 125 240 3378.64 2252 9029 3381.69 3144 3612 611764 873843 29.99%
crit 23.76% 56.42 30 85 6805.52 4504 18058 6811.22 5744 8170 384038 548560 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:47.78
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 337 3.1% 0.0 0.00sec 0 0 Direct 22.9 3433 7229 4373 24.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 22.93 0.00 0.00 0.0000 0.0000 100273.13 143230.14 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.24% 17.25 3 28 3433.30 2252 9029 3456.17 2502 4831 59223 84594 29.99%
crit 24.76% 5.68 0 15 7229.48 4504 18058 7286.93 0 17035 41050 58636 29.88%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 337 3.1% 112.6 2.67sec 896 395 Direct 112.3 725 1452 898 23.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.59 112.35 0.00 0.00 2.2683 0.0000 100863.79 144073.84 29.99% 394.95 394.95
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.22% 85.63 61 112 724.67 691 923 724.60 710 740 62053 88637 29.99%
crit 23.78% 26.72 11 48 1452.39 1381 1846 1452.55 1391 1531 38811 55437 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 39 0.4% 21.8 13.28sec 539 0 Direct 21.8 436 872 539 23.6%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.80 21.80 0.00 0.00 0.0000 0.0000 11753.79 11753.79 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.38% 16.65 6 31 436.14 426 474 436.16 426 449 7262 7262 0.00%
crit 23.62% 5.15 0 13 872.31 851 948 867.99 0 948 4492 4492 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 75 0.7% 4.6 13.55sec 4922 4121 Direct 4.5 3803 8527 4969 24.6%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.58 4.54 0.00 0.00 1.1946 0.0000 22530.96 32183.23 29.99% 4121.27 4121.27
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.36% 3.42 0 7 3802.81 3626 4343 3794.25 0 4343 13000 18569 29.95%
crit 24.64% 1.12 0 4 8527.04 8159 9772 6032.15 0 9772 9531 13614 21.22%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.58
  • if_expr:buff.dead_eye.down
Master Marksman 464 4.3% 331.8 0.92sec 419 0 Periodic 540.7 257 0 257 0.0% 72.2%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 331.79 0.00 540.71 540.71 0.0000 2.0000 139052.80 139052.80 0.00% 128.58 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 540.71 378 687 257.17 33 2040 257.38 214 317 139053 139053 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2440 22.7% 81.5 3.67sec 8968 7862 Direct 406.5 1449 2897 1798 24.1%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.47 406.47 0.00 0.00 1.1407 0.0000 730621.63 1043619.94 29.99% 7861.81 7861.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.90% 308.50 226 385 1448.56 850 1988 1448.37 1346 1542 446863 638299 29.99%
crit 24.10% 97.97 55 136 2896.53 1700 3976 2896.18 2655 3114 283759 405321 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:74.01
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.47
  • if_expr:focus>cost+action.aimed_shot.cost
Putrid Burst 38 0.4% 3.7 90.71sec 3053 0 Direct 18.7 498 997 611 22.5%

Stats Details: Putrid Burst

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 18.66 0.00 0.00 0.0000 0.0000 11393.42 11393.42 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.50% 14.46 6 20 498.46 496 526 498.44 496 506 7208 7208 0.00%
crit 22.50% 4.20 0 13 996.91 992 1052 986.28 0 1052 4185 4185 0.00%

Action Details: Putrid Burst

  • id:334058
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:2331.26
  • base_dd_max:2331.26
  • base_dd_mult:1.00

Spelldata

  • id:334058
  • name:Putrid Burst
  • school:shadow
  • tooltip:Chance to be critically hit by caster increased by $W2%.
  • description:Cause the target to explode with energy, dealing {$s1=0} Shadow damage split evenly to all enemies within 10 yards. Enemies hit are ${$311464S1*0.01}% to ${$311471S1*0.01}% more likely to be critically hit by you. The critical strike chance amount depends on the topmost card of the deck. Lasts {$d=10 seconds}.
Rapid Fire 988 9.2% 16.3 18.35sec 18111 10310 Periodic 601.6 396 796 492 23.9% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.33 0.00 120.69 601.55 1.7566 0.2037 295822.16 422552.37 29.99% 10309.91 10309.91
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.14% 457.99 274 634 396.41 314 838 396.44 379 412 181556 259334 29.99%
crit 23.86% 143.56 87 210 795.86 627 1676 796.12 705 875 114267 163218 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.34
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 764 7.1% 0.0 0.00sec 0 0 Direct 47.4 453 910 561 23.7%
Periodic 384.2 426 851 526 23.5% 55.2%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.43 384.22 384.22 0.0000 2.1540 228673.94 228673.94 0.00% 276.31 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.33% 36.20 22 50 453.42 427 571 453.48 439 468 16415 16415 0.00%
crit 23.67% 11.23 3 23 909.56 855 1142 909.95 855 1076 10212 10212 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.47% 293.81 201 383 425.76 3 571 425.83 417 435 125096 125096 0.00%
crit 23.53% 90.41 53 137 851.05 8 1142 851.15 790 886 76951 76951 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 313 2.9% 66.5 4.50sec 1413 1049 Direct 67.4 1130 2255 1394 23.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.50 67.40 0.00 0.00 1.3474 0.0000 93983.58 134246.14 29.99% 1049.01 1049.01
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.50% 51.56 34 72 1129.89 1088 1454 1129.60 1102 1156 58259 83217 29.99%
crit 23.50% 15.84 6 30 2255.45 2176 2908 2255.15 2176 2442 35725 51029 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.31
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:50.43
Wild Spirits 46 (1653) 0.4% (15.3%) 3.0 120.65sec 165348 150431 Direct 14.8 (298.3) 725 1470 920 26.1% (24.4%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 14.81 0.00 0.00 1.0992 0.0000 13620.34 13620.34 0.00% 150430.94 150430.94
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.85% 10.94 3 15 724.61 697 824 724.57 697 764 7926 7926 0.00%
crit 26.15% 3.87 0 9 1470.34 1393 1648 1459.01 0 1648 5695 5695 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 1607 14.8% 56.7 4.51sec 8435 0 Direct 283.5 1353 2724 1687 24.3%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 56.70 283.52 0.00 0.00 0.0000 0.0000 478288.83 478288.83 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.67% 214.53 141 252 1353.37 1209 1539 1354.04 1335 1394 290342 290342 0.00%
crit 24.33% 68.99 38 99 2724.02 2419 3078 2725.50 2625 2835 187947 187947 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
DarkmoonDeck_Putrescence
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:DarkmoonDeck_Putrescence
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.77sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.58sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9770 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:DarkmoonDeck_Putrescence
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:DarkmoonDeck_Putrescence
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.20sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.79sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.96

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.62% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.62%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.4sec 8.35% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.1s

Stack Uptimes

  • double_tap_1:8.35%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.8sec 30.0sec 1.8sec 5.41% 18.06% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 277.5s
  • trigger_min/max:1.8s / 277.5s
  • trigger_pct:7.99%
  • duration_min/max:0.0s / 11.5s

Stack Uptimes

  • lock_and_load_1:5.41%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.0sec 309.0sec 23.3sec 11.21% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.3s
  • trigger_min/max:300.0s / 332.3s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.21%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.1 7.5 7.4sec 6.3sec 2.9sec 38.44% 82.29% 3.7 (3.7) 0.0

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.9s
  • trigger_min/max:0.9s / 14.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 28.5s

Stack Uptimes

  • precise_shots_1:33.09%
  • precise_shots_2:5.35%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.1 18.7 51.9sec 12.2sec 46.1sec 94.46% 0.00% 18.7 (18.7) 5.2

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 270.6s
  • trigger_min/max:4.0s / 39.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 274.3s

Stack Uptimes

  • steady_focus_1:94.46%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 64.7 16.8 4.6sec 3.7sec 4.1sec 88.81% 100.00% 16.8 (16.8) 0.0

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.81%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.1sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.5sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 69.2s 47.1s 250.5s
double_tap_rapid_fire 0.9 0.0 4.0 108.2s 54.6s 300.6s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.87% 0.68% 1.72% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7270.0012.5872.7340.0007.491
Aimed Shot1.2610.0016.94213.3734.56327.849
Kill Shot3.8370.00125.02312.7640.17629.991
Wild Spirits0.7770.0012.7151.3260.0004.632
Trueshot0.8470.0012.9861.5940.2714.905
Rapid Fire3.1190.00126.16842.06120.54467.764

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
DarkmoonDeck_Putrescence
steady_shot Focus 67.48 654.73 22.04% 9.70 20.03 2.97%
rapid_fire Focus 120.76 120.61 4.06% 1.00 0.15 0.13%
focus_regen Focus 621.73 1943.64 65.42% 3.13 19.20 0.98%
Trueshot Focus 204.30 252.19 8.49% 1.23 0.83 0.33%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.12 40.2 36.8 0.1 95.1
Usage Type Count Total Avg RPE APR
DarkmoonDeck_Putrescence
aimed_shot Focus 47.6 1359.0 28.6 28.6 806.5
kill_shot Focus 4.6 45.8 10.0 10.0 492.2
multishot Focus 81.5 1629.5 20.0 20.0 448.4

Statistics & Data Analysis

Fight Length
DarkmoonDeck_Putrescence Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
DarkmoonDeck_Putrescence Damage Per Second
Count 1320
Mean 10775.65
Minimum 9772.44
Maximum 12267.05
Spread ( max - min ) 2494.61
Range [ ( max - min ) / 2 * 100% ] 11.58%
Standard Deviation 365.1521
5th Percentile 10222.47
95th Percentile 11398.99
( 95th Percentile - 5th Percentile ) 1176.52
Mean Distribution
Standard Deviation 10.0505
95.00% Confidence Interval ( 10755.95 - 10795.35 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 45
0.1% Error 4412
0.1 Scale Factor Error with Delta=300 1139
0.05 Scale Factor Error with Delta=300 4553
0.01 Scale Factor Error with Delta=300 113824
Priority Target DPS
DarkmoonDeck_Putrescence Priority Target Damage Per Second
Count 1320
Mean 3046.52
Minimum 2759.55
Maximum 3461.82
Spread ( max - min ) 702.28
Range [ ( max - min ) / 2 * 100% ] 11.53%
Standard Deviation 106.5331
5th Percentile 2883.93
95th Percentile 3226.21
( 95th Percentile - 5th Percentile ) 342.28
Mean Distribution
Standard Deviation 2.9322
95.00% Confidence Interval ( 3040.78 - 3052.27 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 47
0.1% Error 4698
0.1 Scale Factor Error with Delta=300 97
0.05 Scale Factor Error with Delta=300 388
0.01 Scale Factor Error with Delta=300 9689
DPS(e)
DarkmoonDeck_Putrescence Damage Per Second (Effective)
Count 1320
Mean 10775.65
Minimum 9772.44
Maximum 12267.05
Spread ( max - min ) 2494.61
Range [ ( max - min ) / 2 * 100% ] 11.58%
Damage
DarkmoonDeck_Putrescence Damage
Count 1320
Mean 3222680.61
Minimum 2437227.02
Maximum 3866823.10
Spread ( max - min ) 1429596.08
Range [ ( max - min ) / 2 * 100% ] 22.18%
DTPS
DarkmoonDeck_Putrescence Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
DarkmoonDeck_Putrescence Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
DarkmoonDeck_Putrescence Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
DarkmoonDeck_Putrescence Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
DarkmoonDeck_Putrescence Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
DarkmoonDeck_Putrescence Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
DarkmoonDeck_PutrescenceTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
DarkmoonDeck_Putrescence Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.31 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.96 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 47.78 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.34 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 74.01 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.58 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.47 multishot,if=focus>cost+action.aimed_shot.cost
O 50.43 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJLOFJLJOLJOLKLJLOFJLOOOLJLLJOLJLKLOFJGLOJLOFLOJLKLOFNJLOOLOJLOKLN9OFJLONNOJLOFKLGJLJLOFJHIDLKLJLJOFLJLKLJLOFJLKLOJLOFOLJLOOLJGLKLOFJ9LOOLJLOONKLJLOONOJLOONNKLJLOOOJLOLOGNJLKLOFHIDJLJOLJLJOFLJLJLJOLKLOF9JLMOJOLOFJLJLKGLMOFJLJLOMOLJELKLMOFJLOOLMJLOKLO

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask DarkmoonDeck_Putrescence 100.0/100: 100% focus
Pre precombat 1 augmentation DarkmoonDeck_Putrescence 100.0/100: 100% focus
Pre precombat 2 food DarkmoonDeck_Putrescence 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.485 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.401 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.401 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.401 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.401 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.316 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.232 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.149 trickshots J aimed_shot enemy2 58.3/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.063 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.980 trickshots K rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:08.537 trickshots L multishot Fluffy_Pillow 57.1/100: 57% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:09.452 trickshots J aimed_shot enemy3 48.4/100: 48% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.369 trickshots L multishot Fluffy_Pillow 24.7/100: 25% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.283 trickshots O steady_shot Fluffy_Pillow 16.0/100: 16% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.350 trickshots F steady_shot Fluffy_Pillow 44.1/100: 44% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.418 trickshots J aimed_shot enemy4 72.3/100: 72% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.334 trickshots L multishot Fluffy_Pillow 48.6/100: 49% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:15.249 trickshots J aimed_shot enemy5 39.9/100: 40% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.164 trickshots O steady_shot Fluffy_Pillow 16.2/100: 16% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.231 trickshots L multishot Fluffy_Pillow 44.4/100: 44% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.148 trickshots J aimed_shot Fluffy_Pillow 35.7/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:19.063 trickshots O steady_shot Fluffy_Pillow 12.0/100: 12% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:20.129 trickshots L multishot Fluffy_Pillow 40.1/100: 40% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:21.046 trickshots K rapid_fire Fluffy_Pillow 31.5/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:22.534 trickshots L multishot Fluffy_Pillow 58.8/100: 59% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.450 trickshots J aimed_shot enemy2 46.4/100: 46% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.974 trickshots L multishot Fluffy_Pillow 23.9/100: 24% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:25.890 trickshots O steady_shot Fluffy_Pillow 11.4/100: 11% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.957 trickshots F steady_shot Fluffy_Pillow 30.2/100: 30% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:28.025 trickshots J aimed_shot enemy3 49.0/100: 49% focus bloodlust, steady_focus, trick_shots
0:29.549 trickshots L multishot Fluffy_Pillow 26.6/100: 27% focus bloodlust, precise_shots(2), steady_focus
0:30.465 trickshots O steady_shot Fluffy_Pillow 14.1/100: 14% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.532 trickshots O steady_shot Fluffy_Pillow 32.9/100: 33% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.599 trickshots O steady_shot Fluffy_Pillow 51.6/100: 52% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.666 trickshots L multishot Fluffy_Pillow 70.4/100: 70% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.580 trickshots J aimed_shot enemy4 57.9/100: 58% focus bloodlust, steady_focus, trick_shots
0:36.105 trickshots L multishot Fluffy_Pillow 35.5/100: 35% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:37.020 trickshots L multishot Fluffy_Pillow 23.0/100: 23% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:37.934 trickshots J aimed_shot enemy5 10.5/100: 11% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:38.852 trickshots O steady_shot Fluffy_Pillow 18.1/100: 18% focus bloodlust, precise_shots, steady_focus
0:39.920 trickshots L multishot Fluffy_Pillow 36.9/100: 37% focus bloodlust, lock_and_load, precise_shots, steady_focus
0:40.836 trickshots J aimed_shot Fluffy_Pillow 24.4/100: 24% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:41.752 trickshots L multishot Fluffy_Pillow 30.5/100: 31% focus precise_shots(2), steady_focus
0:42.941 trickshots K rapid_fire Fluffy_Pillow 18.1/100: 18% focus precise_shots, steady_focus, trick_shots
0:44.809 trickshots L multishot Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus
0:45.999 trickshots O steady_shot Fluffy_Pillow 24.4/100: 24% focus steady_focus, trick_shots
0:47.386 trickshots F steady_shot Fluffy_Pillow 43.2/100: 43% focus steady_focus, trick_shots
0:48.773 trickshots J aimed_shot enemy2 61.5/100: 61% focus steady_focus, trick_shots
0:50.752 trickshots G double_tap Fluffy_Pillow 39.0/100: 39% focus precise_shots, steady_focus
0:51.940 trickshots L multishot Fluffy_Pillow 46.5/100: 47% focus double_tap, precise_shots, steady_focus
0:53.127 trickshots O steady_shot Fluffy_Pillow 34.0/100: 34% focus double_tap, steady_focus, trick_shots
0:54.513 trickshots J aimed_shot enemy3 52.8/100: 53% focus double_tap, steady_focus, trick_shots
0:56.492 trickshots L multishot Fluffy_Pillow 30.3/100: 30% focus precise_shots(2), steady_focus
0:57.680 trickshots O steady_shot Fluffy_Pillow 17.9/100: 18% focus precise_shots, steady_focus, trick_shots
0:59.067 trickshots F steady_shot Fluffy_Pillow 36.6/100: 37% focus precise_shots, steady_focus, trick_shots
1:00.452 trickshots L multishot Fluffy_Pillow 55.4/100: 55% focus precise_shots, steady_focus, trick_shots
1:01.640 trickshots O steady_shot Fluffy_Pillow 42.9/100: 43% focus steady_focus, trick_shots
1:03.027 trickshots J aimed_shot Fluffy_Pillow 61.7/100: 62% focus steady_focus, trick_shots
1:05.123 trickshots L multishot Fluffy_Pillow 40.0/100: 40% focus precise_shots, steady_focus
1:06.311 trickshots K rapid_fire Fluffy_Pillow 27.5/100: 27% focus steady_focus, trick_shots
1:08.196 trickshots L multishot Fluffy_Pillow 46.4/100: 46% focus steady_focus
1:09.386 trickshots O steady_shot Fluffy_Pillow 33.9/100: 34% focus steady_focus, trick_shots
1:10.771 trickshots F steady_shot Fluffy_Pillow 52.7/100: 53% focus steady_focus, trick_shots
1:12.158 trickshots N multishot Fluffy_Pillow 71.5/100: 71% focus steady_focus, trick_shots
1:13.348 trickshots J aimed_shot enemy2 59.0/100: 59% focus steady_focus, trick_shots
1:15.326 trickshots L multishot Fluffy_Pillow 36.5/100: 37% focus precise_shots(2), steady_focus
1:16.515 trickshots O steady_shot Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus, trick_shots
1:17.901 trickshots O steady_shot Fluffy_Pillow 42.8/100: 43% focus precise_shots, steady_focus, trick_shots
1:19.289 trickshots L multishot Fluffy_Pillow 61.6/100: 62% focus precise_shots, steady_focus, trick_shots
1:20.479 trickshots O steady_shot Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
1:21.866 trickshots J aimed_shot enemy3 67.9/100: 68% focus steady_focus, trick_shots
1:24.079 trickshots L multishot Fluffy_Pillow 46.9/100: 47% focus precise_shots(2), steady_focus
1:25.268 trickshots O steady_shot Fluffy_Pillow 34.5/100: 34% focus precise_shots, steady_focus, trick_shots
1:26.653 trickshots K rapid_fire Fluffy_Pillow 53.2/100: 53% focus precise_shots, steady_focus, trick_shots
1:28.443 trickshots L multishot Fluffy_Pillow 71.6/100: 72% focus precise_shots, steady_focus
1:29.631 trickshots N multishot Fluffy_Pillow 59.1/100: 59% focus steady_focus, trick_shots
1:30.819 default 9 use_items Fluffy_Pillow 46.6/100: 47% focus steady_focus, trick_shots
1:30.819 trickshots O steady_shot Fluffy_Pillow 46.6/100: 47% focus steady_focus, trick_shots
1:32.205 trickshots F steady_shot Fluffy_Pillow 65.4/100: 65% focus steady_focus, trick_shots
1:33.591 trickshots J aimed_shot Fluffy_Pillow 84.1/100: 84% focus steady_focus, trick_shots
1:35.568 trickshots L multishot Fluffy_Pillow 61.7/100: 62% focus precise_shots, steady_focus
1:36.757 trickshots O steady_shot Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
1:38.143 trickshots N multishot Fluffy_Pillow 68.0/100: 68% focus steady_focus, trick_shots
1:39.332 trickshots N multishot Fluffy_Pillow 55.5/100: 55% focus steady_focus, trick_shots
1:40.520 trickshots O steady_shot Fluffy_Pillow 43.0/100: 43% focus steady_focus, trick_shots
1:41.906 trickshots J aimed_shot enemy2 61.8/100: 62% focus steady_focus, trick_shots
1:43.885 trickshots L multishot Fluffy_Pillow 39.3/100: 39% focus precise_shots(2), steady_focus
1:45.074 trickshots O steady_shot Fluffy_Pillow 26.8/100: 27% focus precise_shots, steady_focus, trick_shots
1:46.460 trickshots F steady_shot Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus, trick_shots
1:47.847 trickshots K rapid_fire Fluffy_Pillow 64.4/100: 64% focus precise_shots, steady_focus, trick_shots
1:49.605 trickshots L multishot Fluffy_Pillow 82.5/100: 83% focus precise_shots, steady_focus
1:50.793 trickshots G double_tap Fluffy_Pillow 70.0/100: 70% focus steady_focus, trick_shots
1:51.982 trickshots J aimed_shot enemy3 77.5/100: 78% focus double_tap, steady_focus, trick_shots
1:53.961 trickshots L multishot Fluffy_Pillow 55.1/100: 55% focus precise_shots, steady_focus
1:55.149 trickshots J aimed_shot Fluffy_Pillow 42.6/100: 43% focus lock_and_load, steady_focus, trick_shots
1:56.336 trickshots L multishot Fluffy_Pillow 50.1/100: 50% focus precise_shots, steady_focus
1:57.526 trickshots O steady_shot Fluffy_Pillow 37.6/100: 38% focus steady_focus, trick_shots
1:58.913 trickshots F steady_shot Fluffy_Pillow 56.4/100: 56% focus steady_focus, trick_shots
2:00.299 trickshots J aimed_shot enemy4 75.2/100: 75% focus steady_focus, trick_shots
2:02.278 trickshots H wild_spirits Fluffy_Pillow 52.7/100: 53% focus precise_shots, steady_focus
2:03.467 trickshots I trueshot Fluffy_Pillow 60.2/100: 60% focus precise_shots, steady_focus
2:03.467 cds D blood_fury Fluffy_Pillow 60.2/100: 60% focus precise_shots, steady_focus, trueshot
2:03.467 trickshots L multishot Fluffy_Pillow 60.2/100: 60% focus blood_fury, precise_shots, steady_focus, trueshot
2:04.657 trickshots K rapid_fire Fluffy_Pillow 51.5/100: 52% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:06.475 trickshots L multishot Fluffy_Pillow 82.8/100: 83% focus blood_fury, steady_focus, trueshot, wild_spirits
2:07.663 trickshots J aimed_shot enemy2 74.1/100: 74% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:08.850 trickshots L multishot Fluffy_Pillow 50.3/100: 50% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:10.039 trickshots J aimed_shot enemy5 41.6/100: 42% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:11.229 trickshots O steady_shot Fluffy_Pillow 17.9/100: 18% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:12.615 trickshots F steady_shot Fluffy_Pillow 46.1/100: 46% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:14.003 trickshots L multishot Fluffy_Pillow 74.3/100: 74% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:15.192 trickshots J aimed_shot enemy3 65.6/100: 66% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:16.379 trickshots L multishot Fluffy_Pillow 41.8/100: 42% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:17.567 trickshots K rapid_fire Fluffy_Pillow 33.1/100: 33% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:19.424 trickshots L multishot Fluffy_Pillow 60.7/100: 61% focus precise_shots, steady_focus, trueshot, wild_spirits
2:20.614 trickshots J aimed_shot Fluffy_Pillow 52.0/100: 52% focus steady_focus, trick_shots, trueshot, wild_spirits
2:21.803 trickshots L multishot Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus, trueshot
2:22.992 trickshots O steady_shot Fluffy_Pillow 19.6/100: 20% focus steady_focus, trick_shots, trueshot
2:24.379 trickshots F steady_shot Fluffy_Pillow 38.8/100: 39% focus steady_focus, trick_shots
2:25.765 trickshots J aimed_shot enemy4 57.5/100: 58% focus steady_focus, trick_shots
2:27.744 trickshots L multishot Fluffy_Pillow 35.1/100: 35% focus precise_shots(2), steady_focus
2:28.932 trickshots K rapid_fire Fluffy_Pillow 22.6/100: 23% focus precise_shots, steady_focus, trick_shots
2:30.824 trickshots L multishot Fluffy_Pillow 41.6/100: 42% focus precise_shots, steady_focus
2:32.012 trickshots O steady_shot Fluffy_Pillow 29.1/100: 29% focus steady_focus, trick_shots
2:33.399 trickshots J aimed_shot enemy2 47.9/100: 48% focus steady_focus, trick_shots
2:35.379 trickshots L multishot Fluffy_Pillow 25.4/100: 25% focus precise_shots(2), steady_focus
2:36.567 trickshots O steady_shot Fluffy_Pillow 12.9/100: 13% focus precise_shots, steady_focus, trick_shots
2:37.952 trickshots F steady_shot Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus, trick_shots
2:39.338 trickshots O steady_shot Fluffy_Pillow 50.5/100: 50% focus precise_shots, steady_focus, trick_shots
2:40.724 trickshots L multishot Fluffy_Pillow 69.2/100: 69% focus precise_shots, steady_focus, trick_shots
2:41.913 trickshots J aimed_shot enemy3 56.8/100: 57% focus steady_focus, trick_shots
2:43.893 trickshots L multishot Fluffy_Pillow 34.3/100: 34% focus precise_shots(2), steady_focus
2:45.081 trickshots O steady_shot Fluffy_Pillow 21.8/100: 22% focus precise_shots, steady_focus, trick_shots
2:46.467 trickshots O steady_shot Fluffy_Pillow 40.6/100: 41% focus precise_shots, steady_focus, trick_shots
2:47.853 trickshots L multishot Fluffy_Pillow 59.3/100: 59% focus precise_shots, steady_focus, trick_shots
2:49.041 trickshots J aimed_shot Fluffy_Pillow 46.9/100: 47% focus steady_focus, trick_shots
2:51.019 trickshots G double_tap Fluffy_Pillow 24.4/100: 24% focus precise_shots, steady_focus
2:52.206 trickshots L multishot Fluffy_Pillow 31.9/100: 32% focus double_tap, precise_shots, steady_focus
2:53.396 trickshots K rapid_fire Fluffy_Pillow 19.4/100: 19% focus double_tap, steady_focus, trick_shots
2:55.317 trickshots L multishot Fluffy_Pillow 45.6/100: 46% focus steady_focus
2:56.506 trickshots O steady_shot Fluffy_Pillow 33.1/100: 33% focus steady_focus, trick_shots
2:57.892 trickshots F steady_shot Fluffy_Pillow 51.9/100: 52% focus steady_focus, trick_shots
2:59.279 trickshots J aimed_shot enemy2 70.7/100: 71% focus steady_focus, trick_shots
3:01.259 default 9 use_items Fluffy_Pillow 48.2/100: 48% focus precise_shots(2), steady_focus
3:01.259 trickshots L multishot Fluffy_Pillow 48.2/100: 48% focus precise_shots(2), steady_focus
3:02.447 trickshots O steady_shot Fluffy_Pillow 35.7/100: 36% focus precise_shots, steady_focus, trick_shots
3:03.835 trickshots O steady_shot Fluffy_Pillow 54.5/100: 55% focus precise_shots, steady_focus, trick_shots
3:05.219 trickshots L multishot Fluffy_Pillow 73.3/100: 73% focus precise_shots, steady_focus, trick_shots
3:06.408 trickshots J aimed_shot enemy3 60.8/100: 61% focus steady_focus, trick_shots
3:08.386 trickshots L multishot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus
3:09.575 trickshots O steady_shot Fluffy_Pillow 25.8/100: 26% focus steady_focus, trick_shots
3:10.961 trickshots O steady_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots
3:12.346 trickshots N multishot Fluffy_Pillow 63.4/100: 63% focus steady_focus, trick_shots
3:13.534 trickshots K rapid_fire Fluffy_Pillow 50.9/100: 51% focus steady_focus, trick_shots
3:15.458 trickshots L multishot Fluffy_Pillow 70.1/100: 70% focus steady_focus
3:16.648 trickshots J aimed_shot Fluffy_Pillow 57.6/100: 58% focus steady_focus, trick_shots
3:18.627 trickshots L multishot Fluffy_Pillow 35.1/100: 35% focus precise_shots, steady_focus
3:19.813 trickshots O steady_shot Fluffy_Pillow 22.6/100: 23% focus steady_focus, trick_shots
3:21.199 trickshots O steady_shot Fluffy_Pillow 41.4/100: 41% focus steady_focus, trick_shots
3:22.586 trickshots N multishot Fluffy_Pillow 60.2/100: 60% focus steady_focus, trick_shots
3:23.775 trickshots O steady_shot Fluffy_Pillow 47.7/100: 48% focus steady_focus, trick_shots
3:25.162 trickshots J aimed_shot enemy2 66.5/100: 66% focus steady_focus, trick_shots
3:27.140 trickshots L multishot Fluffy_Pillow 44.0/100: 44% focus precise_shots, steady_focus
3:28.330 trickshots O steady_shot Fluffy_Pillow 31.5/100: 32% focus steady_focus, trick_shots
3:29.717 trickshots O steady_shot Fluffy_Pillow 50.3/100: 50% focus steady_focus, trick_shots
3:31.104 trickshots N multishot Fluffy_Pillow 69.1/100: 69% focus steady_focus, trick_shots
3:32.295 trickshots N multishot Fluffy_Pillow 56.6/100: 57% focus steady_focus, trick_shots
3:33.483 trickshots K rapid_fire Fluffy_Pillow 44.2/100: 44% focus steady_focus, trick_shots
3:35.320 trickshots L multishot Fluffy_Pillow 62.8/100: 63% focus steady_focus
3:36.508 trickshots J aimed_shot enemy3 50.3/100: 50% focus steady_focus, trick_shots
3:38.485 trickshots L multishot Fluffy_Pillow 27.8/100: 28% focus precise_shots, steady_focus
3:39.673 trickshots O steady_shot Fluffy_Pillow 15.3/100: 15% focus steady_focus, trick_shots
3:41.060 trickshots O steady_shot Fluffy_Pillow 34.1/100: 34% focus steady_focus, trick_shots
3:42.447 trickshots O steady_shot Fluffy_Pillow 52.9/100: 53% focus steady_focus, trick_shots
3:43.834 trickshots J aimed_shot Fluffy_Pillow 71.7/100: 72% focus steady_focus, trick_shots
3:45.811 trickshots L multishot Fluffy_Pillow 49.2/100: 49% focus precise_shots(2), steady_focus
3:47.000 trickshots O steady_shot Fluffy_Pillow 36.7/100: 37% focus precise_shots, steady_focus, trick_shots
3:48.387 trickshots L multishot Fluffy_Pillow 55.5/100: 55% focus precise_shots, steady_focus, trick_shots
3:49.575 trickshots O steady_shot Fluffy_Pillow 43.0/100: 43% focus steady_focus, trick_shots
3:50.961 trickshots G double_tap Fluffy_Pillow 61.8/100: 62% focus steady_focus, trick_shots
3:52.208 trickshots N multishot Fluffy_Pillow 69.7/100: 70% focus double_tap, steady_focus, trick_shots
3:53.395 trickshots J aimed_shot enemy2 57.2/100: 57% focus double_tap, steady_focus, trick_shots
3:55.374 trickshots L multishot Fluffy_Pillow 34.7/100: 35% focus precise_shots(2), steady_focus
3:56.563 trickshots K rapid_fire Fluffy_Pillow 22.2/100: 22% focus precise_shots, steady_focus, trick_shots
3:58.420 trickshots L multishot Fluffy_Pillow 40.6/100: 41% focus precise_shots
3:59.691 trickshots O steady_shot Fluffy_Pillow 28.1/100: 28% focus trick_shots
4:01.173 trickshots F steady_shot Fluffy_Pillow 46.9/100: 47% focus trick_shots
4:02.656 trickshots H wild_spirits Fluffy_Pillow 65.6/100: 66% focus steady_focus, trick_shots
4:03.846 trickshots I trueshot Fluffy_Pillow 73.2/100: 73% focus steady_focus, trick_shots
4:03.846 cds D blood_fury Fluffy_Pillow 73.2/100: 73% focus steady_focus, trick_shots, trueshot
4:03.846 trickshots J aimed_shot enemy3 73.2/100: 73% focus blood_fury, steady_focus, trick_shots, trueshot
4:05.034 trickshots L multishot Fluffy_Pillow 49.4/100: 49% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:06.221 trickshots J aimed_shot Fluffy_Pillow 40.7/100: 41% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:07.649 trickshots O steady_shot Fluffy_Pillow 19.3/100: 19% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:09.034 trickshots L multishot Fluffy_Pillow 47.4/100: 47% focus blood_fury, lock_and_load, precise_shots(2), steady_focus, trueshot, wild_spirits
4:10.224 trickshots J aimed_shot enemy4 38.7/100: 39% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:11.413 trickshots L multishot Fluffy_Pillow 50.0/100: 50% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:12.604 trickshots J aimed_shot enemy5 41.3/100: 41% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:13.794 trickshots O steady_shot Fluffy_Pillow 17.6/100: 18% focus blood_fury, lock_and_load, precise_shots(2), steady_focus, trueshot, wild_spirits
4:15.183 trickshots F steady_shot Fluffy_Pillow 45.8/100: 46% focus blood_fury, lock_and_load, precise_shots(2), steady_focus, trueshot, wild_spirits
4:16.571 trickshots L multishot Fluffy_Pillow 74.0/100: 74% focus blood_fury, lock_and_load, precise_shots(2), steady_focus, trueshot, wild_spirits
4:17.759 trickshots J aimed_shot enemy2 65.3/100: 65% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:18.947 trickshots L multishot Fluffy_Pillow 76.5/100: 77% focus precise_shots(2), steady_focus, trueshot, wild_spirits
4:20.135 trickshots J aimed_shot enemy3 67.8/100: 68% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:21.322 trickshots L multishot Fluffy_Pillow 44.1/100: 44% focus precise_shots(2), steady_focus, trueshot, wild_spirits
4:22.511 trickshots J aimed_shot Fluffy_Pillow 35.4/100: 35% focus precise_shots, steady_focus, trick_shots, trueshot
4:23.701 trickshots O steady_shot Fluffy_Pillow 11.0/100: 11% focus precise_shots(2), steady_focus
4:25.088 trickshots L multishot Fluffy_Pillow 29.8/100: 30% focus precise_shots(2), steady_focus
4:26.279 trickshots K rapid_fire Fluffy_Pillow 17.3/100: 17% focus precise_shots, steady_focus, trick_shots
4:28.064 trickshots L multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus
4:29.253 trickshots O steady_shot Fluffy_Pillow 23.2/100: 23% focus steady_focus, trick_shots
4:30.639 trickshots F steady_shot Fluffy_Pillow 41.9/100: 42% focus steady_focus, trick_shots
4:32.025 default 9 use_items Fluffy_Pillow 60.5/100: 61% focus steady_focus, trick_shots
4:32.025 trickshots J aimed_shot enemy4 60.5/100: 61% focus steady_focus, trick_shots
4:34.005 trickshots L multishot Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus
4:35.195 trickshots M kill_shot Fluffy_Pillow 25.6/100: 26% focus steady_focus, trick_shots
4:36.382 trickshots O steady_shot Fluffy_Pillow 23.1/100: 23% focus steady_focus, trick_shots
4:37.770 trickshots J aimed_shot enemy2 41.9/100: 42% focus steady_focus, trick_shots
4:39.750 trickshots O steady_shot Fluffy_Pillow 19.4/100: 19% focus precise_shots, steady_focus
4:41.136 trickshots L multishot Fluffy_Pillow 38.2/100: 38% focus precise_shots, steady_focus
4:42.325 trickshots O steady_shot Fluffy_Pillow 25.7/100: 26% focus steady_focus, trick_shots
4:43.712 trickshots F steady_shot Fluffy_Pillow 44.5/100: 44% focus steady_focus, trick_shots
4:45.100 trickshots J aimed_shot Fluffy_Pillow 63.3/100: 63% focus steady_focus, trick_shots
4:47.077 trickshots L multishot Fluffy_Pillow 40.8/100: 41% focus lock_and_load, precise_shots, steady_focus
4:48.267 trickshots J aimed_shot enemy3 28.3/100: 28% focus lock_and_load, steady_focus, trick_shots
4:49.455 trickshots L multishot Fluffy_Pillow 35.8/100: 36% focus precise_shots(2), steady_focus
4:50.644 trickshots K rapid_fire Fluffy_Pillow 23.4/100: 23% focus precise_shots, steady_focus, trick_shots
4:52.499 trickshots G double_tap Fluffy_Pillow 42.1/100: 42% focus precise_shots, steady_focus
4:53.689 trickshots L multishot Fluffy_Pillow 49.6/100: 50% focus double_tap, precise_shots, steady_focus
4:54.877 trickshots M kill_shot Fluffy_Pillow 37.1/100: 37% focus double_tap, steady_focus, trick_shots
4:56.067 trickshots O steady_shot Fluffy_Pillow 34.7/100: 35% focus double_tap, steady_focus, trick_shots
4:57.455 trickshots F steady_shot Fluffy_Pillow 53.5/100: 53% focus double_tap, steady_focus, trick_shots
4:58.842 trickshots J aimed_shot enemy2 72.2/100: 72% focus double_tap, lock_and_load, steady_focus, trick_shots
5:00.030 trickshots L multishot Fluffy_Pillow 79.8/100: 80% focus precise_shots, steady_focus
5:01.219 trickshots J aimed_shot enemy4 67.3/100: 67% focus steady_focus, trick_shots
5:03.198 trickshots L multishot Fluffy_Pillow 44.8/100: 45% focus precise_shots(2), steady_focus
5:04.387 trickshots O steady_shot Fluffy_Pillow 32.3/100: 32% focus precise_shots, steady_focus, trick_shots
5:05.774 trickshots M kill_shot Fluffy_Pillow 51.1/100: 51% focus precise_shots, steady_focus, trick_shots
5:06.963 trickshots O steady_shot Fluffy_Pillow 48.6/100: 49% focus precise_shots, steady_focus, trick_shots
5:08.349 trickshots L multishot Fluffy_Pillow 67.4/100: 67% focus precise_shots, steady_focus, trick_shots
5:09.537 trickshots J aimed_shot Fluffy_Pillow 54.9/100: 55% focus steady_focus, trick_shots
5:11.517 cds E potion Fluffy_Pillow 32.5/100: 32% focus precise_shots(2), steady_focus
5:11.517 trickshots L multishot Fluffy_Pillow 32.5/100: 32% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:12.706 trickshots K rapid_fire Fluffy_Pillow 20.0/100: 20% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:14.466 trickshots L multishot Fluffy_Pillow 37.9/100: 38% focus precise_shots, potion_of_spectral_agility
5:15.737 trickshots M kill_shot Fluffy_Pillow 25.4/100: 25% focus trick_shots, potion_of_spectral_agility
5:17.045 trickshots O steady_shot Fluffy_Pillow 23.1/100: 23% focus trick_shots, potion_of_spectral_agility
5:18.530 trickshots F steady_shot Fluffy_Pillow 41.9/100: 42% focus trick_shots, potion_of_spectral_agility
5:20.015 trickshots J aimed_shot enemy2 60.7/100: 61% focus steady_focus, trick_shots, potion_of_spectral_agility
5:21.993 trickshots L multishot Fluffy_Pillow 38.2/100: 38% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:23.181 trickshots O steady_shot Fluffy_Pillow 25.7/100: 26% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:24.567 trickshots O steady_shot Fluffy_Pillow 44.5/100: 45% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:25.954 trickshots L multishot Fluffy_Pillow 63.3/100: 63% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:27.143 trickshots M kill_shot Fluffy_Pillow 50.8/100: 51% focus steady_focus, trick_shots, potion_of_spectral_agility
5:28.334 trickshots J aimed_shot enemy3 48.4/100: 48% focus steady_focus, trick_shots, potion_of_spectral_agility
5:30.312 trickshots L multishot Fluffy_Pillow 25.9/100: 26% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:31.502 trickshots O steady_shot Fluffy_Pillow 13.4/100: 13% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:32.889 trickshots K rapid_fire Fluffy_Pillow 32.2/100: 32% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:34.686 trickshots L multishot Fluffy_Pillow 50.6/100: 51% focus precise_shots, steady_focus, potion_of_spectral_agility
5:35.876 trickshots O steady_shot Fluffy_Pillow 38.1/100: 38% focus steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 469 429 61
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 469 429 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Darkmoon Deck: Putrescence
ilevel: 200, stats: { +61 Int }
item effects: { use: Putrid Burst, equip: Darkmoon Deck: Putrescence }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="DarkmoonDeck_Putrescence"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=darkmoon_deck_putrescence,id=173069
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=215.64
# gear_agility=643
# gear_stamina=1300
# gear_intellect=61
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

boon_of_the_archon : 10602 dps, 3002 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10601.5 10601.5 19.3 / 0.182% 1364.1 / 12.9% 1045.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 46.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
boon_of_the_archon 10602
Aimed Shot 3303 (3634) 31.2% (34.3%) 47.6 6.26sec 22828 14775 Direct 237.7 (260.9) 3386 6771 4156 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.61 237.74 0.00 0.00 1.5450 0.0000 988019.42 1411286.94 29.99% 14775.19 14775.19
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.25% 183.66 127 242 3385.77 2252 9029 3388.63 3137 3593 621884 888299 29.99%
crit 22.75% 54.08 29 86 6770.60 4504 18058 6774.84 5488 7914 366136 522988 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:47.81
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 332 3.1% 0.0 0.00sec 0 0 Direct 23.2 3467 7010 4268 22.6%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 23.17 0.00 0.00 0.0000 0.0000 98873.36 141230.70 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 17.93 3 28 3467.04 2252 9029 3504.92 2785 5678 62186 88826 29.99%
crit 22.60% 5.24 0 15 7009.88 4504 18058 6953.90 0 13022 36688 52405 29.70%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 333 3.1% 112.6 2.67sec 887 391 Direct 112.3 725 1449 888 22.5%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.57 112.34 0.00 0.00 2.2683 0.0000 99810.64 142569.51 29.99% 390.88 390.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 87.01 59 114 725.19 691 923 725.18 711 740 63104 90138 29.99%
crit 22.55% 25.33 11 43 1449.09 1381 1846 1448.97 1394 1549 36707 52432 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 39 0.4% 21.8 13.30sec 536 0 Direct 21.8 436 872 536 23.0%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.80 21.80 0.00 0.00 0.0000 0.0000 11695.39 11695.39 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.97% 16.78 7 33 436.15 426 474 436.11 426 448 7319 7319 0.00%
crit 23.03% 5.02 0 13 871.70 851 948 865.69 0 948 4376 4376 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 75 0.7% 4.6 13.46sec 4881 4087 Direct 4.6 3800 8561 4917 23.4%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.59 4.56 0.00 0.00 1.1943 0.0000 22407.51 32006.89 29.99% 4086.72 4086.72
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.59% 3.49 0 7 3799.66 3626 4343 3778.45 0 4343 13268 18952 29.88%
crit 23.41% 1.07 0 5 8560.85 8159 9772 5926.81 0 9772 9140 13055 20.77%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.59
  • if_expr:buff.dead_eye.down
Master Marksman 438 4.1% 314.0 0.97sec 418 0 Periodic 530.0 247 0 247 0.0% 70.7%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 314.05 0.00 530.01 530.01 0.0000 2.0000 131119.96 131119.96 0.00% 123.70 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 530.01 382 676 247.40 33 1916 247.52 205 309 131120 131120 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2409 22.8% 81.4 3.67sec 8862 7769 Direct 406.2 1450 2898 1776 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.42 406.19 0.00 0.00 1.1406 0.0000 721545.56 1030655.67 29.99% 7769.50 7769.50
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 314.58 233 399 1449.54 850 1988 1449.51 1345 1533 456049 651420 29.99%
crit 22.55% 91.61 57 134 2897.93 1700 3976 2897.29 2618 3090 265496 379235 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:74.08
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:7.35
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 975 9.2% 16.3 18.50sec 17884 10182 Periodic 599.8 397 794 487 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.33 0.00 120.37 599.81 1.7564 0.2042 292008.22 417104.54 29.99% 10182.31 10182.31
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.32% 463.79 290 660 396.85 314 838 396.89 381 409 184060 262912 29.99%
crit 22.68% 136.03 78 203 793.62 627 1676 793.72 726 860 107948 154193 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.33
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 759 7.2% 0.0 0.00sec 0 0 Direct 47.5 454 907 557 22.8%
Periodic 384.8 426 852 522 22.6% 55.3%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.48 384.79 384.79 0.0000 2.1538 227321.34 227321.34 0.00% 274.29 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.22% 36.67 21 51 453.72 427 571 453.82 442 468 16637 16637 0.00%
crit 22.78% 10.82 2 23 907.47 855 1142 907.85 855 994 9818 9818 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.38% 297.74 204 406 425.57 3 571 425.61 417 433 126713 126713 0.00%
crit 22.62% 87.05 51 123 851.79 6 1142 851.91 807 895 74153 74153 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 311 2.9% 66.5 4.48sec 1403 1041 Direct 67.4 1130 2258 1385 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.48 67.37 0.00 0.00 1.3475 0.0000 93304.63 133276.34 29.99% 1041.47 1041.47
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 52.13 33 76 1129.55 1088 1454 1129.31 1105 1162 58890 84118 29.99%
crit 22.62% 15.24 4 31 2258.37 2176 2908 2257.97 2176 2402 34415 49158 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:16.22
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:50.52
Wild Spirits 45 (1628) 0.4% (15.3%) 3.0 120.63sec 162899 148256 Direct 14.8 (298.3) 727 1456 891 22.4% (22.6%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 14.83 0.00 0.00 1.0989 0.0000 13204.70 13204.70 0.00% 148255.97 148255.97
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.57% 11.50 4 15 727.20 697 824 727.32 706 760 8363 8363 0.00%
crit 22.43% 3.33 0 9 1455.74 1393 1648 1416.09 0 1648 4842 4842 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [G]:2.97
    Wild Spirits (_proc) 1583 14.9% 56.7 4.50sec 8312 0 Direct 283.5 1356 2711 1662 22.6%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 56.70 283.49 0.00 0.00 0.0000 0.0000 471295.82 471295.82 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 219.29 135 256 1355.55 1209 1539 1356.25 1337 1400 297271 297271 0.00%
crit 22.65% 64.20 27 94 2710.59 2419 3078 2712.01 2648 2815 174024 174024 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
boon_of_the_archon
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:boon_of_the_archon
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.76sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [C]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.63sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9772 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:boon_of_the_archon
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:boon_of_the_archon
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.16sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.77sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.62% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.62%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.5sec 8.35% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.3s

Stack Uptimes

  • double_tap_1:8.35%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.6sec 29.9sec 1.8sec 5.42% 18.17% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 285.7s
  • trigger_min/max:1.8s / 285.7s
  • trigger_pct:8.02%
  • duration_min/max:0.0s / 10.1s

Stack Uptimes

  • lock_and_load_1:5.42%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.0sec 309.0sec 23.3sec 11.20% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.7s
  • trigger_min/max:300.0s / 332.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.20%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.1 7.5 7.4sec 6.3sec 2.9sec 38.63% 82.44% 3.7 (3.7) 0.0

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 34.3s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.8s

Stack Uptimes

  • precise_shots_1:33.28%
  • precise_shots_2:5.36%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.1 18.7 52.2sec 12.2sec 46.4sec 94.49% 0.00% 18.7 (18.7) 5.2

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 295.8s
  • trigger_min/max:4.0s / 41.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 296.5s

Stack Uptimes

  • steady_focus_1:94.49%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 64.7 16.7 4.6sec 3.7sec 4.1sec 88.77% 100.00% 16.7 (16.7) 0.0

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • trick_shots_1:88.77%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.1sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.5sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 68.5s 47.1s 303.3s
double_tap_rapid_fire 0.9 0.0 5.0 91.4s 54.7s 244.1s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.87% 0.68% 1.59% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7470.0012.6942.8420.1117.398
Aimed Shot1.2680.0016.82713.4663.90424.713
Kill Shot3.7800.00127.26712.5820.17929.693
Wild Spirits0.7770.0012.6971.3100.0004.647
Trueshot0.8410.0012.9391.5800.2714.922
Rapid Fire3.1360.00123.17342.17420.18473.438

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
boon_of_the_archon
steady_shot Focus 67.48 654.74 22.04% 9.70 20.02 2.97%
rapid_fire Focus 120.42 120.24 4.05% 1.00 0.18 0.15%
focus_regen Focus 621.42 1943.60 65.43% 3.13 19.30 0.98%
Trueshot Focus 204.07 251.94 8.48% 1.23 0.87 0.34%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.12 40.4 37.1 0.5 100.0
Usage Type Count Total Avg RPE APR
boon_of_the_archon
aimed_shot Focus 47.6 1359.1 28.6 28.5 799.7
kill_shot Focus 4.6 45.9 10.0 10.0 488.4
multishot Focus 81.4 1628.6 20.0 20.0 443.0

Statistics & Data Analysis

Fight Length
boon_of_the_archon Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
boon_of_the_archon Damage Per Second
Count 1320
Mean 10601.51
Minimum 9548.65
Maximum 11787.44
Spread ( max - min ) 2238.79
Range [ ( max - min ) / 2 * 100% ] 10.56%
Standard Deviation 356.9023
5th Percentile 10038.87
95th Percentile 11199.52
( 95th Percentile - 5th Percentile ) 1160.65
Mean Distribution
Standard Deviation 9.8234
95.00% Confidence Interval ( 10582.26 - 10620.77 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 44
0.1% Error 4354
0.1 Scale Factor Error with Delta=300 1088
0.05 Scale Factor Error with Delta=300 4350
0.01 Scale Factor Error with Delta=300 108739
Priority Target DPS
boon_of_the_archon Priority Target Damage Per Second
Count 1320
Mean 3001.57
Minimum 2682.53
Maximum 3473.97
Spread ( max - min ) 791.44
Range [ ( max - min ) / 2 * 100% ] 13.18%
Standard Deviation 108.6849
5th Percentile 2833.74
95th Percentile 3188.85
( 95th Percentile - 5th Percentile ) 355.10
Mean Distribution
Standard Deviation 2.9915
95.00% Confidence Interval ( 2995.71 - 3007.43 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 51
0.1% Error 5037
0.1 Scale Factor Error with Delta=300 101
0.05 Scale Factor Error with Delta=300 404
0.01 Scale Factor Error with Delta=300 10084
DPS(e)
boon_of_the_archon Damage Per Second (Effective)
Count 1320
Mean 10601.51
Minimum 9548.65
Maximum 11787.44
Spread ( max - min ) 2238.79
Range [ ( max - min ) / 2 * 100% ] 10.56%
Damage
boon_of_the_archon Damage
Count 1320
Mean 3170606.55
Minimum 2440266.78
Maximum 3923215.40
Spread ( max - min ) 1482948.62
Range [ ( max - min ) / 2 * 100% ] 23.39%
DTPS
boon_of_the_archon Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
boon_of_the_archon Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
boon_of_the_archon Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
boon_of_the_archon Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
boon_of_the_archon Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
boon_of_the_archon Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
boon_of_the_archonTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
boon_of_the_archon Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
0.00 use_items
9 0.00 call_action_list,name=cds
A 0.00 call_action_list,name=st,if=active_enemies<3
B 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
C 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 16.22 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
G 2.97 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 47.81 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.33 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 74.08 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.59 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 7.35 multishot,if=focus>cost+action.aimed_shot.cost
N 50.52 steady_shot

Sample Sequence

012578EGHCDKIKIKJKINKINEKIKJKIKNINEKINKJKNIKNENKIKNNKNFIKJKNEIKNKNMMIKNEJKMIKNKIKNEIKNNJKIKNNMNIFKNNMJKIGHCKIKNEIKIKJKNIKJKINEKIKNNNJKIKNKIKNEFNIKJKNEMIKNNMMNIKJKIKNEIKKIKNNIKJKNNMIKNNNFKIKJKGHCNEIKIKJKIKNEIKINKJKNEIKLNNKIKNILNEKJKFIKLNEIKIKNLNDJKIKNELNKIKNNMIKJK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask boon_of_the_archon 100.0/100: 100% focus
Pre precombat 1 augmentation boon_of_the_archon 100.0/100: 100% focus
Pre precombat 2 food boon_of_the_archon 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.481 trickshots G wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.398 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.398 cds C blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.398 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.398 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.314 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.229 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.144 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.061 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.975 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:08.464 trickshots K multishot Fluffy_Pillow 52.2/100: 52% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:09.379 trickshots I aimed_shot enemy3 43.5/100: 43% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.294 trickshots N steady_shot Fluffy_Pillow 19.8/100: 20% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.363 trickshots K multishot Fluffy_Pillow 48.0/100: 48% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:12.280 trickshots I aimed_shot enemy4 39.3/100: 39% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.195 trickshots N steady_shot Fluffy_Pillow 15.6/100: 16% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:14.262 trickshots E steady_shot Fluffy_Pillow 43.8/100: 44% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:15.331 trickshots K multishot Fluffy_Pillow 71.9/100: 72% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:16.247 trickshots I aimed_shot enemy5 63.3/100: 63% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:17.163 trickshots K multishot Fluffy_Pillow 39.6/100: 40% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.076 trickshots J rapid_fire Fluffy_Pillow 30.8/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:19.496 trickshots K multishot Fluffy_Pillow 58.4/100: 58% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:20.413 trickshots I aimed_shot Fluffy_Pillow 49.7/100: 50% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:21.329 trickshots K multishot Fluffy_Pillow 26.0/100: 26% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:22.246 trickshots N steady_shot Fluffy_Pillow 16.5/100: 16% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.313 trickshots I aimed_shot enemy2 35.3/100: 35% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.836 trickshots N steady_shot Fluffy_Pillow 12.8/100: 13% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:25.903 trickshots E steady_shot Fluffy_Pillow 31.6/100: 32% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:26.972 trickshots K multishot Fluffy_Pillow 50.4/100: 50% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:27.887 trickshots I aimed_shot enemy3 37.9/100: 38% focus bloodlust, steady_focus, trick_shots
0:29.411 trickshots N steady_shot Fluffy_Pillow 15.4/100: 15% focus bloodlust, precise_shots(2), steady_focus
0:30.477 trickshots K multishot Fluffy_Pillow 34.2/100: 34% focus bloodlust, precise_shots(2), steady_focus
0:31.393 trickshots J rapid_fire Fluffy_Pillow 21.7/100: 22% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.865 trickshots K multishot Fluffy_Pillow 40.8/100: 41% focus bloodlust, precise_shots, steady_focus
0:33.780 trickshots N steady_shot Fluffy_Pillow 28.4/100: 28% focus bloodlust, steady_focus, trick_shots
0:34.847 trickshots I aimed_shot enemy4 47.2/100: 47% focus bloodlust, steady_focus, trick_shots
0:36.371 trickshots K multishot Fluffy_Pillow 24.7/100: 25% focus bloodlust, precise_shots(2), steady_focus
0:37.287 trickshots N steady_shot Fluffy_Pillow 12.2/100: 12% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.356 trickshots E steady_shot Fluffy_Pillow 31.0/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.422 trickshots N steady_shot Fluffy_Pillow 49.8/100: 50% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.489 trickshots K multishot Fluffy_Pillow 68.6/100: 69% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.406 trickshots I aimed_shot Fluffy_Pillow 55.4/100: 55% focus steady_focus, trick_shots
0:43.385 trickshots K multishot Fluffy_Pillow 32.9/100: 33% focus precise_shots(2), steady_focus
0:44.572 trickshots N steady_shot Fluffy_Pillow 20.4/100: 20% focus precise_shots, steady_focus, trick_shots
0:45.958 trickshots N steady_shot Fluffy_Pillow 39.2/100: 39% focus precise_shots, steady_focus, trick_shots
0:47.344 trickshots K multishot Fluffy_Pillow 57.9/100: 58% focus precise_shots, steady_focus, trick_shots
0:48.532 trickshots N steady_shot Fluffy_Pillow 45.5/100: 45% focus steady_focus, trick_shots
0:49.918 trickshots F double_tap Fluffy_Pillow 64.2/100: 64% focus steady_focus, trick_shots
0:51.188 trickshots I aimed_shot enemy2 72.3/100: 72% focus double_tap, steady_focus, trick_shots
0:53.165 trickshots K multishot Fluffy_Pillow 49.8/100: 50% focus precise_shots(2), steady_focus
0:54.354 trickshots J rapid_fire Fluffy_Pillow 37.3/100: 37% focus precise_shots, steady_focus, trick_shots
0:56.283 trickshots K multishot Fluffy_Pillow 56.5/100: 57% focus precise_shots, steady_focus
0:57.471 trickshots N steady_shot Fluffy_Pillow 44.0/100: 44% focus steady_focus, trick_shots
0:58.855 trickshots E steady_shot Fluffy_Pillow 62.8/100: 63% focus steady_focus, trick_shots
1:00.242 trickshots I aimed_shot enemy3 81.6/100: 82% focus steady_focus, trick_shots
1:02.221 trickshots K multishot Fluffy_Pillow 59.1/100: 59% focus precise_shots(2), steady_focus
1:03.411 trickshots N steady_shot Fluffy_Pillow 46.6/100: 47% focus precise_shots, steady_focus, trick_shots
1:04.797 trickshots K multishot Fluffy_Pillow 65.4/100: 65% focus precise_shots, steady_focus, trick_shots
1:05.987 trickshots N steady_shot Fluffy_Pillow 52.9/100: 53% focus steady_focus, trick_shots
1:07.376 trickshots M multishot Fluffy_Pillow 71.7/100: 72% focus steady_focus, trick_shots
1:08.564 trickshots M multishot Fluffy_Pillow 59.2/100: 59% focus steady_focus, trick_shots
1:09.752 trickshots I aimed_shot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
1:11.731 trickshots K multishot Fluffy_Pillow 24.3/100: 24% focus precise_shots, steady_focus
1:12.919 trickshots N steady_shot Fluffy_Pillow 11.8/100: 12% focus steady_focus, trick_shots
1:14.305 trickshots E steady_shot Fluffy_Pillow 30.6/100: 31% focus steady_focus, trick_shots
1:15.692 trickshots J rapid_fire Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
1:17.486 trickshots K multishot Fluffy_Pillow 67.5/100: 68% focus steady_focus
1:18.674 trickshots M multishot Fluffy_Pillow 55.0/100: 55% focus steady_focus, trick_shots
1:19.864 trickshots I aimed_shot enemy2 42.6/100: 43% focus steady_focus, trick_shots
1:21.842 trickshots K multishot Fluffy_Pillow 20.1/100: 20% focus precise_shots(2), steady_focus
1:23.031 trickshots N steady_shot Fluffy_Pillow 7.6/100: 8% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:24.419 trickshots K multishot Fluffy_Pillow 26.4/100: 26% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:25.608 trickshots I aimed_shot enemy3 13.9/100: 14% focus lock_and_load, steady_focus, trick_shots
1:26.796 trickshots K multishot Fluffy_Pillow 21.4/100: 21% focus precise_shots, steady_focus
1:27.985 trickshots N steady_shot Fluffy_Pillow 9.0/100: 9% focus steady_focus, trick_shots
1:29.371 trickshots E steady_shot Fluffy_Pillow 27.7/100: 28% focus steady_focus, trick_shots
1:30.756 trickshots I aimed_shot Fluffy_Pillow 46.5/100: 46% focus steady_focus, trick_shots
1:32.734 trickshots K multishot Fluffy_Pillow 24.0/100: 24% focus precise_shots, steady_focus
1:33.921 trickshots N steady_shot Fluffy_Pillow 11.5/100: 12% focus steady_focus, trick_shots
1:35.309 trickshots N steady_shot Fluffy_Pillow 30.3/100: 30% focus steady_focus, trick_shots
1:36.693 trickshots J rapid_fire Fluffy_Pillow 49.1/100: 49% focus steady_focus, trick_shots
1:38.460 trickshots K multishot Fluffy_Pillow 67.2/100: 67% focus steady_focus
1:39.649 trickshots I aimed_shot enemy4 54.8/100: 55% focus steady_focus, trick_shots
1:41.627 trickshots K multishot Fluffy_Pillow 32.3/100: 32% focus precise_shots, steady_focus
1:42.813 trickshots N steady_shot Fluffy_Pillow 19.8/100: 20% focus steady_focus, trick_shots
1:44.200 trickshots N steady_shot Fluffy_Pillow 38.6/100: 39% focus steady_focus, trick_shots
1:45.587 trickshots M multishot Fluffy_Pillow 57.4/100: 57% focus steady_focus, trick_shots
1:46.774 trickshots N steady_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots
1:48.159 trickshots I aimed_shot enemy2 63.6/100: 64% focus steady_focus, trick_shots
1:50.136 trickshots F double_tap Fluffy_Pillow 41.1/100: 41% focus precise_shots, steady_focus
1:51.325 trickshots K multishot Fluffy_Pillow 48.7/100: 49% focus double_tap, precise_shots, steady_focus
1:52.515 trickshots N steady_shot Fluffy_Pillow 36.2/100: 36% focus double_tap, steady_focus, trick_shots
1:53.902 trickshots N steady_shot Fluffy_Pillow 55.0/100: 55% focus double_tap, steady_focus, trick_shots
1:55.288 trickshots M multishot Fluffy_Pillow 73.8/100: 74% focus double_tap, steady_focus, trick_shots
1:56.478 trickshots J rapid_fire Fluffy_Pillow 61.3/100: 61% focus double_tap, steady_focus, trick_shots
1:58.663 trickshots K multishot Fluffy_Pillow 89.1/100: 89% focus steady_focus
1:59.851 trickshots I aimed_shot Fluffy_Pillow 76.6/100: 77% focus steady_focus, trick_shots
2:01.830 trickshots G wild_spirits Fluffy_Pillow 54.2/100: 54% focus precise_shots, steady_focus
2:03.017 trickshots H trueshot Fluffy_Pillow 61.7/100: 62% focus precise_shots, steady_focus
2:03.017 cds C blood_fury Fluffy_Pillow 61.7/100: 62% focus precise_shots, steady_focus, trueshot
2:03.017 trickshots K multishot Fluffy_Pillow 61.7/100: 62% focus blood_fury, precise_shots, steady_focus, trueshot
2:04.205 trickshots I aimed_shot enemy3 53.0/100: 53% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:05.394 trickshots K multishot Fluffy_Pillow 29.2/100: 29% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:06.583 trickshots N steady_shot Fluffy_Pillow 20.5/100: 21% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:07.970 trickshots E steady_shot Fluffy_Pillow 48.7/100: 49% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:09.353 trickshots I aimed_shot enemy2 76.8/100: 77% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:10.543 trickshots K multishot Fluffy_Pillow 53.1/100: 53% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:11.732 trickshots I aimed_shot enemy4 44.4/100: 44% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:12.920 trickshots K multishot Fluffy_Pillow 20.7/100: 21% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:14.108 trickshots J rapid_fire Fluffy_Pillow 12.0/100: 12% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:15.925 trickshots K multishot Fluffy_Pillow 40.2/100: 40% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:17.113 trickshots N steady_shot Fluffy_Pillow 31.5/100: 31% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:18.498 trickshots I aimed_shot enemy5 59.6/100: 60% focus steady_focus, trick_shots, trueshot, wild_spirits
2:19.685 trickshots K multishot Fluffy_Pillow 35.9/100: 36% focus precise_shots(2), steady_focus, trueshot, wild_spirits
2:20.874 trickshots J rapid_fire Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:22.627 trickshots K multishot Fluffy_Pillow 54.8/100: 55% focus precise_shots, steady_focus, trueshot
2:23.815 trickshots I aimed_shot Fluffy_Pillow 42.5/100: 42% focus steady_focus, trick_shots
2:25.793 trickshots N steady_shot Fluffy_Pillow 19.4/100: 19% focus precise_shots
2:27.276 trickshots E steady_shot Fluffy_Pillow 38.2/100: 38% focus precise_shots
2:28.760 trickshots K multishot Fluffy_Pillow 57.0/100: 57% focus precise_shots, steady_focus
2:29.950 trickshots I aimed_shot enemy3 44.5/100: 44% focus steady_focus, trick_shots
2:31.929 trickshots K multishot Fluffy_Pillow 22.0/100: 22% focus precise_shots(2), steady_focus
2:33.118 trickshots N steady_shot Fluffy_Pillow 9.5/100: 10% focus precise_shots, steady_focus, trick_shots
2:34.506 trickshots N steady_shot Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus, trick_shots
2:35.892 trickshots N steady_shot Fluffy_Pillow 47.1/100: 47% focus precise_shots, steady_focus, trick_shots
2:37.279 trickshots J rapid_fire Fluffy_Pillow 65.9/100: 66% focus precise_shots, steady_focus, trick_shots
2:39.145 trickshots K multishot Fluffy_Pillow 84.7/100: 85% focus precise_shots, steady_focus
2:40.333 trickshots I aimed_shot enemy4 72.2/100: 72% focus steady_focus, trick_shots
2:42.311 trickshots K multishot Fluffy_Pillow 49.7/100: 50% focus precise_shots(2), steady_focus
2:43.499 trickshots N steady_shot Fluffy_Pillow 37.3/100: 37% focus precise_shots, steady_focus, trick_shots
2:44.886 trickshots K multishot Fluffy_Pillow 56.0/100: 56% focus precise_shots, steady_focus, trick_shots
2:46.075 trickshots I aimed_shot Fluffy_Pillow 43.6/100: 44% focus steady_focus, trick_shots
2:48.053 trickshots K multishot Fluffy_Pillow 21.1/100: 21% focus precise_shots, steady_focus
2:49.241 trickshots N steady_shot Fluffy_Pillow 8.6/100: 9% focus steady_focus, trick_shots
2:50.626 trickshots E steady_shot Fluffy_Pillow 27.4/100: 27% focus steady_focus, trick_shots
2:52.012 trickshots F double_tap Fluffy_Pillow 45.7/100: 46% focus steady_focus, trick_shots
2:53.199 trickshots N steady_shot Fluffy_Pillow 53.2/100: 53% focus double_tap, steady_focus, trick_shots
2:54.586 trickshots I aimed_shot enemy2 72.0/100: 72% focus double_tap, steady_focus, trick_shots
2:56.564 trickshots K multishot Fluffy_Pillow 49.5/100: 49% focus precise_shots, steady_focus
2:57.753 trickshots J rapid_fire Fluffy_Pillow 37.0/100: 37% focus steady_focus, trick_shots
2:59.544 trickshots K multishot Fluffy_Pillow 55.3/100: 55% focus steady_focus
3:00.734 trickshots N steady_shot Fluffy_Pillow 42.9/100: 43% focus steady_focus, trick_shots
3:02.120 trickshots E steady_shot Fluffy_Pillow 61.6/100: 62% focus steady_focus, trick_shots
3:03.507 trickshots M multishot Fluffy_Pillow 80.4/100: 80% focus steady_focus, trick_shots
3:04.697 trickshots I aimed_shot enemy3 68.0/100: 68% focus steady_focus, trick_shots
3:06.676 trickshots K multishot Fluffy_Pillow 45.5/100: 45% focus precise_shots, steady_focus
3:07.864 trickshots N steady_shot Fluffy_Pillow 33.0/100: 33% focus steady_focus, trick_shots
3:09.253 trickshots N steady_shot Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots
3:10.640 trickshots M multishot Fluffy_Pillow 70.6/100: 71% focus steady_focus, trick_shots
3:11.830 trickshots M multishot Fluffy_Pillow 58.1/100: 58% focus steady_focus, trick_shots
3:13.019 trickshots N steady_shot Fluffy_Pillow 45.6/100: 46% focus steady_focus, trick_shots
3:14.404 trickshots I aimed_shot Fluffy_Pillow 64.4/100: 64% focus steady_focus, trick_shots
3:16.383 trickshots K multishot Fluffy_Pillow 41.9/100: 42% focus precise_shots(2), steady_focus
3:17.571 trickshots J rapid_fire Fluffy_Pillow 29.4/100: 29% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:19.587 trickshots K multishot Fluffy_Pillow 49.2/100: 49% focus lock_and_load, precise_shots, steady_focus
3:20.776 trickshots I aimed_shot enemy2 36.7/100: 37% focus lock_and_load, steady_focus, trick_shots
3:21.966 trickshots K multishot Fluffy_Pillow 44.3/100: 44% focus precise_shots(2), steady_focus
3:23.155 trickshots N steady_shot Fluffy_Pillow 31.8/100: 32% focus precise_shots, steady_focus, trick_shots
3:24.542 trickshots E steady_shot Fluffy_Pillow 50.6/100: 51% focus precise_shots, steady_focus, trick_shots
3:25.929 trickshots I aimed_shot enemy3 69.2/100: 69% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:27.119 trickshots K multishot Fluffy_Pillow 76.8/100: 77% focus precise_shots(2), steady_focus
3:28.308 trickshots K multishot Fluffy_Pillow 64.3/100: 64% focus precise_shots, steady_focus, trick_shots
3:29.497 trickshots I aimed_shot enemy4 51.8/100: 52% focus steady_focus, trick_shots
3:31.474 trickshots K multishot Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus
3:32.663 trickshots N steady_shot Fluffy_Pillow 16.8/100: 17% focus steady_focus, trick_shots
3:34.051 trickshots N steady_shot Fluffy_Pillow 35.6/100: 36% focus steady_focus, trick_shots
3:35.438 trickshots I aimed_shot Fluffy_Pillow 54.4/100: 54% focus steady_focus, trick_shots
3:37.416 trickshots K multishot Fluffy_Pillow 31.9/100: 32% focus precise_shots(2), steady_focus
3:38.605 trickshots J rapid_fire Fluffy_Pillow 19.4/100: 19% focus precise_shots, steady_focus, trick_shots
3:40.437 trickshots K multishot Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus
3:41.626 trickshots N steady_shot Fluffy_Pillow 25.6/100: 26% focus steady_focus, trick_shots
3:43.014 trickshots N steady_shot Fluffy_Pillow 44.4/100: 44% focus steady_focus, trick_shots
3:44.401 trickshots M multishot Fluffy_Pillow 63.1/100: 63% focus steady_focus, trick_shots
3:45.588 trickshots I aimed_shot enemy2 50.6/100: 51% focus steady_focus, trick_shots
3:47.565 trickshots K multishot Fluffy_Pillow 28.2/100: 28% focus precise_shots(2), steady_focus
3:48.753 trickshots N steady_shot Fluffy_Pillow 15.7/100: 16% focus precise_shots, steady_focus, trick_shots
3:50.140 trickshots N steady_shot Fluffy_Pillow 34.5/100: 34% focus precise_shots, steady_focus, trick_shots
3:51.526 trickshots N steady_shot Fluffy_Pillow 53.2/100: 53% focus precise_shots, steady_focus, trick_shots
3:52.912 trickshots F double_tap Fluffy_Pillow 72.0/100: 72% focus precise_shots, steady_focus, trick_shots
3:54.102 trickshots K multishot Fluffy_Pillow 79.5/100: 80% focus double_tap, precise_shots, steady_focus, trick_shots
3:55.291 trickshots I aimed_shot enemy3 67.1/100: 67% focus double_tap, steady_focus, trick_shots
3:57.271 trickshots K multishot Fluffy_Pillow 44.6/100: 45% focus precise_shots, steady_focus
3:58.461 trickshots J rapid_fire Fluffy_Pillow 32.1/100: 32% focus steady_focus, trick_shots
4:00.391 trickshots K multishot Fluffy_Pillow 51.3/100: 51% focus steady_focus
4:01.580 trickshots G wild_spirits Fluffy_Pillow 38.9/100: 39% focus steady_focus, trick_shots
4:03.017 trickshots H trueshot Fluffy_Pillow 48.0/100: 48% focus steady_focus, trick_shots
4:03.017 cds C blood_fury Fluffy_Pillow 48.0/100: 48% focus steady_focus, trick_shots, trueshot
4:03.017 trickshots N steady_shot Fluffy_Pillow 48.0/100: 48% focus blood_fury, steady_focus, trick_shots, trueshot
4:04.402 trickshots E steady_shot Fluffy_Pillow 76.1/100: 76% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:05.789 trickshots I aimed_shot Fluffy_Pillow 100.0/100: 100% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:06.978 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:08.167 trickshots I aimed_shot enemy2 58.2/100: 58% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:09.355 trickshots K multishot Fluffy_Pillow 34.5/100: 34% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:10.541 trickshots J rapid_fire Fluffy_Pillow 25.7/100: 26% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:12.333 trickshots K multishot Fluffy_Pillow 55.8/100: 56% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:13.521 trickshots I aimed_shot enemy4 47.0/100: 47% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:14.710 trickshots K multishot Fluffy_Pillow 23.3/100: 23% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:15.898 trickshots N steady_shot Fluffy_Pillow 14.6/100: 15% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:17.284 trickshots E steady_shot Fluffy_Pillow 42.8/100: 43% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:18.671 trickshots I aimed_shot enemy3 70.9/100: 71% focus steady_focus, trick_shots, trueshot, wild_spirits
4:19.860 trickshots K multishot Fluffy_Pillow 47.2/100: 47% focus precise_shots(2), steady_focus, trueshot, wild_spirits
4:21.048 trickshots I aimed_shot enemy5 38.5/100: 38% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:22.236 trickshots N steady_shot Fluffy_Pillow 14.8/100: 15% focus precise_shots(2), steady_focus, trueshot
4:23.623 trickshots K multishot Fluffy_Pillow 34.9/100: 35% focus precise_shots(2), steady_focus
4:24.812 trickshots J rapid_fire Fluffy_Pillow 22.4/100: 22% focus precise_shots, steady_focus, trick_shots
4:26.683 trickshots K multishot Fluffy_Pillow 41.3/100: 41% focus precise_shots, steady_focus
4:27.871 trickshots N steady_shot Fluffy_Pillow 28.8/100: 29% focus steady_focus, trick_shots
4:29.257 trickshots E steady_shot Fluffy_Pillow 47.6/100: 48% focus steady_focus, trick_shots
4:30.645 trickshots I aimed_shot Fluffy_Pillow 66.4/100: 66% focus steady_focus, trick_shots
4:32.625 trickshots K multishot Fluffy_Pillow 43.9/100: 44% focus precise_shots(2), steady_focus
4:33.814 trickshots L kill_shot Fluffy_Pillow 31.4/100: 31% focus precise_shots, steady_focus, trick_shots
4:35.004 trickshots N steady_shot Fluffy_Pillow 28.9/100: 29% focus precise_shots, steady_focus, trick_shots
4:36.390 trickshots N steady_shot Fluffy_Pillow 47.7/100: 48% focus precise_shots, steady_focus, trick_shots
4:37.776 trickshots K multishot Fluffy_Pillow 66.5/100: 66% focus precise_shots, steady_focus, trick_shots
4:38.965 trickshots I aimed_shot enemy2 54.0/100: 54% focus steady_focus, trick_shots
4:40.943 trickshots K multishot Fluffy_Pillow 31.5/100: 32% focus precise_shots, steady_focus
4:42.133 trickshots N steady_shot Fluffy_Pillow 19.1/100: 19% focus steady_focus, trick_shots
4:43.520 trickshots I aimed_shot enemy3 37.8/100: 38% focus steady_focus, trick_shots
4:45.500 trickshots L kill_shot Fluffy_Pillow 15.4/100: 15% focus precise_shots, steady_focus
4:46.690 trickshots N steady_shot Fluffy_Pillow 12.9/100: 13% focus precise_shots, steady_focus
4:48.075 trickshots E steady_shot Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus
4:49.462 trickshots K multishot Fluffy_Pillow 50.5/100: 50% focus precise_shots, steady_focus
4:50.652 trickshots J rapid_fire Fluffy_Pillow 38.0/100: 38% focus steady_focus, trick_shots
4:52.375 trickshots K multishot Fluffy_Pillow 55.9/100: 56% focus steady_focus
4:53.562 trickshots F double_tap Fluffy_Pillow 43.4/100: 43% focus steady_focus, trick_shots
4:54.750 trickshots I aimed_shot Fluffy_Pillow 50.9/100: 51% focus double_tap, steady_focus, trick_shots
4:56.727 trickshots K multishot Fluffy_Pillow 28.4/100: 28% focus precise_shots, steady_focus
4:57.915 trickshots L kill_shot Fluffy_Pillow 16.0/100: 16% focus steady_focus, trick_shots
4:59.104 trickshots N steady_shot Fluffy_Pillow 13.5/100: 13% focus steady_focus, trick_shots
5:00.489 trickshots E steady_shot Fluffy_Pillow 32.2/100: 32% focus lock_and_load, steady_focus, trick_shots
5:01.876 trickshots I aimed_shot enemy2 51.0/100: 51% focus lock_and_load, steady_focus, trick_shots
5:03.064 trickshots K multishot Fluffy_Pillow 58.5/100: 59% focus precise_shots, steady_focus
5:04.252 trickshots I aimed_shot enemy4 46.1/100: 46% focus steady_focus, trick_shots
5:06.231 trickshots K multishot Fluffy_Pillow 23.6/100: 24% focus precise_shots(2), steady_focus
5:07.418 trickshots N steady_shot Fluffy_Pillow 11.1/100: 11% focus precise_shots, steady_focus, trick_shots
5:08.803 trickshots L kill_shot Fluffy_Pillow 29.9/100: 30% focus precise_shots, steady_focus, trick_shots
5:09.991 trickshots N steady_shot Fluffy_Pillow 27.4/100: 27% focus precise_shots, steady_focus, trick_shots
5:11.377 cds D potion Fluffy_Pillow 46.2/100: 46% focus precise_shots, steady_focus, trick_shots
5:11.377 trickshots J rapid_fire Fluffy_Pillow 46.2/100: 46% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:13.131 trickshots K multishot Fluffy_Pillow 64.3/100: 64% focus precise_shots, steady_focus, potion_of_spectral_agility
5:14.319 trickshots I aimed_shot enemy3 51.8/100: 52% focus steady_focus, trick_shots, potion_of_spectral_agility
5:16.297 trickshots K multishot Fluffy_Pillow 29.3/100: 29% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:17.485 trickshots N steady_shot Fluffy_Pillow 16.6/100: 17% focus precise_shots, trick_shots, potion_of_spectral_agility
5:18.969 trickshots E steady_shot Fluffy_Pillow 35.3/100: 35% focus precise_shots, trick_shots, potion_of_spectral_agility
5:20.453 trickshots L kill_shot Fluffy_Pillow 54.1/100: 54% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:21.641 trickshots N steady_shot Fluffy_Pillow 51.6/100: 52% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:23.027 trickshots K multishot Fluffy_Pillow 70.4/100: 70% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:24.215 trickshots I aimed_shot Fluffy_Pillow 57.9/100: 58% focus steady_focus, trick_shots, potion_of_spectral_agility
5:26.193 trickshots K multishot Fluffy_Pillow 35.5/100: 35% focus precise_shots, steady_focus, potion_of_spectral_agility
5:27.383 trickshots N steady_shot Fluffy_Pillow 23.0/100: 23% focus steady_focus, trick_shots, potion_of_spectral_agility
5:28.770 trickshots N steady_shot Fluffy_Pillow 41.8/100: 42% focus steady_focus, trick_shots, potion_of_spectral_agility
5:30.158 trickshots M multishot Fluffy_Pillow 60.6/100: 61% focus steady_focus, trick_shots, potion_of_spectral_agility
5:31.345 trickshots I aimed_shot enemy2 48.1/100: 48% focus steady_focus, trick_shots, potion_of_spectral_agility
5:33.324 trickshots K multishot Fluffy_Pillow 25.6/100: 26% focus precise_shots, steady_focus, potion_of_spectral_agility
5:34.513 trickshots J rapid_fire Fluffy_Pillow 13.1/100: 13% focus steady_focus, trick_shots, potion_of_spectral_agility
5:36.381 trickshots K multishot Fluffy_Pillow 31.9/100: 32% focus steady_focus

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 475 435 67
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 475 435 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Boon of the Archon
ilevel: 210, stats: { +67 Int }
item effects: { equip: Boon of the Archon, equip: Boon of the Archon }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="boon_of_the_archon"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=boon_of_the_archon,id=180119,bonus_id=1524/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.36
# gear_agility=643
# gear_stamina=1300
# gear_intellect=67
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

cabalists_hymnal : 10920 dps, 3083 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10920.3 10920.3 19.2 / 0.176% 1360.9 / 12.5% 1076.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 46.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
cabalists_hymnal 10920
Aimed Shot 3382 (3711) 31.0% (34.0%) 47.5 6.26sec 23351 15112 Direct 237.4 (260.2) 3377 6814 4262 25.8% (25.5%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.54 237.39 0.00 0.00 1.5452 0.0000 1011963.70 1445488.94 29.99% 15112.33 15112.33
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.24% 176.23 122 253 3376.97 2252 9029 3379.23 3147 3607 595105 850048 29.99%
crit 25.76% 61.16 31 87 6813.74 4504 18058 6819.11 5796 8169 416859 595441 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:47.75
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 329 3.0% 0.0 0.00sec 0 0 Direct 22.8 3466 7059 4293 23.0%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 22.85 0.00 0.00 0.0000 0.0000 98112.62 140144.06 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.98% 17.59 4 29 3465.85 2252 9029 3499.38 2829 5385 60976 87099 29.99%
crit 23.02% 5.26 0 14 7059.17 4504 18058 7099.28 0 17035 37136 53045 29.74%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 341 3.1% 112.5 2.67sec 908 400 Direct 112.3 724 1453 910 25.5%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.55 112.30 0.00 0.00 2.2686 0.0000 102192.01 145971.07 29.99% 400.23 400.23
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.52% 83.69 58 111 724.49 691 923 724.43 708 738 60633 86608 29.99%
crit 25.48% 28.61 13 44 1452.51 1381 1846 1452.31 1386 1522 41559 59363 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 40 0.4% 21.7 13.36sec 547 0 Direct 21.7 436 872 547 25.3%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.72 21.72 0.00 0.00 0.0000 0.0000 11871.35 11871.35 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.66% 16.22 4 32 436.04 426 474 436.06 426 450 7070 7070 0.00%
crit 25.34% 5.50 0 18 872.48 851 948 869.86 0 948 4801 4801 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 76 0.7% 4.6 13.34sec 4993 4181 Direct 4.6 3799 8563 5030 25.9%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.59 4.55 0.00 0.00 1.1943 0.0000 22907.18 32720.62 29.99% 4180.91 4180.91
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.14% 3.38 0 7 3799.17 3626 4343 3781.30 0 4343 12825 18319 29.90%
crit 25.86% 1.18 0 5 8563.21 8159 9772 6277.90 0 9772 10083 14402 21.99%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.59
  • if_expr:buff.dead_eye.down
Master Marksman 496 4.6% 357.2 0.86sec 416 0 Periodic 556.2 267 0 267 0.0% 74.2%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 357.21 0.00 556.19 556.19 0.0000 2.0000 148680.21 148680.21 0.00% 133.66 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 556.19 412 701 267.29 33 1986 267.48 203 326 148680 148680 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2471 22.7% 81.5 3.66sec 9074 7954 Direct 406.8 1446 2905 1819 25.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.55 406.77 0.00 0.00 1.1407 0.0000 739927.71 1056912.74 29.99% 7954.42 7954.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.42% 302.71 231 378 1445.92 850 1988 1445.63 1310 1546 437658 625151 29.99%
crit 25.58% 104.06 66 145 2905.26 1700 3976 2904.96 2631 3104 302270 431762 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:74.02
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:7.53
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1006 9.2% 16.4 18.39sec 18408 10482 Periodic 602.9 396 795 500 25.9% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.36 0.00 120.97 602.87 1.7562 0.2036 301240.53 430291.97 29.99% 10482.31 10482.31
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 74.11% 446.77 289 642 396.39 314 838 396.44 381 413 177102 252972 29.99%
crit 25.89% 156.10 94 233 795.27 627 1676 795.39 729 883 124139 177320 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.36
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 778 7.1% 0.0 0.00sec 0 0 Direct 47.4 453 910 572 25.9%
Periodic 384.1 425 854 536 25.9% 55.2%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.41 384.15 384.15 0.0000 2.1541 233068.26 233068.26 0.00% 281.66 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.08% 35.12 20 50 453.16 427 571 453.25 438 468 15918 15918 0.00%
crit 25.92% 12.29 3 26 910.28 855 1142 910.59 855 994 11183 11183 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 74.12% 284.71 197 380 425.09 3 571 425.16 415 433 121036 121036 0.00%
crit 25.88% 99.44 56 148 854.17 6 1142 854.20 805 896 84931 84931 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 319 2.9% 66.4 4.50sec 1438 1067 Direct 67.3 1128 2265 1419 25.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.42 67.32 0.00 0.00 1.3476 0.0000 95523.80 136446.19 29.99% 1067.13 1067.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.44% 50.11 33 70 1128.49 1088 1454 1128.26 1103 1152 56549 80774 29.99%
crit 25.56% 17.21 5 33 2264.83 2176 2908 2264.01 2176 2394 38975 55672 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:16.17
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:50.50
Wild Spirits 46 (1682) 0.4% (15.3%) 3.0 120.69sec 168313 153137 Direct 14.8 (298.1) 727 1455 910 25.1% (26.8%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 14.83 0.00 0.00 1.0992 0.0000 13493.54 13493.54 0.00% 153137.01 153137.01
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.91% 11.11 4 15 727.20 697 824 727.33 697 771 8078 8078 0.00%
crit 25.09% 3.72 0 11 1455.39 1393 1648 1426.41 0 1648 5415 5415 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [G]:2.97
    Wild Spirits (_proc) 1636 14.9% 56.6 4.51sec 8599 0 Direct 283.2 1356 2710 1720 26.9%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 56.64 283.22 0.00 0.00 0.0000 0.0000 487111.33 487111.33 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.11% 207.06 135 245 1355.70 1209 1539 1356.37 1337 1393 280717 280717 0.00%
crit 26.89% 76.16 38 105 2709.72 2419 3078 2711.17 2647 2826 206394 206394 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
cabalists_hymnal
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:cabalists_hymnal
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.83sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [C]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.61sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9769 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:cabalists_hymnal
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:cabalists_hymnal
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.03sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.84sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.62% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.62%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Crimson Chorus 5.4 0.0 60.8sec 60.8sec 28.6sec 51.84% 0.00% 0.0 (0.0) 4.9

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_crimson_chorus
  • max_stacks:3
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:60.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:10.00
  • associated item:Cabalist's Hymnal

Stat Details

  • stat:crit_rating
  • amount:98.11

Trigger Details

  • interval_min/max:60.0s / 62.8s
  • trigger_min/max:60.0s / 62.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s

Stack Uptimes

  • crimson_chorus_1:17.86%
  • crimson_chorus_2:17.29%
  • crimson_chorus_3:16.69%

Spelldata

  • id:344803
  • name:Crimson Chorus
  • tooltip:Critical Strike increased by $w1.
  • description:{$@spelldesc344806=Join the Crimson Chorus. Every minute, your Critical Strike swells by ${{$s1=44}*3} over ${{$344803d=10 seconds}*3} sec. before returning to normal. This effect is increased by {$s2=5}% for each member of the Crimson Chorus in your party.}
  • max_stacks:3
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.4sec 8.31% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • double_tap_1:8.31%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.5sec 29.9sec 1.9sec 5.48% 18.21% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 242.1s
  • trigger_min/max:1.8s / 242.1s
  • trigger_pct:8.03%
  • duration_min/max:0.0s / 12.4s

Stack Uptimes

  • lock_and_load_1:5.48%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.0sec 309.0sec 23.2sec 11.21% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.4s
  • trigger_min/max:300.0s / 332.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.21%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.0 7.5 7.5sec 6.3sec 2.9sec 38.55% 82.18% 3.8 (3.8) 0.0

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 36.4s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 34.2s

Stack Uptimes

  • precise_shots_1:33.23%
  • precise_shots_2:5.31%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.2 18.6 51.6sec 12.2sec 45.5sec 94.37% 0.00% 18.6 (18.6) 5.3

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 270.3s
  • trigger_min/max:4.0s / 38.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 268.5s

Stack Uptimes

  • steady_focus_1:94.37%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 64.7 16.8 4.6sec 3.7sec 4.1sec 88.78% 100.00% 16.8 (16.8) 0.0

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.5s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.78%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.1sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.5sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.8s
  • trigger_min/max:120.0s / 122.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 69.6s 47.1s 295.9s
double_tap_rapid_fire 1.0 0.0 5.0 93.5s 55.3s 245.7s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.57% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7330.0012.6972.7950.0856.501
Aimed Shot1.2830.0016.87513.5013.94127.764
Kill Shot3.7730.00126.87912.5150.14630.006
Wild Spirits0.7980.0022.7551.3220.0004.710
Trueshot0.8600.0012.9101.5980.2704.982
Rapid Fire3.1370.00130.43942.22918.24770.537

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
cabalists_hymnal
steady_shot Focus 67.41 654.10 22.02% 9.70 20.02 2.97%
rapid_fire Focus 120.95 120.79 4.07% 1.00 0.16 0.14%
focus_regen Focus 621.83 1943.61 65.43% 3.13 19.21 0.98%
Trueshot Focus 204.08 252.16 8.49% 1.24 0.84 0.33%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.12 40.2 37.2 0.0 94.2
Usage Type Count Total Avg RPE APR
cabalists_hymnal
aimed_shot Focus 47.6 1356.8 28.5 28.5 818.2
kill_shot Focus 4.6 45.8 10.0 10.0 499.7
multishot Focus 81.5 1631.0 20.0 20.0 453.7

Statistics & Data Analysis

Fight Length
cabalists_hymnal Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
cabalists_hymnal Damage Per Second
Count 1320
Mean 10920.31
Minimum 10013.68
Maximum 12621.93
Spread ( max - min ) 2608.25
Range [ ( max - min ) / 2 * 100% ] 11.94%
Standard Deviation 355.7019
5th Percentile 10365.39
95th Percentile 11521.28
( 95th Percentile - 5th Percentile ) 1155.89
Mean Distribution
Standard Deviation 9.7904
95.00% Confidence Interval ( 10901.12 - 10939.50 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 41
0.1% Error 4076
0.1 Scale Factor Error with Delta=300 1081
0.05 Scale Factor Error with Delta=300 4321
0.01 Scale Factor Error with Delta=300 108009
Priority Target DPS
cabalists_hymnal Priority Target Damage Per Second
Count 1320
Mean 3083.00
Minimum 2836.64
Maximum 3486.89
Spread ( max - min ) 650.25
Range [ ( max - min ) / 2 * 100% ] 10.55%
Standard Deviation 107.3166
5th Percentile 2918.74
95th Percentile 3272.54
( 95th Percentile - 5th Percentile ) 353.80
Mean Distribution
Standard Deviation 2.9538
95.00% Confidence Interval ( 3077.21 - 3088.79 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 47
0.1% Error 4655
0.1 Scale Factor Error with Delta=300 99
0.05 Scale Factor Error with Delta=300 394
0.01 Scale Factor Error with Delta=300 9832
DPS(e)
cabalists_hymnal Damage Per Second (Effective)
Count 1320
Mean 10920.31
Minimum 10013.68
Maximum 12621.93
Spread ( max - min ) 2608.25
Range [ ( max - min ) / 2 * 100% ] 11.94%
Damage
cabalists_hymnal Damage
Count 1320
Mean 3266092.23
Minimum 2503753.02
Maximum 4007167.18
Spread ( max - min ) 1503414.17
Range [ ( max - min ) / 2 * 100% ] 23.02%
DTPS
cabalists_hymnal Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
cabalists_hymnal Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
cabalists_hymnal Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
cabalists_hymnal Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
cabalists_hymnal Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
cabalists_hymnal Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
cabalists_hymnalTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
cabalists_hymnal Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
0.00 use_items
9 0.00 call_action_list,name=cds
A 0.00 call_action_list,name=st,if=active_enemies<3
B 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
C 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 16.17 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
G 2.97 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 47.75 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.36 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 74.02 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.59 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 7.53 multishot,if=focus>cost+action.aimed_shot.cost
N 50.50 steady_shot

Sample Sequence

012578EGHCDKIKIKJKIKNEIKINKJKIKNINEKINKJKNIKNENKIKNKIKNEFJKIKIKNENKMIKNJKNEIKNNMMIKNNJKMIKNNNMIKNNFJKIKNGHCMIKJKIKNEIKINKJKIKNENKIKNINEKJKIKNNNFKIKKIKNEJKIKNKIKNEKIKINKJKNEIKKIKNNIKNJKNMIFKNEKIGHCKIKIKJKINEKIKJKIKNENKIKJKLNEIKNNKIKLNIFKJKLNEIKNNDLIKNNJKIKLNNMNIKNL

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask cabalists_hymnal 100.0/100: 100% focus
Pre precombat 1 augmentation cabalists_hymnal 100.0/100: 100% focus
Pre precombat 2 food cabalists_hymnal 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.485 trickshots G wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, crimson_chorus
0:02.400 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, crimson_chorus
0:02.400 cds C blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, crimson_chorus
0:02.400 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, crimson_chorus
0:02.400 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, crimson_chorus, potion_of_spectral_agility
0:03.315 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus, potion_of_spectral_agility
0:04.230 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, crimson_chorus, potion_of_spectral_agility
0:05.146 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus, potion_of_spectral_agility
0:06.062 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, crimson_chorus, potion_of_spectral_agility
0:06.977 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus, potion_of_spectral_agility
0:08.284 trickshots K multishot Fluffy_Pillow 54.0/100: 54% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, crimson_chorus, potion_of_spectral_agility
0:09.199 trickshots I aimed_shot enemy3 45.3/100: 45% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus, potion_of_spectral_agility
0:10.114 trickshots K multishot Fluffy_Pillow 21.5/100: 22% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, crimson_chorus, potion_of_spectral_agility
0:11.030 trickshots N steady_shot Fluffy_Pillow 12.9/100: 13% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus(2), potion_of_spectral_agility
0:12.097 trickshots E steady_shot Fluffy_Pillow 41.0/100: 41% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus(2), potion_of_spectral_agility
0:13.165 trickshots I aimed_shot enemy4 69.2/100: 69% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus(2), potion_of_spectral_agility
0:14.081 trickshots K multishot Fluffy_Pillow 45.5/100: 46% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, crimson_chorus(2), potion_of_spectral_agility
0:14.995 trickshots I aimed_shot enemy5 36.8/100: 37% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus(2), potion_of_spectral_agility
0:15.909 trickshots N steady_shot Fluffy_Pillow 13.1/100: 13% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, crimson_chorus(2), potion_of_spectral_agility
0:16.976 trickshots K multishot Fluffy_Pillow 41.2/100: 41% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, crimson_chorus(2), potion_of_spectral_agility
0:17.891 trickshots J rapid_fire Fluffy_Pillow 32.5/100: 33% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus(2), potion_of_spectral_agility
0:19.321 trickshots K multishot Fluffy_Pillow 59.2/100: 59% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, crimson_chorus(2), potion_of_spectral_agility
0:20.235 trickshots I aimed_shot Fluffy_Pillow 50.5/100: 50% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus(2), potion_of_spectral_agility
0:21.149 trickshots K multishot Fluffy_Pillow 26.7/100: 27% focus bloodlust, precise_shots, steady_focus, trueshot, crimson_chorus(3), potion_of_spectral_agility
0:22.064 trickshots N steady_shot Fluffy_Pillow 18.0/100: 18% focus bloodlust, steady_focus, trick_shots, crimson_chorus(3), potion_of_spectral_agility
0:23.133 trickshots I aimed_shot enemy2 36.8/100: 37% focus bloodlust, steady_focus, trick_shots, crimson_chorus(3), potion_of_spectral_agility
0:24.656 trickshots N steady_shot Fluffy_Pillow 14.3/100: 14% focus bloodlust, precise_shots, steady_focus, crimson_chorus(3), potion_of_spectral_agility
0:25.725 trickshots E steady_shot Fluffy_Pillow 33.1/100: 33% focus bloodlust, precise_shots, steady_focus, crimson_chorus(3), potion_of_spectral_agility
0:26.794 trickshots K multishot Fluffy_Pillow 51.9/100: 52% focus bloodlust, precise_shots, steady_focus, crimson_chorus(3), potion_of_spectral_agility
0:27.710 trickshots I aimed_shot enemy3 39.4/100: 39% focus bloodlust, steady_focus, trick_shots, crimson_chorus(3)
0:29.233 trickshots N steady_shot Fluffy_Pillow 17.0/100: 17% focus bloodlust, precise_shots(2), steady_focus, crimson_chorus(3)
0:30.300 trickshots K multishot Fluffy_Pillow 35.7/100: 36% focus bloodlust, precise_shots(2), steady_focus, crimson_chorus(3)
0:31.214 trickshots J rapid_fire Fluffy_Pillow 23.3/100: 23% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.591 trickshots K multishot Fluffy_Pillow 41.6/100: 42% focus bloodlust, precise_shots, steady_focus
0:33.507 trickshots N steady_shot Fluffy_Pillow 29.1/100: 29% focus bloodlust, steady_focus, trick_shots
0:34.574 trickshots I aimed_shot enemy4 47.9/100: 48% focus bloodlust, steady_focus, trick_shots
0:36.099 trickshots K multishot Fluffy_Pillow 25.5/100: 25% focus bloodlust, precise_shots(2), steady_focus
0:37.014 trickshots N steady_shot Fluffy_Pillow 13.0/100: 13% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.081 trickshots E steady_shot Fluffy_Pillow 31.8/100: 32% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.147 trickshots N steady_shot Fluffy_Pillow 50.5/100: 51% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.216 trickshots K multishot Fluffy_Pillow 69.3/100: 69% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.132 trickshots I aimed_shot Fluffy_Pillow 56.6/100: 57% focus steady_focus, trick_shots
0:43.110 trickshots K multishot Fluffy_Pillow 34.1/100: 34% focus precise_shots(2), steady_focus
0:44.298 trickshots N steady_shot Fluffy_Pillow 21.7/100: 22% focus precise_shots, steady_focus, trick_shots
0:45.685 trickshots K multishot Fluffy_Pillow 40.4/100: 40% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:46.874 trickshots I aimed_shot enemy2 28.0/100: 28% focus lock_and_load, steady_focus, trick_shots
0:48.062 trickshots K multishot Fluffy_Pillow 35.5/100: 35% focus precise_shots(2), steady_focus
0:49.248 trickshots N steady_shot Fluffy_Pillow 23.0/100: 23% focus precise_shots, steady_focus, trick_shots
0:50.634 trickshots E steady_shot Fluffy_Pillow 41.8/100: 42% focus precise_shots, steady_focus, trick_shots
0:52.019 trickshots F double_tap Fluffy_Pillow 60.5/100: 61% focus precise_shots, steady_focus, trick_shots
0:53.206 trickshots J rapid_fire Fluffy_Pillow 68.0/100: 68% focus double_tap, precise_shots, steady_focus, trick_shots
0:55.058 trickshots K multishot Fluffy_Pillow 93.8/100: 94% focus precise_shots, steady_focus
0:56.247 trickshots I aimed_shot enemy3 81.3/100: 81% focus steady_focus, trick_shots
0:58.226 trickshots K multishot Fluffy_Pillow 58.8/100: 59% focus precise_shots, steady_focus
0:59.415 trickshots I aimed_shot enemy4 46.3/100: 46% focus steady_focus, trick_shots
1:01.393 trickshots K multishot Fluffy_Pillow 23.9/100: 24% focus precise_shots(2), steady_focus
1:02.581 trickshots N steady_shot Fluffy_Pillow 11.4/100: 11% focus precise_shots, steady_focus, trick_shots, crimson_chorus
1:03.967 trickshots E steady_shot Fluffy_Pillow 30.1/100: 30% focus precise_shots, steady_focus, trick_shots, crimson_chorus
1:05.354 trickshots N steady_shot Fluffy_Pillow 48.9/100: 49% focus precise_shots, steady_focus, trick_shots, crimson_chorus
1:06.741 trickshots K multishot Fluffy_Pillow 67.7/100: 68% focus precise_shots, steady_focus, trick_shots, crimson_chorus
1:07.930 trickshots M multishot Fluffy_Pillow 55.2/100: 55% focus steady_focus, trick_shots, crimson_chorus
1:09.119 trickshots I aimed_shot Fluffy_Pillow 42.8/100: 43% focus steady_focus, trick_shots, crimson_chorus
1:11.098 trickshots K multishot Fluffy_Pillow 20.3/100: 20% focus precise_shots, steady_focus, crimson_chorus
1:12.287 trickshots N steady_shot Fluffy_Pillow 7.8/100: 8% focus steady_focus, trick_shots, crimson_chorus(2)
1:13.674 trickshots J rapid_fire Fluffy_Pillow 26.6/100: 27% focus steady_focus, trick_shots, crimson_chorus(2)
1:15.521 trickshots K multishot Fluffy_Pillow 45.3/100: 45% focus steady_focus, crimson_chorus(2)
1:16.710 trickshots N steady_shot Fluffy_Pillow 32.8/100: 33% focus steady_focus, trick_shots, crimson_chorus(2)
1:18.097 trickshots E steady_shot Fluffy_Pillow 51.6/100: 52% focus steady_focus, trick_shots, crimson_chorus(2)
1:19.483 trickshots I aimed_shot enemy2 70.3/100: 70% focus steady_focus, trick_shots, crimson_chorus(2)
1:21.463 trickshots K multishot Fluffy_Pillow 47.9/100: 48% focus precise_shots, steady_focus, crimson_chorus(2)
1:22.652 trickshots N steady_shot Fluffy_Pillow 35.4/100: 35% focus steady_focus, trick_shots, crimson_chorus(3)
1:24.038 trickshots N steady_shot Fluffy_Pillow 54.2/100: 54% focus steady_focus, trick_shots, crimson_chorus(3)
1:25.426 trickshots M multishot Fluffy_Pillow 73.0/100: 73% focus steady_focus, trick_shots, crimson_chorus(3)
1:26.615 trickshots M multishot Fluffy_Pillow 60.5/100: 60% focus steady_focus, trick_shots, crimson_chorus(3)
1:27.803 trickshots I aimed_shot enemy3 48.0/100: 48% focus steady_focus, trick_shots, crimson_chorus(3)
1:29.781 trickshots K multishot Fluffy_Pillow 25.5/100: 26% focus precise_shots, steady_focus, crimson_chorus(3)
1:30.969 trickshots N steady_shot Fluffy_Pillow 13.0/100: 13% focus steady_focus, trick_shots, crimson_chorus(3)
1:32.357 trickshots N steady_shot Fluffy_Pillow 31.8/100: 32% focus steady_focus, trick_shots
1:33.744 trickshots J rapid_fire Fluffy_Pillow 50.6/100: 51% focus steady_focus, trick_shots
1:35.594 trickshots K multishot Fluffy_Pillow 69.3/100: 69% focus steady_focus
1:36.784 trickshots M multishot Fluffy_Pillow 56.8/100: 57% focus steady_focus, trick_shots
1:37.973 trickshots I aimed_shot Fluffy_Pillow 44.4/100: 44% focus steady_focus, trick_shots
1:39.952 trickshots K multishot Fluffy_Pillow 21.9/100: 22% focus precise_shots, steady_focus
1:41.142 trickshots N steady_shot Fluffy_Pillow 9.4/100: 9% focus steady_focus, trick_shots
1:42.529 trickshots N steady_shot Fluffy_Pillow 28.2/100: 28% focus steady_focus, trick_shots
1:43.915 trickshots N steady_shot Fluffy_Pillow 47.0/100: 47% focus steady_focus, trick_shots
1:45.301 trickshots M multishot Fluffy_Pillow 65.8/100: 66% focus steady_focus, trick_shots
1:46.488 trickshots I aimed_shot enemy2 53.3/100: 53% focus steady_focus, trick_shots
1:48.668 trickshots K multishot Fluffy_Pillow 32.1/100: 32% focus precise_shots, steady_focus
1:49.859 trickshots N steady_shot Fluffy_Pillow 19.6/100: 20% focus steady_focus, trick_shots
1:51.246 trickshots N steady_shot Fluffy_Pillow 38.4/100: 38% focus steady_focus, trick_shots
1:52.633 trickshots F double_tap Fluffy_Pillow 57.2/100: 57% focus steady_focus, trick_shots
1:53.821 trickshots J rapid_fire Fluffy_Pillow 64.7/100: 65% focus double_tap, steady_focus, trick_shots
1:55.845 trickshots K multishot Fluffy_Pillow 91.5/100: 91% focus steady_focus
1:57.034 trickshots I aimed_shot enemy3 79.0/100: 79% focus steady_focus, trick_shots
1:59.011 trickshots K multishot Fluffy_Pillow 56.5/100: 57% focus precise_shots, steady_focus
2:00.200 trickshots N steady_shot Fluffy_Pillow 44.1/100: 44% focus steady_focus, trick_shots
2:01.586 trickshots G wild_spirits Fluffy_Pillow 62.8/100: 63% focus steady_focus, trick_shots
2:02.775 trickshots H trueshot Fluffy_Pillow 70.4/100: 70% focus steady_focus, trick_shots, crimson_chorus
2:02.775 cds C blood_fury Fluffy_Pillow 70.4/100: 70% focus steady_focus, trick_shots, trueshot, crimson_chorus
2:02.775 trickshots M multishot Fluffy_Pillow 70.4/100: 70% focus blood_fury, steady_focus, trick_shots, trueshot, crimson_chorus
2:03.963 trickshots I aimed_shot Fluffy_Pillow 61.6/100: 62% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus
2:05.151 trickshots K multishot Fluffy_Pillow 37.9/100: 38% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, crimson_chorus
2:06.339 trickshots J rapid_fire Fluffy_Pillow 29.2/100: 29% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus
2:08.052 trickshots K multishot Fluffy_Pillow 54.2/100: 54% focus blood_fury, precise_shots, trueshot, wild_spirits, crimson_chorus
2:09.325 trickshots I aimed_shot enemy2 45.5/100: 45% focus blood_fury, trick_shots, trueshot, wild_spirits, crimson_chorus
2:10.597 trickshots K multishot Fluffy_Pillow 21.8/100: 22% focus blood_fury, precise_shots(2), trueshot, wild_spirits, crimson_chorus
2:11.868 trickshots N steady_shot Fluffy_Pillow 13.0/100: 13% focus blood_fury, precise_shots, trick_shots, trueshot, wild_spirits, crimson_chorus
2:13.353 trickshots E steady_shot Fluffy_Pillow 41.2/100: 41% focus blood_fury, precise_shots, trick_shots, trueshot, wild_spirits, crimson_chorus(2)
2:14.836 trickshots I aimed_shot enemy4 69.4/100: 69% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus(2)
2:16.025 trickshots K multishot Fluffy_Pillow 45.7/100: 46% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, crimson_chorus(2)
2:17.214 trickshots I aimed_shot enemy5 37.0/100: 37% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus(2)
2:18.404 trickshots N steady_shot Fluffy_Pillow 13.3/100: 13% focus precise_shots(2), steady_focus, trueshot, wild_spirits, crimson_chorus(2)
2:19.789 trickshots K multishot Fluffy_Pillow 41.4/100: 41% focus precise_shots(2), steady_focus, trueshot, wild_spirits, crimson_chorus(2)
2:20.978 trickshots J rapid_fire Fluffy_Pillow 32.7/100: 33% focus precise_shots, steady_focus, trick_shots, trueshot, crimson_chorus(2)
2:22.719 trickshots K multishot Fluffy_Pillow 58.3/100: 58% focus precise_shots, steady_focus, crimson_chorus(3)
2:23.908 trickshots I aimed_shot enemy3 45.8/100: 46% focus steady_focus, trick_shots, crimson_chorus(3)
2:25.885 trickshots K multishot Fluffy_Pillow 23.3/100: 23% focus precise_shots(2), steady_focus, crimson_chorus(3)
2:27.074 trickshots N steady_shot Fluffy_Pillow 10.9/100: 11% focus precise_shots, steady_focus, trick_shots, crimson_chorus(3)
2:28.461 trickshots E steady_shot Fluffy_Pillow 29.6/100: 30% focus precise_shots, steady_focus, trick_shots, crimson_chorus(3)
2:29.848 trickshots N steady_shot Fluffy_Pillow 48.4/100: 48% focus precise_shots, steady_focus, trick_shots, crimson_chorus(3)
2:31.235 trickshots K multishot Fluffy_Pillow 67.2/100: 67% focus precise_shots, steady_focus, trick_shots, crimson_chorus(3)
2:32.425 trickshots I aimed_shot Fluffy_Pillow 54.7/100: 55% focus steady_focus, trick_shots
2:34.402 trickshots K multishot Fluffy_Pillow 32.2/100: 32% focus precise_shots, steady_focus
2:35.590 trickshots N steady_shot Fluffy_Pillow 19.7/100: 20% focus steady_focus, trick_shots
2:36.977 trickshots I aimed_shot enemy2 38.5/100: 39% focus steady_focus, trick_shots
2:38.956 trickshots N steady_shot Fluffy_Pillow 16.1/100: 16% focus precise_shots, steady_focus
2:40.342 trickshots E steady_shot Fluffy_Pillow 34.8/100: 35% focus precise_shots, steady_focus
2:41.729 trickshots K multishot Fluffy_Pillow 53.6/100: 54% focus precise_shots, steady_focus
2:42.915 trickshots J rapid_fire Fluffy_Pillow 41.1/100: 41% focus steady_focus, trick_shots
2:44.731 trickshots K multishot Fluffy_Pillow 59.6/100: 60% focus steady_focus
2:45.918 trickshots I aimed_shot enemy4 47.1/100: 47% focus steady_focus, trick_shots
2:47.898 trickshots K multishot Fluffy_Pillow 24.6/100: 25% focus precise_shots(2), steady_focus
2:49.084 trickshots N steady_shot Fluffy_Pillow 12.2/100: 12% focus precise_shots, steady_focus, trick_shots
2:50.472 trickshots N steady_shot Fluffy_Pillow 30.9/100: 31% focus precise_shots, steady_focus, trick_shots
2:51.858 trickshots N steady_shot Fluffy_Pillow 49.7/100: 50% focus precise_shots, steady_focus, trick_shots
2:53.245 trickshots F double_tap Fluffy_Pillow 68.5/100: 68% focus precise_shots, steady_focus, trick_shots
2:54.433 trickshots K multishot Fluffy_Pillow 76.0/100: 76% focus double_tap, precise_shots, steady_focus, trick_shots
2:55.623 trickshots I aimed_shot Fluffy_Pillow 63.5/100: 64% focus double_tap, steady_focus, trick_shots
2:57.601 trickshots K multishot Fluffy_Pillow 41.1/100: 41% focus lock_and_load, precise_shots(2), steady_focus
2:58.788 trickshots K multishot Fluffy_Pillow 28.6/100: 29% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:59.977 trickshots I aimed_shot enemy2 16.1/100: 16% focus lock_and_load, steady_focus, trick_shots
3:01.166 trickshots K multishot Fluffy_Pillow 23.6/100: 24% focus precise_shots(2), steady_focus
3:02.354 trickshots N steady_shot Fluffy_Pillow 11.1/100: 11% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:03.742 trickshots E steady_shot Fluffy_Pillow 29.9/100: 30% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:05.128 trickshots J rapid_fire Fluffy_Pillow 48.7/100: 49% focus lock_and_load, precise_shots, steady_focus, trick_shots, crimson_chorus
3:06.963 trickshots K multishot Fluffy_Pillow 67.3/100: 67% focus lock_and_load, precise_shots, steady_focus, crimson_chorus
3:08.151 trickshots I aimed_shot enemy3 54.8/100: 55% focus lock_and_load, steady_focus, trick_shots, crimson_chorus
3:09.339 trickshots K multishot Fluffy_Pillow 62.4/100: 62% focus precise_shots(2), steady_focus, crimson_chorus
3:10.527 trickshots N steady_shot Fluffy_Pillow 49.9/100: 50% focus precise_shots, steady_focus, trick_shots, crimson_chorus
3:11.916 trickshots K multishot Fluffy_Pillow 68.7/100: 69% focus precise_shots, steady_focus, trick_shots, crimson_chorus
3:13.105 trickshots I aimed_shot enemy4 56.2/100: 56% focus steady_focus, trick_shots, crimson_chorus
3:15.083 trickshots K multishot Fluffy_Pillow 33.7/100: 34% focus precise_shots(2), steady_focus, crimson_chorus(2)
3:16.272 trickshots N steady_shot Fluffy_Pillow 21.2/100: 21% focus precise_shots, steady_focus, trick_shots, crimson_chorus(2)
3:17.658 trickshots E steady_shot Fluffy_Pillow 40.0/100: 40% focus precise_shots, steady_focus, trick_shots, crimson_chorus(2)
3:19.044 trickshots K multishot Fluffy_Pillow 58.8/100: 59% focus precise_shots, steady_focus, trick_shots, crimson_chorus(2)
3:20.232 trickshots I aimed_shot Fluffy_Pillow 46.3/100: 46% focus lock_and_load, steady_focus, trick_shots, crimson_chorus(2)
3:21.419 trickshots K multishot Fluffy_Pillow 53.8/100: 54% focus precise_shots, steady_focus, crimson_chorus(2)
3:22.608 trickshots I aimed_shot enemy2 41.3/100: 41% focus steady_focus, trick_shots, crimson_chorus(2)
3:24.588 trickshots N steady_shot Fluffy_Pillow 18.9/100: 19% focus precise_shots, steady_focus, crimson_chorus(3)
3:25.975 trickshots K multishot Fluffy_Pillow 37.6/100: 38% focus precise_shots, steady_focus, crimson_chorus(3)
3:27.162 trickshots J rapid_fire Fluffy_Pillow 25.2/100: 25% focus steady_focus, trick_shots, crimson_chorus(3)
3:28.929 trickshots K multishot Fluffy_Pillow 43.3/100: 43% focus steady_focus, crimson_chorus(3)
3:30.116 trickshots N steady_shot Fluffy_Pillow 30.9/100: 31% focus steady_focus, trick_shots, crimson_chorus(3)
3:31.502 trickshots E steady_shot Fluffy_Pillow 49.6/100: 50% focus steady_focus, trick_shots, crimson_chorus(3)
3:32.889 trickshots I aimed_shot enemy3 68.4/100: 68% focus lock_and_load, steady_focus, trick_shots, crimson_chorus(3)
3:34.078 trickshots K multishot Fluffy_Pillow 75.9/100: 76% focus precise_shots(2), steady_focus, crimson_chorus(3)
3:35.266 trickshots K multishot Fluffy_Pillow 63.5/100: 63% focus precise_shots, steady_focus, trick_shots
3:36.452 trickshots I aimed_shot enemy4 51.0/100: 51% focus steady_focus, trick_shots
3:38.429 trickshots K multishot Fluffy_Pillow 28.5/100: 28% focus precise_shots, steady_focus
3:39.618 trickshots N steady_shot Fluffy_Pillow 16.0/100: 16% focus steady_focus, trick_shots
3:41.004 trickshots N steady_shot Fluffy_Pillow 34.8/100: 35% focus steady_focus, trick_shots
3:42.392 trickshots I aimed_shot Fluffy_Pillow 53.6/100: 54% focus steady_focus, trick_shots
3:44.372 trickshots K multishot Fluffy_Pillow 31.1/100: 31% focus precise_shots, steady_focus
3:45.558 trickshots N steady_shot Fluffy_Pillow 18.6/100: 19% focus steady_focus, trick_shots
3:46.943 trickshots J rapid_fire Fluffy_Pillow 37.4/100: 37% focus steady_focus, trick_shots
3:48.957 trickshots K multishot Fluffy_Pillow 57.1/100: 57% focus steady_focus
3:50.147 trickshots N steady_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots
3:51.533 trickshots M multishot Fluffy_Pillow 63.4/100: 63% focus steady_focus, trick_shots
3:52.720 trickshots I aimed_shot enemy2 50.9/100: 51% focus steady_focus, trick_shots
3:54.700 trickshots F double_tap Fluffy_Pillow 28.5/100: 28% focus precise_shots(2), steady_focus
3:55.889 trickshots K multishot Fluffy_Pillow 36.0/100: 36% focus double_tap, precise_shots(2), steady_focus
3:57.078 trickshots N steady_shot Fluffy_Pillow 23.5/100: 24% focus double_tap, precise_shots, steady_focus, trick_shots
3:58.466 trickshots E steady_shot Fluffy_Pillow 41.8/100: 42% focus double_tap, precise_shots, trick_shots
3:59.950 trickshots K multishot Fluffy_Pillow 60.6/100: 61% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
4:01.138 trickshots I aimed_shot enemy3 48.1/100: 48% focus double_tap, lock_and_load, steady_focus, trick_shots
4:02.327 trickshots G wild_spirits Fluffy_Pillow 55.7/100: 56% focus precise_shots(2), steady_focus
4:03.516 trickshots H trueshot Fluffy_Pillow 63.2/100: 63% focus precise_shots(2), steady_focus
4:03.516 cds C blood_fury Fluffy_Pillow 63.2/100: 63% focus precise_shots(2), steady_focus, trueshot
4:03.516 trickshots K multishot Fluffy_Pillow 63.2/100: 63% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:04.706 trickshots I aimed_shot Fluffy_Pillow 54.5/100: 54% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus
4:05.895 trickshots K multishot Fluffy_Pillow 65.8/100: 66% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, crimson_chorus
4:07.083 trickshots I aimed_shot enemy4 57.1/100: 57% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus
4:08.271 trickshots K multishot Fluffy_Pillow 33.3/100: 33% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, crimson_chorus
4:09.459 trickshots J rapid_fire Fluffy_Pillow 24.6/100: 25% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus
4:11.232 trickshots K multishot Fluffy_Pillow 51.4/100: 51% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, crimson_chorus
4:12.422 trickshots I aimed_shot enemy5 42.7/100: 43% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus
4:13.611 trickshots N steady_shot Fluffy_Pillow 19.0/100: 19% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, crimson_chorus
4:14.998 trickshots E steady_shot Fluffy_Pillow 47.2/100: 47% focus blood_fury, precise_shots(2), trueshot, wild_spirits, crimson_chorus(2)
4:16.482 trickshots K multishot Fluffy_Pillow 75.3/100: 75% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, crimson_chorus(2)
4:17.672 trickshots I aimed_shot enemy2 66.6/100: 67% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus(2)
4:18.859 trickshots K multishot Fluffy_Pillow 42.9/100: 43% focus precise_shots(2), steady_focus, trueshot, wild_spirits, crimson_chorus(2)
4:20.049 trickshots J rapid_fire Fluffy_Pillow 34.2/100: 34% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, crimson_chorus(2)
4:21.851 trickshots K multishot Fluffy_Pillow 63.3/100: 63% focus precise_shots, steady_focus, trueshot, crimson_chorus(2)
4:23.041 trickshots I aimed_shot enemy3 54.6/100: 55% focus steady_focus, trick_shots, trueshot, crimson_chorus(2)
4:24.228 trickshots K multishot Fluffy_Pillow 27.5/100: 28% focus precise_shots(2), steady_focus, crimson_chorus(2)
4:25.417 trickshots N steady_shot Fluffy_Pillow 15.0/100: 15% focus precise_shots, steady_focus, trick_shots, crimson_chorus(3)
4:26.804 trickshots E steady_shot Fluffy_Pillow 33.8/100: 34% focus precise_shots, steady_focus, trick_shots, crimson_chorus(3)
4:28.190 trickshots N steady_shot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots, crimson_chorus(3)
4:29.575 trickshots K multishot Fluffy_Pillow 71.4/100: 71% focus precise_shots, steady_focus, trick_shots, crimson_chorus(3)
4:30.763 trickshots I aimed_shot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots, crimson_chorus(3)
4:32.743 trickshots K multishot Fluffy_Pillow 36.4/100: 36% focus precise_shots(2), steady_focus, crimson_chorus(3)
4:33.932 trickshots J rapid_fire Fluffy_Pillow 23.9/100: 24% focus precise_shots, steady_focus, trick_shots, crimson_chorus(3)
4:35.782 trickshots K multishot Fluffy_Pillow 42.6/100: 43% focus precise_shots, steady_focus
4:36.972 trickshots L kill_shot Fluffy_Pillow 30.2/100: 30% focus steady_focus, trick_shots
4:38.159 trickshots N steady_shot Fluffy_Pillow 27.7/100: 28% focus steady_focus, trick_shots
4:39.547 trickshots E steady_shot Fluffy_Pillow 46.5/100: 46% focus steady_focus, trick_shots
4:40.934 trickshots I aimed_shot enemy4 65.3/100: 65% focus steady_focus, trick_shots
4:42.912 trickshots K multishot Fluffy_Pillow 42.8/100: 43% focus precise_shots(2), steady_focus
4:44.099 trickshots N steady_shot Fluffy_Pillow 30.3/100: 30% focus precise_shots, steady_focus, trick_shots
4:45.487 trickshots N steady_shot Fluffy_Pillow 49.1/100: 49% focus precise_shots, steady_focus, trick_shots
4:46.875 trickshots K multishot Fluffy_Pillow 67.9/100: 68% focus precise_shots, steady_focus, trick_shots
4:48.062 trickshots I aimed_shot enemy2 55.4/100: 55% focus steady_focus, trick_shots
4:50.042 trickshots K multishot Fluffy_Pillow 32.9/100: 33% focus precise_shots, steady_focus
4:51.231 trickshots L kill_shot Fluffy_Pillow 20.4/100: 20% focus steady_focus, trick_shots
4:52.421 trickshots N steady_shot Fluffy_Pillow 18.0/100: 18% focus steady_focus, trick_shots
4:53.806 trickshots I aimed_shot Fluffy_Pillow 36.7/100: 37% focus steady_focus, trick_shots
4:55.785 trickshots F double_tap Fluffy_Pillow 14.2/100: 14% focus precise_shots, steady_focus
4:56.975 trickshots K multishot Fluffy_Pillow 21.8/100: 22% focus double_tap, precise_shots, steady_focus
4:58.164 trickshots J rapid_fire Fluffy_Pillow 9.3/100: 9% focus double_tap, steady_focus, trick_shots
5:00.079 trickshots K multishot Fluffy_Pillow 35.4/100: 35% focus steady_focus
5:01.266 trickshots L kill_shot Fluffy_Pillow 22.9/100: 23% focus steady_focus, trick_shots
5:02.455 trickshots N steady_shot Fluffy_Pillow 20.2/100: 20% focus trick_shots
5:03.937 trickshots E steady_shot Fluffy_Pillow 39.0/100: 39% focus trick_shots
5:05.420 trickshots I aimed_shot enemy3 57.8/100: 58% focus steady_focus, trick_shots, crimson_chorus
5:07.397 trickshots K multishot Fluffy_Pillow 35.3/100: 35% focus precise_shots, steady_focus, crimson_chorus
5:08.585 trickshots N steady_shot Fluffy_Pillow 22.8/100: 23% focus steady_focus, trick_shots, crimson_chorus
5:09.973 trickshots N steady_shot Fluffy_Pillow 41.6/100: 42% focus steady_focus, trick_shots, crimson_chorus
5:11.359 cds D potion Fluffy_Pillow 60.3/100: 60% focus steady_focus, trick_shots, crimson_chorus
5:11.359 trickshots L kill_shot Fluffy_Pillow 60.3/100: 60% focus steady_focus, trick_shots, crimson_chorus, potion_of_spectral_agility
5:12.546 trickshots I aimed_shot enemy2 57.9/100: 58% focus steady_focus, trick_shots, crimson_chorus, potion_of_spectral_agility
5:14.526 trickshots K multishot Fluffy_Pillow 35.4/100: 35% focus precise_shots, steady_focus, crimson_chorus(2), potion_of_spectral_agility
5:15.714 trickshots N steady_shot Fluffy_Pillow 22.9/100: 23% focus steady_focus, trick_shots, crimson_chorus(2), potion_of_spectral_agility
5:17.100 trickshots N steady_shot Fluffy_Pillow 41.7/100: 42% focus steady_focus, trick_shots, crimson_chorus(2), potion_of_spectral_agility
5:18.487 trickshots J rapid_fire Fluffy_Pillow 60.5/100: 60% focus steady_focus, trick_shots, crimson_chorus(2), potion_of_spectral_agility
5:20.348 trickshots K multishot Fluffy_Pillow 79.2/100: 79% focus steady_focus, crimson_chorus(2), potion_of_spectral_agility
5:21.535 trickshots I aimed_shot Fluffy_Pillow 66.8/100: 67% focus steady_focus, trick_shots, crimson_chorus(2), potion_of_spectral_agility
5:23.513 trickshots K multishot Fluffy_Pillow 44.3/100: 44% focus precise_shots, steady_focus, crimson_chorus(2), potion_of_spectral_agility
5:24.703 trickshots L kill_shot Fluffy_Pillow 31.8/100: 32% focus steady_focus, trick_shots, crimson_chorus(3), potion_of_spectral_agility
5:25.892 trickshots N steady_shot Fluffy_Pillow 29.3/100: 29% focus steady_focus, trick_shots, crimson_chorus(3), potion_of_spectral_agility
5:27.277 trickshots N steady_shot Fluffy_Pillow 48.1/100: 48% focus steady_focus, trick_shots, crimson_chorus(3), potion_of_spectral_agility
5:28.663 trickshots M multishot Fluffy_Pillow 66.9/100: 67% focus steady_focus, trick_shots, crimson_chorus(3), potion_of_spectral_agility
5:29.851 trickshots N steady_shot Fluffy_Pillow 54.4/100: 54% focus steady_focus, trick_shots, crimson_chorus(3), potion_of_spectral_agility
5:31.237 trickshots I aimed_shot enemy3 73.2/100: 73% focus steady_focus, trick_shots, crimson_chorus(3), potion_of_spectral_agility
5:33.216 trickshots K multishot Fluffy_Pillow 50.7/100: 51% focus precise_shots, steady_focus, crimson_chorus(3), potion_of_spectral_agility
5:34.405 trickshots N steady_shot Fluffy_Pillow 38.2/100: 38% focus steady_focus, trick_shots, crimson_chorus(3), potion_of_spectral_agility
5:35.791 trickshots L kill_shot Fluffy_Pillow 57.0/100: 57% focus steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 492 451 83
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 492 451 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 218.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Cabalist's Hymnal
ilevel: 233, stats: { +83 Int }
item effects: { equip: Crimson Chorus }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="cabalists_hymnal"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=cabalists_hymnal,id=184028,bonus_id=1498/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=218.00
# gear_agility=643
# gear_stamina=1300
# gear_intellect=83
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

dreadfire_vessel : 11316 dps, 3320 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
11315.9 11315.9 20.1 / 0.178% 1437.5 / 12.7% 1115.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 47.4 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
dreadfire_vessel 11316
Aimed Shot 3472 (3819) 30.7% (33.8%) 47.6 6.27sec 24000 15523 Direct 237.8 (260.8) 3562 7138 4371 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.61 237.77 0.00 0.00 1.5460 0.0000 1039293.76 1484527.21 29.99% 15523.43 15523.43
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 183.98 131 242 3562.24 2376 9437 3564.86 3353 3803 655460 936258 29.99%
crit 22.62% 53.78 29 84 7137.99 4751 18873 7140.42 6065 8535 383834 548269 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:47.82
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 347 3.1% 0.0 0.00sec 0 0 Direct 23.1 3650 7348 4478 22.4%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 23.08 0.00 0.00 0.0000 0.0000 103385.65 147676.07 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.56% 17.90 3 30 3650.17 2376 9437 3681.39 2835 5564 65340 93332 29.99%
crit 22.44% 5.18 0 13 7348.29 4751 18873 7386.11 0 17805 38045 54344 29.79%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 351 3.1% 112.5 2.67sec 935 412 Direct 112.3 763 1529 937 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.52 112.27 0.00 0.00 2.2684 0.0000 105164.56 150217.05 29.99% 412.02 412.02
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 86.86 59 114 763.43 728 964 763.39 746 778 66312 94720 29.99%
crit 22.64% 25.41 11 44 1528.67 1457 1929 1528.75 1467 1602 38852 55497 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 167 1.5% 3.7 90.71sec 13404 0 Direct 3.7 10847 21714 13441 23.9%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.72 0.00 0.00 0.0000 0.0000 50019.55 50019.55 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.14% 2.83 0 4 10846.86 10718 11361 10781.14 0 11361 30742 30742 0.00%
crit 23.86% 0.89 0 4 21713.90 21437 22723 14097.91 0 22723 19278 19278 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:10071.64
  • base_dd_max:10071.64
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 39 0.3% 21.9 13.52sec 537 0 Direct 21.9 436 872 537 23.2%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.90 21.90 0.00 0.00 0.0000 0.0000 11760.01 11760.01 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.82% 16.82 6 35 435.93 426 474 435.93 426 448 7332 7332 0.00%
crit 23.18% 5.08 0 14 872.17 851 948 870.43 0 948 4428 4428 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 77 0.7% 4.6 13.57sec 5061 4239 Direct 4.6 4003 9006 5092 21.8%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.58 4.55 0.00 0.00 1.1942 0.0000 23197.46 33135.25 29.99% 4238.53 4238.53
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 78.19% 3.56 0 7 4003.02 3825 4565 3985.72 0 4532 14251 20356 29.90%
crit 21.81% 0.99 0 4 9006.30 8607 10270 5984.27 0 10270 8947 12780 19.93%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.58
  • if_expr:buff.dead_eye.down
Master Marksman 460 4.1% 314.2 0.97sec 439 0 Periodic 530.5 260 0 260 0.0% 70.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 314.18 0.00 530.46 530.46 0.0000 2.0000 137794.10 137794.10 0.00% 129.88 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 530.46 393 665 259.83 35 2208 259.85 210 316 137794 137794 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2537 22.5% 81.4 3.67sec 9333 8183 Direct 406.1 1526 3048 1871 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.42 406.14 0.00 0.00 1.1406 0.0000 759938.95 1085496.79 29.99% 8182.82 8182.82
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 314.03 238 392 1526.02 897 2078 1525.65 1418 1612 479178 684458 29.99%
crit 22.68% 92.11 58 134 3048.06 1793 4155 3047.20 2717 3318 280760 401038 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:74.03
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.40
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1028 9.1% 16.3 18.35sec 18846 10727 Periodic 600.7 418 835 512 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.33 0.00 120.49 600.74 1.7568 0.2040 307840.81 439719.82 29.99% 10727.28 10727.28
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.35% 464.68 297 656 417.92 331 876 417.94 403 433 194195 277389 29.99%
crit 22.65% 136.06 81 192 835.11 661 1752 835.30 759 911 113645 162331 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.34
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 800 7.1% 0.0 0.00sec 0 0 Direct 47.5 478 955 587 22.9%
Periodic 384.7 448 897 550 22.8% 55.3%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.48 384.72 384.72 0.0000 2.1538 239621.65 239621.65 0.00% 289.18 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.06% 36.59 19 51 477.69 451 597 477.75 461 494 17478 17478 0.00%
crit 22.94% 10.89 2 22 954.92 902 1194 955.00 902 1048 10402 10402 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.24% 297.17 211 384 448.35 0 597 448.41 440 457 133241 133241 0.00%
crit 22.76% 87.55 53 129 896.61 9 1194 896.68 848 939 78500 78500 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 328 2.9% 66.5 4.49sec 1478 1097 Direct 67.3 1190 2380 1459 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.46 67.34 0.00 0.00 1.3476 0.0000 98225.54 140305.35 29.99% 1096.72 1096.72
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 52.15 35 72 1190.14 1148 1520 1189.92 1161 1216 62069 88660 29.99%
crit 22.56% 15.19 5 30 2379.83 2295 3039 2379.25 2295 2534 36156 51646 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.25
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:50.47
Wild Spirits 47 (1709) 0.4% (15.0%) 3.0 120.64sec 171137 155770 Direct 14.8 (298.5) 763 1525 938 22.9% (22.7%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 14.82 0.00 0.00 1.0987 0.0000 13895.54 13895.54 0.00% 155769.92 155769.92
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.09% 11.43 5 15 762.91 732 861 763.07 732 790 8717 8717 0.00%
crit 22.91% 3.40 0 10 1524.91 1465 1723 1494.94 0 1658 5178 5178 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.97
    Wild Spirits (_proc) 1662 14.6% 56.7 4.48sec 8722 0 Direct 283.7 1422 2844 1745 22.7%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 56.73 283.66 0.00 0.00 0.0000 0.0000 494849.03 494849.03 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 219.32 141 260 1421.90 1276 1609 1422.58 1404 1460 311850 311850 0.00%
crit 22.68% 64.35 33 93 2843.85 2551 3217 2845.19 2769 2953 182999 182999 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
dreadfire_vessel
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dreadfire_vessel
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.77sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.61sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9771 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dreadfire_vessel
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:dreadfire_vessel
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.11sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.78sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.96

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.62% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • blood_fury_1:14.62%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.5sec 8.37% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.4s

Stack Uptimes

  • double_tap_1:8.37%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.8sec 30.1sec 1.8sec 5.39% 18.09% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 242.9s
  • trigger_min/max:1.8s / 242.9s
  • trigger_pct:8.00%
  • duration_min/max:0.0s / 10.9s

Stack Uptimes

  • lock_and_load_1:5.39%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.1sec 309.1sec 23.3sec 11.20% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.2s
  • trigger_min/max:300.0s / 332.2s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.20%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.1 7.5 7.4sec 6.3sec 2.9sec 38.54% 82.33% 3.7 (3.7) 0.0

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 37.8s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 33.2s

Stack Uptimes

  • precise_shots_1:33.21%
  • precise_shots_2:5.34%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.2 18.6 51.5sec 12.2sec 45.5sec 94.42% 0.00% 18.6 (18.6) 5.3

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 308.3s
  • trigger_min/max:4.0s / 37.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 307.4s

Stack Uptimes

  • steady_focus_1:94.42%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 64.8 16.7 4.6sec 3.7sec 4.1sec 88.77% 100.00% 16.7 (16.7) 0.0

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.77%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.1sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.5sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 69.3s 47.1s 291.2s
double_tap_rapid_fire 0.9 0.0 5.0 99.4s 56.3s 303.4s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.87% 0.68% 1.64% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7340.0012.6182.7720.1579.290
Aimed Shot1.2750.0016.84113.4934.24226.640
Kill Shot3.7900.00127.29712.5360.00030.796
Wild Spirits0.7930.0012.7021.3420.0004.971
Trueshot0.8620.0012.9371.6110.2705.245
Rapid Fire3.1340.00125.75042.14515.67368.450

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
dreadfire_vessel
steady_shot Focus 67.45 654.50 22.03% 9.70 20.04 2.97%
rapid_fire Focus 120.49 120.30 4.05% 1.00 0.18 0.15%
focus_regen Focus 621.59 1943.60 65.43% 3.13 19.23 0.98%
Trueshot Focus 204.19 252.01 8.48% 1.23 0.92 0.36%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.12 40.4 36.1 0.0 96.0
Usage Type Count Total Avg RPE APR
dreadfire_vessel
aimed_shot Focus 47.6 1359.9 28.6 28.6 840.2
kill_shot Focus 4.6 45.8 10.0 10.0 506.3
multishot Focus 81.4 1628.5 20.0 20.0 466.6

Statistics & Data Analysis

Fight Length
dreadfire_vessel Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
dreadfire_vessel Damage Per Second
Count 1320
Mean 11315.92
Minimum 10230.37
Maximum 12591.27
Spread ( max - min ) 2360.90
Range [ ( max - min ) / 2 * 100% ] 10.43%
Standard Deviation 373.0256
5th Percentile 10720.38
95th Percentile 11945.48
( 95th Percentile - 5th Percentile ) 1225.10
Mean Distribution
Standard Deviation 10.2672
95.00% Confidence Interval ( 11295.80 - 11336.04 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4175
0.1 Scale Factor Error with Delta=300 1188
0.05 Scale Factor Error with Delta=300 4752
0.01 Scale Factor Error with Delta=300 118785
Priority Target DPS
dreadfire_vessel Priority Target Damage Per Second
Count 1320
Mean 3319.56
Minimum 2960.00
Maximum 3747.42
Spread ( max - min ) 787.42
Range [ ( max - min ) / 2 * 100% ] 11.86%
Standard Deviation 118.5041
5th Percentile 3134.69
95th Percentile 3526.35
( 95th Percentile - 5th Percentile ) 391.66
Mean Distribution
Standard Deviation 3.2617
95.00% Confidence Interval ( 3313.17 - 3325.95 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 49
0.1% Error 4896
0.1 Scale Factor Error with Delta=300 120
0.05 Scale Factor Error with Delta=300 480
0.01 Scale Factor Error with Delta=300 11989
DPS(e)
dreadfire_vessel Damage Per Second (Effective)
Count 1320
Mean 11315.92
Minimum 10230.37
Maximum 12591.27
Spread ( max - min ) 2360.90
Range [ ( max - min ) / 2 * 100% ] 10.43%
Damage
dreadfire_vessel Damage
Count 1320
Mean 3384986.61
Minimum 2551373.53
Maximum 4058092.70
Spread ( max - min ) 1506719.17
Range [ ( max - min ) / 2 * 100% ] 22.26%
DTPS
dreadfire_vessel Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
dreadfire_vessel Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
dreadfire_vessel Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
dreadfire_vessel Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
dreadfire_vessel Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
dreadfire_vessel Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
dreadfire_vesselTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
dreadfire_vessel Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.25 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.97 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.96 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 47.82 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.34 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 74.03 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.58 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.40 multishot,if=focus>cost+action.aimed_shot.cost
O 50.47 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJLOFJLJOLKLJLOFJLOJOLKLOFJLOOJLLJLOLJGLKLJOFLJLOLJLOFJLKLOOJLOONO9JLLJLKLOFJLOONGJLOOKLJHIDLOJLJOFLJLKLJLOFJLKLOJLOFOLJLLJOLKLGJOFLON9OJLLJLKLOFJLOJLOOLJLKLOJLOFJLOOLONJGLKLOFJLHIDOJLKLJLOFJLJLKLJOFLJL9MOKLJLOFJLMOOLGJLKLMOFJLOOLJELMOKLJOFLMOLJLOOOK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask dreadfire_vessel 100.0/100: 100% focus
Pre precombat 1 augmentation dreadfire_vessel 100.0/100: 100% focus
Pre precombat 2 food dreadfire_vessel 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.400 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.400 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.400 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.400 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.315 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.231 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.146 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.062 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.978 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:08.416 trickshots L multishot Fluffy_Pillow 53.6/100: 54% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:09.331 trickshots J aimed_shot enemy3 44.9/100: 45% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.245 trickshots L multishot Fluffy_Pillow 21.2/100: 21% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.160 trickshots O steady_shot Fluffy_Pillow 12.5/100: 12% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.228 trickshots F steady_shot Fluffy_Pillow 40.6/100: 41% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.296 trickshots J aimed_shot enemy4 68.8/100: 69% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.212 trickshots L multishot Fluffy_Pillow 45.1/100: 45% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:15.127 trickshots J aimed_shot enemy5 36.4/100: 36% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.042 trickshots O steady_shot Fluffy_Pillow 12.7/100: 13% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.109 trickshots L multishot Fluffy_Pillow 40.9/100: 41% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.024 trickshots K rapid_fire Fluffy_Pillow 32.2/100: 32% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:19.501 trickshots L multishot Fluffy_Pillow 61.4/100: 61% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:20.417 trickshots J aimed_shot Fluffy_Pillow 52.7/100: 53% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:21.332 trickshots L multishot Fluffy_Pillow 29.0/100: 29% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:22.246 trickshots O steady_shot Fluffy_Pillow 19.5/100: 19% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.313 trickshots F steady_shot Fluffy_Pillow 38.3/100: 38% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.382 trickshots J aimed_shot enemy2 57.0/100: 57% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.905 trickshots L multishot Fluffy_Pillow 34.6/100: 35% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:26.820 trickshots O steady_shot Fluffy_Pillow 22.1/100: 22% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.887 trickshots J aimed_shot enemy3 40.9/100: 41% focus bloodlust, steady_focus, trick_shots
0:29.411 trickshots O steady_shot Fluffy_Pillow 18.4/100: 18% focus bloodlust, precise_shots, steady_focus
0:30.479 trickshots L multishot Fluffy_Pillow 37.2/100: 37% focus bloodlust, precise_shots, steady_focus
0:31.394 trickshots K rapid_fire Fluffy_Pillow 24.7/100: 25% focus bloodlust, steady_focus, trick_shots
0:32.971 trickshots L multishot Fluffy_Pillow 44.7/100: 45% focus bloodlust, steady_focus
0:33.887 trickshots O steady_shot Fluffy_Pillow 32.3/100: 32% focus bloodlust, steady_focus, trick_shots
0:34.956 trickshots F steady_shot Fluffy_Pillow 51.0/100: 51% focus bloodlust, steady_focus, trick_shots
0:36.023 trickshots J aimed_shot enemy4 69.8/100: 70% focus bloodlust, steady_focus, trick_shots
0:37.546 trickshots L multishot Fluffy_Pillow 47.4/100: 47% focus bloodlust, precise_shots(2), steady_focus
0:38.463 trickshots O steady_shot Fluffy_Pillow 34.9/100: 35% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.530 trickshots O steady_shot Fluffy_Pillow 53.7/100: 54% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.597 trickshots J aimed_shot enemy5 72.5/100: 72% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:41.512 trickshots L multishot Fluffy_Pillow 79.0/100: 79% focus precise_shots(2), steady_focus
0:42.701 trickshots L multishot Fluffy_Pillow 66.5/100: 67% focus precise_shots, steady_focus, trick_shots
0:43.889 trickshots J aimed_shot Fluffy_Pillow 54.1/100: 54% focus steady_focus, trick_shots
0:45.869 trickshots L multishot Fluffy_Pillow 31.6/100: 32% focus precise_shots(2), steady_focus
0:47.057 trickshots O steady_shot Fluffy_Pillow 19.1/100: 19% focus precise_shots, steady_focus, trick_shots
0:48.444 trickshots L multishot Fluffy_Pillow 37.9/100: 38% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:49.632 trickshots J aimed_shot enemy2 25.4/100: 25% focus lock_and_load, steady_focus, trick_shots
0:50.820 trickshots G double_tap Fluffy_Pillow 32.9/100: 33% focus precise_shots, steady_focus
0:52.006 trickshots L multishot Fluffy_Pillow 40.4/100: 40% focus double_tap, precise_shots, steady_focus
0:53.194 trickshots K rapid_fire Fluffy_Pillow 28.0/100: 28% focus double_tap, steady_focus, trick_shots
0:55.154 trickshots L multishot Fluffy_Pillow 54.4/100: 54% focus steady_focus
0:56.340 trickshots J aimed_shot enemy3 41.6/100: 42% focus trick_shots
0:58.459 trickshots O steady_shot Fluffy_Pillow 19.1/100: 19% focus precise_shots
0:59.944 trickshots F steady_shot Fluffy_Pillow 37.9/100: 38% focus precise_shots
1:01.427 trickshots L multishot Fluffy_Pillow 56.7/100: 57% focus lock_and_load, precise_shots, steady_focus
1:02.616 trickshots J aimed_shot enemy4 44.2/100: 44% focus lock_and_load, steady_focus, trick_shots
1:03.806 trickshots L multishot Fluffy_Pillow 51.7/100: 52% focus precise_shots(2), steady_focus
1:04.996 trickshots O steady_shot Fluffy_Pillow 39.2/100: 39% focus precise_shots, steady_focus, trick_shots
1:06.384 trickshots L multishot Fluffy_Pillow 58.0/100: 58% focus precise_shots, steady_focus, trick_shots
1:07.571 trickshots J aimed_shot enemy5 45.5/100: 46% focus steady_focus, trick_shots
1:09.548 trickshots L multishot Fluffy_Pillow 23.1/100: 23% focus precise_shots, steady_focus
1:10.736 trickshots O steady_shot Fluffy_Pillow 10.6/100: 11% focus steady_focus, trick_shots
1:12.123 trickshots F steady_shot Fluffy_Pillow 29.3/100: 29% focus steady_focus, trick_shots
1:13.509 trickshots J aimed_shot enemy2 48.1/100: 48% focus steady_focus, trick_shots
1:15.488 trickshots L multishot Fluffy_Pillow 25.6/100: 26% focus precise_shots, steady_focus
1:16.676 trickshots K rapid_fire Fluffy_Pillow 13.2/100: 13% focus steady_focus, trick_shots
1:18.466 trickshots L multishot Fluffy_Pillow 31.5/100: 31% focus steady_focus
1:19.654 trickshots O steady_shot Fluffy_Pillow 19.0/100: 19% focus steady_focus, trick_shots
1:21.040 trickshots O steady_shot Fluffy_Pillow 37.8/100: 38% focus steady_focus, trick_shots
1:22.423 trickshots J aimed_shot Fluffy_Pillow 56.5/100: 57% focus steady_focus, trick_shots
1:24.402 trickshots L multishot Fluffy_Pillow 34.1/100: 34% focus precise_shots, steady_focus
1:25.590 trickshots O steady_shot Fluffy_Pillow 21.6/100: 22% focus steady_focus, trick_shots
1:26.978 trickshots O steady_shot Fluffy_Pillow 40.4/100: 40% focus steady_focus, trick_shots
1:28.365 trickshots N multishot Fluffy_Pillow 59.1/100: 59% focus steady_focus, trick_shots
1:29.553 trickshots O steady_shot Fluffy_Pillow 46.7/100: 47% focus steady_focus, trick_shots
1:30.941 default 9 use_items Fluffy_Pillow 65.5/100: 65% focus steady_focus, trick_shots
1:30.941 trickshots J aimed_shot enemy3 65.5/100: 65% focus steady_focus, trick_shots
1:33.034 trickshots L multishot Fluffy_Pillow 43.7/100: 44% focus precise_shots(2), steady_focus
1:34.224 trickshots L multishot Fluffy_Pillow 31.2/100: 31% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:35.413 trickshots J aimed_shot enemy4 18.8/100: 19% focus lock_and_load, steady_focus, trick_shots
1:36.601 trickshots L multishot Fluffy_Pillow 26.3/100: 26% focus precise_shots(2), steady_focus
1:37.791 trickshots K rapid_fire Fluffy_Pillow 13.8/100: 14% focus precise_shots, steady_focus, trick_shots
1:39.617 trickshots L multishot Fluffy_Pillow 32.4/100: 32% focus precise_shots, steady_focus
1:40.806 trickshots O steady_shot Fluffy_Pillow 19.9/100: 20% focus steady_focus, trick_shots
1:42.192 trickshots F steady_shot Fluffy_Pillow 38.7/100: 39% focus steady_focus, trick_shots
1:43.578 trickshots J aimed_shot Fluffy_Pillow 57.3/100: 57% focus steady_focus, trick_shots
1:45.557 trickshots L multishot Fluffy_Pillow 34.9/100: 35% focus precise_shots, steady_focus
1:46.745 trickshots O steady_shot Fluffy_Pillow 22.4/100: 22% focus steady_focus, trick_shots
1:48.130 trickshots O steady_shot Fluffy_Pillow 41.2/100: 41% focus steady_focus, trick_shots
1:49.517 trickshots N multishot Fluffy_Pillow 59.9/100: 60% focus steady_focus, trick_shots
1:50.707 trickshots G double_tap Fluffy_Pillow 47.5/100: 47% focus steady_focus, trick_shots
1:52.010 trickshots J aimed_shot enemy2 55.7/100: 56% focus double_tap, steady_focus, trick_shots
1:53.988 trickshots L multishot Fluffy_Pillow 33.2/100: 33% focus precise_shots, steady_focus
1:55.176 trickshots O steady_shot Fluffy_Pillow 20.8/100: 21% focus steady_focus, trick_shots
1:56.561 trickshots O steady_shot Fluffy_Pillow 39.5/100: 40% focus steady_focus, trick_shots
1:57.949 trickshots K rapid_fire Fluffy_Pillow 58.3/100: 58% focus steady_focus, trick_shots
1:59.707 trickshots L multishot Fluffy_Pillow 76.4/100: 76% focus steady_focus
2:00.895 trickshots J aimed_shot enemy3 63.9/100: 64% focus steady_focus, trick_shots
2:02.872 trickshots H wild_spirits Fluffy_Pillow 41.5/100: 41% focus precise_shots, steady_focus
2:04.061 trickshots I trueshot Fluffy_Pillow 49.0/100: 49% focus precise_shots, steady_focus
2:04.061 cds D blood_fury Fluffy_Pillow 49.0/100: 49% focus precise_shots, steady_focus, trueshot
2:04.061 trickshots L multishot Fluffy_Pillow 49.0/100: 49% focus blood_fury, precise_shots, steady_focus, trueshot
2:05.250 trickshots O steady_shot Fluffy_Pillow 40.3/100: 40% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:06.636 trickshots J aimed_shot Fluffy_Pillow 68.4/100: 68% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:07.824 trickshots L multishot Fluffy_Pillow 44.7/100: 45% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:09.012 trickshots J aimed_shot enemy4 36.0/100: 36% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:10.200 trickshots O steady_shot Fluffy_Pillow 12.3/100: 12% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:11.589 trickshots F steady_shot Fluffy_Pillow 40.5/100: 40% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:12.976 trickshots L multishot Fluffy_Pillow 68.6/100: 69% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:14.163 trickshots J aimed_shot enemy2 59.9/100: 60% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:15.352 trickshots L multishot Fluffy_Pillow 36.2/100: 36% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:16.541 trickshots K rapid_fire Fluffy_Pillow 27.5/100: 27% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:18.278 trickshots L multishot Fluffy_Pillow 52.9/100: 53% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:19.468 trickshots J aimed_shot enemy5 44.2/100: 44% focus steady_focus, trick_shots, trueshot, wild_spirits
2:20.657 trickshots L multishot Fluffy_Pillow 20.5/100: 21% focus precise_shots(2), steady_focus, trueshot, wild_spirits
2:21.847 trickshots O steady_shot Fluffy_Pillow 11.8/100: 12% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:23.234 trickshots F steady_shot Fluffy_Pillow 40.0/100: 40% focus precise_shots, steady_focus, trick_shots, trueshot
2:24.620 trickshots J aimed_shot enemy3 60.3/100: 60% focus precise_shots, steady_focus, trick_shots
2:26.598 trickshots L multishot Fluffy_Pillow 37.8/100: 38% focus precise_shots(2), steady_focus
2:27.786 trickshots K rapid_fire Fluffy_Pillow 25.3/100: 25% focus precise_shots, steady_focus, trick_shots
2:29.614 trickshots L multishot Fluffy_Pillow 43.9/100: 44% focus precise_shots, steady_focus
2:30.803 trickshots O steady_shot Fluffy_Pillow 31.4/100: 31% focus steady_focus, trick_shots
2:32.190 trickshots J aimed_shot Fluffy_Pillow 50.2/100: 50% focus steady_focus, trick_shots
2:34.168 trickshots L multishot Fluffy_Pillow 27.7/100: 28% focus precise_shots(2), steady_focus
2:35.357 trickshots O steady_shot Fluffy_Pillow 15.2/100: 15% focus precise_shots, steady_focus, trick_shots
2:36.744 trickshots F steady_shot Fluffy_Pillow 34.0/100: 34% focus precise_shots, steady_focus, trick_shots
2:38.131 trickshots O steady_shot Fluffy_Pillow 52.8/100: 53% focus precise_shots, steady_focus, trick_shots
2:39.518 trickshots L multishot Fluffy_Pillow 71.6/100: 72% focus precise_shots, steady_focus, trick_shots
2:40.705 trickshots J aimed_shot enemy2 59.1/100: 59% focus steady_focus, trick_shots
2:42.684 trickshots L multishot Fluffy_Pillow 36.6/100: 37% focus lock_and_load, precise_shots(2), steady_focus
2:43.872 trickshots L multishot Fluffy_Pillow 24.1/100: 24% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:45.061 trickshots J aimed_shot enemy4 11.7/100: 12% focus lock_and_load, steady_focus, trick_shots
2:46.249 trickshots O steady_shot Fluffy_Pillow 19.2/100: 19% focus precise_shots(2), steady_focus
2:47.636 trickshots L multishot Fluffy_Pillow 37.9/100: 38% focus precise_shots(2), steady_focus
2:48.826 trickshots K rapid_fire Fluffy_Pillow 25.5/100: 25% focus precise_shots, steady_focus, trick_shots
2:50.532 trickshots L multishot Fluffy_Pillow 43.3/100: 43% focus precise_shots, steady_focus
2:51.721 trickshots G double_tap Fluffy_Pillow 30.8/100: 31% focus steady_focus, trick_shots
2:52.908 trickshots J aimed_shot enemy3 38.3/100: 38% focus double_tap, steady_focus, trick_shots
2:54.887 trickshots O steady_shot Fluffy_Pillow 15.1/100: 15% focus precise_shots
2:56.371 trickshots F steady_shot Fluffy_Pillow 33.9/100: 34% focus precise_shots
2:57.855 trickshots L multishot Fluffy_Pillow 52.7/100: 53% focus precise_shots, steady_focus
2:59.044 trickshots O steady_shot Fluffy_Pillow 40.2/100: 40% focus steady_focus, trick_shots
3:00.431 trickshots N multishot Fluffy_Pillow 59.0/100: 59% focus steady_focus, trick_shots
3:01.618 default 9 use_items Fluffy_Pillow 46.5/100: 46% focus steady_focus, trick_shots
3:01.618 trickshots O steady_shot Fluffy_Pillow 46.5/100: 46% focus steady_focus, trick_shots
3:03.003 trickshots J aimed_shot Fluffy_Pillow 65.3/100: 65% focus steady_focus, trick_shots
3:04.982 trickshots L multishot Fluffy_Pillow 42.8/100: 43% focus precise_shots(2), steady_focus
3:06.170 trickshots L multishot Fluffy_Pillow 30.3/100: 30% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:07.358 trickshots J aimed_shot enemy2 17.8/100: 18% focus lock_and_load, steady_focus, trick_shots
3:08.547 trickshots L multishot Fluffy_Pillow 25.3/100: 25% focus precise_shots, steady_focus
3:09.736 trickshots K rapid_fire Fluffy_Pillow 12.9/100: 13% focus steady_focus, trick_shots
3:11.490 trickshots L multishot Fluffy_Pillow 31.0/100: 31% focus steady_focus
3:12.676 trickshots O steady_shot Fluffy_Pillow 18.5/100: 18% focus steady_focus, trick_shots
3:14.062 trickshots F steady_shot Fluffy_Pillow 36.7/100: 37% focus trick_shots
3:15.546 trickshots J aimed_shot enemy3 55.5/100: 56% focus steady_focus, trick_shots
3:17.526 trickshots L multishot Fluffy_Pillow 33.1/100: 33% focus precise_shots(2), steady_focus
3:18.715 trickshots O steady_shot Fluffy_Pillow 20.6/100: 21% focus precise_shots, steady_focus, trick_shots
3:20.102 trickshots J aimed_shot enemy4 39.4/100: 39% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:21.289 trickshots L multishot Fluffy_Pillow 46.9/100: 47% focus precise_shots(2), steady_focus
3:22.478 trickshots O steady_shot Fluffy_Pillow 34.4/100: 34% focus precise_shots, steady_focus, trick_shots
3:23.865 trickshots O steady_shot Fluffy_Pillow 53.2/100: 53% focus precise_shots, steady_focus, trick_shots
3:25.251 trickshots L multishot Fluffy_Pillow 72.0/100: 72% focus precise_shots, steady_focus, trick_shots
3:26.438 trickshots J aimed_shot enemy5 59.5/100: 59% focus steady_focus, trick_shots
3:28.418 trickshots L multishot Fluffy_Pillow 37.0/100: 37% focus precise_shots(2), steady_focus
3:29.607 trickshots K rapid_fire Fluffy_Pillow 24.5/100: 25% focus precise_shots, steady_focus, trick_shots
3:31.572 trickshots L multishot Fluffy_Pillow 44.0/100: 44% focus precise_shots, steady_focus
3:32.762 trickshots O steady_shot Fluffy_Pillow 31.5/100: 31% focus steady_focus, trick_shots
3:34.148 trickshots J aimed_shot Fluffy_Pillow 50.3/100: 50% focus steady_focus, trick_shots
3:36.128 trickshots L multishot Fluffy_Pillow 27.8/100: 28% focus precise_shots, steady_focus
3:37.314 trickshots O steady_shot Fluffy_Pillow 15.3/100: 15% focus steady_focus, trick_shots
3:38.702 trickshots F steady_shot Fluffy_Pillow 34.1/100: 34% focus steady_focus, trick_shots
3:40.089 trickshots J aimed_shot enemy4 52.9/100: 53% focus steady_focus, trick_shots
3:42.066 trickshots L multishot Fluffy_Pillow 30.4/100: 30% focus precise_shots(2), steady_focus
3:43.254 trickshots O steady_shot Fluffy_Pillow 17.9/100: 18% focus precise_shots, steady_focus, trick_shots
3:44.640 trickshots O steady_shot Fluffy_Pillow 36.7/100: 37% focus precise_shots, steady_focus, trick_shots
3:46.026 trickshots L multishot Fluffy_Pillow 55.4/100: 55% focus precise_shots, steady_focus, trick_shots
3:47.215 trickshots O steady_shot Fluffy_Pillow 43.0/100: 43% focus steady_focus, trick_shots
3:48.601 trickshots N multishot Fluffy_Pillow 61.7/100: 62% focus steady_focus, trick_shots
3:49.791 trickshots J aimed_shot enemy2 49.3/100: 49% focus steady_focus, trick_shots
3:51.771 trickshots G double_tap Fluffy_Pillow 26.8/100: 27% focus precise_shots(2), steady_focus
3:52.960 trickshots L multishot Fluffy_Pillow 34.3/100: 34% focus double_tap, precise_shots(2), steady_focus
3:54.148 trickshots K rapid_fire Fluffy_Pillow 21.8/100: 22% focus double_tap, precise_shots, steady_focus, trick_shots
3:56.016 trickshots L multishot Fluffy_Pillow 47.7/100: 48% focus precise_shots, steady_focus
3:57.204 trickshots O steady_shot Fluffy_Pillow 35.2/100: 35% focus steady_focus, trick_shots
3:58.591 trickshots F steady_shot Fluffy_Pillow 54.0/100: 54% focus steady_focus, trick_shots
3:59.977 trickshots J aimed_shot Fluffy_Pillow 72.7/100: 73% focus steady_focus, trick_shots
4:01.956 trickshots L multishot Fluffy_Pillow 50.3/100: 50% focus precise_shots(2), steady_focus
4:03.144 trickshots H wild_spirits Fluffy_Pillow 37.8/100: 38% focus precise_shots, steady_focus, trick_shots
4:04.332 trickshots I trueshot Fluffy_Pillow 45.3/100: 45% focus precise_shots, steady_focus, trick_shots
4:04.332 cds D blood_fury Fluffy_Pillow 45.3/100: 45% focus precise_shots, steady_focus, trick_shots, trueshot
4:04.332 trickshots O steady_shot Fluffy_Pillow 45.3/100: 45% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:05.718 trickshots J aimed_shot enemy3 73.5/100: 73% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:06.907 trickshots L multishot Fluffy_Pillow 49.8/100: 50% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:08.095 trickshots K rapid_fire Fluffy_Pillow 41.0/100: 41% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:09.945 trickshots L multishot Fluffy_Pillow 68.6/100: 69% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:11.133 trickshots J aimed_shot enemy4 59.9/100: 60% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:12.321 trickshots L multishot Fluffy_Pillow 36.2/100: 36% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:13.509 trickshots O steady_shot Fluffy_Pillow 27.4/100: 27% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:14.895 trickshots F steady_shot Fluffy_Pillow 55.6/100: 56% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:16.282 trickshots J aimed_shot enemy2 82.9/100: 83% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:17.470 trickshots L multishot Fluffy_Pillow 59.2/100: 59% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:18.657 trickshots J aimed_shot enemy5 50.5/100: 50% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:19.844 trickshots L multishot Fluffy_Pillow 26.8/100: 27% focus precise_shots(2), steady_focus, trueshot, wild_spirits
4:21.033 trickshots K rapid_fire Fluffy_Pillow 18.1/100: 18% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:22.949 trickshots L multishot Fluffy_Pillow 45.2/100: 45% focus precise_shots, steady_focus, trueshot
4:24.138 trickshots J aimed_shot Fluffy_Pillow 36.0/100: 36% focus steady_focus, trick_shots
4:26.116 trickshots O steady_shot Fluffy_Pillow 13.6/100: 14% focus precise_shots(2), steady_focus
4:27.501 trickshots F steady_shot Fluffy_Pillow 32.3/100: 32% focus precise_shots(2), steady_focus
4:28.889 trickshots L multishot Fluffy_Pillow 51.1/100: 51% focus lock_and_load, precise_shots(2), steady_focus
4:30.076 trickshots J aimed_shot enemy3 38.6/100: 39% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:31.264 trickshots L multishot Fluffy_Pillow 46.1/100: 46% focus precise_shots(2), steady_focus
4:32.454 default 9 use_items Fluffy_Pillow 33.7/100: 34% focus precise_shots, steady_focus, trick_shots
4:32.454 trickshots M kill_shot Fluffy_Pillow 33.7/100: 34% focus precise_shots, steady_focus, trick_shots
4:33.642 trickshots O steady_shot Fluffy_Pillow 31.2/100: 31% focus precise_shots, steady_focus, trick_shots
4:35.030 trickshots K rapid_fire Fluffy_Pillow 50.0/100: 50% focus precise_shots, steady_focus, trick_shots
4:36.928 trickshots L multishot Fluffy_Pillow 69.0/100: 69% focus precise_shots, steady_focus
4:38.118 trickshots J aimed_shot enemy4 56.5/100: 57% focus steady_focus, trick_shots
4:40.097 trickshots L multishot Fluffy_Pillow 34.0/100: 34% focus precise_shots, steady_focus
4:41.285 trickshots O steady_shot Fluffy_Pillow 21.6/100: 22% focus steady_focus, trick_shots
4:42.672 trickshots F steady_shot Fluffy_Pillow 40.3/100: 40% focus steady_focus, trick_shots
4:44.059 trickshots J aimed_shot enemy5 59.0/100: 59% focus steady_focus, trick_shots
4:46.036 trickshots L multishot Fluffy_Pillow 36.6/100: 37% focus precise_shots(2), steady_focus
4:47.224 trickshots M kill_shot Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus, trick_shots
4:48.413 trickshots O steady_shot Fluffy_Pillow 21.6/100: 22% focus precise_shots, steady_focus, trick_shots
4:49.799 trickshots O steady_shot Fluffy_Pillow 40.4/100: 40% focus precise_shots, steady_focus, trick_shots
4:51.184 trickshots L multishot Fluffy_Pillow 59.1/100: 59% focus precise_shots, steady_focus, trick_shots
4:52.372 trickshots G double_tap Fluffy_Pillow 46.7/100: 47% focus steady_focus, trick_shots
4:53.562 trickshots J aimed_shot Fluffy_Pillow 54.2/100: 54% focus double_tap, steady_focus, trick_shots
4:55.540 trickshots L multishot Fluffy_Pillow 31.7/100: 32% focus precise_shots(2), steady_focus
4:56.727 trickshots K rapid_fire Fluffy_Pillow 19.2/100: 19% focus precise_shots, steady_focus, trick_shots
4:58.557 trickshots L multishot Fluffy_Pillow 37.8/100: 38% focus precise_shots, steady_focus
4:59.747 trickshots M kill_shot Fluffy_Pillow 25.3/100: 25% focus steady_focus, trick_shots
5:00.935 trickshots O steady_shot Fluffy_Pillow 22.9/100: 23% focus steady_focus, trick_shots
5:02.321 trickshots F steady_shot Fluffy_Pillow 41.6/100: 42% focus steady_focus, trick_shots
5:03.709 trickshots J aimed_shot enemy2 60.4/100: 60% focus steady_focus, trick_shots
5:05.687 trickshots L multishot Fluffy_Pillow 37.9/100: 38% focus precise_shots(2), steady_focus
5:06.875 trickshots O steady_shot Fluffy_Pillow 25.5/100: 25% focus precise_shots, steady_focus, trick_shots
5:08.262 trickshots O steady_shot Fluffy_Pillow 44.2/100: 44% focus precise_shots, steady_focus, trick_shots
5:09.646 trickshots L multishot Fluffy_Pillow 63.0/100: 63% focus precise_shots, steady_focus, trick_shots
5:10.833 trickshots J aimed_shot enemy3 50.5/100: 51% focus steady_focus, trick_shots
5:12.812 cds E potion Fluffy_Pillow 28.0/100: 28% focus precise_shots(2), steady_focus
5:12.812 trickshots L multishot Fluffy_Pillow 28.0/100: 28% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:14.000 trickshots M kill_shot Fluffy_Pillow 15.6/100: 16% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:15.189 trickshots O steady_shot Fluffy_Pillow 13.1/100: 13% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:16.576 trickshots K rapid_fire Fluffy_Pillow 31.9/100: 32% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:18.486 trickshots L multishot Fluffy_Pillow 50.9/100: 51% focus precise_shots, steady_focus, potion_of_spectral_agility
5:19.674 trickshots J aimed_shot Fluffy_Pillow 38.5/100: 38% focus steady_focus, trick_shots, potion_of_spectral_agility
5:21.653 trickshots O steady_shot Fluffy_Pillow 16.0/100: 16% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:23.039 trickshots F steady_shot Fluffy_Pillow 34.8/100: 35% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:24.425 trickshots L multishot Fluffy_Pillow 53.5/100: 54% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:25.612 trickshots M kill_shot Fluffy_Pillow 41.0/100: 41% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:26.802 trickshots O steady_shot Fluffy_Pillow 38.6/100: 39% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:28.187 trickshots L multishot Fluffy_Pillow 57.3/100: 57% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:29.374 trickshots J aimed_shot enemy2 44.9/100: 45% focus steady_focus, trick_shots, potion_of_spectral_agility
5:31.353 trickshots L multishot Fluffy_Pillow 22.4/100: 22% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:32.539 trickshots O steady_shot Fluffy_Pillow 9.9/100: 10% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:33.926 trickshots O steady_shot Fluffy_Pillow 28.7/100: 29% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:35.312 trickshots O steady_shot Fluffy_Pillow 47.4/100: 47% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:36.699 trickshots K rapid_fire Fluffy_Pillow 66.2/100: 66% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1345 1231 726 (614)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1412 1231 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 218.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 233, stats: { +83 StrAgiInt }
item effects: { use: Dreadfire Vessel }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="dreadfire_vessel"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=1498/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=218.00
# gear_agility=726
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

empyreal_ordnance : 10967 dps, 3089 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10967.0 10967.0 20.0 / 0.182% 1429.8 / 13.0% 1081.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 47.0 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
empyreal_ordnance 10967
Aimed Shot 3392 (3731) 30.9% (34.0%) 47.6 6.26sec 23465 15178 Direct 237.5 (260.5) 3480 6976 4274 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.56 237.50 0.00 0.00 1.5460 0.0000 1014956.99 1449764.56 29.99% 15178.22 15178.22
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 183.59 128 241 3480.21 2316 9284 3482.58 3251 3734 638928 912645 29.99%
crit 22.70% 53.91 28 83 6975.58 4632 18569 6981.28 5897 8151 376029 537119 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:47.76
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 339 3.1% 0.0 0.00sec 0 0 Direct 23.0 3572 7196 4388 22.5%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 23.02 0.00 0.00 0.0000 0.0000 100976.42 144234.72 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.50% 17.84 4 30 3572.14 2316 9284 3601.69 2621 5308 63691 90976 29.99%
crit 22.50% 5.18 0 13 7195.99 4632 18569 7170.68 0 17518 37285 53259 29.65%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 333 3.0% 112.5 2.67sec 888 391 Direct 112.3 725 1450 890 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.50 112.26 0.00 0.00 2.2685 0.0000 99858.12 142637.34 29.99% 391.29 391.29
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 86.78 59 113 724.99 691 923 724.92 711 738 62913 89865 29.99%
crit 22.70% 25.48 11 42 1449.64 1381 1846 1449.72 1392 1544 36945 52772 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Empyreal Ordnance 0 (73) 0.0% (0.7%) 2.0 0.00sec 10764 0

Stats Details: Empyreal Ordnance

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Empyreal Ordnance

  • id:345539
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345539
  • name:Empyreal Ordnance
  • school:arcane
  • tooltip:
  • description:Fire {$s1=5} Empyreal Ordnance at up to {$s2=5} targets. Targets suffer ${{$345542s1=190}*6*(1+$@versadmg)} Arcane damage over {$345540d=12 seconds} for each ordnance that hits them. As the ordnance expires on the target they return, each granting {$345543s1=50} Intellect for {$345541d=15 seconds}.
    Empyreal Ordnance (_bolt) 73 0.7% 10.0 180.71sec 2153 0 Periodic 60.0 293 586 359 22.6% 8.0%

Stats Details: Empyreal Ordnance Bolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 10.00 0.00 60.00 60.00 0.0000 2.0000 21527.83 21527.83 0.00% 179.40 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.45% 46.47 34 56 292.78 284 316 292.78 290 298 13605 13605 0.00%
crit 22.55% 13.53 4 26 585.51 568 632 585.55 571 604 7923 7923 0.00%

Action Details: Empyreal Ordnance Bolt

  • id:345540
  • school:arcane
  • range:40.0
  • travel_speed:12.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:267.44
  • base_td_mult:1.00
  • dot_duration:12.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345540
  • name:Empyreal Ordnance
  • school:arcane
  • tooltip:Taking $w Arcane damage every $t sec.
  • description:{$@spelldesc345539=Fire {$s1=5} Empyreal Ordnance at up to {$s2=5} targets. Targets suffer ${{$345542s1=190}*6*(1+$@versadmg)} Arcane damage over {$345540d=12 seconds} for each ordnance that hits them. As the ordnance expires on the target they return, each granting {$345543s1=50} Intellect for {$345541d=15 seconds}. }
Eternal Skirmish 39 0.4% 21.8 13.09sec 536 0 Direct 21.8 436 872 537 23.1%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.85 21.85 0.00 0.00 0.0000 0.0000 11720.40 11720.40 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.93% 16.81 6 32 435.97 426 474 435.96 427 452 7327 7327 0.00%
crit 23.07% 5.04 0 17 871.57 851 948 869.73 0 948 4393 4393 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 77 0.7% 4.6 13.49sec 5025 4208 Direct 4.6 3909 8808 5058 23.4%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.59 4.56 0.00 0.00 1.1943 0.0000 23059.65 32938.41 29.99% 4207.97 4207.97
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.62% 3.49 0 7 3908.84 3729 4466 3888.42 0 4466 13660 19512 29.88%
crit 23.38% 1.07 0 6 8808.35 8390 10049 6070.95 0 10049 9399 13426 20.68%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.59
  • if_expr:buff.dead_eye.down
Master Marksman 451 4.1% 315.2 0.95sec 429 0 Periodic 530.2 255 0 255 0.0% 70.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 315.16 0.00 530.17 530.17 0.0000 2.0000 135134.34 135134.34 0.00% 127.44 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 530.17 388 664 254.90 34 2332 255.13 210 320 135134 135134 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2481 22.7% 81.5 3.66sec 9119 7994 Direct 406.4 1490 2980 1828 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.47 406.42 0.00 0.00 1.1407 0.0000 742939.05 1061214.14 29.99% 7993.84 7993.84
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 314.09 236 392 1489.58 874 2044 1489.19 1379 1577 467823 668238 29.99%
crit 22.72% 92.33 48 130 2979.86 1748 4088 2979.36 2668 3225 275116 392976 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:74.03
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.45
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1007 9.2% 16.4 18.32sec 18404 10478 Periodic 602.4 408 816 501 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.38 0.00 120.90 602.37 1.7565 0.2040 301543.28 430724.42 29.99% 10477.53 10477.53
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.31% 465.70 314 714 407.99 322 862 408.04 394 422 190012 271413 29.99%
crit 22.69% 136.67 78 210 816.10 645 1723 816.19 735 890 111532 159312 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.39
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 780 7.1% 0.0 0.00sec 0 0 Direct 47.4 467 932 572 22.7%
Periodic 384.4 438 876 537 22.7% 55.2%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.44 384.38 384.38 0.0000 2.1539 233698.49 233698.49 0.00% 282.27 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 36.66 22 51 466.75 439 587 466.84 454 478 17114 17114 0.00%
crit 22.71% 10.77 3 23 932.04 879 1175 932.00 879 1019 10041 10041 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.26% 296.96 208 385 437.66 1 587 437.71 429 447 129968 129968 0.00%
crit 22.74% 87.42 47 128 875.87 6 1175 876.05 829 923 76576 76576 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 320 2.9% 66.4 4.50sec 1444 1071 Direct 67.3 1161 2323 1425 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.40 67.29 0.00 0.00 1.3476 0.0000 95864.77 136933.23 29.99% 1071.29 1071.29
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 52.04 33 70 1161.43 1119 1495 1161.19 1128 1193 60442 86336 29.99%
crit 22.66% 15.25 5 30 2323.15 2237 2990 2322.52 2237 2497 35423 50598 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.24
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:50.43
Wild Spirits 46 (1674) 0.4% (15.2%) 3.0 120.64sec 167583 152519 Direct 14.8 (298.5) 748 1494 917 22.6% (22.6%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 14.81 0.00 0.00 1.0991 0.0000 13579.71 13579.71 0.00% 152518.81 152518.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 11.47 5 15 747.92 716 847 748.10 724 784 8575 8575 0.00%
crit 22.61% 3.35 0 10 1494.21 1433 1695 1456.32 0 1695 5005 5005 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.97
    Wild Spirits (_proc) 1629 14.8% 56.7 4.48sec 8545 0 Direct 283.7 1394 2788 1709 22.6%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 56.74 283.72 0.00 0.00 0.0000 0.0000 484851.75 484851.75 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 219.55 146 260 1393.50 1244 1583 1394.23 1374 1430 305956 305956 0.00%
crit 22.62% 64.17 34 89 2787.88 2487 3165 2789.38 2718 2914 178896 178896 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
empyreal_ordnance
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:empyreal_ordnance
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.77sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.61sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9774 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:empyreal_ordnance
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:empyreal_ordnance
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.15sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.78sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.96

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.62% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.62%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.4sec 8.36% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.4s

Stack Uptimes

  • double_tap_1:8.36%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Empyreal Surge 2.0 8.0 180.7sec 20.1sec 15.0sec 10.15% 0.00% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_empyreal_surge
  • max_stacks:5
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.48

Trigger Details

  • interval_min/max:180.0s / 182.2s
  • trigger_min/max:0.0s / 182.2s
  • trigger_pct:100.00%
  • duration_min/max:15.0s / 15.0s

Stack Uptimes

  • empyreal_surge_5:10.15%

Spelldata

  • id:345541
  • name:Empyreal Surge
  • tooltip:Intellect increased by $w1.
  • description:{$@spelldesc345539=Fire {$s1=5} Empyreal Ordnance at up to {$s2=5} targets. Targets suffer ${{$345542s1=190}*6*(1+$@versadmg)} Arcane damage over {$345540d=12 seconds} for each ordnance that hits them. As the ordnance expires on the target they return, each granting {$345543s1=50} Intellect for {$345541d=15 seconds}. }
  • max_stacks:5
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.4sec 29.7sec 1.8sec 5.31% 18.11% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 250.8s
  • trigger_min/max:1.8s / 250.8s
  • trigger_pct:8.01%
  • duration_min/max:0.0s / 11.5s

Stack Uptimes

  • lock_and_load_1:5.31%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.0sec 309.0sec 23.2sec 11.21% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.3s
  • trigger_min/max:300.0s / 332.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.21%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.1 7.5 7.5sec 6.3sec 2.9sec 38.58% 82.30% 3.8 (3.8) 0.0

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 35.0s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.9s

Stack Uptimes

  • precise_shots_1:33.23%
  • precise_shots_2:5.35%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.2 18.5 51.5sec 12.2sec 45.5sec 94.32% 0.00% 18.5 (18.5) 5.3

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 269.9s
  • trigger_min/max:4.0s / 38.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 267.6s

Stack Uptimes

  • steady_focus_1:94.32%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 64.7 16.7 4.6sec 3.7sec 4.1sec 88.84% 100.00% 16.7 (16.7) 0.0

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.84%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.1sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.5sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 68.7s 47.1s 296.2s
double_tap_rapid_fire 0.9 0.0 5.0 95.5s 54.9s 298.6s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.87% 0.68% 1.60% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7410.0012.7082.7970.0068.031
Aimed Shot1.2760.0016.87313.5233.88026.455
Kill Shot3.8080.00126.02512.5390.07328.798
Wild Spirits0.7700.0012.7091.2980.0004.576
Trueshot0.8430.0012.9811.5680.2714.848
Rapid Fire3.1040.00125.59441.87815.72267.928

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
empyreal_ordnance
steady_shot Focus 67.40 654.01 22.02% 9.70 20.02 2.97%
rapid_fire Focus 120.95 120.80 4.07% 1.00 0.14 0.12%
focus_regen Focus 623.91 1943.58 65.43% 3.12 19.19 0.98%
Trueshot Focus 204.56 252.07 8.49% 1.23 0.81 0.32%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.12 40.2 36.5 0.2 100.0
Usage Type Count Total Avg RPE APR
empyreal_ordnance
aimed_shot Focus 47.6 1358.6 28.6 28.6 821.4
kill_shot Focus 4.6 45.9 10.0 10.0 502.7
multishot Focus 81.5 1629.5 20.0 20.0 455.9

Statistics & Data Analysis

Fight Length
empyreal_ordnance Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
empyreal_ordnance Damage Per Second
Count 1320
Mean 10967.04
Minimum 9900.88
Maximum 12107.71
Spread ( max - min ) 2206.82
Range [ ( max - min ) / 2 * 100% ] 10.06%
Standard Deviation 369.8749
5th Percentile 10386.52
95th Percentile 11583.32
( 95th Percentile - 5th Percentile ) 1196.80
Mean Distribution
Standard Deviation 10.1805
95.00% Confidence Interval ( 10947.09 - 10987.00 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 44
0.1% Error 4370
0.1 Scale Factor Error with Delta=300 1168
0.05 Scale Factor Error with Delta=300 4672
0.01 Scale Factor Error with Delta=300 116787
Priority Target DPS
empyreal_ordnance Priority Target Damage Per Second
Count 1320
Mean 3088.93
Minimum 2771.01
Maximum 3477.02
Spread ( max - min ) 706.01
Range [ ( max - min ) / 2 * 100% ] 11.43%
Standard Deviation 111.2426
5th Percentile 2915.57
95th Percentile 3289.26
( 95th Percentile - 5th Percentile ) 373.69
Mean Distribution
Standard Deviation 3.0619
95.00% Confidence Interval ( 3082.93 - 3094.93 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 50
0.1% Error 4983
0.1 Scale Factor Error with Delta=300 106
0.05 Scale Factor Error with Delta=300 423
0.01 Scale Factor Error with Delta=300 10564
DPS(e)
empyreal_ordnance Damage Per Second (Effective)
Count 1320
Mean 10967.04
Minimum 9900.88
Maximum 12107.71
Spread ( max - min ) 2206.82
Range [ ( max - min ) / 2 * 100% ] 10.06%
Damage
empyreal_ordnance Damage
Count 1320
Mean 3279710.80
Minimum 2513058.16
Maximum 3961329.16
Spread ( max - min ) 1448271.00
Range [ ( max - min ) / 2 * 100% ] 22.08%
DTPS
empyreal_ordnance Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
empyreal_ordnance Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
empyreal_ordnance Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
empyreal_ordnance Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
empyreal_ordnance Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
empyreal_ordnance Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
empyreal_ordnanceTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
empyreal_ordnance Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 2.00 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.24 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.97 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.96 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 47.76 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.39 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 74.03 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.59 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.45 multishot,if=focus>cost+action.aimed_shot.cost
O 50.43 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJLOFJLJLJOLJLJOFLKLJLOJLOOLJLOOOLJLKLJGLOFJLOOLJLOKLJLOFOLJLOONOJLJLKLOFJLOONNOJGLKLOFJLHIDNJLKLJOFLJLKLJLOFJLKLOJLOFJLOOOLJLGKLJLOF9LJLOOLJLKLOJOFLLJLOOLJLKLOJOFLJLOLJLGOFJLJLKHIDLJLOFJLJLKLJLOFJLKLOJLMOFOLJLOJLKLMOFGJLOMOLJLKLMEOFJLJLMOOJLKLMOOJL

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask empyreal_ordnance 100.0/100: 100% focus
Pre precombat 1 augmentation empyreal_ordnance 100.0/100: 100% focus
Pre precombat 2 food empyreal_ordnance 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.399 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.399 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.399 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.399 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.315 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.230 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.146 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.061 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.977 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:08.367 trickshots L multishot Fluffy_Pillow 54.0/100: 54% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:09.281 trickshots J aimed_shot enemy3 45.3/100: 45% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.194 trickshots L multishot Fluffy_Pillow 21.5/100: 22% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.111 trickshots O steady_shot Fluffy_Pillow 12.9/100: 13% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.178 trickshots F steady_shot Fluffy_Pillow 41.0/100: 41% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.244 trickshots J aimed_shot enemy4 69.2/100: 69% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.159 trickshots L multishot Fluffy_Pillow 80.5/100: 80% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:15.075 trickshots J aimed_shot enemy5 71.8/100: 72% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.991 trickshots L multishot Fluffy_Pillow 48.1/100: 48% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:16.908 trickshots J aimed_shot Fluffy_Pillow 39.4/100: 39% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:17.825 trickshots O steady_shot Fluffy_Pillow 15.7/100: 16% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.892 trickshots L multishot Fluffy_Pillow 43.9/100: 44% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:19.808 trickshots J aimed_shot enemy2 35.2/100: 35% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:20.724 trickshots L multishot Fluffy_Pillow 46.5/100: 46% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:21.640 trickshots J aimed_shot enemy3 37.8/100: 38% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:22.557 trickshots O steady_shot Fluffy_Pillow 12.0/100: 12% focus bloodlust, precise_shots(2), steady_focus, empyreal_surge(5), potion_of_spectral_agility
0:23.625 trickshots F steady_shot Fluffy_Pillow 30.8/100: 31% focus bloodlust, precise_shots(2), steady_focus, empyreal_surge(5), potion_of_spectral_agility
0:24.693 trickshots L multishot Fluffy_Pillow 49.6/100: 50% focus bloodlust, precise_shots(2), steady_focus, empyreal_surge(5), potion_of_spectral_agility
0:25.609 trickshots K rapid_fire Fluffy_Pillow 37.1/100: 37% focus bloodlust, precise_shots, steady_focus, trick_shots, empyreal_surge(5), potion_of_spectral_agility
0:27.017 trickshots L multishot Fluffy_Pillow 55.7/100: 56% focus bloodlust, precise_shots, steady_focus, empyreal_surge(5), potion_of_spectral_agility
0:27.930 trickshots J aimed_shot enemy4 43.2/100: 43% focus bloodlust, steady_focus, trick_shots, empyreal_surge(5)
0:29.454 trickshots L multishot Fluffy_Pillow 20.8/100: 21% focus bloodlust, precise_shots(2), steady_focus, empyreal_surge(5)
0:30.368 trickshots O steady_shot Fluffy_Pillow 8.3/100: 8% focus bloodlust, precise_shots, steady_focus, trick_shots, empyreal_surge(5)
0:31.435 trickshots J aimed_shot enemy5 27.1/100: 27% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, empyreal_surge(5)
0:32.351 trickshots L multishot Fluffy_Pillow 34.6/100: 35% focus bloodlust, precise_shots(2), steady_focus, empyreal_surge(5)
0:33.264 trickshots O steady_shot Fluffy_Pillow 22.1/100: 22% focus bloodlust, precise_shots, steady_focus, trick_shots, empyreal_surge(5)
0:34.330 trickshots O steady_shot Fluffy_Pillow 40.9/100: 41% focus bloodlust, precise_shots, steady_focus, trick_shots, empyreal_surge(5)
0:35.397 trickshots L multishot Fluffy_Pillow 59.7/100: 60% focus bloodlust, precise_shots, steady_focus, trick_shots, empyreal_surge(5)
0:36.313 trickshots J aimed_shot Fluffy_Pillow 47.2/100: 47% focus bloodlust, steady_focus, trick_shots, empyreal_surge(5)
0:37.837 trickshots L multishot Fluffy_Pillow 24.8/100: 25% focus bloodlust, precise_shots(2), steady_focus
0:38.752 trickshots O steady_shot Fluffy_Pillow 12.3/100: 12% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.821 trickshots O steady_shot Fluffy_Pillow 31.1/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.889 trickshots O steady_shot Fluffy_Pillow 49.9/100: 50% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.956 trickshots L multishot Fluffy_Pillow 66.8/100: 67% focus precise_shots, steady_focus, trick_shots
0:43.143 trickshots J aimed_shot enemy2 54.3/100: 54% focus steady_focus, trick_shots
0:45.122 trickshots L multishot Fluffy_Pillow 31.9/100: 32% focus precise_shots(2), steady_focus
0:46.311 trickshots K rapid_fire Fluffy_Pillow 19.4/100: 19% focus precise_shots, steady_focus, trick_shots
0:48.174 trickshots L multishot Fluffy_Pillow 38.2/100: 38% focus lock_and_load, precise_shots, steady_focus
0:49.364 trickshots J aimed_shot enemy3 25.7/100: 26% focus lock_and_load, steady_focus, trick_shots
0:50.551 trickshots G double_tap Fluffy_Pillow 33.2/100: 33% focus precise_shots(2), steady_focus
0:51.739 trickshots L multishot Fluffy_Pillow 40.7/100: 41% focus double_tap, precise_shots(2), steady_focus
0:52.927 trickshots O steady_shot Fluffy_Pillow 28.3/100: 28% focus double_tap, precise_shots, steady_focus, trick_shots
0:54.312 trickshots F steady_shot Fluffy_Pillow 47.0/100: 47% focus double_tap, precise_shots, steady_focus, trick_shots
0:55.698 trickshots J aimed_shot enemy4 65.8/100: 66% focus double_tap, precise_shots, steady_focus, trick_shots
0:57.675 trickshots L multishot Fluffy_Pillow 43.3/100: 43% focus precise_shots(2), steady_focus
0:58.864 trickshots O steady_shot Fluffy_Pillow 30.8/100: 31% focus precise_shots, steady_focus, trick_shots
1:00.251 trickshots O steady_shot Fluffy_Pillow 49.6/100: 50% focus precise_shots, steady_focus, trick_shots
1:01.639 trickshots L multishot Fluffy_Pillow 68.4/100: 68% focus precise_shots, steady_focus, trick_shots
1:02.827 trickshots J aimed_shot Fluffy_Pillow 55.9/100: 56% focus steady_focus, trick_shots
1:04.805 trickshots L multishot Fluffy_Pillow 33.4/100: 33% focus precise_shots(2), steady_focus
1:05.994 trickshots O steady_shot Fluffy_Pillow 21.0/100: 21% focus precise_shots, steady_focus, trick_shots
1:07.381 trickshots K rapid_fire Fluffy_Pillow 39.7/100: 40% focus precise_shots, steady_focus, trick_shots
1:09.116 trickshots L multishot Fluffy_Pillow 57.7/100: 58% focus precise_shots, steady_focus
1:10.303 trickshots J aimed_shot enemy2 45.2/100: 45% focus steady_focus, trick_shots
1:12.283 trickshots L multishot Fluffy_Pillow 22.8/100: 23% focus precise_shots(2), steady_focus
1:13.472 trickshots O steady_shot Fluffy_Pillow 10.3/100: 10% focus precise_shots, steady_focus, trick_shots
1:14.858 trickshots F steady_shot Fluffy_Pillow 29.1/100: 29% focus precise_shots, steady_focus, trick_shots
1:16.244 trickshots O steady_shot Fluffy_Pillow 47.8/100: 48% focus precise_shots, steady_focus, trick_shots
1:17.631 trickshots L multishot Fluffy_Pillow 66.6/100: 67% focus precise_shots, steady_focus, trick_shots
1:18.817 trickshots J aimed_shot enemy3 54.1/100: 54% focus steady_focus, trick_shots
1:20.796 trickshots L multishot Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus
1:21.985 trickshots O steady_shot Fluffy_Pillow 19.2/100: 19% focus steady_focus, trick_shots
1:23.371 trickshots O steady_shot Fluffy_Pillow 38.0/100: 38% focus steady_focus, trick_shots
1:24.758 trickshots N multishot Fluffy_Pillow 56.7/100: 57% focus steady_focus, trick_shots
1:25.947 trickshots O steady_shot Fluffy_Pillow 44.3/100: 44% focus steady_focus, trick_shots
1:27.334 trickshots J aimed_shot Fluffy_Pillow 63.0/100: 63% focus steady_focus, trick_shots
1:29.315 trickshots L multishot Fluffy_Pillow 40.6/100: 41% focus lock_and_load, precise_shots, steady_focus
1:30.504 trickshots J aimed_shot enemy4 28.1/100: 28% focus lock_and_load, steady_focus, trick_shots
1:31.693 trickshots L multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus
1:32.883 trickshots K rapid_fire Fluffy_Pillow 23.2/100: 23% focus steady_focus, trick_shots
1:34.661 trickshots L multishot Fluffy_Pillow 41.4/100: 41% focus steady_focus
1:35.849 trickshots O steady_shot Fluffy_Pillow 28.9/100: 29% focus steady_focus, trick_shots
1:37.236 trickshots F steady_shot Fluffy_Pillow 47.7/100: 48% focus steady_focus, trick_shots
1:38.622 trickshots J aimed_shot enemy2 66.5/100: 66% focus steady_focus, trick_shots
1:40.766 trickshots L multishot Fluffy_Pillow 45.0/100: 45% focus precise_shots, steady_focus
1:41.953 trickshots O steady_shot Fluffy_Pillow 32.6/100: 33% focus steady_focus, trick_shots
1:43.341 trickshots O steady_shot Fluffy_Pillow 51.3/100: 51% focus steady_focus, trick_shots
1:44.728 trickshots N multishot Fluffy_Pillow 70.1/100: 70% focus steady_focus, trick_shots
1:45.915 trickshots N multishot Fluffy_Pillow 57.6/100: 58% focus steady_focus, trick_shots
1:47.104 trickshots O steady_shot Fluffy_Pillow 45.2/100: 45% focus steady_focus, trick_shots
1:48.490 trickshots J aimed_shot Fluffy_Pillow 63.9/100: 64% focus steady_focus, trick_shots
1:50.470 trickshots G double_tap Fluffy_Pillow 41.5/100: 41% focus precise_shots(2), steady_focus
1:51.740 trickshots L multishot Fluffy_Pillow 49.5/100: 50% focus double_tap, precise_shots(2), steady_focus
1:52.929 trickshots K rapid_fire Fluffy_Pillow 37.0/100: 37% focus double_tap, precise_shots, steady_focus, trick_shots
1:54.872 trickshots L multishot Fluffy_Pillow 63.3/100: 63% focus precise_shots, steady_focus
1:56.062 trickshots O steady_shot Fluffy_Pillow 50.9/100: 51% focus steady_focus, trick_shots
1:57.450 trickshots F steady_shot Fluffy_Pillow 69.6/100: 70% focus steady_focus, trick_shots
1:58.835 trickshots J aimed_shot enemy3 88.4/100: 88% focus steady_focus, trick_shots
2:00.812 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
2:02.002 trickshots H wild_spirits Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
2:03.191 trickshots I trueshot Fluffy_Pillow 60.1/100: 60% focus steady_focus, trick_shots
2:03.191 cds D blood_fury Fluffy_Pillow 60.1/100: 60% focus steady_focus, trick_shots, trueshot
2:03.191 trickshots N multishot Fluffy_Pillow 60.1/100: 60% focus blood_fury, steady_focus, trick_shots, trueshot
2:04.379 trickshots J aimed_shot enemy2 51.4/100: 51% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:05.618 trickshots L multishot Fluffy_Pillow 28.1/100: 28% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:06.806 trickshots K rapid_fire Fluffy_Pillow 19.4/100: 19% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:08.695 trickshots L multishot Fluffy_Pillow 47.3/100: 47% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:09.884 trickshots J aimed_shot enemy4 38.6/100: 39% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:11.070 trickshots O steady_shot Fluffy_Pillow 14.9/100: 15% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:12.457 trickshots F steady_shot Fluffy_Pillow 43.0/100: 43% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:13.844 trickshots L multishot Fluffy_Pillow 71.2/100: 71% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:15.035 trickshots J aimed_shot Fluffy_Pillow 62.5/100: 63% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:16.224 trickshots L multishot Fluffy_Pillow 38.8/100: 39% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:17.413 trickshots K rapid_fire Fluffy_Pillow 30.1/100: 30% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:19.286 trickshots L multishot Fluffy_Pillow 56.9/100: 57% focus steady_focus, trueshot, wild_spirits
2:20.477 trickshots J aimed_shot enemy5 48.2/100: 48% focus steady_focus, trick_shots, trueshot, wild_spirits
2:21.665 trickshots L multishot Fluffy_Pillow 24.5/100: 24% focus precise_shots, steady_focus, trueshot
2:22.853 trickshots O steady_shot Fluffy_Pillow 15.7/100: 16% focus steady_focus, trick_shots
2:24.239 trickshots F steady_shot Fluffy_Pillow 34.5/100: 34% focus steady_focus, trick_shots
2:25.625 trickshots J aimed_shot enemy2 53.2/100: 53% focus steady_focus, trick_shots
2:27.603 trickshots L multishot Fluffy_Pillow 30.8/100: 31% focus precise_shots(2), steady_focus
2:28.792 trickshots K rapid_fire Fluffy_Pillow 18.3/100: 18% focus precise_shots, steady_focus, trick_shots
2:30.608 trickshots L multishot Fluffy_Pillow 36.8/100: 37% focus precise_shots, steady_focus
2:31.796 trickshots O steady_shot Fluffy_Pillow 24.3/100: 24% focus steady_focus, trick_shots
2:33.181 trickshots J aimed_shot enemy3 43.1/100: 43% focus steady_focus, trick_shots
2:35.159 trickshots L multishot Fluffy_Pillow 20.6/100: 21% focus precise_shots, steady_focus
2:36.347 trickshots O steady_shot Fluffy_Pillow 8.1/100: 8% focus steady_focus, trick_shots
2:37.735 trickshots F steady_shot Fluffy_Pillow 26.9/100: 27% focus steady_focus, trick_shots
2:39.121 trickshots J aimed_shot Fluffy_Pillow 45.7/100: 46% focus steady_focus, trick_shots
2:41.101 trickshots L multishot Fluffy_Pillow 23.2/100: 23% focus precise_shots(2), steady_focus
2:42.290 trickshots O steady_shot Fluffy_Pillow 10.7/100: 11% focus precise_shots, steady_focus, trick_shots
2:43.676 trickshots O steady_shot Fluffy_Pillow 29.5/100: 29% focus precise_shots, steady_focus, trick_shots
2:45.063 trickshots O steady_shot Fluffy_Pillow 48.3/100: 48% focus precise_shots, steady_focus, trick_shots
2:46.448 trickshots L multishot Fluffy_Pillow 67.0/100: 67% focus precise_shots, steady_focus, trick_shots
2:47.635 trickshots J aimed_shot enemy2 54.6/100: 55% focus steady_focus, trick_shots
2:49.614 trickshots L multishot Fluffy_Pillow 32.1/100: 32% focus precise_shots(2), steady_focus
2:50.804 trickshots G double_tap Fluffy_Pillow 19.6/100: 20% focus precise_shots, steady_focus, trick_shots
2:51.993 trickshots K rapid_fire Fluffy_Pillow 27.1/100: 27% focus double_tap, precise_shots, steady_focus, trick_shots
2:53.924 trickshots L multishot Fluffy_Pillow 53.4/100: 53% focus lock_and_load, precise_shots, steady_focus
2:55.112 trickshots J aimed_shot enemy4 40.9/100: 41% focus lock_and_load, steady_focus, trick_shots
2:56.301 trickshots L multishot Fluffy_Pillow 48.4/100: 48% focus precise_shots(2), steady_focus
2:57.489 trickshots O steady_shot Fluffy_Pillow 35.9/100: 36% focus precise_shots, steady_focus, trick_shots
2:58.875 trickshots F steady_shot Fluffy_Pillow 54.7/100: 55% focus precise_shots, steady_focus, trick_shots
3:00.261 default 9 use_items Fluffy_Pillow 73.4/100: 73% focus precise_shots, steady_focus, trick_shots
3:00.261 trickshots L multishot Fluffy_Pillow 73.4/100: 73% focus precise_shots, steady_focus, trick_shots
3:01.449 trickshots J aimed_shot enemy3 60.9/100: 61% focus steady_focus, trick_shots
3:03.428 trickshots L multishot Fluffy_Pillow 38.4/100: 38% focus precise_shots(2), steady_focus
3:04.617 trickshots O steady_shot Fluffy_Pillow 26.0/100: 26% focus precise_shots, steady_focus, trick_shots
3:06.002 trickshots O steady_shot Fluffy_Pillow 44.7/100: 45% focus precise_shots, steady_focus, trick_shots
3:07.388 trickshots L multishot Fluffy_Pillow 63.5/100: 63% focus precise_shots, steady_focus, trick_shots
3:08.577 trickshots J aimed_shot Fluffy_Pillow 51.0/100: 51% focus steady_focus, trick_shots
3:10.554 trickshots L multishot Fluffy_Pillow 28.5/100: 29% focus precise_shots, steady_focus
3:11.743 trickshots K rapid_fire Fluffy_Pillow 16.1/100: 16% focus steady_focus, trick_shots
3:13.692 trickshots L multishot Fluffy_Pillow 35.4/100: 35% focus steady_focus
3:14.882 trickshots O steady_shot Fluffy_Pillow 22.9/100: 23% focus steady_focus, trick_shots
3:16.269 trickshots J aimed_shot enemy2 41.7/100: 42% focus steady_focus, trick_shots
3:18.248 trickshots O steady_shot Fluffy_Pillow 19.2/100: 19% focus lock_and_load, precise_shots(2), steady_focus
3:19.635 trickshots F steady_shot Fluffy_Pillow 38.0/100: 38% focus lock_and_load, precise_shots(2), steady_focus
3:21.021 trickshots L multishot Fluffy_Pillow 56.8/100: 57% focus lock_and_load, precise_shots(2), steady_focus
3:22.208 trickshots L multishot Fluffy_Pillow 44.3/100: 44% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:23.397 trickshots J aimed_shot enemy4 31.8/100: 32% focus lock_and_load, steady_focus, trick_shots, empyreal_surge(5)
3:24.586 trickshots L multishot Fluffy_Pillow 39.3/100: 39% focus precise_shots(2), steady_focus, empyreal_surge(5)
3:25.774 trickshots O steady_shot Fluffy_Pillow 26.9/100: 27% focus precise_shots, steady_focus, trick_shots, empyreal_surge(5)
3:27.161 trickshots O steady_shot Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus, trick_shots, empyreal_surge(5)
3:28.548 trickshots L multishot Fluffy_Pillow 64.4/100: 64% focus precise_shots, steady_focus, trick_shots, empyreal_surge(5)
3:29.736 trickshots J aimed_shot enemy3 51.9/100: 52% focus steady_focus, trick_shots, empyreal_surge(5)
3:31.715 trickshots L multishot Fluffy_Pillow 29.5/100: 29% focus precise_shots, steady_focus, empyreal_surge(5)
3:32.904 trickshots K rapid_fire Fluffy_Pillow 17.0/100: 17% focus steady_focus, trick_shots, empyreal_surge(5)
3:34.701 trickshots L multishot Fluffy_Pillow 35.4/100: 35% focus steady_focus, empyreal_surge(5)
3:35.890 trickshots O steady_shot Fluffy_Pillow 22.9/100: 23% focus steady_focus, trick_shots, empyreal_surge(5)
3:37.277 trickshots J aimed_shot Fluffy_Pillow 41.7/100: 42% focus steady_focus, trick_shots, empyreal_surge(5)
3:39.256 trickshots O steady_shot Fluffy_Pillow 19.2/100: 19% focus lock_and_load, precise_shots(2), steady_focus
3:40.643 trickshots F steady_shot Fluffy_Pillow 38.0/100: 38% focus lock_and_load, precise_shots(2), steady_focus
3:42.027 trickshots L multishot Fluffy_Pillow 56.7/100: 57% focus lock_and_load, precise_shots(2), steady_focus
3:43.214 trickshots J aimed_shot enemy2 44.2/100: 44% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:44.403 trickshots L multishot Fluffy_Pillow 51.8/100: 52% focus precise_shots(2), steady_focus
3:45.593 trickshots O steady_shot Fluffy_Pillow 39.3/100: 39% focus precise_shots, steady_focus, trick_shots
3:46.977 trickshots L multishot Fluffy_Pillow 58.1/100: 58% focus precise_shots, steady_focus, trick_shots
3:48.164 trickshots J aimed_shot enemy4 45.6/100: 46% focus steady_focus, trick_shots
3:50.142 trickshots L multishot Fluffy_Pillow 23.1/100: 23% focus precise_shots(2), steady_focus
3:51.330 trickshots G double_tap Fluffy_Pillow 10.6/100: 11% focus precise_shots, steady_focus, trick_shots
3:52.519 trickshots O steady_shot Fluffy_Pillow 18.1/100: 18% focus double_tap, precise_shots, steady_focus, trick_shots
3:53.905 trickshots F steady_shot Fluffy_Pillow 36.9/100: 37% focus double_tap, precise_shots, steady_focus, trick_shots
3:55.292 trickshots J aimed_shot enemy3 55.7/100: 56% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
3:56.479 trickshots L multishot Fluffy_Pillow 63.2/100: 63% focus lock_and_load, precise_shots(2), steady_focus
3:57.667 trickshots J aimed_shot enemy5 50.7/100: 51% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:58.855 trickshots L multishot Fluffy_Pillow 58.2/100: 58% focus precise_shots(2), steady_focus
4:00.043 trickshots K rapid_fire Fluffy_Pillow 45.8/100: 46% focus precise_shots, steady_focus, trick_shots
4:01.816 trickshots H wild_spirits Fluffy_Pillow 64.0/100: 64% focus precise_shots, steady_focus
4:03.189 trickshots I trueshot Fluffy_Pillow 72.7/100: 73% focus precise_shots, steady_focus
4:03.191 cds D blood_fury Fluffy_Pillow 72.7/100: 73% focus precise_shots, steady_focus, trueshot
4:03.191 trickshots L multishot Fluffy_Pillow 72.7/100: 73% focus blood_fury, precise_shots, steady_focus, trueshot
4:04.378 trickshots J aimed_shot Fluffy_Pillow 63.9/100: 64% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:05.565 trickshots L multishot Fluffy_Pillow 40.2/100: 40% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:06.754 trickshots O steady_shot Fluffy_Pillow 31.5/100: 32% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:08.140 trickshots F steady_shot Fluffy_Pillow 59.7/100: 60% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:09.528 trickshots J aimed_shot enemy2 87.8/100: 88% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:10.717 trickshots L multishot Fluffy_Pillow 64.1/100: 64% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:11.907 trickshots J aimed_shot enemy4 55.4/100: 55% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:13.097 trickshots L multishot Fluffy_Pillow 31.7/100: 32% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:14.286 trickshots K rapid_fire Fluffy_Pillow 23.0/100: 23% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:16.227 trickshots L multishot Fluffy_Pillow 52.4/100: 52% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:17.416 trickshots J aimed_shot enemy3 43.7/100: 44% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:18.604 trickshots L multishot Fluffy_Pillow 20.0/100: 20% focus precise_shots, steady_focus, trueshot, wild_spirits
4:19.792 trickshots O steady_shot Fluffy_Pillow 11.3/100: 11% focus steady_focus, trick_shots, trueshot, wild_spirits
4:21.177 trickshots F steady_shot Fluffy_Pillow 39.4/100: 39% focus steady_focus, trick_shots, trueshot, wild_spirits
4:22.562 trickshots J aimed_shot enemy5 67.6/100: 68% focus steady_focus, trick_shots, trueshot
4:23.749 trickshots L multishot Fluffy_Pillow 41.0/100: 41% focus precise_shots(2), steady_focus
4:24.938 trickshots K rapid_fire Fluffy_Pillow 28.5/100: 29% focus precise_shots, steady_focus, trick_shots
4:26.749 trickshots L multishot Fluffy_Pillow 47.0/100: 47% focus precise_shots, steady_focus
4:27.938 trickshots O steady_shot Fluffy_Pillow 34.5/100: 34% focus steady_focus, trick_shots
4:29.325 trickshots J aimed_shot Fluffy_Pillow 53.3/100: 53% focus steady_focus, trick_shots
4:31.303 trickshots L multishot Fluffy_Pillow 30.8/100: 31% focus precise_shots(2), steady_focus
4:32.490 trickshots M kill_shot Fluffy_Pillow 18.3/100: 18% focus precise_shots, steady_focus, trick_shots
4:33.680 trickshots O steady_shot Fluffy_Pillow 15.8/100: 16% focus precise_shots, steady_focus, trick_shots
4:35.066 trickshots F steady_shot Fluffy_Pillow 34.6/100: 35% focus precise_shots, steady_focus, trick_shots
4:36.453 trickshots O steady_shot Fluffy_Pillow 53.4/100: 53% focus precise_shots, steady_focus, trick_shots
4:37.840 trickshots L multishot Fluffy_Pillow 72.2/100: 72% focus precise_shots, steady_focus, trick_shots
4:39.030 trickshots J aimed_shot enemy2 59.7/100: 60% focus steady_focus, trick_shots
4:41.008 trickshots L multishot Fluffy_Pillow 37.2/100: 37% focus precise_shots, steady_focus
4:42.197 trickshots O steady_shot Fluffy_Pillow 24.7/100: 25% focus steady_focus, trick_shots
4:43.583 trickshots J aimed_shot enemy3 43.5/100: 44% focus steady_focus, trick_shots
4:45.562 trickshots L multishot Fluffy_Pillow 21.0/100: 21% focus precise_shots(2), steady_focus
4:46.750 trickshots K rapid_fire Fluffy_Pillow 8.6/100: 9% focus precise_shots, steady_focus, trick_shots
4:48.562 trickshots L multishot Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus
4:49.751 trickshots M kill_shot Fluffy_Pillow 14.6/100: 15% focus steady_focus, trick_shots
4:50.938 trickshots O steady_shot Fluffy_Pillow 12.1/100: 12% focus steady_focus, trick_shots
4:52.323 trickshots F steady_shot Fluffy_Pillow 30.5/100: 30% focus trick_shots
4:53.806 trickshots G double_tap Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
4:54.995 trickshots J aimed_shot Fluffy_Pillow 56.8/100: 57% focus double_tap, steady_focus, trick_shots
4:56.973 trickshots L multishot Fluffy_Pillow 34.3/100: 34% focus precise_shots(2), steady_focus
4:58.163 trickshots O steady_shot Fluffy_Pillow 21.8/100: 22% focus precise_shots, steady_focus, trick_shots
4:59.549 trickshots M kill_shot Fluffy_Pillow 40.6/100: 41% focus precise_shots, steady_focus, trick_shots
5:00.938 trickshots O steady_shot Fluffy_Pillow 39.4/100: 39% focus precise_shots, steady_focus, trick_shots
5:02.325 trickshots L multishot Fluffy_Pillow 58.2/100: 58% focus precise_shots, steady_focus, trick_shots
5:03.512 trickshots J aimed_shot enemy2 45.7/100: 46% focus steady_focus, trick_shots
5:05.490 trickshots L multishot Fluffy_Pillow 23.2/100: 23% focus precise_shots(2), steady_focus
5:06.677 trickshots K rapid_fire Fluffy_Pillow 10.7/100: 11% focus precise_shots, steady_focus, trick_shots
5:08.538 trickshots L multishot Fluffy_Pillow 29.5/100: 29% focus precise_shots, steady_focus
5:09.724 trickshots M kill_shot Fluffy_Pillow 16.6/100: 17% focus trick_shots
5:11.021 cds E potion Fluffy_Pillow 14.3/100: 14% focus trick_shots
5:11.021 trickshots O steady_shot Fluffy_Pillow 14.3/100: 14% focus trick_shots, potion_of_spectral_agility
5:12.505 trickshots F steady_shot Fluffy_Pillow 33.1/100: 33% focus lock_and_load, trick_shots, potion_of_spectral_agility
5:13.988 trickshots J aimed_shot enemy3 51.8/100: 52% focus lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
5:15.177 trickshots L multishot Fluffy_Pillow 59.4/100: 59% focus precise_shots, steady_focus, potion_of_spectral_agility
5:16.365 trickshots J aimed_shot enemy4 46.9/100: 47% focus steady_focus, trick_shots, potion_of_spectral_agility
5:18.344 trickshots L multishot Fluffy_Pillow 24.4/100: 24% focus precise_shots, steady_focus, potion_of_spectral_agility
5:19.531 trickshots M kill_shot Fluffy_Pillow 11.9/100: 12% focus steady_focus, trick_shots, potion_of_spectral_agility
5:20.939 trickshots O steady_shot Fluffy_Pillow 10.8/100: 11% focus steady_focus, trick_shots, potion_of_spectral_agility
5:22.326 trickshots O steady_shot Fluffy_Pillow 29.6/100: 30% focus steady_focus, trick_shots, potion_of_spectral_agility
5:23.714 trickshots J aimed_shot Fluffy_Pillow 48.4/100: 48% focus steady_focus, trick_shots, potion_of_spectral_agility
5:25.693 trickshots L multishot Fluffy_Pillow 25.9/100: 26% focus precise_shots, steady_focus, potion_of_spectral_agility
5:26.882 trickshots K rapid_fire Fluffy_Pillow 13.4/100: 13% focus steady_focus, trick_shots, potion_of_spectral_agility
5:28.767 trickshots L multishot Fluffy_Pillow 32.4/100: 32% focus steady_focus, potion_of_spectral_agility
5:29.954 trickshots M kill_shot Fluffy_Pillow 19.9/100: 20% focus steady_focus, trick_shots, potion_of_spectral_agility
5:31.143 trickshots O steady_shot Fluffy_Pillow 17.4/100: 17% focus steady_focus, trick_shots, potion_of_spectral_agility
5:32.529 trickshots O steady_shot Fluffy_Pillow 36.2/100: 36% focus steady_focus, trick_shots, potion_of_spectral_agility
5:33.915 trickshots J aimed_shot enemy2 55.0/100: 55% focus steady_focus, trick_shots, potion_of_spectral_agility
5:35.895 trickshots L multishot Fluffy_Pillow 32.5/100: 32% focus precise_shots, steady_focus, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 15.66% 15.66% 597
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Empyreal Ordnance
ilevel: 210, stats: { +93 Mastery }
item effects: { use: Empyreal Ordnance, equip: Empyreal Ordnance, equip: Empyreal Ordnance }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="empyreal_ordnance"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=empyreal_ordnance,id=180117,bonus_id=1524/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.36
# gear_agility=643
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=597
# gear_versatility_rating=54
# gear_armor=818

glyph_of_assimilation : 10763 dps, 3163 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10763.2 10763.2 19.4 / 0.180% 1403.0 / 13.0% 1061.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 47.4 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
glyph_of_assimilation 10763
Aimed Shot 3300 (3627) 30.7% (33.7%) 47.6 6.28sec 22799 14752 Direct 237.6 (260.5) 3384 6774 4154 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.58 237.62 0.00 0.00 1.5455 0.0000 987179.22 1410086.80 29.99% 14751.96 14751.96
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 183.64 128 246 3384.01 2252 9029 3386.02 3175 3605 621416 887631 29.99%
crit 22.72% 53.99 28 77 6774.16 4504 18058 6776.82 5615 8017 365763 522456 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:47.78
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 327 3.0% 0.0 0.00sec 0 0 Direct 22.9 3474 6995 4268 22.5%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 22.86 0.00 0.00 0.0000 0.0000 97562.11 139357.72 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 17.71 4 29 3473.65 2252 9029 3503.59 2822 5111 61507 87857 29.99%
crit 22.54% 5.15 0 15 6994.95 4504 18058 6952.74 0 17035 36055 51501 29.65%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 333 3.1% 112.5 2.67sec 888 391 Direct 112.3 725 1450 890 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.52 112.29 0.00 0.00 2.2686 0.0000 99892.43 142686.34 29.99% 391.35 391.35
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 86.78 61 114 724.90 691 923 724.83 711 739 62905 89853 29.99%
crit 22.72% 25.51 11 44 1449.59 1381 1846 1449.70 1392 1558 36988 52833 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 39 0.4% 21.9 13.44sec 534 0 Direct 21.9 436 872 534 22.6%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.89 21.89 0.00 0.00 0.0000 0.0000 11699.44 11699.44 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 16.95 7 31 435.89 426 474 435.91 426 451 7387 7387 0.00%
crit 22.60% 4.95 0 12 871.60 851 948 865.20 0 948 4313 4313 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Glyph of Assimilation 166 1.5% 3.7 90.73sec 13325 0 Periodic 30.5 1328 2662 1631 22.7% 2.5%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 0.00 30.49 30.49 0.0000 1.2079 49744.86 49744.86 0.00% 1350.81 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.27% 23.56 13 32 1328.09 72 1542 1328.84 1253 1465 31292 31292 0.00%
crit 22.73% 6.93 1 15 2662.35 134 3084 2667.26 1750 2983 18453 18453 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Kill Shot 75 0.7% 4.6 13.46sec 4868 4076 Direct 4.6 3803 8547 4903 23.2%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.60 4.57 0.00 0.00 1.1944 0.0000 22383.33 31972.34 29.99% 4076.37 4076.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.82% 3.51 0 7 3803.22 3626 4343 3776.47 0 4323 13339 19053 29.83%
crit 23.18% 1.06 0 5 8546.64 8159 9772 5922.82 0 9772 9045 12919 20.81%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.60
  • if_expr:buff.dead_eye.down
Master Marksman 438 4.1% 314.4 0.96sec 417 0 Periodic 530.3 247 0 247 0.0% 70.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 314.41 0.00 530.32 530.32 0.0000 2.0000 131144.94 131144.94 0.00% 123.65 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 530.32 376 672 247.29 33 1983 247.46 203 303 131145 131145 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2410 22.4% 81.4 3.66sec 8862 7769 Direct 406.3 1449 2897 1776 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.45 406.30 0.00 0.00 1.1407 0.0000 721766.89 1030971.83 29.99% 7768.70 7768.70
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 314.50 235 398 1448.97 850 1988 1449.16 1337 1540 455757 651003 29.99%
crit 22.59% 91.80 55 135 2897.24 1700 3976 2897.56 2590 3103 266010 379969 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:74.01
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.43
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 980 9.1% 16.4 18.33sec 17920 10195 Periodic 602.7 397 794 487 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.37 0.00 120.96 602.70 1.7578 0.2036 293295.64 418943.50 29.99% 10194.85 10194.85
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.36% 466.25 310 650 396.73 314 838 396.80 384 411 184991 264241 29.99%
crit 22.64% 136.46 75 213 793.69 627 1676 793.66 723 868 108305 154703 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.37
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 759 7.1% 0.0 0.00sec 0 0 Direct 47.5 454 907 557 22.8%
Periodic 384.6 426 851 522 22.6% 55.3%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.45 384.58 384.58 0.0000 2.1541 227142.34 227142.34 0.00% 274.19 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.21% 36.64 22 51 453.70 427 571 453.79 441 468 16623 16623 0.00%
crit 22.79% 10.81 2 21 907.24 855 1142 907.45 855 1021 9810 9810 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.36% 297.52 210 385 425.65 3 571 425.70 417 435 126644 126644 0.00%
crit 22.64% 87.06 55 131 850.70 6 1142 850.88 808 891 74065 74065 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 311 2.9% 66.4 4.49sec 1403 1041 Direct 67.3 1129 2261 1384 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.41 67.29 0.00 0.00 1.3478 0.0000 93147.03 133051.22 29.99% 1040.73 1040.73
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 52.11 35 75 1129.06 1088 1454 1128.87 1104 1155 58840 84047 29.99%
crit 22.55% 15.18 5 29 2260.66 2176 2908 2260.08 2176 2396 34307 49004 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.30
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:50.37
Wild Spirits 45 (1625) 0.4% (15.0%) 3.0 120.65sec 162614 147981 Direct 14.8 (297.9) 727 1455 893 22.8% (22.7%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 14.82 0.00 0.00 1.0990 0.0000 13238.23 13238.23 0.00% 147981.49 147981.49
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.15% 11.43 5 15 727.14 697 824 727.36 705 767 8313 8313 0.00%
crit 22.85% 3.39 0 10 1454.68 1393 1648 1421.89 0 1586 4925 4925 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 1581 14.6% 56.6 4.49sec 8314 0 Direct 283.0 1355 2711 1663 22.7%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 56.61 283.04 0.00 0.00 0.0000 0.0000 470661.23 470661.23 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.33% 218.86 140 255 1355.46 1209 1539 1356.20 1338 1393 296668 296668 0.00%
crit 22.67% 64.18 33 89 2711.24 2419 3078 2712.38 2648 2815 173993 173993 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
glyph_of_assimilation
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:glyph_of_assimilation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.79sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.56sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9771 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:glyph_of_assimilation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:glyph_of_assimilation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.01sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.80sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.62% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.62%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.4sec 8.30% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.4s

Stack Uptimes

  • double_tap_1:8.30%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.3sec 29.6sec 1.9sec 5.48% 18.14% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 239.8s
  • trigger_min/max:1.8s / 239.8s
  • trigger_pct:8.03%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • lock_and_load_1:5.48%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.0sec 309.0sec 23.2sec 11.21% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.4s
  • trigger_min/max:300.0s / 332.4s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.21%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.1 7.5 7.4sec 6.3sec 2.9sec 38.76% 82.44% 3.7 (3.7) 0.0

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.2s
  • trigger_min/max:0.9s / 14.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.2s

Stack Uptimes

  • precise_shots_1:33.34%
  • precise_shots_2:5.42%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.3 18.4 50.7sec 12.3sec 45.0sec 94.24% 0.00% 18.4 (18.4) 5.4

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 260.0s
  • trigger_min/max:4.0s / 42.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 253.7s

Stack Uptimes

  • steady_focus_1:94.24%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 64.7 16.7 4.6sec 3.7sec 4.1sec 88.68% 100.00% 16.7 (16.7) 0.0

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.68%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.1sec 18.99% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 19.7s

Stack Uptimes

  • trueshot_1:18.99%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.5sec 17.43% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.43%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 69.6s 47.1s 292.0s
double_tap_rapid_fire 1.0 0.0 4.0 98.9s 55.5s 302.7s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.47% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7660.0012.6552.8710.0008.310
Aimed Shot1.2760.0016.85613.5694.71128.284
Kill Shot3.7750.00122.88512.5840.03931.471
Wild Spirits0.7910.0012.7101.3210.0004.952
Trueshot0.8580.0012.9841.5910.2715.225
Rapid Fire3.1160.00126.49441.94717.18865.928

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
glyph_of_assimilation
steady_shot Focus 67.41 654.04 22.02% 9.70 20.02 2.97%
rapid_fire Focus 121.01 120.84 4.07% 1.00 0.17 0.14%
focus_regen Focus 621.93 1943.39 65.43% 3.12 19.20 0.98%
Trueshot Focus 204.28 251.99 8.48% 1.23 0.78 0.31%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.12 40.2 36.5 0.2 97.8
Usage Type Count Total Avg RPE APR
glyph_of_assimilation
aimed_shot Focus 47.6 1359.0 28.6 28.6 798.2
kill_shot Focus 4.6 46.0 10.0 10.0 486.9
multishot Focus 81.4 1628.7 20.0 20.0 443.1

Statistics & Data Analysis

Fight Length
glyph_of_assimilation Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
glyph_of_assimilation Damage Per Second
Count 1320
Mean 10763.24
Minimum 9813.76
Maximum 11935.23
Spread ( max - min ) 2121.47
Range [ ( max - min ) / 2 * 100% ] 9.86%
Standard Deviation 358.9167
5th Percentile 10198.12
95th Percentile 11363.60
( 95th Percentile - 5th Percentile ) 1165.48
Mean Distribution
Standard Deviation 9.8789
95.00% Confidence Interval ( 10743.88 - 10782.60 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 43
0.1% Error 4272
0.1 Scale Factor Error with Delta=300 1100
0.05 Scale Factor Error with Delta=300 4399
0.01 Scale Factor Error with Delta=300 109970
Priority Target DPS
glyph_of_assimilation Priority Target Damage Per Second
Count 1320
Mean 3163.20
Minimum 2830.31
Maximum 3593.51
Spread ( max - min ) 763.20
Range [ ( max - min ) / 2 * 100% ] 12.06%
Standard Deviation 108.8432
5th Percentile 2996.11
95th Percentile 3348.76
( 95th Percentile - 5th Percentile ) 352.65
Mean Distribution
Standard Deviation 2.9958
95.00% Confidence Interval ( 3157.33 - 3169.08 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 46
0.1% Error 4549
0.1 Scale Factor Error with Delta=300 102
0.05 Scale Factor Error with Delta=300 405
0.01 Scale Factor Error with Delta=300 10114
DPS(e)
glyph_of_assimilation Damage Per Second (Effective)
Count 1320
Mean 10763.24
Minimum 9813.76
Maximum 11935.23
Spread ( max - min ) 2121.47
Range [ ( max - min ) / 2 * 100% ] 9.86%
Damage
glyph_of_assimilation Damage
Count 1320
Mean 3218857.69
Minimum 2464367.12
Maximum 3928031.21
Spread ( max - min ) 1463664.09
Range [ ( max - min ) / 2 * 100% ] 22.74%
DTPS
glyph_of_assimilation Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
glyph_of_assimilation Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
glyph_of_assimilation Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
glyph_of_assimilation Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
glyph_of_assimilation Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
glyph_of_assimilation Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
glyph_of_assimilationTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
glyph_of_assimilation Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.74 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.30 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 47.78 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.37 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 74.01 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.60 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.43 multishot,if=focus>cost+action.aimed_shot.cost
O 50.37 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJOLJOFLJLKLJLOJOFLOKLJLOJLOFOLJLOONOGJLJLKLOFJLOLONJLOFLJLKLJLOFO9LJLOONOJLKLOFJGLLJLOONHIDJLKLJLOFJLJOLJOLKLJOFLOLJLOOJLJOLKLOFGJLONO9JLOFKLNJLOOLOJLLJLOFKLJLOONOJLOLJLOFJGLKLNHIDJLOFJLJLKLJOFLJLKLOJLMO9FOLJLOMKLJLOFMOGJLLJLJLKLMOFEJLOJMOLOFJLKLMOJL

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask glyph_of_assimilation 100.0/100: 100% focus
Pre precombat 1 augmentation glyph_of_assimilation 100.0/100: 100% focus
Pre precombat 2 food glyph_of_assimilation 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.400 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.400 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.400 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.400 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.316 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.232 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.147 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.064 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.978 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:08.362 trickshots L multishot Fluffy_Pillow 51.9/100: 52% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:09.279 trickshots J aimed_shot enemy3 43.2/100: 43% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.195 trickshots O steady_shot Fluffy_Pillow 19.5/100: 20% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.262 trickshots L multishot Fluffy_Pillow 47.7/100: 48% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:12.178 trickshots J aimed_shot enemy4 39.0/100: 39% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.095 trickshots O steady_shot Fluffy_Pillow 15.3/100: 15% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:14.163 trickshots F steady_shot Fluffy_Pillow 43.5/100: 44% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:15.231 trickshots L multishot Fluffy_Pillow 71.7/100: 72% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:16.148 trickshots J aimed_shot enemy5 63.0/100: 63% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:17.063 trickshots L multishot Fluffy_Pillow 39.3/100: 39% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.979 trickshots K rapid_fire Fluffy_Pillow 30.6/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:19.320 trickshots L multishot Fluffy_Pillow 59.2/100: 59% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:20.237 trickshots J aimed_shot Fluffy_Pillow 50.5/100: 50% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:21.151 trickshots L multishot Fluffy_Pillow 26.8/100: 27% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:22.066 trickshots O steady_shot Fluffy_Pillow 18.0/100: 18% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.134 trickshots J aimed_shot enemy2 36.8/100: 37% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.656 trickshots O steady_shot Fluffy_Pillow 14.3/100: 14% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:25.724 trickshots F steady_shot Fluffy_Pillow 33.1/100: 33% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.792 trickshots L multishot Fluffy_Pillow 51.9/100: 52% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:27.709 trickshots O steady_shot Fluffy_Pillow 39.4/100: 39% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.776 trickshots K rapid_fire Fluffy_Pillow 58.2/100: 58% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.308 trickshots L multishot Fluffy_Pillow 77.8/100: 78% focus bloodlust, precise_shots, steady_focus
0:31.224 trickshots J aimed_shot enemy3 65.3/100: 65% focus bloodlust, steady_focus, trick_shots
0:32.745 trickshots L multishot Fluffy_Pillow 42.8/100: 43% focus bloodlust, precise_shots, steady_focus
0:33.661 trickshots O steady_shot Fluffy_Pillow 30.4/100: 30% focus bloodlust, steady_focus, trick_shots
0:34.727 trickshots J aimed_shot enemy4 49.2/100: 49% focus bloodlust, steady_focus, trick_shots
0:36.251 trickshots L multishot Fluffy_Pillow 26.7/100: 27% focus bloodlust, precise_shots(2), steady_focus
0:37.166 trickshots O steady_shot Fluffy_Pillow 14.2/100: 14% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.233 trickshots F steady_shot Fluffy_Pillow 33.0/100: 33% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.301 trickshots O steady_shot Fluffy_Pillow 51.8/100: 52% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.367 trickshots L multishot Fluffy_Pillow 70.6/100: 71% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.283 trickshots J aimed_shot enemy5 57.6/100: 58% focus steady_focus, trick_shots
0:43.262 trickshots L multishot Fluffy_Pillow 35.1/100: 35% focus precise_shots, steady_focus
0:44.450 trickshots O steady_shot Fluffy_Pillow 22.6/100: 23% focus steady_focus, trick_shots
0:45.838 trickshots O steady_shot Fluffy_Pillow 41.4/100: 41% focus steady_focus, trick_shots
0:47.223 trickshots N multishot Fluffy_Pillow 60.2/100: 60% focus steady_focus, trick_shots
0:48.411 trickshots O steady_shot Fluffy_Pillow 47.7/100: 48% focus steady_focus, trick_shots
0:49.799 trickshots G double_tap Fluffy_Pillow 66.5/100: 66% focus lock_and_load, steady_focus, trick_shots
0:51.189 trickshots J aimed_shot Fluffy_Pillow 75.3/100: 75% focus double_tap, lock_and_load, steady_focus, trick_shots
0:52.378 trickshots L multishot Fluffy_Pillow 82.8/100: 83% focus precise_shots, steady_focus
0:53.567 trickshots J aimed_shot enemy2 70.3/100: 70% focus steady_focus, trick_shots
0:55.547 trickshots L multishot Fluffy_Pillow 47.8/100: 48% focus precise_shots, steady_focus
0:56.736 trickshots K rapid_fire Fluffy_Pillow 35.4/100: 35% focus steady_focus, trick_shots
0:58.592 trickshots L multishot Fluffy_Pillow 54.1/100: 54% focus steady_focus
0:59.782 trickshots O steady_shot Fluffy_Pillow 41.6/100: 42% focus steady_focus, trick_shots
1:01.170 trickshots F steady_shot Fluffy_Pillow 60.4/100: 60% focus steady_focus, trick_shots
1:02.556 trickshots J aimed_shot enemy3 79.1/100: 79% focus steady_focus, trick_shots
1:04.532 trickshots L multishot Fluffy_Pillow 56.6/100: 57% focus precise_shots(2), steady_focus
1:05.722 trickshots O steady_shot Fluffy_Pillow 44.1/100: 44% focus precise_shots, steady_focus, trick_shots
1:07.108 trickshots L multishot Fluffy_Pillow 62.9/100: 63% focus precise_shots, steady_focus, trick_shots
1:08.297 trickshots O steady_shot Fluffy_Pillow 50.4/100: 50% focus steady_focus, trick_shots
1:09.682 trickshots N multishot Fluffy_Pillow 69.2/100: 69% focus steady_focus, trick_shots
1:10.870 trickshots J aimed_shot Fluffy_Pillow 56.7/100: 57% focus lock_and_load, steady_focus, trick_shots
1:12.058 trickshots L multishot Fluffy_Pillow 64.2/100: 64% focus precise_shots(2), steady_focus
1:13.247 trickshots O steady_shot Fluffy_Pillow 51.7/100: 52% focus precise_shots, steady_focus, trick_shots
1:14.634 trickshots F steady_shot Fluffy_Pillow 70.5/100: 71% focus precise_shots, steady_focus, trick_shots
1:16.020 trickshots L multishot Fluffy_Pillow 89.3/100: 89% focus precise_shots, steady_focus, trick_shots
1:17.209 trickshots J aimed_shot enemy4 76.8/100: 77% focus steady_focus, trick_shots
1:19.187 trickshots L multishot Fluffy_Pillow 54.3/100: 54% focus precise_shots(2), steady_focus
1:20.375 trickshots K rapid_fire Fluffy_Pillow 41.8/100: 42% focus precise_shots, steady_focus, trick_shots
1:22.162 trickshots L multishot Fluffy_Pillow 60.2/100: 60% focus precise_shots, steady_focus
1:23.351 trickshots J aimed_shot enemy2 47.7/100: 48% focus steady_focus, trick_shots
1:25.331 trickshots L multishot Fluffy_Pillow 25.2/100: 25% focus precise_shots(2), steady_focus
1:26.519 trickshots O steady_shot Fluffy_Pillow 12.7/100: 13% focus precise_shots, steady_focus, trick_shots
1:27.905 trickshots F steady_shot Fluffy_Pillow 31.5/100: 32% focus precise_shots, steady_focus, trick_shots
1:29.292 trickshots O steady_shot Fluffy_Pillow 50.3/100: 50% focus precise_shots, steady_focus, trick_shots
1:30.678 default 9 use_items Fluffy_Pillow 69.1/100: 69% focus precise_shots, steady_focus, trick_shots
1:30.678 trickshots L multishot Fluffy_Pillow 69.1/100: 69% focus precise_shots, steady_focus, trick_shots
1:31.865 trickshots J aimed_shot Fluffy_Pillow 56.6/100: 57% focus steady_focus, trick_shots
1:33.842 trickshots L multishot Fluffy_Pillow 34.1/100: 34% focus precise_shots, steady_focus
1:35.030 trickshots O steady_shot Fluffy_Pillow 21.6/100: 22% focus steady_focus, trick_shots
1:36.415 trickshots O steady_shot Fluffy_Pillow 40.4/100: 40% focus steady_focus, trick_shots
1:37.801 trickshots N multishot Fluffy_Pillow 59.1/100: 59% focus steady_focus, trick_shots
1:38.989 trickshots O steady_shot Fluffy_Pillow 46.7/100: 47% focus steady_focus, trick_shots
1:40.375 trickshots J aimed_shot enemy3 65.4/100: 65% focus steady_focus, trick_shots
1:42.353 trickshots L multishot Fluffy_Pillow 42.9/100: 43% focus precise_shots(2), steady_focus
1:43.541 trickshots K rapid_fire Fluffy_Pillow 30.5/100: 30% focus precise_shots, steady_focus, trick_shots
1:45.490 trickshots L multishot Fluffy_Pillow 49.8/100: 50% focus precise_shots, steady_focus
1:46.677 trickshots O steady_shot Fluffy_Pillow 37.3/100: 37% focus steady_focus, trick_shots
1:48.065 trickshots F steady_shot Fluffy_Pillow 56.1/100: 56% focus steady_focus, trick_shots
1:49.453 trickshots J aimed_shot enemy2 74.9/100: 75% focus steady_focus, trick_shots
1:51.430 trickshots G double_tap Fluffy_Pillow 52.4/100: 52% focus lock_and_load, precise_shots(2), steady_focus
1:52.619 trickshots L multishot Fluffy_Pillow 59.9/100: 60% focus double_tap, lock_and_load, precise_shots(2), steady_focus
1:53.808 trickshots L multishot Fluffy_Pillow 47.4/100: 47% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
1:54.996 trickshots J aimed_shot enemy4 35.0/100: 35% focus double_tap, lock_and_load, steady_focus, trick_shots
1:56.186 trickshots L multishot Fluffy_Pillow 42.5/100: 42% focus precise_shots, steady_focus
1:57.376 trickshots O steady_shot Fluffy_Pillow 30.0/100: 30% focus steady_focus, trick_shots
1:58.762 trickshots O steady_shot Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots
2:00.149 trickshots N multishot Fluffy_Pillow 67.6/100: 68% focus steady_focus, trick_shots
2:01.337 trickshots H wild_spirits Fluffy_Pillow 55.1/100: 55% focus steady_focus, trick_shots
2:02.672 trickshots I trueshot Fluffy_Pillow 63.5/100: 64% focus steady_focus, trick_shots
2:02.672 cds D blood_fury Fluffy_Pillow 63.5/100: 64% focus steady_focus, trick_shots, trueshot
2:02.672 trickshots J aimed_shot Fluffy_Pillow 63.5/100: 64% focus blood_fury, steady_focus, trick_shots, trueshot
2:03.860 trickshots L multishot Fluffy_Pillow 39.8/100: 40% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:05.048 trickshots K rapid_fire Fluffy_Pillow 31.1/100: 31% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:06.853 trickshots L multishot Fluffy_Pillow 57.2/100: 57% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:08.042 trickshots J aimed_shot enemy3 48.5/100: 49% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:09.228 trickshots L multishot Fluffy_Pillow 24.8/100: 25% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:10.417 trickshots O steady_shot Fluffy_Pillow 16.1/100: 16% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:11.804 trickshots F steady_shot Fluffy_Pillow 44.2/100: 44% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:13.190 trickshots J aimed_shot enemy2 72.4/100: 72% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:14.379 trickshots L multishot Fluffy_Pillow 48.7/100: 49% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:15.567 trickshots J aimed_shot enemy4 40.0/100: 40% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:16.757 trickshots O steady_shot Fluffy_Pillow 16.3/100: 16% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:18.143 trickshots L multishot Fluffy_Pillow 44.4/100: 44% focus precise_shots(2), steady_focus, trueshot, wild_spirits
2:19.333 trickshots J aimed_shot enemy5 35.7/100: 36% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:20.523 trickshots O steady_shot Fluffy_Pillow 12.0/100: 12% focus precise_shots(2), steady_focus, trueshot, wild_spirits
2:21.910 trickshots L multishot Fluffy_Pillow 40.2/100: 40% focus precise_shots(2), steady_focus, trueshot
2:23.099 trickshots K rapid_fire Fluffy_Pillow 29.0/100: 29% focus precise_shots, steady_focus, trick_shots
2:25.033 trickshots L multishot Fluffy_Pillow 48.3/100: 48% focus precise_shots, steady_focus
2:26.219 trickshots J aimed_shot Fluffy_Pillow 35.8/100: 36% focus steady_focus, trick_shots
2:28.197 trickshots O steady_shot Fluffy_Pillow 13.3/100: 13% focus precise_shots(2)
2:29.680 trickshots F steady_shot Fluffy_Pillow 32.1/100: 32% focus precise_shots(2)
2:31.161 trickshots L multishot Fluffy_Pillow 50.8/100: 51% focus precise_shots(2), steady_focus
2:32.350 trickshots O steady_shot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus, trick_shots
2:33.735 trickshots L multishot Fluffy_Pillow 57.1/100: 57% focus precise_shots, steady_focus, trick_shots
2:34.925 trickshots J aimed_shot enemy3 44.6/100: 45% focus steady_focus, trick_shots
2:36.903 trickshots L multishot Fluffy_Pillow 22.2/100: 22% focus precise_shots, steady_focus
2:38.091 trickshots O steady_shot Fluffy_Pillow 9.7/100: 10% focus steady_focus, trick_shots
2:39.477 trickshots O steady_shot Fluffy_Pillow 28.4/100: 28% focus steady_focus, trick_shots
2:40.863 trickshots J aimed_shot enemy4 47.2/100: 47% focus steady_focus, trick_shots
2:42.841 trickshots L multishot Fluffy_Pillow 24.7/100: 25% focus lock_and_load, precise_shots, steady_focus
2:44.029 trickshots J aimed_shot enemy2 12.3/100: 12% focus lock_and_load, steady_focus, trick_shots
2:45.219 trickshots O steady_shot Fluffy_Pillow 19.8/100: 20% focus precise_shots, steady_focus
2:46.607 trickshots L multishot Fluffy_Pillow 38.6/100: 39% focus precise_shots, steady_focus
2:47.794 trickshots K rapid_fire Fluffy_Pillow 26.1/100: 26% focus steady_focus, trick_shots
2:49.661 trickshots L multishot Fluffy_Pillow 44.9/100: 45% focus steady_focus
2:50.850 trickshots O steady_shot Fluffy_Pillow 32.4/100: 32% focus steady_focus, trick_shots
2:52.238 trickshots F steady_shot Fluffy_Pillow 51.2/100: 51% focus steady_focus, trick_shots
2:53.626 trickshots G double_tap Fluffy_Pillow 70.0/100: 70% focus steady_focus, trick_shots
2:54.814 trickshots J aimed_shot Fluffy_Pillow 77.5/100: 78% focus double_tap, steady_focus, trick_shots
2:56.793 trickshots L multishot Fluffy_Pillow 55.0/100: 55% focus precise_shots, steady_focus
2:57.982 trickshots O steady_shot Fluffy_Pillow 42.6/100: 43% focus steady_focus, trick_shots
2:59.370 trickshots N multishot Fluffy_Pillow 61.4/100: 61% focus steady_focus, trick_shots
3:00.557 trickshots O steady_shot Fluffy_Pillow 48.9/100: 49% focus steady_focus, trick_shots
3:01.943 default 9 use_items Fluffy_Pillow 67.6/100: 68% focus steady_focus, trick_shots
3:01.943 trickshots J aimed_shot enemy3 67.6/100: 68% focus steady_focus, trick_shots
3:03.924 trickshots L multishot Fluffy_Pillow 45.2/100: 45% focus precise_shots(2), steady_focus
3:05.112 trickshots O steady_shot Fluffy_Pillow 32.7/100: 33% focus precise_shots, steady_focus, trick_shots
3:06.498 trickshots F steady_shot Fluffy_Pillow 51.5/100: 51% focus precise_shots, steady_focus, trick_shots
3:07.884 trickshots K rapid_fire Fluffy_Pillow 70.2/100: 70% focus precise_shots, steady_focus, trick_shots
3:09.657 trickshots L multishot Fluffy_Pillow 88.5/100: 88% focus precise_shots, steady_focus
3:10.847 trickshots N multishot Fluffy_Pillow 76.0/100: 76% focus steady_focus, trick_shots
3:12.037 trickshots J aimed_shot enemy2 63.5/100: 64% focus steady_focus, trick_shots
3:14.016 trickshots L multishot Fluffy_Pillow 41.1/100: 41% focus precise_shots(2), steady_focus
3:15.206 trickshots O steady_shot Fluffy_Pillow 28.6/100: 29% focus precise_shots, steady_focus, trick_shots
3:16.592 trickshots O steady_shot Fluffy_Pillow 47.4/100: 47% focus precise_shots, steady_focus, trick_shots
3:17.978 trickshots L multishot Fluffy_Pillow 66.1/100: 66% focus precise_shots, steady_focus, trick_shots
3:19.167 trickshots O steady_shot Fluffy_Pillow 53.7/100: 54% focus steady_focus, trick_shots
3:20.554 trickshots J aimed_shot Fluffy_Pillow 72.4/100: 72% focus steady_focus, trick_shots
3:22.732 trickshots L multishot Fluffy_Pillow 51.2/100: 51% focus lock_and_load, precise_shots(2), steady_focus
3:23.922 trickshots L multishot Fluffy_Pillow 38.8/100: 39% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:25.111 trickshots J aimed_shot enemy3 26.3/100: 26% focus lock_and_load, steady_focus, trick_shots
3:26.298 trickshots L multishot Fluffy_Pillow 33.8/100: 34% focus precise_shots(2), steady_focus
3:27.486 trickshots O steady_shot Fluffy_Pillow 21.3/100: 21% focus precise_shots, steady_focus, trick_shots
3:28.872 trickshots F steady_shot Fluffy_Pillow 40.1/100: 40% focus precise_shots, steady_focus, trick_shots
3:30.259 trickshots K rapid_fire Fluffy_Pillow 58.9/100: 59% focus precise_shots, steady_focus, trick_shots
3:32.054 trickshots L multishot Fluffy_Pillow 77.2/100: 77% focus precise_shots, steady_focus
3:33.243 trickshots J aimed_shot enemy4 64.7/100: 65% focus steady_focus, trick_shots
3:35.223 trickshots L multishot Fluffy_Pillow 42.3/100: 42% focus precise_shots, steady_focus
3:36.412 trickshots O steady_shot Fluffy_Pillow 29.8/100: 30% focus steady_focus, trick_shots
3:37.800 trickshots O steady_shot Fluffy_Pillow 48.6/100: 49% focus steady_focus, trick_shots
3:39.187 trickshots N multishot Fluffy_Pillow 67.4/100: 67% focus steady_focus, trick_shots
3:40.373 trickshots O steady_shot Fluffy_Pillow 54.9/100: 55% focus steady_focus, trick_shots
3:41.759 trickshots J aimed_shot Fluffy_Pillow 73.6/100: 74% focus steady_focus, trick_shots
3:43.738 trickshots L multishot Fluffy_Pillow 51.2/100: 51% focus precise_shots(2), steady_focus
3:44.926 trickshots O steady_shot Fluffy_Pillow 38.7/100: 39% focus precise_shots, steady_focus, trick_shots
3:46.311 trickshots L multishot Fluffy_Pillow 57.5/100: 57% focus precise_shots, steady_focus, trick_shots
3:47.499 trickshots J aimed_shot enemy2 45.0/100: 45% focus lock_and_load, steady_focus, trick_shots
3:48.689 trickshots L multishot Fluffy_Pillow 52.5/100: 53% focus precise_shots, steady_focus
3:49.878 trickshots O steady_shot Fluffy_Pillow 40.0/100: 40% focus steady_focus, trick_shots
3:51.262 trickshots F steady_shot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
3:52.647 trickshots J aimed_shot enemy3 77.6/100: 78% focus steady_focus, trick_shots
3:54.626 trickshots G double_tap Fluffy_Pillow 55.1/100: 55% focus precise_shots, steady_focus
3:55.814 trickshots L multishot Fluffy_Pillow 62.6/100: 63% focus double_tap, precise_shots, steady_focus
3:57.002 trickshots K rapid_fire Fluffy_Pillow 50.1/100: 50% focus double_tap, steady_focus, trick_shots
3:58.856 trickshots L multishot Fluffy_Pillow 75.9/100: 76% focus steady_focus
4:00.046 trickshots N multishot Fluffy_Pillow 63.4/100: 63% focus steady_focus, trick_shots
4:01.234 trickshots H wild_spirits Fluffy_Pillow 50.9/100: 51% focus steady_focus, trick_shots
4:02.672 trickshots I trueshot Fluffy_Pillow 60.0/100: 60% focus steady_focus, trick_shots
4:02.672 cds D blood_fury Fluffy_Pillow 60.0/100: 60% focus steady_focus, trick_shots, trueshot
4:02.672 trickshots J aimed_shot Fluffy_Pillow 60.0/100: 60% focus blood_fury, steady_focus, trick_shots, trueshot
4:03.862 trickshots L multishot Fluffy_Pillow 36.3/100: 36% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:05.051 trickshots O steady_shot Fluffy_Pillow 27.6/100: 28% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:06.436 trickshots F steady_shot Fluffy_Pillow 55.7/100: 56% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:07.823 trickshots J aimed_shot enemy2 83.8/100: 84% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:09.012 trickshots L multishot Fluffy_Pillow 60.1/100: 60% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:10.202 trickshots J aimed_shot enemy4 51.4/100: 51% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:11.389 trickshots L multishot Fluffy_Pillow 27.7/100: 28% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:12.577 trickshots K rapid_fire Fluffy_Pillow 18.9/100: 19% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:14.401 trickshots L multishot Fluffy_Pillow 47.3/100: 47% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:15.589 trickshots J aimed_shot enemy3 38.5/100: 39% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:16.776 trickshots O steady_shot Fluffy_Pillow 14.8/100: 15% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:18.162 trickshots F steady_shot Fluffy_Pillow 43.0/100: 43% focus precise_shots, steady_focus, trueshot, wild_spirits
4:19.549 trickshots L multishot Fluffy_Pillow 71.1/100: 71% focus precise_shots, steady_focus, trueshot, wild_spirits
4:20.738 trickshots J aimed_shot enemy5 62.4/100: 62% focus steady_focus, trick_shots, trueshot, wild_spirits
4:21.928 trickshots L multishot Fluffy_Pillow 38.7/100: 39% focus precise_shots(2), steady_focus, trueshot
4:23.116 trickshots K rapid_fire Fluffy_Pillow 27.5/100: 27% focus precise_shots, steady_focus, trick_shots
4:24.992 trickshots L multishot Fluffy_Pillow 46.4/100: 46% focus precise_shots, steady_focus
4:26.180 trickshots O steady_shot Fluffy_Pillow 33.9/100: 34% focus steady_focus, trick_shots
4:27.568 trickshots J aimed_shot Fluffy_Pillow 52.7/100: 53% focus steady_focus, trick_shots
4:29.546 trickshots L multishot Fluffy_Pillow 30.2/100: 30% focus precise_shots(2), steady_focus
4:30.735 trickshots M kill_shot Fluffy_Pillow 17.7/100: 18% focus precise_shots, steady_focus, trick_shots
4:31.923 trickshots O steady_shot Fluffy_Pillow 15.2/100: 15% focus precise_shots, steady_focus, trick_shots
4:33.310 default 9 use_items Fluffy_Pillow 34.0/100: 34% focus precise_shots, steady_focus, trick_shots
4:33.310 trickshots F steady_shot Fluffy_Pillow 34.0/100: 34% focus precise_shots, steady_focus, trick_shots
4:34.695 trickshots O steady_shot Fluffy_Pillow 52.7/100: 53% focus precise_shots, steady_focus, trick_shots
4:36.082 trickshots L multishot Fluffy_Pillow 71.5/100: 71% focus precise_shots, steady_focus, trick_shots
4:37.271 trickshots J aimed_shot enemy4 59.0/100: 59% focus steady_focus, trick_shots
4:39.249 trickshots L multishot Fluffy_Pillow 36.5/100: 37% focus precise_shots(2), steady_focus
4:40.437 trickshots O steady_shot Fluffy_Pillow 24.0/100: 24% focus precise_shots, steady_focus, trick_shots
4:41.825 trickshots M kill_shot Fluffy_Pillow 42.8/100: 43% focus precise_shots, steady_focus, trick_shots
4:43.015 trickshots K rapid_fire Fluffy_Pillow 40.4/100: 40% focus precise_shots, steady_focus, trick_shots
4:44.929 trickshots L multishot Fluffy_Pillow 59.5/100: 59% focus precise_shots, steady_focus
4:46.116 trickshots J aimed_shot enemy2 47.0/100: 47% focus steady_focus, trick_shots
4:48.094 trickshots L multishot Fluffy_Pillow 24.5/100: 25% focus precise_shots(2), steady_focus
4:49.283 trickshots O steady_shot Fluffy_Pillow 12.0/100: 12% focus precise_shots, steady_focus, trick_shots
4:50.668 trickshots F steady_shot Fluffy_Pillow 30.4/100: 30% focus precise_shots, trick_shots
4:52.152 trickshots M kill_shot Fluffy_Pillow 49.2/100: 49% focus precise_shots, steady_focus, trick_shots
4:53.339 trickshots O steady_shot Fluffy_Pillow 46.7/100: 47% focus precise_shots, steady_focus, trick_shots
4:54.725 trickshots G double_tap Fluffy_Pillow 65.5/100: 65% focus precise_shots, steady_focus, trick_shots
4:55.913 trickshots J aimed_shot Fluffy_Pillow 73.0/100: 73% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
4:57.102 trickshots L multishot Fluffy_Pillow 80.5/100: 81% focus precise_shots(2), steady_focus
4:58.291 trickshots L multishot Fluffy_Pillow 68.0/100: 68% focus precise_shots, steady_focus, trick_shots
4:59.480 trickshots J aimed_shot enemy3 55.6/100: 56% focus steady_focus, trick_shots
5:01.457 trickshots L multishot Fluffy_Pillow 33.1/100: 33% focus precise_shots, steady_focus
5:02.644 trickshots J aimed_shot enemy4 20.6/100: 21% focus lock_and_load, steady_focus, trick_shots
5:03.832 trickshots L multishot Fluffy_Pillow 28.1/100: 28% focus precise_shots(2), steady_focus
5:05.020 trickshots K rapid_fire Fluffy_Pillow 15.6/100: 16% focus precise_shots, steady_focus, trick_shots
5:06.844 trickshots L multishot Fluffy_Pillow 34.2/100: 34% focus precise_shots, steady_focus
5:08.032 trickshots M kill_shot Fluffy_Pillow 21.3/100: 21% focus trick_shots
5:09.304 trickshots O steady_shot Fluffy_Pillow 18.8/100: 19% focus trick_shots
5:10.788 trickshots F steady_shot Fluffy_Pillow 37.6/100: 38% focus trick_shots
5:12.272 cds E potion Fluffy_Pillow 56.4/100: 56% focus steady_focus, trick_shots
5:12.272 trickshots J aimed_shot enemy2 56.4/100: 56% focus steady_focus, trick_shots, potion_of_spectral_agility
5:14.252 trickshots L multishot Fluffy_Pillow 33.9/100: 34% focus precise_shots, steady_focus, potion_of_spectral_agility
5:15.440 trickshots O steady_shot Fluffy_Pillow 21.5/100: 21% focus steady_focus, trick_shots, potion_of_spectral_agility
5:16.827 trickshots J aimed_shot Fluffy_Pillow 40.2/100: 40% focus steady_focus, trick_shots, potion_of_spectral_agility
5:18.804 trickshots M kill_shot Fluffy_Pillow 17.7/100: 18% focus precise_shots, steady_focus, potion_of_spectral_agility
5:19.990 trickshots O steady_shot Fluffy_Pillow 15.2/100: 15% focus precise_shots, steady_focus, potion_of_spectral_agility
5:21.376 trickshots L multishot Fluffy_Pillow 34.0/100: 34% focus precise_shots, steady_focus, potion_of_spectral_agility
5:22.565 trickshots O steady_shot Fluffy_Pillow 21.5/100: 22% focus steady_focus, trick_shots, potion_of_spectral_agility
5:23.951 trickshots F steady_shot Fluffy_Pillow 40.3/100: 40% focus steady_focus, trick_shots, potion_of_spectral_agility
5:25.337 trickshots J aimed_shot enemy3 59.1/100: 59% focus steady_focus, trick_shots, potion_of_spectral_agility
5:27.316 trickshots L multishot Fluffy_Pillow 36.6/100: 37% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:28.505 trickshots K rapid_fire Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:30.163 trickshots L multishot Fluffy_Pillow 41.6/100: 42% focus precise_shots, steady_focus, potion_of_spectral_agility
5:31.351 trickshots M kill_shot Fluffy_Pillow 29.2/100: 29% focus steady_focus, trick_shots, potion_of_spectral_agility
5:32.540 trickshots O steady_shot Fluffy_Pillow 26.7/100: 27% focus steady_focus, trick_shots, potion_of_spectral_agility
5:33.927 trickshots J aimed_shot enemy2 45.5/100: 45% focus steady_focus, trick_shots, potion_of_spectral_agility
5:36.140 trickshots L multishot Fluffy_Pillow 24.5/100: 24% focus precise_shots(2), steady_focus, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 486 445 77
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 486 445 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 218.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="glyph_of_assimilation"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.50
# gear_agility=643
# gear_stamina=1300
# gear_intellect=77
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

infinitely_divisible_ooze : 11106 dps, 3192 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
11105.6 11105.6 19.3 / 0.174% 1379.5 / 12.4% 1088.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 46.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
infinitely_divisible_ooze 11106
Aimed Shot 3434 (3776) 30.9% (34.0%) 47.6 6.25sec 23754 15367 Direct 237.6 (260.6) 3524 7081 4326 22.5% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.57 237.63 0.00 0.00 1.5458 0.0000 1027888.98 1468236.62 29.99% 15367.06 15367.06
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.48% 184.11 122 247 3523.93 2352 9357 3526.68 3317 3797 648802 926748 29.99%
crit 22.52% 53.52 29 82 7081.30 4703 18714 7088.76 6127 8540 379087 541488 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:47.77
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 343 3.1% 0.0 0.00sec 0 0 Direct 22.9 3614 7276 4450 22.9%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 22.93 0.00 0.00 0.0000 0.0000 102081.43 145813.11 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.14% 17.69 3 28 3613.95 2352 9357 3643.22 2946 6061 63926 91312 29.99%
crit 22.86% 5.24 0 15 7275.63 4703 18714 7299.07 0 18714 38155 54501 29.83%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 348 3.1% 112.5 2.67sec 926 408 Direct 112.3 756 1512 928 22.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.52 112.30 0.00 0.00 2.2683 0.0000 104231.27 148883.94 29.99% 408.37 408.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.23% 86.74 60 115 756.09 721 956 756.04 743 769 65582 93677 29.99%
crit 22.77% 25.57 9 43 1511.55 1442 1913 1511.76 1449 1580 38649 55207 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 39 0.3% 21.7 13.60sec 534 0 Direct 21.7 436 871 534 22.5%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.68 21.68 0.00 0.00 0.0000 0.0000 11572.67 11572.67 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.54% 16.81 7 31 435.97 426 474 436.02 426 451 7331 7331 0.00%
crit 22.46% 4.87 0 14 871.02 851 948 865.76 0 948 4242 4242 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 77 0.7% 4.6 13.67sec 5047 4228 Direct 4.6 3969 8909 5093 22.6%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.60 4.57 0.00 0.00 1.1939 0.0000 23221.25 33169.23 29.99% 4228.19 4228.19
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 3.53 0 6 3968.70 3787 4522 3951.45 0 4491 14023 20031 29.90%
crit 22.62% 1.03 0 4 8909.01 8521 10174 6080.83 0 10174 9198 13138 20.49%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.60
  • if_expr:buff.dead_eye.down
Master Marksman 456 4.1% 314.0 0.96sec 435 0 Periodic 529.4 258 0 258 0.0% 70.7%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 313.97 0.00 529.36 529.36 0.0000 2.0000 136448.86 136448.86 0.00% 128.88 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 529.36 387 673 257.78 35 2011 257.85 212 330 136449 136449 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2513 22.7% 81.4 3.66sec 9246 8106 Direct 406.2 1511 3023 1853 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.41 406.22 0.00 0.00 1.1406 0.0000 752750.38 1075228.64 29.99% 8106.38 8106.38
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 314.26 234 404 1510.58 888 2060 1510.33 1401 1606 474735 678111 29.99%
crit 22.64% 91.96 59 133 3022.85 1775 4120 3022.78 2759 3288 278016 397117 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:74.09
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:7.33
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1020 9.2% 16.4 18.39sec 18660 10622 Periodic 602.2 414 828 507 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.38 0.00 120.92 602.17 1.7568 0.2037 305580.83 436491.66 29.99% 10621.51 10621.51
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.37% 465.89 310 661 413.58 327 868 413.61 400 428 192679 275222 29.99%
crit 22.63% 136.28 79 197 828.33 655 1737 828.45 762 905 112902 161270 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.38
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 791 7.1% 0.0 0.00sec 0 0 Direct 47.5 473 946 580 22.7%
Periodic 384.5 444 888 545 22.7% 55.3%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.47 384.51 384.51 0.0000 2.1539 236935.99 236935.99 0.00% 286.08 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 36.71 23 50 472.83 446 592 472.95 460 486 17357 17357 0.00%
crit 22.68% 10.77 2 21 945.68 893 1184 945.84 893 1042 10180 10180 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.33% 297.33 208 396 443.93 3 592 444.01 437 455 132003 132003 0.00%
crit 22.67% 87.18 49 127 887.74 10 1184 887.88 839 936 77396 77396 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 324 2.9% 66.5 4.50sec 1464 1086 Direct 67.3 1178 2357 1444 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.45 67.34 0.00 0.00 1.3474 0.0000 97259.06 138924.84 29.99% 1086.16 1086.16
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 52.15 33 72 1178.13 1136 1507 1177.93 1150 1203 61436 87755 29.99%
crit 22.56% 15.19 4 28 2357.48 2272 3013 2357.16 2272 2540 35823 51169 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:16.23
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:50.48
Wild Spirits 47 (1690) 0.4% (15.1%) 3.0 120.73sec 169132 153929 Direct 14.8 (298.1) 756 1513 931 23.1% (22.6%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 14.83 0.00 0.00 1.0989 0.0000 13804.05 13804.05 0.00% 153929.23 153929.23
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.88% 11.40 4 15 755.88 725 854 756.03 725 790 8618 8618 0.00%
crit 23.12% 3.43 0 11 1512.60 1451 1708 1484.27 0 1708 5186 5186 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [G]:2.98
    Wild Spirits (_proc) 1644 14.7% 56.6 4.49sec 8636 0 Direct 283.2 1409 2818 1727 22.6%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 56.65 283.24 0.00 0.00 0.0000 0.0000 489236.66 489236.66 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 219.21 144 264 1408.70 1263 1595 1409.40 1388 1449 308803 308803 0.00%
crit 22.61% 64.03 32 91 2817.79 2526 3190 2818.98 2752 2927 180434 180434 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
pet - frothing_pustule 447 / 70
Noxious Bolt 447 0.6% 70.9 3.88sec 298 149 Direct 70.6 299 0 299 0.0%

Stats Details: Noxious Bolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 70.91 70.58 0.00 0.00 2.0000 0.0000 21108.72 21108.72 0.00% 148.85 148.85
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 70.58 25 136 299.06 299 299 299.06 299 299 21109 21109 0.00%

Action Details: Noxious Bolt

  • id:345495
  • school:nature
  • range:60.0
  • travel_speed:30.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:282.34
  • base_dd_max:282.34
  • base_dd_mult:1.00

Spelldata

  • id:345495
  • name:Noxious Bolt
  • school:nature
  • tooltip:
  • description:Lob a Noxious Bolt at your target, dealing Nature damage.

Action Priority List

    default
    [ ]:18.61
Simple Action Stats Execute Interval
infinitely_divisible_ooze
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:infinitely_divisible_ooze
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.84sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [C]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.61sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9771 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:infinitely_divisible_ooze
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:infinitely_divisible_ooze
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.10sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.87sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.62% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • blood_fury_1:14.62%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.4sec 8.32% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.1s

Stack Uptimes

  • double_tap_1:8.32%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.8sec 30.0sec 1.8sec 5.37% 18.01% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 260.5s
  • trigger_min/max:1.8s / 260.5s
  • trigger_pct:7.97%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • lock_and_load_1:5.37%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.1sec 309.1sec 23.3sec 11.20% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.3s
  • trigger_min/max:300.0s / 332.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.20%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.0 7.5 7.4sec 6.3sec 2.9sec 38.72% 82.40% 3.8 (3.8) 0.0

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 36.2s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.5s

Stack Uptimes

  • precise_shots_1:33.38%
  • precise_shots_2:5.34%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.2 18.6 51.6sec 12.2sec 45.7sec 94.51% 0.00% 18.6 (18.6) 5.3

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 294.0s
  • trigger_min/max:4.0s / 39.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 288.7s

Stack Uptimes

  • steady_focus_1:94.51%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 64.7 16.7 4.6sec 3.7sec 4.1sec 88.77% 100.00% 16.7 (16.7) 0.0

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.77%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.1sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.5sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 69.7s 47.1s 293.4s
double_tap_rapid_fire 0.9 0.0 5.0 100.3s 54.9s 305.3s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.86% 0.68% 1.59% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7480.0012.6912.8330.0457.669
Aimed Shot1.2670.0016.87413.5084.23425.978
Kill Shot3.8090.00322.14512.6340.00031.684
Wild Spirits0.7760.0012.7101.2900.0004.457
Trueshot0.8350.0012.9091.5620.2704.728
Rapid Fire3.1380.00127.21342.27213.13477.176

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
infinitely_divisible_ooze
steady_shot Focus 67.44 654.42 22.02% 9.70 20.02 2.97%
rapid_fire Focus 120.98 120.86 4.07% 1.00 0.13 0.10%
focus_regen Focus 621.88 1943.78 65.42% 3.13 19.14 0.98%
Trueshot Focus 204.24 252.25 8.49% 1.24 0.82 0.33%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.12 40.1 37.3 0.2 95.2
Usage Type Count Total Avg RPE APR
infinitely_divisible_ooze
aimed_shot Focus 47.6 1359.8 28.6 28.6 831.0
kill_shot Focus 4.6 46.0 10.0 10.0 504.9
multishot Focus 81.4 1628.2 20.0 20.0 462.3
pet - frothing_pustule
noxious_bolt Energy 70.9 1418.6 20.0 20.0 14.9

Statistics & Data Analysis

Fight Length
infinitely_divisible_ooze Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
infinitely_divisible_ooze Damage Per Second
Count 1320
Mean 11105.56
Minimum 9908.24
Maximum 12411.49
Spread ( max - min ) 2503.25
Range [ ( max - min ) / 2 * 100% ] 11.27%
Standard Deviation 357.3542
5th Percentile 10514.40
95th Percentile 11696.25
( 95th Percentile - 5th Percentile ) 1181.85
Mean Distribution
Standard Deviation 9.8359
95.00% Confidence Interval ( 11086.28 - 11124.84 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3978
0.1 Scale Factor Error with Delta=300 1091
0.05 Scale Factor Error with Delta=300 4361
0.01 Scale Factor Error with Delta=300 109014
Priority Target DPS
infinitely_divisible_ooze Priority Target Damage Per Second
Count 1320
Mean 3192.01
Minimum 2864.46
Maximum 3604.67
Spread ( max - min ) 740.21
Range [ ( max - min ) / 2 * 100% ] 11.59%
Standard Deviation 106.8447
5th Percentile 3032.91
95th Percentile 3373.61
( 95th Percentile - 5th Percentile ) 340.70
Mean Distribution
Standard Deviation 2.9408
95.00% Confidence Interval ( 3186.24 - 3197.77 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 44
0.1% Error 4305
0.1 Scale Factor Error with Delta=300 98
0.05 Scale Factor Error with Delta=300 390
0.01 Scale Factor Error with Delta=300 9746
DPS(e)
infinitely_divisible_ooze Damage Per Second (Effective)
Count 1320
Mean 11105.56
Minimum 9908.24
Maximum 12411.49
Spread ( max - min ) 2503.25
Range [ ( max - min ) / 2 * 100% ] 11.27%
Damage
infinitely_divisible_ooze Damage
Count 1320
Mean 3301011.43
Minimum 2483792.57
Maximum 4010399.28
Spread ( max - min ) 1526606.71
Range [ ( max - min ) / 2 * 100% ] 23.12%
DTPS
infinitely_divisible_ooze Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
infinitely_divisible_ooze Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
infinitely_divisible_ooze Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
infinitely_divisible_ooze Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
infinitely_divisible_ooze Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
infinitely_divisible_ooze Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
infinitely_divisible_oozeTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
infinitely_divisible_ooze Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
0.00 use_items
9 0.00 call_action_list,name=cds
A 0.00 call_action_list,name=st,if=active_enemies<3
B 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
C 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 16.23 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
G 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 47.77 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.38 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 74.09 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.60 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 7.33 multishot,if=focus>cost+action.aimed_shot.cost
N 50.48 steady_shot

Sample Sequence

012578EGHCDKIKIKJKIKNEIKINKJKIKIKNENIKJKIKNNNKIKNNMIKNFJKNEIKNKMIKNENJKIKNKNEIKKIKNJKIKNEIKIKNNMFJKIKNEMGHCIKJKIKNEIKIKJKNIKNEIKJKNIKNENKIKKIFKJKNEIKNNKIKNNKJKIKNKIKNENKIKNJKIKNENMMIKIFKNEJKIKGHCNIKJKIKNEIKINKINKJKNEIKLNNKIKNILNEKFJKIKLKINEKNKIDKLJKNEIKLNKIKNEIKJK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask infinitely_divisible_ooze 100.0/100: 100% focus
Pre precombat 1 augmentation infinitely_divisible_ooze 100.0/100: 100% focus
Pre precombat 2 food infinitely_divisible_ooze 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots G wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.401 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.401 cds C blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.401 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.401 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.316 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.232 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.146 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.062 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.978 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:08.480 trickshots K multishot Fluffy_Pillow 55.4/100: 55% focus bloodlust, blood_fury, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:09.395 trickshots I aimed_shot enemy3 46.7/100: 47% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.310 trickshots K multishot Fluffy_Pillow 23.0/100: 23% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.226 trickshots N steady_shot Fluffy_Pillow 14.3/100: 14% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.294 trickshots E steady_shot Fluffy_Pillow 42.4/100: 42% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.361 trickshots I aimed_shot enemy4 70.6/100: 71% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.275 trickshots K multishot Fluffy_Pillow 46.9/100: 47% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:15.191 trickshots I aimed_shot enemy5 38.2/100: 38% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.107 trickshots N steady_shot Fluffy_Pillow 14.5/100: 14% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.174 trickshots K multishot Fluffy_Pillow 42.7/100: 43% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.088 trickshots J rapid_fire Fluffy_Pillow 33.9/100: 34% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:19.624 trickshots K multishot Fluffy_Pillow 63.9/100: 64% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:20.540 trickshots I aimed_shot Fluffy_Pillow 55.2/100: 55% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:21.456 trickshots K multishot Fluffy_Pillow 31.5/100: 32% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:22.371 trickshots I aimed_shot enemy2 21.5/100: 21% focus bloodlust, lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
0:23.287 trickshots K multishot Fluffy_Pillow 29.0/100: 29% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:24.202 trickshots N steady_shot Fluffy_Pillow 16.6/100: 17% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.270 trickshots E steady_shot Fluffy_Pillow 35.3/100: 35% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.337 trickshots N steady_shot Fluffy_Pillow 54.1/100: 54% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.406 trickshots I aimed_shot enemy3 72.9/100: 73% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.931 trickshots K multishot Fluffy_Pillow 50.5/100: 50% focus bloodlust, precise_shots(2), steady_focus
0:29.846 trickshots J rapid_fire Fluffy_Pillow 38.0/100: 38% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.289 trickshots K multishot Fluffy_Pillow 56.9/100: 57% focus bloodlust, precise_shots, steady_focus
0:32.205 trickshots I aimed_shot enemy4 44.4/100: 44% focus bloodlust, steady_focus, trick_shots
0:33.727 trickshots K multishot Fluffy_Pillow 21.9/100: 22% focus bloodlust, precise_shots(2), steady_focus
0:34.642 trickshots N steady_shot Fluffy_Pillow 9.5/100: 9% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.708 trickshots N steady_shot Fluffy_Pillow 28.2/100: 28% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.774 trickshots N steady_shot Fluffy_Pillow 47.0/100: 47% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.843 trickshots K multishot Fluffy_Pillow 65.8/100: 66% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.759 trickshots I aimed_shot enemy5 53.3/100: 53% focus bloodlust, steady_focus, trick_shots
0:40.283 trickshots K multishot Fluffy_Pillow 30.9/100: 31% focus bloodlust, precise_shots, steady_focus
0:41.198 trickshots N steady_shot Fluffy_Pillow 18.0/100: 18% focus steady_focus, trick_shots
0:42.585 trickshots N steady_shot Fluffy_Pillow 36.8/100: 37% focus steady_focus, trick_shots
0:43.970 trickshots M multishot Fluffy_Pillow 55.6/100: 56% focus steady_focus, trick_shots
0:45.159 trickshots I aimed_shot Fluffy_Pillow 43.1/100: 43% focus steady_focus, trick_shots
0:47.198 trickshots K multishot Fluffy_Pillow 21.0/100: 21% focus precise_shots, steady_focus
0:48.386 trickshots N steady_shot Fluffy_Pillow 8.5/100: 9% focus steady_focus, trick_shots
0:49.772 trickshots F double_tap Fluffy_Pillow 27.3/100: 27% focus steady_focus, trick_shots
0:51.188 trickshots J rapid_fire Fluffy_Pillow 36.3/100: 36% focus double_tap, steady_focus, trick_shots
0:53.229 trickshots K multishot Fluffy_Pillow 63.2/100: 63% focus steady_focus
0:54.416 trickshots N steady_shot Fluffy_Pillow 50.7/100: 51% focus steady_focus, trick_shots
0:55.802 trickshots E steady_shot Fluffy_Pillow 69.5/100: 69% focus steady_focus, trick_shots
0:57.188 trickshots I aimed_shot enemy2 88.2/100: 88% focus steady_focus, trick_shots
0:59.167 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
1:00.355 trickshots N steady_shot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
1:01.742 trickshots K multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
1:02.930 trickshots M multishot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
1:04.118 trickshots I aimed_shot enemy3 46.4/100: 46% focus steady_focus, trick_shots
1:06.158 trickshots K multishot Fluffy_Pillow 24.3/100: 24% focus precise_shots, steady_focus
1:07.345 trickshots N steady_shot Fluffy_Pillow 11.8/100: 12% focus steady_focus, trick_shots
1:08.729 trickshots E steady_shot Fluffy_Pillow 30.6/100: 31% focus steady_focus, trick_shots
1:10.114 trickshots N steady_shot Fluffy_Pillow 49.3/100: 49% focus steady_focus, trick_shots
1:11.501 trickshots J rapid_fire Fluffy_Pillow 68.1/100: 68% focus steady_focus, trick_shots
1:13.292 trickshots K multishot Fluffy_Pillow 86.4/100: 86% focus steady_focus
1:14.481 trickshots I aimed_shot Fluffy_Pillow 74.0/100: 74% focus steady_focus, trick_shots
1:16.458 trickshots K multishot Fluffy_Pillow 51.5/100: 51% focus precise_shots(2), steady_focus
1:17.647 trickshots N steady_shot Fluffy_Pillow 39.0/100: 39% focus precise_shots, steady_focus, trick_shots
1:19.033 trickshots K multishot Fluffy_Pillow 57.8/100: 58% focus precise_shots, steady_focus, trick_shots
1:20.221 trickshots N steady_shot Fluffy_Pillow 45.3/100: 45% focus steady_focus, trick_shots
1:21.608 trickshots E steady_shot Fluffy_Pillow 64.1/100: 64% focus steady_focus, trick_shots
1:22.996 trickshots I aimed_shot enemy2 82.9/100: 83% focus steady_focus, trick_shots
1:25.118 trickshots K multishot Fluffy_Pillow 61.3/100: 61% focus precise_shots(2), steady_focus
1:26.307 trickshots K multishot Fluffy_Pillow 48.8/100: 49% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:27.495 trickshots I aimed_shot enemy3 36.3/100: 36% focus lock_and_load, steady_focus, trick_shots
1:28.682 trickshots K multishot Fluffy_Pillow 43.8/100: 44% focus precise_shots, steady_focus
1:29.870 trickshots N steady_shot Fluffy_Pillow 31.4/100: 31% focus steady_focus, trick_shots
1:31.257 trickshots J rapid_fire Fluffy_Pillow 50.1/100: 50% focus steady_focus, trick_shots
1:33.343 trickshots K multishot Fluffy_Pillow 70.3/100: 70% focus steady_focus
1:34.531 trickshots I aimed_shot enemy4 57.9/100: 58% focus steady_focus, trick_shots
1:36.509 trickshots K multishot Fluffy_Pillow 35.4/100: 35% focus precise_shots, steady_focus
1:37.696 trickshots N steady_shot Fluffy_Pillow 22.9/100: 23% focus steady_focus, trick_shots
1:39.082 trickshots E steady_shot Fluffy_Pillow 41.2/100: 41% focus lock_and_load, trick_shots
1:40.567 trickshots I aimed_shot Fluffy_Pillow 60.0/100: 60% focus lock_and_load, steady_focus, trick_shots
1:41.754 trickshots K multishot Fluffy_Pillow 67.5/100: 68% focus precise_shots, steady_focus
1:42.943 trickshots I aimed_shot enemy5 55.0/100: 55% focus steady_focus, trick_shots
1:44.922 trickshots K multishot Fluffy_Pillow 32.6/100: 33% focus precise_shots, steady_focus
1:46.109 trickshots N steady_shot Fluffy_Pillow 20.1/100: 20% focus steady_focus, trick_shots
1:47.493 trickshots N steady_shot Fluffy_Pillow 38.8/100: 39% focus steady_focus, trick_shots
1:48.880 trickshots M multishot Fluffy_Pillow 57.6/100: 58% focus steady_focus, trick_shots
1:50.068 trickshots F double_tap Fluffy_Pillow 45.1/100: 45% focus steady_focus, trick_shots
1:51.257 trickshots J rapid_fire Fluffy_Pillow 52.7/100: 53% focus double_tap, steady_focus, trick_shots
1:53.472 trickshots K multishot Fluffy_Pillow 80.7/100: 81% focus steady_focus
1:54.661 trickshots I aimed_shot enemy2 68.2/100: 68% focus steady_focus, trick_shots
1:56.640 trickshots K multishot Fluffy_Pillow 45.7/100: 46% focus precise_shots, steady_focus
1:57.829 trickshots N steady_shot Fluffy_Pillow 33.3/100: 33% focus steady_focus, trick_shots
1:59.216 trickshots E steady_shot Fluffy_Pillow 52.0/100: 52% focus steady_focus, trick_shots
2:00.603 trickshots M multishot Fluffy_Pillow 70.8/100: 71% focus steady_focus, trick_shots
2:01.792 trickshots G wild_spirits Fluffy_Pillow 58.3/100: 58% focus steady_focus, trick_shots
2:02.979 trickshots H trueshot Fluffy_Pillow 65.8/100: 66% focus steady_focus, trick_shots
2:02.979 cds C blood_fury Fluffy_Pillow 65.8/100: 66% focus steady_focus, trick_shots, trueshot
2:02.979 trickshots I aimed_shot Fluffy_Pillow 65.8/100: 66% focus blood_fury, steady_focus, trick_shots, trueshot
2:04.166 trickshots K multishot Fluffy_Pillow 42.1/100: 42% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:05.354 trickshots J rapid_fire Fluffy_Pillow 33.4/100: 33% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:07.377 trickshots K multishot Fluffy_Pillow 64.6/100: 65% focus blood_fury, steady_focus, trueshot, wild_spirits
2:08.566 trickshots I aimed_shot enemy3 55.9/100: 56% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:09.755 trickshots K multishot Fluffy_Pillow 32.2/100: 32% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:10.944 trickshots N steady_shot Fluffy_Pillow 23.5/100: 23% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:12.330 trickshots E steady_shot Fluffy_Pillow 51.6/100: 52% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:13.715 trickshots I aimed_shot enemy4 79.8/100: 80% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:14.903 trickshots K multishot Fluffy_Pillow 56.1/100: 56% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:16.092 trickshots I aimed_shot enemy2 47.3/100: 47% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:17.280 trickshots K multishot Fluffy_Pillow 23.6/100: 24% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:18.470 trickshots J rapid_fire Fluffy_Pillow 14.9/100: 15% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:20.223 trickshots K multishot Fluffy_Pillow 41.6/100: 42% focus precise_shots, steady_focus, trueshot, wild_spirits
2:21.411 trickshots N steady_shot Fluffy_Pillow 32.8/100: 33% focus steady_focus, trick_shots, trueshot
2:22.798 trickshots I aimed_shot enemy5 55.5/100: 55% focus steady_focus, trick_shots
2:24.776 trickshots K multishot Fluffy_Pillow 33.0/100: 33% focus precise_shots, steady_focus
2:25.965 trickshots N steady_shot Fluffy_Pillow 20.5/100: 21% focus steady_focus, trick_shots
2:27.353 trickshots E steady_shot Fluffy_Pillow 39.3/100: 39% focus steady_focus, trick_shots
2:28.739 trickshots I aimed_shot Fluffy_Pillow 58.1/100: 58% focus steady_focus, trick_shots
2:30.719 trickshots K multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus
2:31.906 trickshots J rapid_fire Fluffy_Pillow 23.1/100: 23% focus steady_focus, trick_shots
2:33.794 trickshots K multishot Fluffy_Pillow 42.1/100: 42% focus steady_focus
2:34.982 trickshots N steady_shot Fluffy_Pillow 29.6/100: 30% focus steady_focus, trick_shots
2:36.368 trickshots I aimed_shot enemy2 48.3/100: 48% focus steady_focus, trick_shots
2:38.347 trickshots K multishot Fluffy_Pillow 25.9/100: 26% focus precise_shots(2), steady_focus
2:39.534 trickshots N steady_shot Fluffy_Pillow 13.4/100: 13% focus precise_shots, steady_focus, trick_shots
2:40.922 trickshots E steady_shot Fluffy_Pillow 32.2/100: 32% focus precise_shots, steady_focus, trick_shots
2:42.307 trickshots N steady_shot Fluffy_Pillow 50.9/100: 51% focus precise_shots, steady_focus, trick_shots
2:43.695 trickshots K multishot Fluffy_Pillow 69.7/100: 70% focus precise_shots, steady_focus, trick_shots
2:44.882 trickshots I aimed_shot enemy3 57.2/100: 57% focus steady_focus, trick_shots
2:46.860 trickshots K multishot Fluffy_Pillow 34.8/100: 35% focus lock_and_load, precise_shots(2), steady_focus
2:48.048 trickshots K multishot Fluffy_Pillow 22.3/100: 22% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:49.238 trickshots I aimed_shot enemy4 9.8/100: 10% focus lock_and_load, steady_focus, trick_shots
2:50.426 trickshots F double_tap Fluffy_Pillow 17.3/100: 17% focus precise_shots(2), steady_focus
2:51.614 trickshots K multishot Fluffy_Pillow 24.8/100: 25% focus double_tap, precise_shots(2), steady_focus
2:52.802 trickshots J rapid_fire Fluffy_Pillow 12.4/100: 12% focus double_tap, precise_shots, steady_focus, trick_shots
2:54.747 trickshots K multishot Fluffy_Pillow 38.7/100: 39% focus precise_shots, steady_focus
2:55.934 trickshots N steady_shot Fluffy_Pillow 26.2/100: 26% focus steady_focus, trick_shots
2:57.321 trickshots E steady_shot Fluffy_Pillow 45.0/100: 45% focus trick_shots
2:58.804 trickshots I aimed_shot Fluffy_Pillow 63.7/100: 64% focus steady_focus, trick_shots
3:00.781 trickshots K multishot Fluffy_Pillow 41.2/100: 41% focus precise_shots(2), steady_focus
3:01.970 trickshots N steady_shot Fluffy_Pillow 28.8/100: 29% focus precise_shots, steady_focus, trick_shots
3:03.355 trickshots N steady_shot Fluffy_Pillow 47.5/100: 48% focus precise_shots, steady_focus, trick_shots
3:04.742 trickshots K multishot Fluffy_Pillow 66.3/100: 66% focus precise_shots, steady_focus, trick_shots
3:05.932 trickshots I aimed_shot enemy2 53.8/100: 54% focus steady_focus, trick_shots
3:07.910 trickshots K multishot Fluffy_Pillow 31.4/100: 31% focus precise_shots(2), steady_focus
3:09.099 trickshots N steady_shot Fluffy_Pillow 18.9/100: 19% focus precise_shots, steady_focus, trick_shots
3:10.486 trickshots N steady_shot Fluffy_Pillow 37.7/100: 38% focus precise_shots, steady_focus, trick_shots
3:11.873 trickshots K multishot Fluffy_Pillow 56.4/100: 56% focus precise_shots, steady_focus, trick_shots
3:13.063 trickshots J rapid_fire Fluffy_Pillow 44.0/100: 44% focus steady_focus, trick_shots
3:14.834 trickshots K multishot Fluffy_Pillow 62.2/100: 62% focus steady_focus
3:16.021 trickshots I aimed_shot enemy3 49.7/100: 50% focus steady_focus, trick_shots
3:17.999 trickshots K multishot Fluffy_Pillow 27.2/100: 27% focus lock_and_load, precise_shots(2), steady_focus
3:19.190 trickshots N steady_shot Fluffy_Pillow 14.8/100: 15% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:20.576 trickshots K multishot Fluffy_Pillow 33.5/100: 34% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:21.763 trickshots I aimed_shot enemy4 21.0/100: 21% focus lock_and_load, steady_focus, trick_shots
3:22.952 trickshots K multishot Fluffy_Pillow 28.6/100: 29% focus precise_shots(2), steady_focus
3:24.143 trickshots N steady_shot Fluffy_Pillow 16.1/100: 16% focus precise_shots, steady_focus, trick_shots
3:25.530 trickshots E steady_shot Fluffy_Pillow 34.9/100: 35% focus precise_shots, steady_focus, trick_shots
3:26.916 trickshots N steady_shot Fluffy_Pillow 53.6/100: 54% focus precise_shots, steady_focus, trick_shots
3:28.302 trickshots K multishot Fluffy_Pillow 72.4/100: 72% focus precise_shots, steady_focus, trick_shots
3:29.490 trickshots I aimed_shot Fluffy_Pillow 59.9/100: 60% focus steady_focus, trick_shots
3:31.469 trickshots K multishot Fluffy_Pillow 37.5/100: 37% focus precise_shots(2), steady_focus
3:32.658 trickshots N steady_shot Fluffy_Pillow 25.0/100: 25% focus precise_shots, steady_focus, trick_shots
3:34.045 trickshots J rapid_fire Fluffy_Pillow 43.8/100: 44% focus precise_shots, steady_focus, trick_shots
3:35.846 trickshots K multishot Fluffy_Pillow 62.2/100: 62% focus precise_shots, steady_focus
3:37.034 trickshots I aimed_shot enemy2 49.7/100: 50% focus steady_focus, trick_shots
3:39.012 trickshots K multishot Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus
3:40.201 trickshots N steady_shot Fluffy_Pillow 14.7/100: 15% focus steady_focus, trick_shots
3:41.587 trickshots E steady_shot Fluffy_Pillow 33.5/100: 33% focus steady_focus, trick_shots
3:42.973 trickshots N steady_shot Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots
3:44.359 trickshots M multishot Fluffy_Pillow 70.6/100: 71% focus steady_focus, trick_shots
3:45.547 trickshots M multishot Fluffy_Pillow 58.1/100: 58% focus steady_focus, trick_shots
3:46.737 trickshots I aimed_shot enemy3 45.7/100: 46% focus steady_focus, trick_shots
3:48.715 trickshots K multishot Fluffy_Pillow 23.2/100: 23% focus lock_and_load, precise_shots, steady_focus
3:49.905 trickshots I aimed_shot enemy4 10.7/100: 11% focus lock_and_load, steady_focus, trick_shots
3:51.093 trickshots F double_tap Fluffy_Pillow 18.2/100: 18% focus precise_shots, steady_focus
3:52.283 trickshots K multishot Fluffy_Pillow 25.8/100: 26% focus double_tap, precise_shots, steady_focus
3:53.472 trickshots N steady_shot Fluffy_Pillow 13.3/100: 13% focus double_tap, steady_focus, trick_shots
3:54.858 trickshots E steady_shot Fluffy_Pillow 32.1/100: 32% focus double_tap, steady_focus, trick_shots
3:56.246 trickshots J rapid_fire Fluffy_Pillow 50.8/100: 51% focus double_tap, steady_focus, trick_shots
3:58.208 trickshots K multishot Fluffy_Pillow 77.3/100: 77% focus steady_focus
3:59.396 trickshots I aimed_shot Fluffy_Pillow 64.8/100: 65% focus steady_focus, trick_shots
4:01.375 trickshots K multishot Fluffy_Pillow 42.3/100: 42% focus precise_shots(2), steady_focus
4:02.564 trickshots G wild_spirits Fluffy_Pillow 29.8/100: 30% focus precise_shots, steady_focus, trick_shots
4:03.753 trickshots H trueshot Fluffy_Pillow 37.4/100: 37% focus precise_shots, steady_focus, trick_shots
4:03.753 cds C blood_fury Fluffy_Pillow 37.4/100: 37% focus precise_shots, steady_focus, trick_shots, trueshot
4:03.753 trickshots N steady_shot Fluffy_Pillow 37.4/100: 37% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:05.139 trickshots I aimed_shot enemy2 65.5/100: 66% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:06.326 trickshots K multishot Fluffy_Pillow 41.8/100: 42% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:07.514 trickshots J rapid_fire Fluffy_Pillow 33.1/100: 33% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:09.395 trickshots K multishot Fluffy_Pillow 60.9/100: 61% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:10.582 trickshots I aimed_shot enemy3 52.2/100: 52% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:11.769 trickshots K multishot Fluffy_Pillow 28.1/100: 28% focus blood_fury, precise_shots, trueshot, wild_spirits
4:13.041 trickshots N steady_shot Fluffy_Pillow 19.4/100: 19% focus blood_fury, trick_shots, trueshot, wild_spirits
4:14.523 trickshots E steady_shot Fluffy_Pillow 47.6/100: 48% focus blood_fury, trick_shots, trueshot, wild_spirits
4:16.006 trickshots I aimed_shot enemy4 75.7/100: 76% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:17.195 trickshots K multishot Fluffy_Pillow 52.0/100: 52% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:18.384 trickshots I aimed_shot enemy5 43.3/100: 43% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:19.571 trickshots N steady_shot Fluffy_Pillow 19.6/100: 20% focus precise_shots(2), steady_focus, trueshot, wild_spirits
4:20.959 trickshots K multishot Fluffy_Pillow 47.7/100: 48% focus precise_shots(2), steady_focus, trueshot, wild_spirits
4:22.146 trickshots I aimed_shot Fluffy_Pillow 39.0/100: 39% focus precise_shots, steady_focus, trick_shots, trueshot
4:23.335 trickshots N steady_shot Fluffy_Pillow 15.3/100: 15% focus precise_shots(2), steady_focus, trueshot
4:24.720 trickshots K multishot Fluffy_Pillow 34.3/100: 34% focus precise_shots(2), steady_focus
4:25.908 trickshots J rapid_fire Fluffy_Pillow 21.8/100: 22% focus precise_shots, steady_focus, trick_shots
4:27.659 trickshots K multishot Fluffy_Pillow 39.9/100: 40% focus precise_shots, steady_focus
4:28.847 trickshots N steady_shot Fluffy_Pillow 27.4/100: 27% focus steady_focus, trick_shots
4:30.233 trickshots E steady_shot Fluffy_Pillow 46.2/100: 46% focus steady_focus, trick_shots
4:31.618 trickshots I aimed_shot enemy2 64.7/100: 65% focus steady_focus, trick_shots
4:33.597 trickshots K multishot Fluffy_Pillow 42.2/100: 42% focus precise_shots(2), steady_focus
4:34.786 trickshots L kill_shot Fluffy_Pillow 29.7/100: 30% focus precise_shots, steady_focus, trick_shots
4:35.974 trickshots N steady_shot Fluffy_Pillow 27.3/100: 27% focus precise_shots, steady_focus, trick_shots
4:37.360 trickshots N steady_shot Fluffy_Pillow 46.0/100: 46% focus precise_shots, steady_focus, trick_shots
4:38.747 trickshots K multishot Fluffy_Pillow 64.8/100: 65% focus precise_shots, steady_focus, trick_shots
4:39.934 trickshots I aimed_shot enemy3 52.3/100: 52% focus steady_focus, trick_shots
4:41.912 trickshots K multishot Fluffy_Pillow 29.8/100: 30% focus precise_shots, steady_focus
4:43.100 trickshots N steady_shot Fluffy_Pillow 17.4/100: 17% focus steady_focus, trick_shots
4:44.489 trickshots I aimed_shot Fluffy_Pillow 36.2/100: 36% focus steady_focus, trick_shots
4:46.467 trickshots L kill_shot Fluffy_Pillow 13.7/100: 14% focus precise_shots(2), steady_focus
4:47.655 trickshots N steady_shot Fluffy_Pillow 11.2/100: 11% focus precise_shots(2), steady_focus
4:49.041 trickshots E steady_shot Fluffy_Pillow 30.0/100: 30% focus precise_shots(2), steady_focus
4:50.426 trickshots K multishot Fluffy_Pillow 48.7/100: 49% focus precise_shots(2), steady_focus
4:51.614 trickshots F double_tap Fluffy_Pillow 36.2/100: 36% focus precise_shots, steady_focus, trick_shots
4:52.802 trickshots J rapid_fire Fluffy_Pillow 43.8/100: 44% focus double_tap, precise_shots, steady_focus, trick_shots
4:54.725 trickshots K multishot Fluffy_Pillow 69.9/100: 70% focus precise_shots, steady_focus
4:55.913 trickshots I aimed_shot enemy2 57.5/100: 57% focus steady_focus, trick_shots
4:57.891 trickshots K multishot Fluffy_Pillow 35.0/100: 35% focus precise_shots(2), steady_focus
4:59.079 trickshots L kill_shot Fluffy_Pillow 22.5/100: 22% focus precise_shots, steady_focus, trick_shots
5:00.265 trickshots K multishot Fluffy_Pillow 20.0/100: 20% focus lock_and_load, precise_shots, steady_focus, trick_shots
5:01.454 trickshots I aimed_shot enemy4 7.5/100: 8% focus lock_and_load, steady_focus, trick_shots
5:02.642 trickshots N steady_shot Fluffy_Pillow 15.0/100: 15% focus precise_shots(2), steady_focus
5:04.028 trickshots E steady_shot Fluffy_Pillow 33.8/100: 34% focus precise_shots(2), steady_focus
5:05.416 trickshots K multishot Fluffy_Pillow 52.6/100: 53% focus precise_shots(2), steady_focus
5:06.604 trickshots N steady_shot Fluffy_Pillow 40.1/100: 40% focus precise_shots, steady_focus, trick_shots
5:07.991 trickshots K multishot Fluffy_Pillow 58.9/100: 59% focus precise_shots, steady_focus, trick_shots
5:09.180 trickshots I aimed_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
5:11.159 cds D potion Fluffy_Pillow 24.0/100: 24% focus precise_shots(2), steady_focus
5:11.159 trickshots K multishot Fluffy_Pillow 24.0/100: 24% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:12.345 trickshots L kill_shot Fluffy_Pillow 11.5/100: 11% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:13.535 trickshots J rapid_fire Fluffy_Pillow 9.0/100: 9% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:15.279 trickshots K multishot Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus, potion_of_spectral_agility
5:16.469 trickshots N steady_shot Fluffy_Pillow 14.6/100: 15% focus steady_focus, trick_shots, potion_of_spectral_agility
5:17.856 trickshots E steady_shot Fluffy_Pillow 33.3/100: 33% focus steady_focus, trick_shots, potion_of_spectral_agility
5:19.241 trickshots I aimed_shot enemy2 52.1/100: 52% focus steady_focus, trick_shots, potion_of_spectral_agility
5:21.218 trickshots K multishot Fluffy_Pillow 29.6/100: 30% focus lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
5:22.405 trickshots L kill_shot Fluffy_Pillow 17.1/100: 17% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:23.594 trickshots N steady_shot Fluffy_Pillow 14.7/100: 15% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:24.982 trickshots K multishot Fluffy_Pillow 33.4/100: 33% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:26.172 trickshots I aimed_shot enemy3 21.0/100: 21% focus lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
5:27.361 trickshots K multishot Fluffy_Pillow 28.5/100: 28% focus precise_shots, steady_focus, potion_of_spectral_agility
5:28.549 trickshots N steady_shot Fluffy_Pillow 16.0/100: 16% focus steady_focus, trick_shots, potion_of_spectral_agility
5:29.935 trickshots E steady_shot Fluffy_Pillow 34.8/100: 35% focus steady_focus, trick_shots, potion_of_spectral_agility
5:31.323 trickshots I aimed_shot Fluffy_Pillow 53.6/100: 54% focus steady_focus, trick_shots, potion_of_spectral_agility
5:33.300 trickshots K multishot Fluffy_Pillow 31.1/100: 31% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:34.490 trickshots J rapid_fire Fluffy_Pillow 18.6/100: 19% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:36.330 trickshots K multishot Fluffy_Pillow 37.3/100: 37% focus precise_shots, steady_focus

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1328 1214 710 (598)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1394 1214 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Infinitely Divisible Ooze
ilevel: 210, stats: { +67 AgiInt }
item effects: { equip: Infinitely Divisible Ooze }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="infinitely_divisible_ooze"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=infinitely_divisible_ooze,id=178769,bonus_id=1524/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.36
# gear_agility=710
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

inscrutable_quantum_device : 11487 dps, 3234 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
11487.0 11487.0 21.6 / 0.188% 1541.4 / 13.4% 1116.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.3 10.1 Focus 0.00% 47.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
inscrutable_quantum_device 11487
Aimed Shot 3569 (3928) 31.1% (34.2%) 48.3 6.21sec 24329 15977 Direct 241.1 (264.5) 3612 7230 4429 22.6% (22.5%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.28 241.07 0.00 0.00 1.5228 0.0000 1067472.89 1524778.28 29.99% 15976.78 15976.78
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 186.71 131 251 3611.90 2352 11202 3615.40 3383 3960 674393 963303 29.99%
crit 22.55% 54.36 27 82 7230.11 4703 22405 7236.56 6072 8675 393080 561475 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:48.50
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 359 3.1% 0.0 0.00sec 0 0 Direct 23.4 3733 7458 4574 22.5%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 23.41 0.00 0.00 0.0000 0.0000 107060.23 152924.84 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 18.14 3 31 3733.12 2352 11202 3772.02 2982 5885 67702 96706 29.99%
crit 22.54% 5.28 0 14 7458.47 4703 22405 7457.29 0 21137 39358 56219 29.72%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 353 3.1% 114.2 2.63sec 926 413 Direct 114.0 757 1514 927 22.5%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 114.19 113.97 0.00 0.00 2.2400 0.0000 105710.85 150997.38 29.99% 413.29 413.29
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 88.27 62 118 756.70 721 956 756.65 742 771 66800 95417 29.99%
crit 22.55% 25.70 12 43 1514.29 1442 1913 1514.05 1451 1587 38911 55580 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 39 0.3% 22.0 13.49sec 534 0 Direct 22.0 436 873 534 22.4%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.99 21.99 0.00 0.00 0.0000 0.0000 11740.33 11740.33 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.63% 17.07 6 35 436.14 426 474 436.20 426 450 7446 7446 0.00%
crit 22.37% 4.92 0 13 872.76 851 948 866.90 0 948 4294 4294 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 78 0.7% 4.6 13.34sec 5082 4259 Direct 4.6 3968 8944 5119 23.1%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.59 4.55 0.00 0.00 1.1932 0.0000 23307.28 33292.11 29.99% 4259.37 4259.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.85% 3.50 0 7 3967.57 3787 4806 3954.49 0 4534 13879 19825 29.92%
crit 23.15% 1.05 0 4 8943.59 8521 10813 6193.01 0 10201 9428 13467 20.77%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.59
  • if_expr:buff.dead_eye.down
Master Marksman 472 4.1% 317.2 0.96sec 445 0 Periodic 532.1 265 0 265 0.0% 71.0%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 317.19 0.00 532.15 532.15 0.0000 2.0000 141232.60 141232.60 0.00% 132.70 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 532.15 386 681 265.44 35 2454 265.59 218 325 141233 141233 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2599 22.7% 82.6 3.63sec 9423 8375 Direct 411.9 1538 3080 1889 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.57 411.86 0.00 0.00 1.1251 0.0000 777977.96 1111263.71 29.99% 8375.08 8375.08
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.26% 318.22 235 401 1538.45 888 2466 1538.95 1439 1669 489593 699335 29.99%
crit 22.74% 93.64 56 130 3079.75 1775 4933 3080.66 2780 3361 288385 411929 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:75.11
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.46
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1041 9.1% 16.5 18.33sec 18905 10879 Periodic 603.0 421 842 517 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.48 0.00 121.00 603.01 1.7378 0.2023 311510.62 444961.77 29.99% 10879.05 10879.05
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.34% 466.38 313 611 421.11 327 1040 421.27 404 444 196416 280561 29.99%
crit 22.66% 136.63 63 202 842.39 655 2079 842.52 755 931 115094 164400 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.48
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 825 7.2% 0.0 0.00sec 0 0 Direct 48.2 482 963 590 22.5%
Periodic 395.9 450 899 552 22.8% 56.1%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 48.17 395.95 395.95 0.0000 2.1235 246930.11 246930.11 0.00% 293.68 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.50% 37.33 23 53 481.98 446 709 482.19 463 512 17994 17994 0.00%
crit 22.50% 10.84 2 23 963.03 893 1417 963.67 893 1158 10437 10437 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.24% 305.81 214 393 449.61 0 709 449.78 436 470 137498 137498 0.00%
crit 22.76% 90.13 56 130 898.58 1 1417 898.87 837 958 81000 81000 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 334 2.9% 67.4 4.41sec 1483 1114 Direct 68.3 1194 2389 1464 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.41 68.30 0.00 0.00 1.3314 0.0000 99982.61 142815.16 29.99% 1114.00 1114.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 52.88 35 74 1194.08 1136 1804 1194.09 1154 1241 63148 90200 29.99%
crit 22.57% 15.42 5 32 2389.44 2272 3608 2389.17 2272 2657 36835 52615 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.25
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:51.40
Wild Spirits 48 (1819) 0.4% (15.8%) 3.0 120.62sec 181755 168894 Direct 14.8 (308.1) 781 1564 958 22.5% (22.6%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 14.82 0.00 0.00 1.0762 0.0000 14189.07 14189.07 0.00% 168893.74 168893.74
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.51% 11.49 5 15 781.13 725 1023 781.57 731 896 8973 8973 0.00%
crit 22.49% 3.33 0 9 1563.94 1451 2045 1520.37 0 1987 5216 5216 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 1771 15.3% 58.6 4.34sec 8985 0 Direct 293.2 1466 2931 1797 22.6%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 58.65 293.24 0.00 0.00 0.0000 0.0000 526946.46 526946.46 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.43% 227.05 145 271 1466.35 1263 1910 1469.35 1395 1611 332952 332952 0.00%
crit 22.57% 66.19 33 96 2930.66 2526 3819 2937.02 2768 3333 193995 193995 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
inscrutable_quantum_device
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:inscrutable_quantum_device
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.78sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.63sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9771 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:inscrutable_quantum_device
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:inscrutable_quantum_device
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Inscrutable Quantum Device 2.0 0.00sec

Stats Details: Inscrutable Quantum Device

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Inscrutable Quantum Device

  • id:330323
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:330323
  • name:Inscrutable Quantum Device
  • school:arcane
  • tooltip:
  • description:???
Potion of Spectral Agility (potion) 1.5 308.25sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.79sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.96

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.63% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.63%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.4sec 8.31% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.6s

Stack Uptimes

  • double_tap_1:8.31%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Inscrutable Quantum Device (_haste_rating) 1.0 0.0 180.7sec 0.0sec 20.0sec 6.96% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_inscrutable_quantum_device_haste_rating
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Inscrutable Quantum Device

Stat Details

  • stat:haste_rating
  • amount:659.34

Trigger Details

  • interval_min/max:180.0s / 182.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.0s / 20.0s

Stack Uptimes

  • inscrutable_quantum_device_haste_rating_1:6.96%

Spelldata

  • id:330368
  • name:Inscrutable Quantum Device
  • tooltip:Haste, which appears to be useful for you, increased by $w1.
  • description:Because it judged it to be useful to you, the Inscrutable Quantum Device granted you {$s1=337} Haste.
  • max_stacks:0
  • duration:30.00
  • cooldown:180.00
  • default_chance:0.00%
Inscrutable Quantum Device (_mastery_rating) 1.0 0.0 180.7sec 0.0sec 20.0sec 6.57% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_inscrutable_quantum_device_mastery_rating
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Inscrutable Quantum Device

Stat Details

  • stat:mastery_rating
  • amount:659.34

Trigger Details

  • interval_min/max:180.0s / 182.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.0s / 20.0s

Stack Uptimes

  • inscrutable_quantum_device_mastery_rating_1:6.58%

Spelldata

  • id:330380
  • name:Inscrutable Quantum Device
  • tooltip:Mastery, which appears to be useful for you, increased by $w1.
  • description:Because it judged it to be useful to you, the Inscrutable Quantum Device granted you {$s1=337} Mastery.
  • max_stacks:0
  • duration:30.00
  • cooldown:180.00
  • default_chance:0.00%
Lock and Load 8.9 0.2 30.2sec 29.4sec 1.8sec 5.45% 18.12% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.6s / 222.7s
  • trigger_min/max:1.6s / 222.7s
  • trigger_pct:8.02%
  • duration_min/max:0.0s / 10.2s

Stack Uptimes

  • lock_and_load_1:5.45%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.1sec 309.1sec 23.3sec 11.22% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.9s
  • trigger_min/max:300.0s / 332.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.22%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.6 7.7 7.4sec 6.2sec 2.9sec 38.78% 82.52% 3.9 (3.9) 0.0

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 40.3s
  • trigger_min/max:0.9s / 14.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 33.2s

Stack Uptimes

  • precise_shots_1:33.37%
  • precise_shots_2:5.41%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.1 18.9 52.7sec 12.2sec 46.8sec 94.54% 0.00% 18.9 (18.9) 5.1

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 260.9s
  • trigger_min/max:4.0s / 41.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 337.6s

Stack Uptimes

  • steady_focus_1:94.54%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 65.6 17.0 4.6sec 3.6sec 4.1sec 88.81% 100.00% 17.0 (17.0) 0.0

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.6s / 12.3s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.81%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.1sec 19.01% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 19.7s

Stack Uptimes

  • trueshot_1:19.01%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.5sec 17.45% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.45%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.7 1.0 7.0 67.9s 47.1s 244.8s
double_tap_rapid_fire 0.9 0.0 4.0 100.7s 54.8s 302.1s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.80% 0.58% 1.39% 0.8s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7440.0012.7142.7990.0008.471
Aimed Shot1.2280.0016.72913.3174.18525.481
Kill Shot3.7840.00127.33912.5090.04434.284
Wild Spirits0.7740.0012.6811.2930.0004.829
Trueshot0.8700.0012.9491.6210.2705.227
Rapid Fire3.0440.00125.94341.58913.67467.752

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
inscrutable_quantum_device
steady_shot Focus 68.40 664.00 22.04% 9.71 20.02 2.93%
rapid_fire Focus 121.04 120.88 4.01% 1.00 0.16 0.13%
focus_regen Focus 631.66 1968.06 65.31% 3.12 18.96 0.95%
Trueshot Focus 212.25 260.45 8.64% 1.23 0.96 0.37%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 10.05 10.26 40.1 37.3 0.0 95.0
Usage Type Count Total Avg RPE APR
inscrutable_quantum_device
aimed_shot Focus 48.3 1378.8 28.6 28.6 851.8
kill_shot Focus 4.6 45.8 10.0 10.0 508.4
multishot Focus 82.6 1651.4 20.0 20.0 471.1

Statistics & Data Analysis

Fight Length
inscrutable_quantum_device Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
inscrutable_quantum_device Damage Per Second
Count 1320
Mean 11486.99
Minimum 10266.16
Maximum 12657.02
Spread ( max - min ) 2390.86
Range [ ( max - min ) / 2 * 100% ] 10.41%
Standard Deviation 401.2976
5th Percentile 10861.77
95th Percentile 12172.98
( 95th Percentile - 5th Percentile ) 1311.21
Mean Distribution
Standard Deviation 11.0454
95.00% Confidence Interval ( 11465.34 - 11508.64 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 47
0.1% Error 4689
0.1 Scale Factor Error with Delta=300 1375
0.05 Scale Factor Error with Delta=300 5499
0.01 Scale Factor Error with Delta=300 137473
Priority Target DPS
inscrutable_quantum_device Priority Target Damage Per Second
Count 1320
Mean 3233.95
Minimum 2913.52
Maximum 3653.04
Spread ( max - min ) 739.52
Range [ ( max - min ) / 2 * 100% ] 11.43%
Standard Deviation 118.1294
5th Percentile 3057.62
95th Percentile 3437.90
( 95th Percentile - 5th Percentile ) 380.28
Mean Distribution
Standard Deviation 3.2514
95.00% Confidence Interval ( 3227.57 - 3240.32 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 52
0.1% Error 5126
0.1 Scale Factor Error with Delta=300 120
0.05 Scale Factor Error with Delta=300 477
0.01 Scale Factor Error with Delta=300 11913
DPS(e)
inscrutable_quantum_device Damage Per Second (Effective)
Count 1320
Mean 11486.99
Minimum 10266.16
Maximum 12657.02
Spread ( max - min ) 2390.86
Range [ ( max - min ) / 2 * 100% ] 10.41%
Damage
inscrutable_quantum_device Damage
Count 1320
Mean 3434061.02
Minimum 2652368.80
Maximum 4177716.96
Spread ( max - min ) 1525348.16
Range [ ( max - min ) / 2 * 100% ] 22.21%
DTPS
inscrutable_quantum_device Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
inscrutable_quantum_device Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
inscrutable_quantum_device Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
inscrutable_quantum_device Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
inscrutable_quantum_device Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
inscrutable_quantum_device Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
inscrutable_quantum_deviceTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
inscrutable_quantum_device Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 2.00 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.25 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.96 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 48.50 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.48 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 75.11 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.59 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.46 multishot,if=focus>cost+action.aimed_shot.cost
O 51.40 steady_shot

Sample Sequence

0125789FHIDELJLJLJLKLJLOFJLJOLKLJLOFJLLJOLOJOLKLOFJLOOLJGLOOLJLKLOOJLOONNOJLOKLOFJLOLNOJLOFKLJLLJLOFGJLOOLHIDJLKLJLOFJLJOLJOLKLJOFLOLJLOOOLJLKLJLOFGLJL9OOLJLKLJLOFOLJLOOJLKLOOJLOJLOLJLOFKLJLGOONNJHIDLKLJOFLJLKLJLOFJLKLJMOFLJOLOMOJLJLKLGJLMOFJLOJLMEKLOFJLMOOOLJLOKLJ

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask inscrutable_quantum_device 100.0/100: 100% focus
Pre precombat 1 augmentation inscrutable_quantum_device 100.0/100: 100% focus
Pre precombat 2 food inscrutable_quantum_device 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap, inscrutable_quantum_device_mastery_rating
0:01.483 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, inscrutable_quantum_device_mastery_rating
0:02.398 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, inscrutable_quantum_device_mastery_rating
0:02.398 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, inscrutable_quantum_device_mastery_rating
0:02.398 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, inscrutable_quantum_device_mastery_rating
0:02.398 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:03.314 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:04.230 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:05.147 trickshots J aimed_shot enemy2 91.3/100: 91% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:06.063 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:06.978 trickshots J aimed_shot enemy3 58.2/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:07.893 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:08.809 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:10.225 trickshots L multishot Fluffy_Pillow 54.3/100: 54% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:11.142 trickshots J aimed_shot enemy4 45.6/100: 46% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:12.058 trickshots L multishot Fluffy_Pillow 21.9/100: 22% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:12.975 trickshots O steady_shot Fluffy_Pillow 13.2/100: 13% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:14.043 trickshots F steady_shot Fluffy_Pillow 41.4/100: 41% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:15.110 trickshots J aimed_shot enemy5 69.6/100: 70% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:16.026 trickshots L multishot Fluffy_Pillow 45.9/100: 46% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:16.942 trickshots J aimed_shot Fluffy_Pillow 37.2/100: 37% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:17.857 trickshots O steady_shot Fluffy_Pillow 13.5/100: 13% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:18.923 trickshots L multishot Fluffy_Pillow 41.7/100: 42% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:19.839 trickshots K rapid_fire Fluffy_Pillow 33.0/100: 33% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, inscrutable_quantum_device_mastery_rating, potion_of_spectral_agility
0:21.337 trickshots L multishot Fluffy_Pillow 63.4/100: 63% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:22.252 trickshots J aimed_shot enemy2 53.9/100: 54% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.776 trickshots L multishot Fluffy_Pillow 31.4/100: 31% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:24.692 trickshots O steady_shot Fluffy_Pillow 19.0/100: 19% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.760 trickshots F steady_shot Fluffy_Pillow 37.8/100: 38% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.827 trickshots J aimed_shot enemy3 56.5/100: 57% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:28.351 trickshots L multishot Fluffy_Pillow 34.1/100: 34% focus bloodlust, precise_shots(2), steady_focus
0:29.267 trickshots L multishot Fluffy_Pillow 21.6/100: 22% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:30.182 trickshots J aimed_shot enemy4 9.2/100: 9% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:31.096 trickshots O steady_shot Fluffy_Pillow 16.7/100: 17% focus bloodlust, precise_shots, steady_focus
0:32.163 trickshots L multishot Fluffy_Pillow 35.4/100: 35% focus bloodlust, precise_shots, steady_focus
0:33.080 trickshots O steady_shot Fluffy_Pillow 23.0/100: 23% focus bloodlust, steady_focus, trick_shots
0:34.149 trickshots J aimed_shot enemy5 41.8/100: 42% focus bloodlust, steady_focus, trick_shots
0:35.673 trickshots O steady_shot Fluffy_Pillow 19.3/100: 19% focus bloodlust, precise_shots, steady_focus
0:36.738 trickshots L multishot Fluffy_Pillow 38.1/100: 38% focus bloodlust, precise_shots, steady_focus
0:37.654 trickshots K rapid_fire Fluffy_Pillow 25.6/100: 26% focus bloodlust, steady_focus, trick_shots
0:39.062 trickshots L multishot Fluffy_Pillow 44.2/100: 44% focus bloodlust, steady_focus
0:39.978 trickshots O steady_shot Fluffy_Pillow 31.8/100: 32% focus bloodlust, steady_focus, trick_shots
0:41.045 trickshots F steady_shot Fluffy_Pillow 50.4/100: 50% focus steady_focus, trick_shots
0:42.429 trickshots J aimed_shot Fluffy_Pillow 69.0/100: 69% focus steady_focus, trick_shots
0:44.409 trickshots L multishot Fluffy_Pillow 46.5/100: 46% focus precise_shots(2), steady_focus
0:45.597 trickshots O steady_shot Fluffy_Pillow 34.0/100: 34% focus precise_shots, steady_focus, trick_shots
0:46.984 trickshots O steady_shot Fluffy_Pillow 52.8/100: 53% focus precise_shots, steady_focus, trick_shots
0:48.370 trickshots L multishot Fluffy_Pillow 71.6/100: 72% focus precise_shots, steady_focus, trick_shots
0:49.560 trickshots J aimed_shot enemy2 59.1/100: 59% focus steady_focus, trick_shots
0:51.540 trickshots G double_tap Fluffy_Pillow 36.6/100: 37% focus precise_shots(2), steady_focus
0:52.728 trickshots L multishot Fluffy_Pillow 44.1/100: 44% focus double_tap, precise_shots(2), steady_focus
0:53.918 trickshots O steady_shot Fluffy_Pillow 31.7/100: 32% focus double_tap, precise_shots, steady_focus, trick_shots
0:55.305 trickshots O steady_shot Fluffy_Pillow 50.4/100: 50% focus double_tap, precise_shots, steady_focus, trick_shots
0:56.693 trickshots L multishot Fluffy_Pillow 69.2/100: 69% focus double_tap, precise_shots, steady_focus, trick_shots
0:57.881 trickshots J aimed_shot enemy3 56.8/100: 57% focus double_tap, steady_focus, trick_shots
0:59.861 trickshots L multishot Fluffy_Pillow 34.3/100: 34% focus precise_shots(2), steady_focus
1:01.049 trickshots K rapid_fire Fluffy_Pillow 21.8/100: 22% focus precise_shots, steady_focus, trick_shots
1:02.826 trickshots L multishot Fluffy_Pillow 40.1/100: 40% focus precise_shots, steady_focus
1:04.015 trickshots O steady_shot Fluffy_Pillow 27.6/100: 28% focus steady_focus, trick_shots
1:05.400 trickshots O steady_shot Fluffy_Pillow 46.3/100: 46% focus steady_focus, trick_shots
1:06.787 trickshots J aimed_shot Fluffy_Pillow 65.1/100: 65% focus steady_focus, trick_shots
1:08.766 trickshots L multishot Fluffy_Pillow 42.6/100: 43% focus precise_shots, steady_focus
1:09.955 trickshots O steady_shot Fluffy_Pillow 30.2/100: 30% focus steady_focus, trick_shots
1:11.342 trickshots O steady_shot Fluffy_Pillow 49.0/100: 49% focus steady_focus, trick_shots
1:12.729 trickshots N multishot Fluffy_Pillow 67.7/100: 68% focus steady_focus, trick_shots
1:13.915 trickshots N multishot Fluffy_Pillow 55.2/100: 55% focus steady_focus, trick_shots
1:15.104 trickshots O steady_shot Fluffy_Pillow 42.8/100: 43% focus steady_focus, trick_shots
1:16.491 trickshots J aimed_shot enemy2 61.5/100: 62% focus steady_focus, trick_shots
1:18.469 trickshots L multishot Fluffy_Pillow 39.1/100: 39% focus precise_shots, steady_focus
1:19.657 trickshots O steady_shot Fluffy_Pillow 26.6/100: 27% focus steady_focus, trick_shots
1:21.043 trickshots K rapid_fire Fluffy_Pillow 45.4/100: 45% focus steady_focus, trick_shots
1:22.686 trickshots L multishot Fluffy_Pillow 62.8/100: 63% focus steady_focus
1:23.875 trickshots O steady_shot Fluffy_Pillow 50.3/100: 50% focus steady_focus, trick_shots
1:25.261 trickshots F steady_shot Fluffy_Pillow 69.0/100: 69% focus steady_focus, trick_shots
1:26.647 trickshots J aimed_shot enemy3 87.8/100: 88% focus steady_focus, trick_shots
1:28.625 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
1:29.813 trickshots O steady_shot Fluffy_Pillow 52.5/100: 53% focus precise_shots, steady_focus, trick_shots
1:31.199 trickshots L multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
1:32.388 trickshots N multishot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
1:33.576 trickshots O steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
1:34.964 trickshots J aimed_shot Fluffy_Pillow 65.1/100: 65% focus steady_focus, trick_shots
1:36.943 trickshots L multishot Fluffy_Pillow 42.7/100: 43% focus precise_shots(2), steady_focus
1:38.134 trickshots O steady_shot Fluffy_Pillow 30.2/100: 30% focus precise_shots, steady_focus, trick_shots
1:39.520 trickshots F steady_shot Fluffy_Pillow 49.0/100: 49% focus precise_shots, steady_focus, trick_shots
1:40.906 trickshots K rapid_fire Fluffy_Pillow 67.8/100: 68% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:42.803 trickshots L multishot Fluffy_Pillow 86.8/100: 87% focus lock_and_load, precise_shots, steady_focus
1:43.992 trickshots J aimed_shot enemy2 74.3/100: 74% focus lock_and_load, steady_focus, trick_shots
1:45.179 trickshots L multishot Fluffy_Pillow 81.8/100: 82% focus precise_shots(2), steady_focus
1:46.368 trickshots L multishot Fluffy_Pillow 69.3/100: 69% focus precise_shots, steady_focus, trick_shots
1:47.557 trickshots J aimed_shot enemy4 56.8/100: 57% focus steady_focus, trick_shots
1:49.536 trickshots L multishot Fluffy_Pillow 34.4/100: 34% focus precise_shots, steady_focus
1:50.725 trickshots O steady_shot Fluffy_Pillow 21.9/100: 22% focus steady_focus, trick_shots
1:52.112 trickshots F steady_shot Fluffy_Pillow 40.7/100: 41% focus steady_focus, trick_shots
1:53.498 trickshots G double_tap Fluffy_Pillow 59.5/100: 59% focus steady_focus, trick_shots
1:54.688 trickshots J aimed_shot enemy3 67.0/100: 67% focus double_tap, steady_focus, trick_shots
1:56.666 trickshots L multishot Fluffy_Pillow 44.5/100: 45% focus precise_shots(2), steady_focus
1:57.855 trickshots O steady_shot Fluffy_Pillow 32.0/100: 32% focus precise_shots, steady_focus, trick_shots
1:59.242 trickshots O steady_shot Fluffy_Pillow 50.8/100: 51% focus precise_shots, steady_focus, trick_shots
2:00.629 trickshots L multishot Fluffy_Pillow 69.6/100: 70% focus precise_shots, steady_focus, trick_shots
2:01.817 trickshots H wild_spirits Fluffy_Pillow 57.1/100: 57% focus steady_focus, trick_shots
2:03.005 trickshots I trueshot Fluffy_Pillow 64.6/100: 65% focus steady_focus, trick_shots
2:03.005 cds D blood_fury Fluffy_Pillow 64.6/100: 65% focus steady_focus, trick_shots, trueshot
2:03.005 trickshots J aimed_shot Fluffy_Pillow 64.6/100: 65% focus blood_fury, steady_focus, trick_shots, trueshot
2:04.194 trickshots L multishot Fluffy_Pillow 40.9/100: 41% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:05.383 trickshots K rapid_fire Fluffy_Pillow 32.2/100: 32% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:07.146 trickshots L multishot Fluffy_Pillow 57.9/100: 58% focus blood_fury, steady_focus, trueshot, wild_spirits
2:08.335 trickshots J aimed_shot enemy2 49.2/100: 49% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:09.523 trickshots L multishot Fluffy_Pillow 25.5/100: 26% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:10.711 trickshots O steady_shot Fluffy_Pillow 16.8/100: 17% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:12.098 trickshots F steady_shot Fluffy_Pillow 45.0/100: 45% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:13.484 trickshots J aimed_shot enemy4 73.1/100: 73% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:14.671 trickshots L multishot Fluffy_Pillow 49.4/100: 49% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:15.859 trickshots J aimed_shot enemy3 40.7/100: 41% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:17.047 trickshots O steady_shot Fluffy_Pillow 16.9/100: 17% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:18.433 trickshots L multishot Fluffy_Pillow 45.1/100: 45% focus precise_shots, steady_focus, trueshot, wild_spirits
2:19.624 trickshots J aimed_shot enemy5 36.4/100: 36% focus steady_focus, trick_shots, trueshot, wild_spirits
2:20.812 trickshots O steady_shot Fluffy_Pillow 12.7/100: 13% focus precise_shots, steady_focus, trueshot, wild_spirits
2:22.201 trickshots L multishot Fluffy_Pillow 40.9/100: 41% focus precise_shots, steady_focus, trueshot
2:23.390 trickshots K rapid_fire Fluffy_Pillow 29.8/100: 30% focus steady_focus, trick_shots
2:25.183 trickshots L multishot Fluffy_Pillow 48.2/100: 48% focus steady_focus
2:26.372 trickshots J aimed_shot Fluffy_Pillow 35.7/100: 36% focus steady_focus, trick_shots
2:28.351 trickshots O steady_shot Fluffy_Pillow 13.2/100: 13% focus precise_shots(2), steady_focus
2:29.738 trickshots F steady_shot Fluffy_Pillow 31.5/100: 31% focus precise_shots(2)
2:31.220 trickshots L multishot Fluffy_Pillow 50.3/100: 50% focus precise_shots(2), steady_focus
2:32.408 trickshots O steady_shot Fluffy_Pillow 37.8/100: 38% focus precise_shots, steady_focus, trick_shots
2:33.793 trickshots L multishot Fluffy_Pillow 56.5/100: 57% focus precise_shots, steady_focus, trick_shots
2:34.982 trickshots J aimed_shot enemy2 44.1/100: 44% focus steady_focus, trick_shots
2:36.961 trickshots L multishot Fluffy_Pillow 21.6/100: 22% focus precise_shots(2), steady_focus
2:38.150 trickshots O steady_shot Fluffy_Pillow 9.1/100: 9% focus precise_shots, steady_focus, trick_shots
2:39.539 trickshots O steady_shot Fluffy_Pillow 27.9/100: 28% focus precise_shots, steady_focus, trick_shots
2:40.924 trickshots O steady_shot Fluffy_Pillow 46.7/100: 47% focus precise_shots, steady_focus, trick_shots
2:42.312 trickshots L multishot Fluffy_Pillow 65.5/100: 65% focus precise_shots, steady_focus, trick_shots
2:43.501 trickshots J aimed_shot enemy3 53.0/100: 53% focus steady_focus, trick_shots
2:45.480 trickshots L multishot Fluffy_Pillow 30.5/100: 31% focus lock_and_load, precise_shots(2), steady_focus
2:46.671 trickshots K rapid_fire Fluffy_Pillow 18.0/100: 18% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:48.475 trickshots L multishot Fluffy_Pillow 36.5/100: 36% focus lock_and_load, precise_shots, steady_focus
2:49.664 trickshots J aimed_shot enemy4 24.0/100: 24% focus lock_and_load, steady_focus, trick_shots
2:50.853 trickshots L multishot Fluffy_Pillow 31.5/100: 32% focus precise_shots(2), steady_focus
2:52.042 trickshots O steady_shot Fluffy_Pillow 19.0/100: 19% focus precise_shots, steady_focus, trick_shots
2:53.427 trickshots F steady_shot Fluffy_Pillow 37.8/100: 38% focus precise_shots, steady_focus, trick_shots
2:54.813 trickshots G double_tap Fluffy_Pillow 56.6/100: 57% focus precise_shots, steady_focus, trick_shots
2:56.003 trickshots L multishot Fluffy_Pillow 64.1/100: 64% focus double_tap, precise_shots, steady_focus, trick_shots
2:57.191 trickshots J aimed_shot Fluffy_Pillow 51.6/100: 52% focus double_tap, steady_focus, trick_shots
2:59.171 trickshots L multishot Fluffy_Pillow 29.2/100: 29% focus precise_shots(2), steady_focus
3:00.359 default 9 use_items Fluffy_Pillow 16.7/100: 17% focus precise_shots, steady_focus, trick_shots
3:00.359 trickshots O steady_shot Fluffy_Pillow 16.7/100: 17% focus precise_shots, steady_focus, trick_shots, inscrutable_quantum_device_mastery_rating
3:01.746 trickshots O steady_shot Fluffy_Pillow 35.5/100: 35% focus precise_shots, steady_focus, trick_shots, inscrutable_quantum_device_mastery_rating
3:03.133 trickshots L multishot Fluffy_Pillow 54.2/100: 54% focus lock_and_load, precise_shots, steady_focus, trick_shots, inscrutable_quantum_device_mastery_rating
3:04.322 trickshots J aimed_shot enemy2 41.8/100: 42% focus lock_and_load, steady_focus, trick_shots, inscrutable_quantum_device_mastery_rating
3:05.509 trickshots L multishot Fluffy_Pillow 49.3/100: 49% focus precise_shots(2), steady_focus, inscrutable_quantum_device_mastery_rating
3:06.698 trickshots K rapid_fire Fluffy_Pillow 36.8/100: 37% focus precise_shots, steady_focus, trick_shots, inscrutable_quantum_device_mastery_rating
3:08.554 trickshots L multishot Fluffy_Pillow 55.5/100: 56% focus precise_shots, steady_focus, inscrutable_quantum_device_mastery_rating
3:09.744 trickshots J aimed_shot enemy3 43.1/100: 43% focus steady_focus, trick_shots, inscrutable_quantum_device_mastery_rating
3:11.724 trickshots L multishot Fluffy_Pillow 20.6/100: 21% focus precise_shots(2), steady_focus, inscrutable_quantum_device_mastery_rating
3:12.911 trickshots O steady_shot Fluffy_Pillow 8.1/100: 8% focus precise_shots, steady_focus, trick_shots, inscrutable_quantum_device_mastery_rating
3:14.297 trickshots F steady_shot Fluffy_Pillow 26.9/100: 27% focus precise_shots, steady_focus, trick_shots, inscrutable_quantum_device_mastery_rating
3:15.684 trickshots O steady_shot Fluffy_Pillow 45.7/100: 46% focus precise_shots, steady_focus, trick_shots, inscrutable_quantum_device_mastery_rating
3:17.072 trickshots L multishot Fluffy_Pillow 64.5/100: 64% focus precise_shots, steady_focus, trick_shots, inscrutable_quantum_device_mastery_rating
3:18.261 trickshots J aimed_shot enemy4 52.0/100: 52% focus steady_focus, trick_shots, inscrutable_quantum_device_mastery_rating
3:20.241 trickshots L multishot Fluffy_Pillow 29.5/100: 30% focus precise_shots, steady_focus, inscrutable_quantum_device_mastery_rating
3:21.430 trickshots O steady_shot Fluffy_Pillow 17.0/100: 17% focus steady_focus, trick_shots
3:22.819 trickshots O steady_shot Fluffy_Pillow 35.8/100: 36% focus steady_focus, trick_shots
3:24.205 trickshots J aimed_shot Fluffy_Pillow 54.6/100: 55% focus steady_focus, trick_shots
3:26.184 trickshots L multishot Fluffy_Pillow 32.1/100: 32% focus precise_shots(2), steady_focus
3:27.372 trickshots K rapid_fire Fluffy_Pillow 19.7/100: 20% focus precise_shots, steady_focus, trick_shots
3:29.202 trickshots L multishot Fluffy_Pillow 38.2/100: 38% focus precise_shots, steady_focus
3:30.390 trickshots O steady_shot Fluffy_Pillow 25.8/100: 26% focus steady_focus, trick_shots
3:31.775 trickshots O steady_shot Fluffy_Pillow 44.5/100: 45% focus steady_focus, trick_shots
3:33.161 trickshots J aimed_shot enemy2 63.3/100: 63% focus steady_focus, trick_shots
3:35.141 trickshots L multishot Fluffy_Pillow 40.8/100: 41% focus precise_shots, steady_focus
3:36.329 trickshots O steady_shot Fluffy_Pillow 28.3/100: 28% focus steady_focus, trick_shots
3:37.717 trickshots J aimed_shot enemy3 47.1/100: 47% focus lock_and_load, steady_focus, trick_shots
3:38.906 trickshots L multishot Fluffy_Pillow 54.7/100: 55% focus precise_shots(2), steady_focus
3:40.094 trickshots O steady_shot Fluffy_Pillow 42.2/100: 42% focus precise_shots, steady_focus, trick_shots
3:41.481 trickshots L multishot Fluffy_Pillow 61.0/100: 61% focus precise_shots, steady_focus, trick_shots
3:42.670 trickshots J aimed_shot enemy4 48.5/100: 48% focus steady_focus, trick_shots
3:44.649 trickshots L multishot Fluffy_Pillow 26.0/100: 26% focus precise_shots(2), steady_focus
3:45.839 trickshots O steady_shot Fluffy_Pillow 13.5/100: 14% focus precise_shots, steady_focus, trick_shots
3:47.225 trickshots F steady_shot Fluffy_Pillow 32.3/100: 32% focus precise_shots, steady_focus, trick_shots
3:48.614 trickshots K rapid_fire Fluffy_Pillow 50.9/100: 51% focus precise_shots, steady_focus, trick_shots
3:50.436 trickshots L multishot Fluffy_Pillow 69.4/100: 69% focus precise_shots, steady_focus
3:51.624 trickshots J aimed_shot Fluffy_Pillow 57.0/100: 57% focus steady_focus, trick_shots
3:53.834 trickshots L multishot Fluffy_Pillow 35.9/100: 36% focus precise_shots, steady_focus
3:55.024 trickshots G double_tap Fluffy_Pillow 23.5/100: 23% focus steady_focus, trick_shots
3:56.214 trickshots O steady_shot Fluffy_Pillow 31.0/100: 31% focus double_tap, steady_focus, trick_shots
3:57.600 trickshots O steady_shot Fluffy_Pillow 49.8/100: 50% focus double_tap, steady_focus, trick_shots
3:58.985 trickshots N multishot Fluffy_Pillow 68.6/100: 69% focus double_tap, steady_focus, trick_shots
4:00.172 trickshots N multishot Fluffy_Pillow 56.1/100: 56% focus double_tap, steady_focus, trick_shots
4:01.361 trickshots J aimed_shot enemy2 43.6/100: 44% focus double_tap, steady_focus, trick_shots
4:03.340 trickshots H wild_spirits Fluffy_Pillow 21.1/100: 21% focus precise_shots(2), steady_focus
4:04.528 trickshots I trueshot Fluffy_Pillow 28.6/100: 29% focus precise_shots(2), steady_focus
4:04.528 cds D blood_fury Fluffy_Pillow 28.6/100: 29% focus precise_shots(2), steady_focus, trueshot
4:04.528 trickshots L multishot Fluffy_Pillow 28.6/100: 29% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:05.718 trickshots K rapid_fire Fluffy_Pillow 19.9/100: 20% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:07.580 trickshots L multishot Fluffy_Pillow 46.6/100: 47% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:08.768 trickshots J aimed_shot enemy3 37.9/100: 38% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:09.956 trickshots O steady_shot Fluffy_Pillow 14.2/100: 14% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:11.342 trickshots F steady_shot Fluffy_Pillow 42.3/100: 42% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:12.730 trickshots L multishot Fluffy_Pillow 70.5/100: 71% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:13.918 trickshots J aimed_shot Fluffy_Pillow 61.8/100: 62% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:15.106 trickshots L multishot Fluffy_Pillow 38.1/100: 38% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:16.294 trickshots K rapid_fire Fluffy_Pillow 29.3/100: 29% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:18.144 trickshots L multishot Fluffy_Pillow 57.9/100: 58% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:19.333 trickshots J aimed_shot enemy4 49.2/100: 49% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:20.521 trickshots L multishot Fluffy_Pillow 25.5/100: 25% focus precise_shots(2), steady_focus, trueshot, wild_spirits
4:21.710 trickshots O steady_shot Fluffy_Pillow 16.8/100: 17% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:23.096 trickshots F steady_shot Fluffy_Pillow 44.9/100: 45% focus precise_shots, steady_focus, trick_shots, trueshot
4:24.482 trickshots J aimed_shot enemy2 67.1/100: 67% focus precise_shots, steady_focus, trick_shots
4:26.461 trickshots L multishot Fluffy_Pillow 44.6/100: 45% focus precise_shots(2), steady_focus
4:27.649 trickshots K rapid_fire Fluffy_Pillow 32.2/100: 32% focus precise_shots, steady_focus, trick_shots
4:29.645 trickshots L multishot Fluffy_Pillow 51.8/100: 52% focus precise_shots, steady_focus
4:30.835 trickshots J aimed_shot enemy3 39.3/100: 39% focus steady_focus, trick_shots
4:32.813 trickshots M kill_shot Fluffy_Pillow 16.8/100: 17% focus precise_shots, steady_focus
4:34.001 trickshots O steady_shot Fluffy_Pillow 14.4/100: 14% focus precise_shots, steady_focus
4:35.387 trickshots F steady_shot Fluffy_Pillow 33.1/100: 33% focus precise_shots, steady_focus
4:36.772 trickshots L multishot Fluffy_Pillow 51.9/100: 52% focus precise_shots, steady_focus
4:37.961 trickshots J aimed_shot Fluffy_Pillow 39.4/100: 39% focus steady_focus, trick_shots
4:39.937 trickshots O steady_shot Fluffy_Pillow 16.9/100: 17% focus precise_shots, steady_focus
4:41.324 trickshots L multishot Fluffy_Pillow 35.7/100: 36% focus precise_shots, steady_focus
4:42.512 trickshots O steady_shot Fluffy_Pillow 23.2/100: 23% focus steady_focus, trick_shots
4:43.898 trickshots M kill_shot Fluffy_Pillow 42.0/100: 42% focus steady_focus, trick_shots
4:45.087 trickshots O steady_shot Fluffy_Pillow 39.5/100: 40% focus steady_focus, trick_shots
4:46.474 trickshots J aimed_shot enemy2 58.3/100: 58% focus steady_focus, trick_shots
4:48.453 trickshots L multishot Fluffy_Pillow 35.8/100: 36% focus precise_shots, steady_focus
4:49.639 trickshots J aimed_shot enemy4 23.3/100: 23% focus lock_and_load, steady_focus, trick_shots
4:50.826 trickshots L multishot Fluffy_Pillow 30.8/100: 31% focus precise_shots(2), steady_focus
4:52.014 trickshots K rapid_fire Fluffy_Pillow 18.3/100: 18% focus lock_and_load, precise_shots, trick_shots
4:53.877 trickshots L multishot Fluffy_Pillow 36.3/100: 36% focus lock_and_load, precise_shots
4:55.149 trickshots G double_tap Fluffy_Pillow 23.8/100: 24% focus lock_and_load, trick_shots
4:56.420 trickshots J aimed_shot enemy3 31.3/100: 31% focus double_tap, lock_and_load, trick_shots
4:57.693 trickshots L multishot Fluffy_Pillow 38.9/100: 39% focus precise_shots
4:58.965 trickshots M kill_shot Fluffy_Pillow 26.4/100: 26% focus trick_shots
5:00.236 trickshots O steady_shot Fluffy_Pillow 23.9/100: 24% focus trick_shots
5:01.718 trickshots F steady_shot Fluffy_Pillow 42.7/100: 43% focus trick_shots
5:03.201 trickshots J aimed_shot enemy5 61.4/100: 61% focus steady_focus, trick_shots
5:05.179 trickshots L multishot Fluffy_Pillow 39.0/100: 39% focus precise_shots, steady_focus
5:06.368 trickshots O steady_shot Fluffy_Pillow 26.5/100: 26% focus steady_focus, trick_shots
5:07.755 trickshots J aimed_shot Fluffy_Pillow 45.3/100: 45% focus steady_focus, trick_shots
5:09.734 trickshots L multishot Fluffy_Pillow 22.8/100: 23% focus precise_shots(2), steady_focus
5:10.921 trickshots M kill_shot Fluffy_Pillow 10.3/100: 10% focus precise_shots, steady_focus, trick_shots
5:12.109 cds E potion Fluffy_Pillow 7.8/100: 8% focus precise_shots, steady_focus, trick_shots
5:12.109 trickshots K rapid_fire Fluffy_Pillow 7.8/100: 8% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:13.832 trickshots L multishot Fluffy_Pillow 25.7/100: 26% focus precise_shots, steady_focus, potion_of_spectral_agility
5:15.022 trickshots O steady_shot Fluffy_Pillow 13.3/100: 13% focus steady_focus, trick_shots, potion_of_spectral_agility
5:16.410 trickshots F steady_shot Fluffy_Pillow 32.0/100: 32% focus steady_focus, trick_shots, potion_of_spectral_agility
5:17.795 trickshots J aimed_shot enemy2 50.8/100: 51% focus steady_focus, trick_shots, potion_of_spectral_agility
5:19.773 trickshots L multishot Fluffy_Pillow 28.3/100: 28% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:20.961 trickshots M kill_shot Fluffy_Pillow 15.8/100: 16% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:22.147 trickshots O steady_shot Fluffy_Pillow 13.4/100: 13% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:23.533 trickshots O steady_shot Fluffy_Pillow 32.1/100: 32% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:24.919 trickshots O steady_shot Fluffy_Pillow 50.9/100: 51% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:26.305 trickshots L multishot Fluffy_Pillow 69.7/100: 70% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:27.494 trickshots J aimed_shot enemy3 57.2/100: 57% focus steady_focus, trick_shots, potion_of_spectral_agility
5:29.473 trickshots L multishot Fluffy_Pillow 34.7/100: 35% focus precise_shots, steady_focus, potion_of_spectral_agility
5:30.661 trickshots O steady_shot Fluffy_Pillow 22.2/100: 22% focus steady_focus, trick_shots, potion_of_spectral_agility
5:32.047 trickshots K rapid_fire Fluffy_Pillow 41.0/100: 41% focus steady_focus, trick_shots, potion_of_spectral_agility
5:33.940 trickshots L multishot Fluffy_Pillow 60.0/100: 60% focus steady_focus, potion_of_spectral_agility
5:35.128 trickshots J aimed_shot Fluffy_Pillow 47.5/100: 48% focus steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1328 1214 710 (598)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1394 1214 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Inscrutable Quantum Device
ilevel: 210, stats: { +67 StrAgiInt }
item effects: { use: Inscrutable Quantum Device, equip: Inscrutable Quantum Device }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="inscrutable_quantum_device"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=inscrutable_quantum_device,id=179350,bonus_id=1524/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.36
# gear_agility=710
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

macabre_sheet_music : 11476 dps, 3240 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
11476.2 11476.2 20.8 / 0.181% 1461.1 / 12.7% 1099.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.4 10.2 Focus 0.00% 48.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
macabre_sheet_music 11476
Aimed Shot 3572 (3927) 31.1% (34.2%) 49.0 6.08sec 23989 15984 Direct 244.5 (268.1) 3557 7132 4371 22.8% (22.8%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.96 244.46 0.00 0.00 1.5008 0.0000 1068613.99 1526408.23 29.99% 15983.87 15983.87
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.22% 188.77 127 242 3557.02 2366 9408 3559.30 3342 3831 671419 959055 29.99%
crit 22.78% 55.69 31 85 7131.73 4731 18817 7137.25 6122 8633 397195 567353 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:49.15
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 355 3.1% 0.0 0.00sec 0 0 Direct 23.7 3657 7279 4469 22.4%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 23.68 0.00 0.00 0.0000 0.0000 105833.08 151171.97 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.55% 18.36 6 29 3656.65 2366 9408 3685.10 2795 5198 67165 95939 29.99%
crit 22.45% 5.32 0 14 7278.74 4731 18817 7297.29 0 17752 38668 55233 29.79%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 362 3.2% 116.4 2.58sec 931 421 Direct 116.1 761 1522 933 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 116.38 116.13 0.00 0.00 2.2090 0.0000 108340.53 154753.61 29.99% 421.44 421.44
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 89.87 64 118 760.75 725 962 760.73 747 779 68370 97659 29.99%
crit 22.61% 26.26 9 43 1522.03 1451 1923 1521.68 1458 1604 39971 57094 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 40 0.4% 22.5 13.03sec 535 0 Direct 22.5 436 872 535 22.8%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.52 22.52 0.00 0.00 0.0000 0.0000 12057.93 12057.93 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.23% 17.39 6 33 436.14 426 474 436.13 426 454 7585 7585 0.00%
crit 22.77% 5.13 0 15 872.38 851 948 867.99 0 948 4473 4473 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 79 0.7% 4.7 13.18sec 5086 4356 Direct 4.6 3988 8979 5128 22.9%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.66 4.62 0.00 0.00 1.1678 0.0000 23706.08 33861.76 29.99% 4356.13 4356.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.11% 3.56 0 7 3987.51 3810 4547 3970.01 0 4547 14212 20300 29.90%
crit 22.89% 1.06 0 4 8979.27 8571 10231 6196.90 0 10231 9494 13562 20.72%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.66
  • if_expr:buff.dead_eye.down
Master Marksman 473 4.1% 319.6 0.95sec 443 0 Periodic 534.5 265 0 265 0.0% 71.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 319.61 0.00 534.51 534.51 0.0000 2.0000 141473.44 141473.44 0.00% 132.34 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 534.51 389 677 264.71 35 2179 264.88 221 320 141473 141473 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2605 22.7% 83.9 3.56sec 9298 8383 Direct 418.5 1519 3040 1864 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 83.89 418.47 0.00 0.00 1.1092 0.0000 779971.04 1114110.63 29.99% 8382.55 8382.55
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 323.65 248 406 1519.19 893 2071 1519.52 1404 1615 491747 702411 29.99%
crit 22.66% 94.82 58 139 3039.78 1786 4143 3040.20 2767 3263 288224 411700 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:75.98
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.92
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1027 9.0% 16.4 18.34sec 18698 10892 Periodic 600.3 418 835 512 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.44 0.00 120.42 600.30 1.7168 0.2001 307489.77 439218.38 29.99% 10891.92 10891.92
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.36% 464.39 308 641 417.59 329 873 417.62 406 433 193927 277005 29.99%
crit 22.64% 135.91 77 197 835.50 659 1746 835.61 760 923 113563 162213 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.45
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 840 7.3% 0.0 0.00sec 0 0 Direct 48.8 476 953 584 22.6%
Periodic 407.6 446 892 547 22.7% 56.8%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 48.82 407.63 407.63 0.0000 2.0897 251597.80 251597.80 0.00% 295.37 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 37.78 24 52 476.14 449 595 476.21 464 490 17990 17990 0.00%
crit 22.61% 11.04 3 21 952.84 898 1190 953.03 898 1048 10517 10517 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.34% 315.26 229 409 446.14 0 595 446.21 435 456 140654 140654 0.00%
crit 22.66% 92.37 55 138 892.46 0 1190 892.59 848 941 82437 82437 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 338 3.0% 68.7 4.34sec 1474 1123 Direct 69.6 1186 2372 1455 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.73 69.63 0.00 0.00 1.3128 0.0000 101311.77 144713.73 29.99% 1122.74 1122.74
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.30% 53.82 36 75 1185.52 1143 1515 1185.31 1159 1207 63808 91143 29.99%
crit 22.70% 15.81 6 30 2372.40 2286 3030 2372.29 2286 2504 37504 53571 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.10
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:52.89
Wild Spirits 47 (1785) 0.4% (15.5%) 3.0 120.66sec 178572 163672 Direct 14.8 (311.8) 760 1520 937 23.3% (22.6%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 14.81 0.00 0.00 1.0911 0.0000 13882.75 13882.75 0.00% 163672.13 163672.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.72% 11.37 4 15 760.20 729 859 760.38 737 790 8640 8640 0.00%
crit 23.28% 3.45 0 10 1520.09 1459 1718 1477.52 0 1669 5243 5243 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.97
    Wild Spirits (_proc) 1738 15.1% 59.4 4.28sec 8707 0 Direct 297.0 1420 2840 1741 22.6%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 59.40 297.01 0.00 0.00 0.0000 0.0000 517233.32 517233.32 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 229.84 150 270 1420.43 1270 1604 1421.03 1402 1460 326481 326481 0.00%
crit 22.61% 67.17 36 95 2839.90 2541 3208 2841.03 2760 2927 190752 190752 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
macabre_sheet_music
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:macabre_sheet_music
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.80sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.55sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9477 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:macabre_sheet_music
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:macabre_sheet_music
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.13sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.82sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.63% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.63%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Blood Waltz 3.7 11.1 90.7sec 18.1sec 22.4sec 27.83% 0.00% 0.0 (0.0) 3.5

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_blood_waltz
  • max_stacks:4
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:haste_rating
  • amount:98.00
  • stat:speed_rating
  • amount:55.02

Trigger Details

  • interval_min/max:90.0s / 92.2s
  • trigger_min/max:1.0s / 89.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 23.0s

Stack Uptimes

  • blood_waltz_1:1.24%
  • blood_waltz_2:1.24%
  • blood_waltz_3:1.24%
  • blood_waltz_4:24.11%

Spelldata

  • id:345439
  • name:Blood Waltz
  • tooltip:Haste increased by $w1. Speed increased by $w2.
  • description:{$@spelldesc345432=Four dance partners appear in a random pattern around you. Moving to each grants you {$345431s1=46} Haste and {$345431s2=26} Speed for {$345439d=20 seconds}, stacking.}
  • max_stacks:4
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.4sec 8.31% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.31%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 9.1 0.2 29.8sec 29.1sec 1.8sec 5.57% 18.17% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.7s / 263.9s
  • trigger_min/max:1.7s / 263.9s
  • trigger_pct:8.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • lock_and_load_1:5.57%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.0sec 309.0sec 23.2sec 11.21% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.3s
  • trigger_min/max:300.0s / 332.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.21%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.2 7.8 7.2sec 6.1sec 2.8sec 38.55% 82.27% 3.9 (3.9) 0.0

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.8s / 33.5s
  • trigger_min/max:0.8s / 13.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.2s

Stack Uptimes

  • precise_shots_1:33.03%
  • precise_shots_2:5.51%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 19.3 54.4sec 12.0sec 48.4sec 94.84% 0.00% 19.3 (19.3) 5.0

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 299.8s
  • trigger_min/max:3.6s / 47.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 295.9s

Stack Uptimes

  • steady_focus_1:94.84%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 66.2 17.7 4.5sec 3.6sec 4.0sec 88.53% 100.00% 17.7 (17.7) 0.0

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.7s / 12.3s
  • trigger_min/max:0.9s / 11.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.53%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.1sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 17.5sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.7 2.0 7.0 66.8s 47.2s 247.0s
double_tap_rapid_fire 0.8 0.0 4.0 98.6s 54.6s 301.2s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.83% 0.66% 1.66% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.6590.0012.6092.5610.0007.615
Aimed Shot1.2270.0016.85313.0754.02825.771
Kill Shot3.5720.00122.21312.0970.37430.435
Wild Spirits0.7510.0012.7101.2590.0004.357
Trueshot0.8230.0012.9681.5550.2934.652
Rapid Fire3.0390.00126.42742.14420.23366.890

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
macabre_sheet_music
steady_shot Focus 69.73 677.27 22.14% 9.71 20.01 2.87%
rapid_fire Focus 120.45 120.32 3.93% 1.00 0.13 0.10%
focus_regen Focus 655.89 1997.63 65.31% 3.05 19.27 0.96%
Trueshot Focus 216.21 263.25 8.61% 1.22 0.79 0.30%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 10.20 10.42 40.2 35.9 0.1 100.0
Usage Type Count Total Avg RPE APR
macabre_sheet_music
aimed_shot Focus 49.0 1398.1 28.6 28.6 840.0
kill_shot Focus 4.7 46.6 10.0 10.0 508.9
multishot Focus 83.9 1678.0 20.0 20.0 464.8

Statistics & Data Analysis

Fight Length
macabre_sheet_music Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
macabre_sheet_music Damage Per Second
Count 1320
Mean 11476.20
Minimum 10475.36
Maximum 12858.94
Spread ( max - min ) 2383.58
Range [ ( max - min ) / 2 * 100% ] 10.38%
Standard Deviation 385.8618
5th Percentile 10866.89
95th Percentile 12109.52
( 95th Percentile - 5th Percentile ) 1242.62
Mean Distribution
Standard Deviation 10.6205
95.00% Confidence Interval ( 11455.38 - 11497.01 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 44
0.1% Error 4343
0.1 Scale Factor Error with Delta=300 1272
0.05 Scale Factor Error with Delta=300 5085
0.01 Scale Factor Error with Delta=300 127101
Priority Target DPS
macabre_sheet_music Priority Target Damage Per Second
Count 1320
Mean 3239.76
Minimum 2884.26
Maximum 3663.77
Spread ( max - min ) 779.51
Range [ ( max - min ) / 2 * 100% ] 12.03%
Standard Deviation 116.8575
5th Percentile 3059.60
95th Percentile 3437.09
( 95th Percentile - 5th Percentile ) 377.49
Mean Distribution
Standard Deviation 3.2164
95.00% Confidence Interval ( 3233.45 - 3246.06 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 50
0.1% Error 4998
0.1 Scale Factor Error with Delta=300 117
0.05 Scale Factor Error with Delta=300 467
0.01 Scale Factor Error with Delta=300 11658
DPS(e)
macabre_sheet_music Damage Per Second (Effective)
Count 1320
Mean 11476.20
Minimum 10475.36
Maximum 12858.94
Spread ( max - min ) 2383.58
Range [ ( max - min ) / 2 * 100% ] 10.38%
Damage
macabre_sheet_music Damage
Count 1320
Mean 3431511.48
Minimum 2520591.94
Maximum 4144219.81
Spread ( max - min ) 1623627.87
Range [ ( max - min ) / 2 * 100% ] 23.66%
DTPS
macabre_sheet_music Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
macabre_sheet_music Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
macabre_sheet_music Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
macabre_sheet_music Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
macabre_sheet_music Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
macabre_sheet_music Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
macabre_sheet_musicTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
macabre_sheet_music Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.10 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.97 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 49.15 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.45 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 75.98 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.66 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.92 multishot,if=focus>cost+action.aimed_shot.cost
O 52.89 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJLOFJLJOLKLJLOJLOFKLJLLJOLOONJLOOOLOJLKGLOFJLOLNOJLOFKLJLOLOFNJLLJLO9KLOFJLOLOJLOFNNGJLKLOFNJHIDLOJLKLJOFLJLKLJLOFJLKLOJLOFLJLLJLOOGJLKLOJ9LOFOLJLOJLJOFLJLKLJOLJLOFONJLOOKLJLJLGOFNNJLOOHIDKLJLJLKLOFJLJLKLJOFL9JLMOOJLJLKLJLMOFGJLONJLJMOFLKLJELMOOOLJLOMOKLJLOFL

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask macabre_sheet_music 100.0/100: 100% focus
Pre precombat 1 augmentation macabre_sheet_music 100.0/100: 100% focus
Pre precombat 2 food macabre_sheet_music 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, blood_waltz
0:02.377 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, blood_waltz(2)
0:02.377 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, blood_waltz(2)
0:02.377 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, blood_waltz(2)
0:02.377 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, blood_waltz(2), potion_of_spectral_agility
0:03.249 trickshots J aimed_shot Fluffy_Pillow 91.4/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(3), potion_of_spectral_agility
0:04.100 trickshots L multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:04.932 trickshots J aimed_shot enemy2 58.3/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:05.764 trickshots L multishot Fluffy_Pillow 34.6/100: 35% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:06.596 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:08.038 trickshots L multishot Fluffy_Pillow 55.4/100: 55% focus bloodlust, blood_fury, steady_focus, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:08.870 trickshots J aimed_shot enemy3 46.7/100: 47% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:09.701 trickshots L multishot Fluffy_Pillow 23.0/100: 23% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:10.533 trickshots O steady_shot Fluffy_Pillow 14.3/100: 14% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:11.505 trickshots F steady_shot Fluffy_Pillow 42.5/100: 43% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:12.473 trickshots J aimed_shot enemy4 70.7/100: 71% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:13.307 trickshots L multishot Fluffy_Pillow 47.0/100: 47% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:14.140 trickshots J aimed_shot enemy5 38.3/100: 38% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:14.971 trickshots O steady_shot Fluffy_Pillow 14.6/100: 15% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:15.942 trickshots L multishot Fluffy_Pillow 42.8/100: 43% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:16.777 trickshots K rapid_fire Fluffy_Pillow 34.1/100: 34% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:18.063 trickshots L multishot Fluffy_Pillow 61.6/100: 62% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:18.896 trickshots J aimed_shot Fluffy_Pillow 52.9/100: 53% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:19.728 trickshots L multishot Fluffy_Pillow 29.2/100: 29% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:20.561 trickshots O steady_shot Fluffy_Pillow 20.5/100: 20% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, blood_waltz(4), potion_of_spectral_agility
0:21.533 trickshots J aimed_shot enemy2 48.7/100: 49% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, blood_waltz(4), potion_of_spectral_agility
0:22.366 trickshots L multishot Fluffy_Pillow 23.5/100: 23% focus bloodlust, precise_shots(2), steady_focus, blood_waltz(4), potion_of_spectral_agility
0:23.199 trickshots O steady_shot Fluffy_Pillow 11.0/100: 11% focus bloodlust, precise_shots, steady_focus, trick_shots, blood_waltz(4), potion_of_spectral_agility
0:24.171 trickshots F steady_shot Fluffy_Pillow 29.7/100: 30% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.240 trickshots K rapid_fire Fluffy_Pillow 48.5/100: 48% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.717 trickshots L multishot Fluffy_Pillow 67.6/100: 68% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:27.633 trickshots J aimed_shot enemy3 55.1/100: 55% focus bloodlust, steady_focus, trick_shots
0:29.155 trickshots L multishot Fluffy_Pillow 32.7/100: 33% focus bloodlust, lock_and_load, precise_shots(2), steady_focus
0:30.070 trickshots L multishot Fluffy_Pillow 20.2/100: 20% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:30.984 trickshots J aimed_shot enemy4 7.7/100: 8% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:31.900 trickshots O steady_shot Fluffy_Pillow 15.3/100: 15% focus bloodlust, precise_shots, steady_focus
0:32.968 trickshots L multishot Fluffy_Pillow 34.0/100: 34% focus bloodlust, precise_shots, steady_focus
0:33.884 trickshots O steady_shot Fluffy_Pillow 21.6/100: 22% focus bloodlust, steady_focus, trick_shots
0:34.951 trickshots O steady_shot Fluffy_Pillow 40.4/100: 40% focus bloodlust, steady_focus, trick_shots
0:36.017 trickshots N multishot Fluffy_Pillow 59.1/100: 59% focus bloodlust, steady_focus, trick_shots
0:36.932 trickshots J aimed_shot enemy5 46.7/100: 47% focus bloodlust, steady_focus, trick_shots
0:38.455 trickshots L multishot Fluffy_Pillow 24.2/100: 24% focus bloodlust, precise_shots(2), steady_focus
0:39.370 trickshots O steady_shot Fluffy_Pillow 11.7/100: 12% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.439 trickshots O steady_shot Fluffy_Pillow 30.5/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.506 trickshots O steady_shot Fluffy_Pillow 48.3/100: 48% focus precise_shots, steady_focus, trick_shots
0:42.892 trickshots L multishot Fluffy_Pillow 67.1/100: 67% focus precise_shots, steady_focus, trick_shots
0:44.081 trickshots O steady_shot Fluffy_Pillow 54.6/100: 55% focus steady_focus, trick_shots
0:45.467 trickshots J aimed_shot Fluffy_Pillow 73.4/100: 73% focus steady_focus, trick_shots
0:47.445 trickshots L multishot Fluffy_Pillow 50.9/100: 51% focus precise_shots, steady_focus
0:48.634 trickshots K rapid_fire Fluffy_Pillow 38.4/100: 38% focus steady_focus, trick_shots
0:50.424 trickshots G double_tap Fluffy_Pillow 56.8/100: 57% focus steady_focus
0:51.613 trickshots L multishot Fluffy_Pillow 64.3/100: 64% focus double_tap, steady_focus
0:52.803 trickshots O steady_shot Fluffy_Pillow 51.8/100: 52% focus double_tap, steady_focus, trick_shots
0:54.188 trickshots F steady_shot Fluffy_Pillow 70.6/100: 71% focus double_tap, steady_focus, trick_shots
0:55.575 trickshots J aimed_shot enemy2 89.4/100: 89% focus double_tap, steady_focus, trick_shots
0:57.554 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
0:58.744 trickshots O steady_shot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
1:00.130 trickshots L multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
1:01.318 trickshots N multishot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
1:02.506 trickshots O steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
1:03.892 trickshots J aimed_shot enemy3 65.1/100: 65% focus steady_focus, trick_shots
1:05.870 trickshots L multishot Fluffy_Pillow 42.7/100: 43% focus precise_shots, steady_focus
1:07.060 trickshots O steady_shot Fluffy_Pillow 30.2/100: 30% focus steady_focus, trick_shots
1:08.449 trickshots F steady_shot Fluffy_Pillow 49.0/100: 49% focus steady_focus, trick_shots
1:09.836 trickshots K rapid_fire Fluffy_Pillow 67.8/100: 68% focus steady_focus, trick_shots
1:11.651 trickshots L multishot Fluffy_Pillow 86.3/100: 86% focus steady_focus
1:12.839 trickshots J aimed_shot Fluffy_Pillow 73.8/100: 74% focus steady_focus, trick_shots
1:14.971 trickshots L multishot Fluffy_Pillow 52.3/100: 52% focus precise_shots(2), steady_focus
1:16.159 trickshots O steady_shot Fluffy_Pillow 39.8/100: 40% focus precise_shots, steady_focus, trick_shots
1:17.547 trickshots L multishot Fluffy_Pillow 58.6/100: 59% focus precise_shots, steady_focus, trick_shots
1:18.736 trickshots O steady_shot Fluffy_Pillow 46.1/100: 46% focus steady_focus, trick_shots
1:20.124 trickshots F steady_shot Fluffy_Pillow 64.9/100: 65% focus steady_focus, trick_shots
1:21.512 trickshots N multishot Fluffy_Pillow 83.7/100: 84% focus steady_focus, trick_shots
1:22.700 trickshots J aimed_shot enemy2 71.2/100: 71% focus steady_focus, trick_shots
1:24.678 trickshots L multishot Fluffy_Pillow 48.7/100: 49% focus lock_and_load, precise_shots(2), steady_focus
1:25.868 trickshots L multishot Fluffy_Pillow 36.2/100: 36% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:27.057 trickshots J aimed_shot enemy3 23.8/100: 24% focus lock_and_load, steady_focus, trick_shots
1:28.245 trickshots L multishot Fluffy_Pillow 31.3/100: 31% focus precise_shots, steady_focus
1:29.434 trickshots O steady_shot Fluffy_Pillow 18.8/100: 19% focus steady_focus, trick_shots
1:30.821 default 9 use_items Fluffy_Pillow 37.6/100: 38% focus steady_focus, trick_shots
1:30.821 trickshots K rapid_fire Fluffy_Pillow 37.6/100: 38% focus steady_focus, trick_shots
1:32.541 trickshots L multishot Fluffy_Pillow 55.6/100: 56% focus steady_focus, blood_waltz
1:33.700 trickshots O steady_shot Fluffy_Pillow 43.2/100: 43% focus steady_focus, trick_shots, blood_waltz(2)
1:35.019 trickshots F steady_shot Fluffy_Pillow 62.2/100: 62% focus steady_focus, trick_shots, blood_waltz(4)
1:36.279 trickshots J aimed_shot Fluffy_Pillow 81.0/100: 81% focus steady_focus, trick_shots, blood_waltz(4)
1:38.078 trickshots L multishot Fluffy_Pillow 58.5/100: 59% focus precise_shots(2), steady_focus, blood_waltz(4)
1:39.159 trickshots O steady_shot Fluffy_Pillow 46.1/100: 46% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
1:40.419 trickshots L multishot Fluffy_Pillow 64.8/100: 65% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
1:41.501 trickshots O steady_shot Fluffy_Pillow 52.4/100: 52% focus steady_focus, trick_shots, blood_waltz(4)
1:42.761 trickshots J aimed_shot enemy4 71.1/100: 71% focus steady_focus, trick_shots, blood_waltz(4)
1:44.559 trickshots L multishot Fluffy_Pillow 48.7/100: 49% focus precise_shots, steady_focus, blood_waltz(4)
1:45.640 trickshots O steady_shot Fluffy_Pillow 36.2/100: 36% focus steady_focus, trick_shots, blood_waltz(4)
1:46.901 trickshots F steady_shot Fluffy_Pillow 55.0/100: 55% focus steady_focus, trick_shots, blood_waltz(4)
1:48.161 trickshots N multishot Fluffy_Pillow 73.8/100: 74% focus steady_focus, trick_shots, blood_waltz(4)
1:49.240 trickshots N multishot Fluffy_Pillow 61.3/100: 61% focus steady_focus, trick_shots, blood_waltz(4)
1:50.321 trickshots G double_tap Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots, blood_waltz(4)
1:51.505 trickshots J aimed_shot enemy2 57.0/100: 57% focus double_tap, steady_focus, trick_shots, blood_waltz(4)
1:53.305 trickshots L multishot Fluffy_Pillow 34.6/100: 35% focus precise_shots(2), steady_focus, blood_waltz(4)
1:54.390 trickshots K rapid_fire Fluffy_Pillow 22.1/100: 22% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
1:56.038 trickshots L multishot Fluffy_Pillow 39.8/100: 40% focus precise_shots, steady_focus
1:57.226 trickshots O steady_shot Fluffy_Pillow 27.4/100: 27% focus steady_focus, trick_shots
1:58.610 trickshots F steady_shot Fluffy_Pillow 46.1/100: 46% focus steady_focus, trick_shots
1:59.997 trickshots N multishot Fluffy_Pillow 64.9/100: 65% focus steady_focus, trick_shots
2:01.185 trickshots J aimed_shot Fluffy_Pillow 52.4/100: 52% focus steady_focus, trick_shots
2:03.162 trickshots H wild_spirits Fluffy_Pillow 29.9/100: 30% focus precise_shots, steady_focus
2:04.350 trickshots I trueshot Fluffy_Pillow 37.4/100: 37% focus precise_shots, steady_focus
2:04.350 cds D blood_fury Fluffy_Pillow 37.4/100: 37% focus precise_shots, steady_focus, trueshot
2:04.350 trickshots L multishot Fluffy_Pillow 37.4/100: 37% focus blood_fury, precise_shots, steady_focus, trueshot
2:05.539 trickshots O steady_shot Fluffy_Pillow 28.7/100: 29% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:06.927 trickshots J aimed_shot enemy3 56.9/100: 57% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:08.115 trickshots L multishot Fluffy_Pillow 33.2/100: 33% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:09.303 trickshots K rapid_fire Fluffy_Pillow 24.5/100: 24% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:11.057 trickshots L multishot Fluffy_Pillow 51.1/100: 51% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:12.246 trickshots J aimed_shot enemy4 42.4/100: 42% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:13.435 trickshots O steady_shot Fluffy_Pillow 18.7/100: 19% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:14.823 trickshots F steady_shot Fluffy_Pillow 46.9/100: 47% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:16.210 trickshots L multishot Fluffy_Pillow 74.3/100: 74% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:17.397 trickshots J aimed_shot enemy2 65.6/100: 66% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:18.585 trickshots L multishot Fluffy_Pillow 41.8/100: 42% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:19.774 trickshots K rapid_fire Fluffy_Pillow 33.1/100: 33% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:21.555 trickshots L multishot Fluffy_Pillow 61.0/100: 61% focus precise_shots, steady_focus, trueshot, wild_spirits
2:22.743 trickshots J aimed_shot enemy5 52.3/100: 52% focus steady_focus, trick_shots, trueshot
2:23.930 trickshots L multishot Fluffy_Pillow 28.6/100: 29% focus precise_shots, steady_focus, trueshot
2:25.119 trickshots O steady_shot Fluffy_Pillow 16.3/100: 16% focus steady_focus, trick_shots
2:26.506 trickshots F steady_shot Fluffy_Pillow 35.1/100: 35% focus steady_focus, trick_shots
2:27.892 trickshots J aimed_shot enemy3 53.9/100: 54% focus steady_focus, trick_shots
2:29.869 trickshots L multishot Fluffy_Pillow 31.4/100: 31% focus precise_shots(2), steady_focus
2:31.058 trickshots K rapid_fire Fluffy_Pillow 18.9/100: 19% focus precise_shots, steady_focus, trick_shots
2:32.881 trickshots L multishot Fluffy_Pillow 37.5/100: 37% focus precise_shots, steady_focus
2:34.069 trickshots O steady_shot Fluffy_Pillow 25.0/100: 25% focus steady_focus, trick_shots
2:35.457 trickshots J aimed_shot Fluffy_Pillow 43.8/100: 44% focus steady_focus, trick_shots
2:37.435 trickshots L multishot Fluffy_Pillow 21.3/100: 21% focus lock_and_load, precise_shots(2), steady_focus
2:38.623 trickshots O steady_shot Fluffy_Pillow 8.8/100: 9% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:40.010 trickshots F steady_shot Fluffy_Pillow 27.6/100: 28% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:41.397 trickshots L multishot Fluffy_Pillow 46.4/100: 46% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:42.584 trickshots J aimed_shot enemy2 33.9/100: 34% focus lock_and_load, steady_focus, trick_shots
2:43.773 trickshots L multishot Fluffy_Pillow 41.4/100: 41% focus lock_and_load, precise_shots(2), steady_focus
2:44.961 trickshots L multishot Fluffy_Pillow 28.9/100: 29% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:46.150 trickshots J aimed_shot enemy4 16.4/100: 16% focus lock_and_load, steady_focus, trick_shots
2:47.340 trickshots L multishot Fluffy_Pillow 24.0/100: 24% focus precise_shots, steady_focus
2:48.529 trickshots O steady_shot Fluffy_Pillow 11.5/100: 11% focus steady_focus, trick_shots
2:49.915 trickshots O steady_shot Fluffy_Pillow 30.3/100: 30% focus steady_focus, trick_shots
2:51.301 trickshots G double_tap Fluffy_Pillow 49.0/100: 49% focus steady_focus, trick_shots
2:52.491 trickshots J aimed_shot enemy3 56.6/100: 57% focus double_tap, steady_focus, trick_shots
2:54.470 trickshots L multishot Fluffy_Pillow 34.1/100: 34% focus precise_shots(2), steady_focus
2:55.658 trickshots K rapid_fire Fluffy_Pillow 21.6/100: 22% focus precise_shots, steady_focus, trick_shots
2:57.608 trickshots L multishot Fluffy_Pillow 41.0/100: 41% focus precise_shots, steady_focus
2:58.796 trickshots O steady_shot Fluffy_Pillow 28.5/100: 28% focus steady_focus, trick_shots
3:00.183 trickshots J aimed_shot Fluffy_Pillow 47.3/100: 47% focus steady_focus, trick_shots
3:02.161 default 9 use_items Fluffy_Pillow 24.8/100: 25% focus precise_shots(2), steady_focus
3:02.161 trickshots L multishot Fluffy_Pillow 24.8/100: 25% focus precise_shots(2), steady_focus
3:03.351 trickshots O steady_shot Fluffy_Pillow 12.3/100: 12% focus precise_shots, steady_focus, trick_shots, blood_waltz
3:04.703 trickshots F steady_shot Fluffy_Pillow 31.2/100: 31% focus precise_shots, steady_focus, trick_shots, blood_waltz(2)
3:06.024 trickshots O steady_shot Fluffy_Pillow 50.1/100: 50% focus precise_shots, steady_focus, trick_shots, blood_waltz(3)
3:07.313 trickshots L multishot Fluffy_Pillow 69.1/100: 69% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
3:08.395 trickshots J aimed_shot enemy2 56.6/100: 57% focus steady_focus, trick_shots, blood_waltz(4)
3:10.193 trickshots L multishot Fluffy_Pillow 34.1/100: 34% focus precise_shots, steady_focus, blood_waltz(4)
3:11.274 trickshots O steady_shot Fluffy_Pillow 21.6/100: 22% focus steady_focus, trick_shots, blood_waltz(4)
3:12.536 trickshots J aimed_shot enemy4 40.4/100: 40% focus lock_and_load, steady_focus, trick_shots, blood_waltz(4)
3:13.619 trickshots L multishot Fluffy_Pillow 48.0/100: 48% focus precise_shots, steady_focus, blood_waltz(4)
3:14.702 trickshots J aimed_shot enemy3 35.5/100: 36% focus steady_focus, trick_shots, blood_waltz(4)
3:16.502 trickshots O steady_shot Fluffy_Pillow 13.1/100: 13% focus precise_shots, steady_focus, blood_waltz(4)
3:17.763 trickshots F steady_shot Fluffy_Pillow 31.8/100: 32% focus precise_shots, steady_focus, blood_waltz(4)
3:19.024 trickshots L multishot Fluffy_Pillow 50.6/100: 51% focus lock_and_load, precise_shots, steady_focus, blood_waltz(4)
3:20.105 trickshots J aimed_shot enemy5 38.1/100: 38% focus lock_and_load, steady_focus, trick_shots, blood_waltz(4)
3:21.186 trickshots L multishot Fluffy_Pillow 45.7/100: 46% focus precise_shots(2), steady_focus, blood_waltz(4)
3:22.268 trickshots K rapid_fire Fluffy_Pillow 33.2/100: 33% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
3:23.839 trickshots L multishot Fluffy_Pillow 51.1/100: 51% focus precise_shots, steady_focus, blood_waltz(4)
3:24.920 trickshots J aimed_shot Fluffy_Pillow 38.7/100: 39% focus steady_focus, trick_shots, blood_waltz(4)
3:26.718 trickshots O steady_shot Fluffy_Pillow 15.8/100: 16% focus lock_and_load, precise_shots, steady_focus
3:28.106 trickshots L multishot Fluffy_Pillow 34.6/100: 35% focus lock_and_load, precise_shots, steady_focus
3:29.294 trickshots J aimed_shot enemy2 22.1/100: 22% focus lock_and_load, steady_focus, trick_shots
3:30.483 trickshots L multishot Fluffy_Pillow 29.7/100: 30% focus precise_shots, steady_focus
3:31.670 trickshots O steady_shot Fluffy_Pillow 17.2/100: 17% focus steady_focus, trick_shots
3:33.057 trickshots F steady_shot Fluffy_Pillow 36.0/100: 36% focus steady_focus, trick_shots
3:34.443 trickshots O steady_shot Fluffy_Pillow 54.6/100: 55% focus steady_focus, trick_shots
3:35.828 trickshots N multishot Fluffy_Pillow 73.3/100: 73% focus steady_focus, trick_shots
3:37.017 trickshots J aimed_shot enemy3 60.9/100: 61% focus steady_focus, trick_shots
3:38.996 trickshots L multishot Fluffy_Pillow 38.4/100: 38% focus precise_shots(2), steady_focus
3:40.184 trickshots O steady_shot Fluffy_Pillow 25.9/100: 26% focus precise_shots, steady_focus, trick_shots
3:41.570 trickshots O steady_shot Fluffy_Pillow 44.7/100: 45% focus precise_shots, steady_focus, trick_shots
3:42.956 trickshots K rapid_fire Fluffy_Pillow 63.4/100: 63% focus precise_shots, steady_focus, trick_shots
3:44.795 trickshots L multishot Fluffy_Pillow 82.1/100: 82% focus precise_shots, steady_focus
3:45.983 trickshots J aimed_shot Fluffy_Pillow 69.6/100: 70% focus steady_focus, trick_shots
3:47.963 trickshots L multishot Fluffy_Pillow 47.1/100: 47% focus lock_and_load, precise_shots, steady_focus
3:49.151 trickshots J aimed_shot enemy2 34.7/100: 35% focus lock_and_load, steady_focus, trick_shots
3:50.339 trickshots L multishot Fluffy_Pillow 42.2/100: 42% focus precise_shots, steady_focus
3:51.528 trickshots G double_tap Fluffy_Pillow 29.7/100: 30% focus steady_focus, trick_shots
3:52.716 trickshots O steady_shot Fluffy_Pillow 37.2/100: 37% focus double_tap, steady_focus, trick_shots
3:54.103 trickshots F steady_shot Fluffy_Pillow 56.0/100: 56% focus double_tap, steady_focus, trick_shots
3:55.489 trickshots N multishot Fluffy_Pillow 74.8/100: 75% focus double_tap, steady_focus, trick_shots
3:56.679 trickshots N multishot Fluffy_Pillow 62.3/100: 62% focus double_tap, steady_focus, trick_shots
3:57.868 trickshots J aimed_shot enemy4 49.8/100: 50% focus double_tap, steady_focus, trick_shots
3:59.849 trickshots L multishot Fluffy_Pillow 27.4/100: 27% focus precise_shots, steady_focus
4:01.039 trickshots O steady_shot Fluffy_Pillow 14.9/100: 15% focus steady_focus, trick_shots
4:02.425 trickshots O steady_shot Fluffy_Pillow 33.7/100: 34% focus steady_focus, trick_shots
4:03.811 trickshots H wild_spirits Fluffy_Pillow 52.4/100: 52% focus steady_focus, trick_shots
4:04.999 trickshots I trueshot Fluffy_Pillow 60.0/100: 60% focus steady_focus, trick_shots
4:04.999 cds D blood_fury Fluffy_Pillow 60.0/100: 60% focus steady_focus, trick_shots, trueshot
4:04.999 trickshots K rapid_fire Fluffy_Pillow 60.0/100: 60% focus blood_fury, steady_focus, trick_shots, trueshot
4:06.819 trickshots L multishot Fluffy_Pillow 88.2/100: 88% focus blood_fury, steady_focus, trueshot, wild_spirits
4:08.006 trickshots J aimed_shot enemy3 79.5/100: 80% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:09.194 trickshots L multishot Fluffy_Pillow 55.8/100: 56% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:10.383 trickshots J aimed_shot Fluffy_Pillow 47.1/100: 47% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:11.572 trickshots L multishot Fluffy_Pillow 23.4/100: 23% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:12.759 trickshots K rapid_fire Fluffy_Pillow 14.6/100: 15% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:14.544 trickshots L multishot Fluffy_Pillow 40.6/100: 41% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:15.732 trickshots O steady_shot Fluffy_Pillow 31.9/100: 32% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:17.120 trickshots F steady_shot Fluffy_Pillow 60.0/100: 60% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:18.508 trickshots J aimed_shot enemy2 88.2/100: 88% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:19.696 trickshots L multishot Fluffy_Pillow 64.5/100: 64% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:20.886 trickshots J aimed_shot enemy4 55.8/100: 56% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:22.074 trickshots L multishot Fluffy_Pillow 32.1/100: 32% focus precise_shots(2), steady_focus, trueshot, wild_spirits
4:23.263 trickshots K rapid_fire Fluffy_Pillow 23.4/100: 23% focus precise_shots, steady_focus, trick_shots, trueshot
4:25.041 trickshots L multishot Fluffy_Pillow 48.0/100: 48% focus precise_shots, steady_focus
4:26.230 trickshots J aimed_shot enemy5 35.5/100: 36% focus steady_focus, trick_shots
4:28.209 trickshots O steady_shot Fluffy_Pillow 13.0/100: 13% focus lock_and_load, precise_shots, steady_focus
4:29.594 trickshots F steady_shot Fluffy_Pillow 31.8/100: 32% focus lock_and_load, precise_shots, steady_focus
4:30.981 trickshots L multishot Fluffy_Pillow 50.6/100: 51% focus lock_and_load, precise_shots, steady_focus
4:32.171 default 9 use_items Fluffy_Pillow 38.1/100: 38% focus lock_and_load, steady_focus, trick_shots
4:32.171 trickshots J aimed_shot Fluffy_Pillow 38.1/100: 38% focus lock_and_load, steady_focus, trick_shots
4:33.359 trickshots L multishot Fluffy_Pillow 45.7/100: 46% focus precise_shots, steady_focus, blood_waltz
4:34.519 trickshots M kill_shot Fluffy_Pillow 33.2/100: 33% focus steady_focus, trick_shots, blood_waltz(2)
4:35.651 trickshots O steady_shot Fluffy_Pillow 30.8/100: 31% focus steady_focus, trick_shots, blood_waltz(3)
4:36.941 trickshots O steady_shot Fluffy_Pillow 49.8/100: 50% focus steady_focus, trick_shots, blood_waltz(4)
4:38.201 trickshots J aimed_shot enemy3 68.5/100: 69% focus lock_and_load, steady_focus, trick_shots, blood_waltz(4)
4:39.281 trickshots L multishot Fluffy_Pillow 76.0/100: 76% focus precise_shots(2), steady_focus, blood_waltz(4)
4:40.363 trickshots J aimed_shot enemy2 63.6/100: 64% focus lock_and_load, precise_shots, steady_focus, trick_shots, blood_waltz(4)
4:41.444 trickshots L multishot Fluffy_Pillow 71.1/100: 71% focus precise_shots(2), steady_focus, blood_waltz(4)
4:42.525 trickshots K rapid_fire Fluffy_Pillow 58.6/100: 59% focus precise_shots, steady_focus, trick_shots, blood_waltz(4)
4:44.231 trickshots L multishot Fluffy_Pillow 77.5/100: 78% focus precise_shots, steady_focus, blood_waltz(4)
4:45.312 trickshots J aimed_shot enemy4 65.0/100: 65% focus steady_focus, trick_shots, blood_waltz(4)
4:47.112 trickshots L multishot Fluffy_Pillow 42.6/100: 43% focus precise_shots, steady_focus, blood_waltz(4)
4:48.191 trickshots M kill_shot Fluffy_Pillow 30.1/100: 30% focus steady_focus, trick_shots, blood_waltz(4)
4:49.272 trickshots O steady_shot Fluffy_Pillow 27.6/100: 28% focus steady_focus, trick_shots, blood_waltz(4)
4:50.532 trickshots F steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots, blood_waltz(4)
4:51.793 trickshots G double_tap Fluffy_Pillow 65.2/100: 65% focus steady_focus, trick_shots, blood_waltz(4)
4:52.875 trickshots J aimed_shot Fluffy_Pillow 72.7/100: 73% focus double_tap, steady_focus, trick_shots, blood_waltz(4)
4:54.675 trickshots L multishot Fluffy_Pillow 50.2/100: 50% focus precise_shots, steady_focus, blood_waltz(4)
4:55.757 trickshots O steady_shot Fluffy_Pillow 37.8/100: 38% focus steady_focus, trick_shots, blood_waltz(4)
4:57.016 trickshots N multishot Fluffy_Pillow 56.0/100: 56% focus steady_focus, trick_shots
4:58.204 trickshots J aimed_shot enemy3 43.5/100: 44% focus steady_focus, trick_shots
5:00.183 trickshots L multishot Fluffy_Pillow 21.1/100: 21% focus lock_and_load, precise_shots, steady_focus
5:01.372 trickshots J aimed_shot enemy2 8.6/100: 9% focus lock_and_load, steady_focus, trick_shots
5:02.562 trickshots M kill_shot Fluffy_Pillow 16.1/100: 16% focus precise_shots, steady_focus
5:03.750 trickshots O steady_shot Fluffy_Pillow 13.6/100: 14% focus precise_shots, steady_focus
5:05.136 trickshots F steady_shot Fluffy_Pillow 32.4/100: 32% focus precise_shots, steady_focus
5:06.523 trickshots L multishot Fluffy_Pillow 51.2/100: 51% focus precise_shots, steady_focus
5:07.712 trickshots K rapid_fire Fluffy_Pillow 38.7/100: 39% focus steady_focus, trick_shots
5:09.568 trickshots L multishot Fluffy_Pillow 57.5/100: 57% focus steady_focus
5:10.757 trickshots J aimed_shot enemy4 45.0/100: 45% focus steady_focus, trick_shots
5:12.734 cds E potion Fluffy_Pillow 22.5/100: 22% focus precise_shots(2), steady_focus
5:12.734 trickshots L multishot Fluffy_Pillow 22.5/100: 22% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:13.921 trickshots M kill_shot Fluffy_Pillow 10.0/100: 10% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:15.110 trickshots O steady_shot Fluffy_Pillow 7.5/100: 8% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:16.497 trickshots O steady_shot Fluffy_Pillow 26.3/100: 26% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:17.884 trickshots O steady_shot Fluffy_Pillow 45.1/100: 45% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:19.270 trickshots L multishot Fluffy_Pillow 63.9/100: 64% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:20.458 trickshots J aimed_shot Fluffy_Pillow 51.4/100: 51% focus steady_focus, trick_shots, potion_of_spectral_agility
5:22.437 trickshots L multishot Fluffy_Pillow 28.9/100: 29% focus precise_shots, steady_focus, potion_of_spectral_agility
5:23.624 trickshots O steady_shot Fluffy_Pillow 16.4/100: 16% focus steady_focus, trick_shots, potion_of_spectral_agility
5:25.010 trickshots M kill_shot Fluffy_Pillow 35.2/100: 35% focus steady_focus, trick_shots, potion_of_spectral_agility
5:26.198 trickshots O steady_shot Fluffy_Pillow 32.7/100: 33% focus steady_focus, trick_shots, potion_of_spectral_agility
5:27.585 trickshots K rapid_fire Fluffy_Pillow 51.5/100: 51% focus steady_focus, trick_shots, potion_of_spectral_agility
5:29.544 trickshots L multishot Fluffy_Pillow 70.9/100: 71% focus steady_focus, potion_of_spectral_agility
5:30.733 trickshots J aimed_shot enemy2 58.4/100: 58% focus steady_focus, trick_shots, potion_of_spectral_agility
5:32.711 trickshots L multishot Fluffy_Pillow 35.9/100: 36% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:33.900 trickshots O steady_shot Fluffy_Pillow 23.0/100: 23% focus precise_shots, trick_shots, potion_of_spectral_agility
5:35.382 trickshots F steady_shot Fluffy_Pillow 41.8/100: 42% focus lock_and_load, precise_shots, trick_shots, potion_of_spectral_agility
5:36.866 trickshots L multishot Fluffy_Pillow 60.6/100: 61% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1338 1225 720 (608)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1405 1225 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 218.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Macabre Sheet Music
ilevel: 226, stats: { +77 StrAgiInt }
item effects: { use: Blood Waltz, equip: Blood Waltz }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="macabre_sheet_music"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=macabre_sheet_music,id=184024,bonus_id=1498/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.50
# gear_agility=720
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

marksmanship : 9940 dps, 3079 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
9939.9 9939.9 15.8 / 0.159% 1120.6 / 11.3% 989.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 47.1 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
marksmanship 9940
Aimed Shot 3529 (3931) 35.5% (39.5%) 46.4 6.46sec 25347 15989 Direct 231.7 (257.3) 3713 7424 4558 22.8% (22.8%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.39 231.67 0.00 0.00 1.5853 0.0000 1056030.02 1508433.28 29.99% 15988.84 15988.84
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.22% 178.89 119 239 3712.90 2524 9493 3714.73 3482 3967 664198 948741 29.99%
crit 22.78% 52.78 28 79 7424.20 5048 18985 7430.70 6338 8958 391832 559693 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:46.59
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 402 4.0% 0.0 0.00sec 0 0 Direct 25.7 3792 7610 4671 23.1%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.65 0.00 0.00 0.0000 0.0000 119868.94 171220.79 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.94% 19.74 7 29 3791.77 2524 9493 3808.20 3043 4872 74826 106882 29.99%
crit 23.06% 5.92 0 14 7609.82 5048 18985 7614.84 0 15145 45043 64339 29.90%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 373 3.8% 113.5 2.65sec 984 434 Direct 113.3 805 1610 987 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.53 113.28 0.00 0.00 2.2666 0.0000 111756.41 159632.86 29.99% 434.31 434.31
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 87.69 57 116 804.74 774 970 804.62 791 821 70570 100802 29.99%
crit 22.59% 25.59 10 45 1609.55 1548 1940 1609.34 1559 1669 41187 58831 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Dreadfire Vessel 138 1.4% 3.7 90.73sec 11040 0 Direct 3.7 9046 18095 11085 22.4%

Stats Details: Dreadfire Vessel

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.72 0.00 0.00 0.0000 0.0000 41191.86 41191.86 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.58% 2.89 0 4 9045.74 8937 9474 8992.81 0 9474 26100 26100 0.00%
crit 22.42% 0.83 0 4 18094.69 17875 18947 11116.88 0 18947 15092 15092 0.00%

Action Details: Dreadfire Vessel

  • id:344732
  • school:fire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8212.26
  • base_dd_max:8212.26
  • base_dd_mult:1.00

Spelldata

  • id:344732
  • name:Dreadfire Vessel
  • school:fire
  • tooltip:
  • description:Unleash incendiary flames at your target inflicting {$s1=0} Fire damage.
Eternal Skirmish 40 0.4% 21.9 13.39sec 542 0 Direct 21.9 442 884 542 22.6%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.92 21.92 0.00 0.00 0.0000 0.0000 11880.18 11880.18 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 16.96 6 32 441.90 435 461 441.91 435 452 7495 7495 0.00%
crit 22.63% 4.96 0 14 883.80 871 923 879.18 0 923 4385 4385 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 84 0.8% 4.7 13.25sec 5358 4489 Direct 4.7 4225 9491 5391 22.2%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.72 4.68 0.00 0.00 1.1936 0.0000 25271.37 36097.63 29.99% 4489.50 4489.50
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.79% 3.64 0 7 4225.09 4065 4796 4208.16 0 4706 15398 21995 29.92%
crit 22.21% 1.04 0 5 9490.70 9146 10792 6380.59 0 10792 9873 14103 20.18%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.72
  • if_expr:buff.dead_eye.down
Master Marksman 471 4.7% 307.2 0.99sec 459 0 Periodic 526.5 268 0 268 0.0% 70.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 307.20 0.00 526.49 526.49 0.0000 2.0000 141128.38 141128.38 0.00% 134.03 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 526.49 378 682 267.96 37 1946 268.22 222 322 141128 141128 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2658 26.8% 81.9 3.65sec 9720 8529 Direct 408.6 1589 3176 1948 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.89 408.64 0.00 0.00 1.1396 0.0000 795988.18 1136989.52 29.99% 8529.30 8529.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 316.19 239 389 1588.68 953 2090 1588.54 1475 1690 502350 717556 29.99%
crit 22.62% 92.45 60 133 3175.62 1905 4180 3175.94 2876 3421 293639 419433 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.52
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:8.37
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1023 10.3% 16.0 18.92sec 19197 10993 Periodic 568.8 439 879 539 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.96 0.00 114.13 568.79 1.7463 0.2089 306330.56 437562.58 29.99% 10992.99 10992.99
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.34% 439.88 295 592 438.86 351 881 438.83 424 451 193048 275750 29.99%
crit 22.66% 128.91 79 180 878.64 703 1762 878.71 800 971 113283 161813 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:15.96
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 818 8.2% 0.0 0.00sec 0 0 Direct 46.3 499 998 611 22.5%
Periodic 374.6 472 944 579 22.7% 53.9%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.27 374.58 374.58 0.0000 2.1553 245125.89 245125.89 0.00% 303.62 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.55% 35.88 22 52 498.86 479 600 498.88 488 508 17902 17902 0.00%
crit 22.45% 10.39 2 21 997.74 958 1201 997.87 958 1073 10366 10366 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.34% 289.69 207 389 471.94 3 600 471.99 465 482 136722 136722 0.00%
crit 22.66% 84.88 49 124 944.05 7 1201 944.13 898 988 80136 80136 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Shadowcore Oil Blast 44 0.4% 44.1 6.73sec 297 0 Direct 44.1 242 484 297 22.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.14 44.14 0.00 0.00 0.0000 0.0000 13108.25 13108.25 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 34.11 17 60 242.00 239 254 241.99 239 247 8255 8255 0.00%
crit 22.71% 10.03 2 21 484.01 479 508 484.01 479 499 4853 4853 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Steady Shot 359 3.6% 69.1 4.32sec 1559 1158 Direct 69.9 1257 2513 1539 22.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.07 69.95 0.00 0.00 1.3468 0.0000 107679.56 153809.49 29.99% 1157.60 1157.60
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.51% 54.21 36 74 1256.93 1219 1529 1256.64 1234 1281 68145 97338 29.99%
crit 22.49% 15.73 5 31 2512.99 2439 3057 2512.40 2439 2625 39535 56471 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.59
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:53.79
Simple Action Stats Execute Interval
marksmanship
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.63sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.64sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9770 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:marksmanship
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.53sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.48
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.65sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.67% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.67%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.64%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.7 0.2 30.9sec 30.2sec 1.9sec 5.48% 18.36% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 249.7s
  • trigger_min/max:1.8s / 249.7s
  • trigger_pct:7.84%
  • duration_min/max:0.0s / 9.1s

Stack Uptimes

  • lock_and_load_1:5.48%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.3sec 11.27% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.8s
  • trigger_min/max:300.0s / 333.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.27%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.6 5.8 7.4sec 6.4sec 2.7sec 37.05% 80.98% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 35.5s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.9s

Stack Uptimes

  • precise_shots_1:32.09%
  • precise_shots_2:4.96%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.5 55.7sec 12.0sec 49.5sec 95.16% 0.00% 19.5 (19.5) 4.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 306.6s
  • trigger_min/max:3.0s / 38.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 304.3s

Stack Uptimes

  • steady_focus_1:95.16%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.2 18.7 4.7sec 3.7sec 4.3sec 89.85% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:89.85%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.66% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.66%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 2.0 7.0 62.3s 48.0s 246.5s
double_tap_rapid_fire 0.4 0.0 3.0 91.1s 55.9s 244.3s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.14% 0.6s 0.0s 1.5s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7540.0012.7092.8750.0007.302
Aimed Shot1.1990.0016.6839.4442.31623.519
Kill Shot3.5220.00123.34111.9340.00027.662
Trueshot0.7550.0022.7111.2390.0004.825
Rapid Fire2.7700.00120.31435.61013.74657.907

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
marksmanship
steady_shot Focus 70.08 680.74 23.14% 9.71 20.02 2.86%
rapid_fire Focus 114.14 114.04 3.88% 1.00 0.09 0.08%
focus_regen Focus 579.63 1952.82 66.37% 3.37 10.96 0.56%
Trueshot Focus 117.02 194.76 6.62% 1.66 1.10 0.56%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.82 10.03 32.2 36.3 0.4 90.6
Usage Type Count Total Avg RPE APR
marksmanship
aimed_shot Focus 46.4 1321.1 28.5 28.5 890.1
kill_shot Focus 4.7 47.2 10.0 10.0 535.8
multishot Focus 81.9 1637.8 20.0 20.0 486.0

Statistics & Data Analysis

Fight Length
marksmanship Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
marksmanship Damage Per Second
Count 1320
Mean 9939.87
Minimum 9043.60
Maximum 10934.73
Spread ( max - min ) 1891.13
Range [ ( max - min ) / 2 * 100% ] 9.51%
Standard Deviation 292.0590
5th Percentile 9474.53
95th Percentile 10447.41
( 95th Percentile - 5th Percentile ) 972.89
Mean Distribution
Standard Deviation 8.0387
95.00% Confidence Interval ( 9924.12 - 9955.63 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 34
0.1% Error 3317
0.1 Scale Factor Error with Delta=300 729
0.05 Scale Factor Error with Delta=300 2913
0.01 Scale Factor Error with Delta=300 72816
Priority Target DPS
marksmanship Priority Target Damage Per Second
Count 1320
Mean 3078.69
Minimum 2788.16
Maximum 3463.13
Spread ( max - min ) 674.97
Range [ ( max - min ) / 2 * 100% ] 10.96%
Standard Deviation 101.2608
5th Percentile 2919.18
95th Percentile 3242.12
( 95th Percentile - 5th Percentile ) 322.94
Mean Distribution
Standard Deviation 2.7871
95.00% Confidence Interval ( 3073.23 - 3084.16 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4156
0.1 Scale Factor Error with Delta=300 88
0.05 Scale Factor Error with Delta=300 351
0.01 Scale Factor Error with Delta=300 8754
DPS(e)
marksmanship Damage Per Second (Effective)
Count 1320
Mean 9939.87
Minimum 9043.60
Maximum 10934.73
Spread ( max - min ) 1891.13
Range [ ( max - min ) / 2 * 100% ] 9.51%
Damage
marksmanship Damage
Count 1320
Mean 2975359.59
Minimum 2273152.52
Maximum 3681059.65
Spread ( max - min ) 1407907.13
Range [ ( max - min ) / 2 * 100% ] 23.66%
DTPS
marksmanship Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
marksmanship Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
marksmanship Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
marksmanship Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
marksmanship Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
marksmanship Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
marksmanshipTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
marksmanship Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.48 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.59 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 46.59 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 15.96 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.52 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.72 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 8.37 multishot,if=focus>cost+action.aimed_shot.cost
N 53.79 steady_shot

Sample Sequence

0125789FHDEKIKIKJKIKNINFKIKJKINKNINFKNKIKNNNKIKJKNNIKNNGKIKIKNJKNFIKKIKNNKIKNJKNFIK9NKMNIKNFJKIKNMNFGIKNKMNHDIKIKINFKIKJKIKNFIKNNIKJKNNIKNKIKNIKNFGIKJK9IKNFIKIKNNNMIKJKNFIKNNMMNIKNJKMIKNFNMNGIKIKHDJKIKNFIKIKJKINFKINKNL9JKIKNFLNKIKNNNJKIGKLNFKIKNIKEJKLNFIKNNKLIKNJKNF

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask marksmanship 100.0/100: 100% focus
Pre precombat 1 augmentation marksmanship 100.0/100: 100% focus
Pre precombat 2 food marksmanship 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.484 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.484 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.484 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.399 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.315 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:04.228 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.143 trickshots K multishot Fluffy_Pillow 34.5/100: 34% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.058 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:07.502 trickshots K multishot Fluffy_Pillow 52.6/100: 53% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:08.419 trickshots I aimed_shot enemy3 43.9/100: 44% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.333 trickshots K multishot Fluffy_Pillow 20.2/100: 20% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.249 trickshots N steady_shot Fluffy_Pillow 11.5/100: 12% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.316 trickshots I aimed_shot enemy4 39.7/100: 40% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:12.232 trickshots N steady_shot Fluffy_Pillow 16.0/100: 16% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:13.299 trickshots F steady_shot Fluffy_Pillow 44.2/100: 44% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:14.365 trickshots K multishot Fluffy_Pillow 72.3/100: 72% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:15.280 trickshots I aimed_shot enemy5 63.6/100: 64% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:16.196 trickshots K multishot Fluffy_Pillow 39.9/100: 40% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:17.110 trickshots J rapid_fire Fluffy_Pillow 28.6/100: 29% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:18.636 trickshots K multishot Fluffy_Pillow 48.2/100: 48% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:19.551 trickshots I aimed_shot Fluffy_Pillow 35.7/100: 36% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:21.074 trickshots N steady_shot Fluffy_Pillow 13.2/100: 13% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:22.141 trickshots K multishot Fluffy_Pillow 32.0/100: 32% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:23.055 trickshots N steady_shot Fluffy_Pillow 19.5/100: 20% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.122 trickshots I aimed_shot enemy2 38.3/100: 38% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.644 trickshots N steady_shot Fluffy_Pillow 15.8/100: 16% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.712 trickshots F steady_shot Fluffy_Pillow 34.6/100: 35% focus bloodlust, precise_shots(2), steady_focus
0:27.782 trickshots K multishot Fluffy_Pillow 53.4/100: 53% focus bloodlust, precise_shots(2), steady_focus
0:28.699 trickshots N steady_shot Fluffy_Pillow 41.0/100: 41% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.766 trickshots K multishot Fluffy_Pillow 59.8/100: 60% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.681 trickshots I aimed_shot enemy3 47.3/100: 47% focus bloodlust, steady_focus, trick_shots
0:32.204 trickshots K multishot Fluffy_Pillow 24.8/100: 25% focus bloodlust, precise_shots(2), steady_focus
0:33.120 trickshots N steady_shot Fluffy_Pillow 12.3/100: 12% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.188 trickshots N steady_shot Fluffy_Pillow 31.1/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.254 trickshots N steady_shot Fluffy_Pillow 49.9/100: 50% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.323 trickshots K multishot Fluffy_Pillow 68.7/100: 69% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.239 trickshots I aimed_shot enemy4 56.2/100: 56% focus bloodlust, steady_focus, trick_shots
0:38.762 trickshots K multishot Fluffy_Pillow 33.8/100: 34% focus bloodlust, precise_shots, steady_focus
0:39.681 trickshots J rapid_fire Fluffy_Pillow 21.3/100: 21% focus bloodlust, steady_focus, trick_shots
0:41.189 trickshots K multishot Fluffy_Pillow 40.4/100: 40% focus steady_focus
0:42.378 trickshots N steady_shot Fluffy_Pillow 27.9/100: 28% focus steady_focus, trick_shots
0:43.765 trickshots N steady_shot Fluffy_Pillow 46.7/100: 47% focus steady_focus, trick_shots
0:45.150 trickshots I aimed_shot Fluffy_Pillow 65.5/100: 65% focus steady_focus, trick_shots
0:47.141 trickshots K multishot Fluffy_Pillow 43.1/100: 43% focus precise_shots(2), steady_focus
0:48.329 trickshots N steady_shot Fluffy_Pillow 30.6/100: 31% focus precise_shots, steady_focus, trick_shots
0:49.716 trickshots N steady_shot Fluffy_Pillow 49.4/100: 49% focus precise_shots, steady_focus, trick_shots
0:51.102 trickshots G double_tap Fluffy_Pillow 68.1/100: 68% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:52.293 trickshots K multishot Fluffy_Pillow 75.7/100: 76% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
0:53.482 trickshots I aimed_shot enemy2 63.2/100: 63% focus double_tap, lock_and_load, steady_focus, trick_shots
0:54.670 trickshots K multishot Fluffy_Pillow 70.7/100: 71% focus precise_shots, steady_focus
0:55.859 trickshots I aimed_shot enemy3 58.2/100: 58% focus steady_focus, trick_shots
0:57.838 trickshots K multishot Fluffy_Pillow 35.8/100: 36% focus precise_shots(2), steady_focus
0:59.026 trickshots N steady_shot Fluffy_Pillow 23.3/100: 23% focus precise_shots, steady_focus, trick_shots
1:00.413 trickshots J rapid_fire Fluffy_Pillow 42.1/100: 42% focus precise_shots, steady_focus, trick_shots
1:02.277 trickshots K multishot Fluffy_Pillow 60.9/100: 61% focus precise_shots, steady_focus
1:03.464 trickshots N steady_shot Fluffy_Pillow 48.4/100: 48% focus steady_focus, trick_shots
1:04.849 trickshots F steady_shot Fluffy_Pillow 67.1/100: 67% focus steady_focus, trick_shots
1:06.234 trickshots I aimed_shot Fluffy_Pillow 85.8/100: 86% focus lock_and_load, steady_focus, trick_shots
1:07.422 trickshots K multishot Fluffy_Pillow 93.4/100: 93% focus precise_shots(2), steady_focus
1:08.610 trickshots K multishot Fluffy_Pillow 80.9/100: 81% focus precise_shots, steady_focus, trick_shots
1:09.798 trickshots I aimed_shot enemy4 68.4/100: 68% focus steady_focus, trick_shots
1:11.777 trickshots K multishot Fluffy_Pillow 45.9/100: 46% focus precise_shots(2), steady_focus
1:12.965 trickshots N steady_shot Fluffy_Pillow 33.4/100: 33% focus precise_shots, steady_focus, trick_shots
1:14.352 trickshots N steady_shot Fluffy_Pillow 52.2/100: 52% focus precise_shots, steady_focus, trick_shots
1:15.739 trickshots K multishot Fluffy_Pillow 71.0/100: 71% focus precise_shots, steady_focus, trick_shots
1:16.926 trickshots I aimed_shot enemy2 58.5/100: 59% focus steady_focus, trick_shots
1:18.902 trickshots K multishot Fluffy_Pillow 36.0/100: 36% focus precise_shots(2), steady_focus
1:20.091 trickshots N steady_shot Fluffy_Pillow 23.5/100: 24% focus precise_shots, steady_focus, trick_shots
1:21.475 trickshots J rapid_fire Fluffy_Pillow 42.3/100: 42% focus precise_shots, steady_focus, trick_shots
1:23.213 trickshots K multishot Fluffy_Pillow 60.3/100: 60% focus precise_shots, steady_focus
1:24.400 trickshots N steady_shot Fluffy_Pillow 47.8/100: 48% focus steady_focus, trick_shots
1:25.786 trickshots F steady_shot Fluffy_Pillow 66.6/100: 67% focus steady_focus, trick_shots
1:27.172 trickshots I aimed_shot Fluffy_Pillow 85.4/100: 85% focus steady_focus, trick_shots
1:29.153 trickshots K multishot Fluffy_Pillow 62.9/100: 63% focus precise_shots(2), steady_focus
1:30.341 default 9 use_items Fluffy_Pillow 50.4/100: 50% focus precise_shots, steady_focus, trick_shots
1:30.341 trickshots N steady_shot Fluffy_Pillow 50.4/100: 50% focus precise_shots, steady_focus, trick_shots
1:31.725 trickshots K multishot Fluffy_Pillow 69.2/100: 69% focus precise_shots, steady_focus, trick_shots
1:32.912 trickshots M multishot Fluffy_Pillow 56.7/100: 57% focus steady_focus, trick_shots
1:34.102 trickshots N steady_shot Fluffy_Pillow 44.2/100: 44% focus steady_focus, trick_shots
1:35.488 trickshots I aimed_shot enemy3 63.0/100: 63% focus steady_focus, trick_shots
1:37.466 trickshots K multishot Fluffy_Pillow 40.5/100: 41% focus precise_shots, steady_focus
1:38.654 trickshots N steady_shot Fluffy_Pillow 28.0/100: 28% focus steady_focus, trick_shots
1:40.041 trickshots F steady_shot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
1:41.426 trickshots J rapid_fire Fluffy_Pillow 65.6/100: 66% focus steady_focus, trick_shots
1:43.270 trickshots K multishot Fluffy_Pillow 84.3/100: 84% focus steady_focus
1:44.459 trickshots I aimed_shot enemy2 71.8/100: 72% focus steady_focus, trick_shots
1:46.438 trickshots K multishot Fluffy_Pillow 49.3/100: 49% focus precise_shots, steady_focus
1:47.627 trickshots N steady_shot Fluffy_Pillow 36.8/100: 37% focus steady_focus, trick_shots
1:49.015 trickshots M multishot Fluffy_Pillow 55.6/100: 56% focus steady_focus, trick_shots
1:50.204 trickshots N steady_shot Fluffy_Pillow 43.1/100: 43% focus steady_focus, trick_shots
1:51.591 trickshots F steady_shot Fluffy_Pillow 61.9/100: 62% focus steady_focus, trick_shots
1:52.977 trickshots G double_tap Fluffy_Pillow 80.7/100: 81% focus steady_focus, trick_shots
1:54.166 trickshots I aimed_shot Fluffy_Pillow 88.2/100: 88% focus double_tap, steady_focus, trick_shots
1:56.144 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus
1:57.332 trickshots N steady_shot Fluffy_Pillow 52.5/100: 53% focus precise_shots, steady_focus, trick_shots
1:58.720 trickshots K multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots
1:59.908 trickshots M multishot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
2:01.096 trickshots N steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
2:02.483 trickshots H trueshot Fluffy_Pillow 65.1/100: 65% focus steady_focus, trick_shots
2:02.483 cds D blood_fury Fluffy_Pillow 65.1/100: 65% focus steady_focus, trick_shots, trueshot
2:02.483 trickshots I aimed_shot enemy3 65.1/100: 65% focus blood_fury, steady_focus, trick_shots, trueshot
2:03.841 trickshots K multishot Fluffy_Pillow 78.0/100: 78% focus blood_fury, precise_shots, steady_focus, trueshot
2:05.028 trickshots I aimed_shot enemy4 69.3/100: 69% focus blood_fury, steady_focus, trick_shots, trueshot
2:06.219 trickshots K multishot Fluffy_Pillow 45.6/100: 46% focus blood_fury, precise_shots, steady_focus, trueshot
2:07.408 trickshots I aimed_shot enemy2 36.9/100: 37% focus blood_fury, steady_focus, trick_shots, trueshot
2:08.597 trickshots N steady_shot Fluffy_Pillow 12.8/100: 13% focus blood_fury, precise_shots, trueshot
2:10.083 trickshots F steady_shot Fluffy_Pillow 41.0/100: 41% focus blood_fury, precise_shots, trueshot
2:11.567 trickshots K multishot Fluffy_Pillow 69.2/100: 69% focus blood_fury, precise_shots, steady_focus, trueshot
2:12.755 trickshots I aimed_shot enemy5 60.4/100: 60% focus blood_fury, steady_focus, trick_shots, trueshot
2:13.942 trickshots K multishot Fluffy_Pillow 36.7/100: 37% focus blood_fury, precise_shots, steady_focus, trueshot
2:15.131 trickshots J rapid_fire Fluffy_Pillow 28.0/100: 28% focus blood_fury, steady_focus, trick_shots, trueshot
2:16.973 trickshots K multishot Fluffy_Pillow 54.5/100: 54% focus blood_fury, steady_focus, trueshot
2:18.161 trickshots I aimed_shot Fluffy_Pillow 43.6/100: 44% focus steady_focus, trick_shots
2:20.139 trickshots K multishot Fluffy_Pillow 21.1/100: 21% focus precise_shots, steady_focus
2:21.329 trickshots N steady_shot Fluffy_Pillow 8.7/100: 9% focus steady_focus, trick_shots
2:22.714 trickshots F steady_shot Fluffy_Pillow 27.4/100: 27% focus steady_focus, trick_shots
2:24.100 trickshots I aimed_shot enemy3 46.2/100: 46% focus steady_focus, trick_shots
2:26.079 trickshots K multishot Fluffy_Pillow 23.7/100: 24% focus precise_shots, steady_focus
2:27.266 trickshots N steady_shot Fluffy_Pillow 11.2/100: 11% focus steady_focus, trick_shots
2:28.652 trickshots N steady_shot Fluffy_Pillow 30.0/100: 30% focus steady_focus, trick_shots
2:30.039 trickshots I aimed_shot enemy2 48.8/100: 49% focus steady_focus, trick_shots
2:32.018 trickshots K multishot Fluffy_Pillow 26.3/100: 26% focus precise_shots, steady_focus
2:33.207 trickshots J rapid_fire Fluffy_Pillow 13.8/100: 14% focus steady_focus, trick_shots
2:35.039 trickshots K multishot Fluffy_Pillow 32.4/100: 32% focus steady_focus
2:36.228 trickshots N steady_shot Fluffy_Pillow 20.0/100: 20% focus steady_focus, trick_shots
2:37.615 trickshots N steady_shot Fluffy_Pillow 38.7/100: 39% focus steady_focus, trick_shots
2:39.002 trickshots I aimed_shot enemy4 57.5/100: 58% focus steady_focus, trick_shots
2:41.074 trickshots K multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots(2), steady_focus
2:42.261 trickshots N steady_shot Fluffy_Pillow 23.1/100: 23% focus precise_shots, steady_focus, trick_shots
2:43.646 trickshots K multishot Fluffy_Pillow 41.9/100: 42% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:44.833 trickshots I aimed_shot Fluffy_Pillow 29.4/100: 29% focus lock_and_load, steady_focus, trick_shots
2:46.022 trickshots K multishot Fluffy_Pillow 37.0/100: 37% focus precise_shots, steady_focus
2:47.210 trickshots N steady_shot Fluffy_Pillow 24.5/100: 24% focus steady_focus, trick_shots
2:48.597 trickshots I aimed_shot enemy3 43.3/100: 43% focus steady_focus, trick_shots
2:50.576 trickshots K multishot Fluffy_Pillow 20.8/100: 21% focus precise_shots, steady_focus
2:51.767 trickshots N steady_shot Fluffy_Pillow 8.3/100: 8% focus steady_focus, trick_shots
2:53.153 trickshots F steady_shot Fluffy_Pillow 27.1/100: 27% focus steady_focus, trick_shots
2:54.541 trickshots G double_tap Fluffy_Pillow 45.6/100: 46% focus lock_and_load, steady_focus, trick_shots
2:55.729 trickshots I aimed_shot enemy2 53.2/100: 53% focus double_tap, lock_and_load, steady_focus, trick_shots
2:56.918 trickshots K multishot Fluffy_Pillow 60.7/100: 61% focus precise_shots(2), steady_focus
2:58.105 trickshots J rapid_fire Fluffy_Pillow 48.2/100: 48% focus precise_shots, steady_focus, trick_shots
2:59.919 trickshots K multishot Fluffy_Pillow 66.7/100: 67% focus precise_shots, steady_focus
3:01.107 default 9 use_items Fluffy_Pillow 54.2/100: 54% focus steady_focus, trick_shots
3:01.107 trickshots I aimed_shot enemy5 54.2/100: 54% focus steady_focus, trick_shots
3:03.086 trickshots K multishot Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus
3:04.276 trickshots N steady_shot Fluffy_Pillow 19.3/100: 19% focus steady_focus, trick_shots
3:05.664 trickshots F steady_shot Fluffy_Pillow 38.0/100: 38% focus lock_and_load, steady_focus, trick_shots
3:07.051 trickshots I aimed_shot Fluffy_Pillow 56.8/100: 57% focus lock_and_load, steady_focus, trick_shots
3:08.239 trickshots K multishot Fluffy_Pillow 64.3/100: 64% focus precise_shots, steady_focus
3:09.430 trickshots I aimed_shot enemy4 51.9/100: 52% focus steady_focus, trick_shots
3:11.410 trickshots K multishot Fluffy_Pillow 29.4/100: 29% focus precise_shots, steady_focus
3:12.598 trickshots N steady_shot Fluffy_Pillow 16.9/100: 17% focus steady_focus, trick_shots
3:13.985 trickshots N steady_shot Fluffy_Pillow 35.7/100: 36% focus steady_focus, trick_shots
3:15.371 trickshots N steady_shot Fluffy_Pillow 54.5/100: 54% focus steady_focus, trick_shots
3:16.758 trickshots M multishot Fluffy_Pillow 73.3/100: 73% focus steady_focus, trick_shots
3:17.946 trickshots I aimed_shot enemy2 60.8/100: 61% focus steady_focus, trick_shots
3:19.925 trickshots K multishot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus
3:21.112 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus steady_focus, trick_shots
3:22.880 trickshots K multishot Fluffy_Pillow 44.0/100: 44% focus steady_focus
3:24.068 trickshots N steady_shot Fluffy_Pillow 31.5/100: 32% focus steady_focus, trick_shots
3:25.456 trickshots F steady_shot Fluffy_Pillow 50.3/100: 50% focus steady_focus, trick_shots
3:26.843 trickshots I aimed_shot Fluffy_Pillow 69.1/100: 69% focus steady_focus, trick_shots
3:28.822 trickshots K multishot Fluffy_Pillow 46.6/100: 47% focus precise_shots, steady_focus
3:30.011 trickshots N steady_shot Fluffy_Pillow 34.1/100: 34% focus steady_focus, trick_shots
3:31.399 trickshots N steady_shot Fluffy_Pillow 52.9/100: 53% focus steady_focus, trick_shots
3:32.785 trickshots M multishot Fluffy_Pillow 71.7/100: 72% focus steady_focus, trick_shots
3:33.974 trickshots M multishot Fluffy_Pillow 59.2/100: 59% focus steady_focus, trick_shots
3:35.165 trickshots N steady_shot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
3:36.551 trickshots I aimed_shot enemy3 65.5/100: 66% focus steady_focus, trick_shots
3:38.529 trickshots K multishot Fluffy_Pillow 43.1/100: 43% focus precise_shots(2), steady_focus
3:39.718 trickshots N steady_shot Fluffy_Pillow 30.6/100: 31% focus precise_shots, steady_focus, trick_shots
3:41.104 trickshots J rapid_fire Fluffy_Pillow 49.4/100: 49% focus precise_shots, steady_focus, trick_shots
3:42.931 trickshots K multishot Fluffy_Pillow 67.9/100: 68% focus precise_shots, steady_focus
3:44.120 trickshots M multishot Fluffy_Pillow 55.4/100: 55% focus steady_focus, trick_shots
3:45.310 trickshots I aimed_shot enemy2 43.0/100: 43% focus steady_focus, trick_shots
3:47.460 trickshots K multishot Fluffy_Pillow 21.6/100: 22% focus precise_shots, steady_focus
3:48.648 trickshots N steady_shot Fluffy_Pillow 8.7/100: 9% focus trick_shots
3:50.133 trickshots F steady_shot Fluffy_Pillow 27.5/100: 28% focus trick_shots
3:51.617 trickshots N steady_shot Fluffy_Pillow 46.3/100: 46% focus steady_focus, trick_shots
3:53.004 trickshots M multishot Fluffy_Pillow 65.1/100: 65% focus steady_focus, trick_shots
3:54.194 trickshots N steady_shot Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
3:55.579 trickshots G double_tap Fluffy_Pillow 71.4/100: 71% focus steady_focus, trick_shots
3:56.768 trickshots I aimed_shot Fluffy_Pillow 78.9/100: 79% focus double_tap, steady_focus, trick_shots
3:58.746 trickshots K multishot Fluffy_Pillow 56.4/100: 56% focus lock_and_load, precise_shots, steady_focus
3:59.935 trickshots I aimed_shot enemy3 44.0/100: 44% focus lock_and_load, steady_focus, trick_shots
4:01.123 trickshots K multishot Fluffy_Pillow 51.5/100: 51% focus precise_shots, steady_focus
4:02.311 trickshots H trueshot Fluffy_Pillow 39.0/100: 39% focus steady_focus, trick_shots
4:02.483 cds D blood_fury Fluffy_Pillow 40.1/100: 40% focus steady_focus, trick_shots, trueshot
4:02.483 trickshots J rapid_fire Fluffy_Pillow 40.1/100: 40% focus blood_fury, steady_focus, trick_shots, trueshot
4:04.287 trickshots K multishot Fluffy_Pillow 69.2/100: 69% focus blood_fury, steady_focus, trueshot
4:05.476 trickshots I aimed_shot enemy4 60.5/100: 60% focus blood_fury, steady_focus, trick_shots, trueshot
4:06.665 trickshots K multishot Fluffy_Pillow 36.8/100: 37% focus blood_fury, precise_shots, trueshot
4:07.936 trickshots N steady_shot Fluffy_Pillow 28.0/100: 28% focus blood_fury, trick_shots, trueshot
4:09.420 trickshots F steady_shot Fluffy_Pillow 56.2/100: 56% focus blood_fury, trick_shots, trueshot
4:10.905 trickshots I aimed_shot enemy2 84.4/100: 84% focus blood_fury, steady_focus, trick_shots, trueshot
4:12.093 trickshots K multishot Fluffy_Pillow 60.7/100: 61% focus blood_fury, precise_shots, steady_focus, trueshot
4:13.282 trickshots I aimed_shot enemy5 51.9/100: 52% focus blood_fury, steady_focus, trick_shots, trueshot
4:14.471 trickshots K multishot Fluffy_Pillow 28.2/100: 28% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:15.660 trickshots J rapid_fire Fluffy_Pillow 19.5/100: 20% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:17.524 trickshots K multishot Fluffy_Pillow 48.1/100: 48% focus precise_shots, steady_focus
4:18.713 trickshots I aimed_shot Fluffy_Pillow 35.6/100: 36% focus steady_focus, trick_shots
4:20.692 trickshots N steady_shot Fluffy_Pillow 13.1/100: 13% focus precise_shots, steady_focus
4:22.079 trickshots F steady_shot Fluffy_Pillow 31.9/100: 32% focus precise_shots, steady_focus
4:23.465 trickshots K multishot Fluffy_Pillow 50.7/100: 51% focus precise_shots, steady_focus
4:24.653 trickshots I aimed_shot enemy3 38.2/100: 38% focus steady_focus, trick_shots
4:26.631 trickshots N steady_shot Fluffy_Pillow 15.7/100: 16% focus precise_shots(2), steady_focus
4:28.018 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus precise_shots(2), steady_focus
4:29.207 trickshots N steady_shot Fluffy_Pillow 22.0/100: 22% focus precise_shots, steady_focus, trick_shots
4:30.593 trickshots L kill_shot Fluffy_Pillow 40.8/100: 41% focus precise_shots, steady_focus, trick_shots
4:31.782 default 9 use_items Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus, trick_shots
4:31.782 trickshots J rapid_fire Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus, trick_shots
4:33.528 trickshots K multishot Fluffy_Pillow 56.4/100: 56% focus precise_shots, steady_focus
4:34.717 trickshots I aimed_shot enemy4 43.9/100: 44% focus steady_focus, trick_shots
4:36.695 trickshots K multishot Fluffy_Pillow 21.4/100: 21% focus precise_shots(2), steady_focus
4:37.885 trickshots N steady_shot Fluffy_Pillow 9.0/100: 9% focus precise_shots, steady_focus, trick_shots
4:39.271 trickshots F steady_shot Fluffy_Pillow 27.4/100: 27% focus precise_shots, trick_shots
4:40.754 trickshots L kill_shot Fluffy_Pillow 46.2/100: 46% focus precise_shots, steady_focus, trick_shots
4:41.942 trickshots N steady_shot Fluffy_Pillow 43.7/100: 44% focus precise_shots, steady_focus, trick_shots
4:43.327 trickshots K multishot Fluffy_Pillow 62.5/100: 62% focus precise_shots, steady_focus, trick_shots
4:44.516 trickshots I aimed_shot Fluffy_Pillow 50.0/100: 50% focus steady_focus, trick_shots
4:46.495 trickshots K multishot Fluffy_Pillow 27.5/100: 28% focus precise_shots(2), steady_focus
4:47.684 trickshots N steady_shot Fluffy_Pillow 15.0/100: 15% focus precise_shots, steady_focus, trick_shots
4:49.070 trickshots N steady_shot Fluffy_Pillow 33.8/100: 34% focus precise_shots, steady_focus, trick_shots
4:50.457 trickshots N steady_shot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots
4:51.846 trickshots J rapid_fire Fluffy_Pillow 71.4/100: 71% focus precise_shots, steady_focus, trick_shots
4:53.613 trickshots K multishot Fluffy_Pillow 89.6/100: 90% focus precise_shots, steady_focus
4:54.803 trickshots I aimed_shot enemy2 77.1/100: 77% focus steady_focus, trick_shots
4:56.782 trickshots G double_tap Fluffy_Pillow 54.6/100: 55% focus precise_shots(2), steady_focus
4:57.970 trickshots K multishot Fluffy_Pillow 62.1/100: 62% focus double_tap, precise_shots(2), steady_focus
4:59.158 trickshots L kill_shot Fluffy_Pillow 49.6/100: 50% focus double_tap, precise_shots, steady_focus, trick_shots
5:00.344 trickshots N steady_shot Fluffy_Pillow 47.2/100: 47% focus double_tap, precise_shots, steady_focus, trick_shots
5:01.730 trickshots F steady_shot Fluffy_Pillow 65.9/100: 66% focus double_tap, precise_shots, steady_focus, trick_shots
5:03.118 trickshots K multishot Fluffy_Pillow 84.7/100: 85% focus double_tap, precise_shots, steady_focus, trick_shots
5:04.308 trickshots I aimed_shot enemy3 72.2/100: 72% focus double_tap, steady_focus, trick_shots
5:06.285 trickshots K multishot Fluffy_Pillow 49.8/100: 50% focus precise_shots, steady_focus
5:07.474 trickshots N steady_shot Fluffy_Pillow 37.3/100: 37% focus steady_focus, trick_shots
5:08.860 trickshots I aimed_shot Fluffy_Pillow 56.1/100: 56% focus steady_focus, trick_shots
5:10.838 trickshots K multishot Fluffy_Pillow 33.6/100: 34% focus precise_shots, steady_focus
5:12.027 cds E potion Fluffy_Pillow 21.1/100: 21% focus steady_focus, trick_shots
5:12.027 trickshots J rapid_fire Fluffy_Pillow 21.1/100: 21% focus steady_focus, trick_shots, potion_of_spectral_agility
5:13.878 trickshots K multishot Fluffy_Pillow 39.8/100: 40% focus steady_focus, potion_of_spectral_agility
5:15.067 trickshots L kill_shot Fluffy_Pillow 27.3/100: 27% focus steady_focus, trick_shots, potion_of_spectral_agility
5:16.256 trickshots N steady_shot Fluffy_Pillow 24.9/100: 25% focus steady_focus, trick_shots, potion_of_spectral_agility
5:17.642 trickshots F steady_shot Fluffy_Pillow 43.6/100: 44% focus steady_focus, trick_shots, potion_of_spectral_agility
5:19.029 trickshots I aimed_shot enemy2 62.0/100: 62% focus steady_focus, trick_shots, potion_of_spectral_agility
5:21.008 trickshots K multishot Fluffy_Pillow 39.6/100: 40% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:22.196 trickshots N steady_shot Fluffy_Pillow 27.1/100: 27% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:23.581 trickshots N steady_shot Fluffy_Pillow 45.9/100: 46% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:24.968 trickshots K multishot Fluffy_Pillow 64.6/100: 65% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:26.156 trickshots L kill_shot Fluffy_Pillow 52.1/100: 52% focus steady_focus, trick_shots, potion_of_spectral_agility
5:27.344 trickshots I aimed_shot enemy3 49.7/100: 50% focus steady_focus, trick_shots, potion_of_spectral_agility
5:29.323 trickshots K multishot Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus, potion_of_spectral_agility
5:30.511 trickshots N steady_shot Fluffy_Pillow 14.7/100: 15% focus steady_focus, trick_shots, potion_of_spectral_agility
5:31.897 trickshots J rapid_fire Fluffy_Pillow 33.5/100: 33% focus steady_focus, trick_shots, potion_of_spectral_agility
5:33.869 trickshots K multishot Fluffy_Pillow 53.0/100: 53% focus steady_focus, potion_of_spectral_agility
5:35.058 trickshots N steady_shot Fluffy_Pillow 40.5/100: 40% focus steady_focus, trick_shots, potion_of_spectral_agility
5:36.444 trickshots F steady_shot Fluffy_Pillow 59.3/100: 59% focus steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1411 1297 789 (677)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 3.65% 3.65% 146
Attack Power 1482 1297 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Dreadfire Vessel
ilevel: 220, stats: { +73 StrAgiInt }, enchant: shadowcore_oil
item effects: { use: Dreadfire Vessel }
Local Trinket2 Stone Legion Heraldry
ilevel: 220, stats: { +73 StrAgi }
item effects: { equip: Stone Legionnaire }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="marksmanship"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=dreadfire_vessel,id=184030,bonus_id=6805,ilevel=220,enchant=shadowcore_oil
trinket2=stone_legion_heraldry,id=184027,bonus_id=6805,ilevel=220
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.27
# gear_agility=789
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

no_trinkets : 8746 dps, 2620 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
8746.3 8746.3 14.2 / 0.163% 1034.8 / 11.8% 871.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.0 9.8 Focus 0.00% 46.4 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
no_trinkets 8746
Aimed Shot 3167 (3523) 36.2% (40.3%) 46.5 6.44sec 22673 14318 Direct 232.2 (257.7) 3328 6649 4082 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.49 232.19 0.00 0.00 1.5835 0.0000 947867.97 1353934.61 29.99% 14318.35 14318.35
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 179.46 123 246 3328.11 2252 8599 3329.86 3095 3547 597310 853197 29.99%
crit 22.71% 52.73 24 85 6649.11 4504 17198 6652.56 5543 7925 350558 500738 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [H]:46.72
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 356 4.1% 0.0 0.00sec 0 0 Direct 25.5 3405 6795 4167 22.5%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 25.48 0.00 0.00 0.0000 0.0000 106191.48 151683.91 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.50% 19.75 8 32 3405.03 2252 8599 3423.09 2810 4506 67253 96065 29.99%
crit 22.50% 5.73 0 16 6794.62 4504 17198 6830.99 0 16224 38938 55619 29.97%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 333 3.8% 113.4 2.65sec 881 389 Direct 113.2 720 1440 883 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 113.42 113.17 0.00 0.00 2.2669 0.0000 99908.46 142709.24 29.99% 388.59 388.59
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 87.56 63 114 719.84 691 879 719.74 706 733 63027 90028 29.99%
crit 22.64% 25.62 11 44 1439.55 1381 1758 1439.30 1381 1513 36881 52681 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 39 0.4% 21.8 13.28sec 529 0 Direct 21.8 432 865 529 22.3%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.83 21.83 0.00 0.00 0.0000 0.0000 11545.64 11545.64 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.67% 16.95 5 36 432.37 426 451 432.40 426 446 7329 7329 0.00%
crit 22.33% 4.87 0 13 865.03 851 902 859.15 0 902 4216 4216 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 74 0.9% 4.7 13.26sec 4792 4015 Direct 4.6 3780 8505 4829 22.2%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.67 4.64 0.00 0.00 1.1936 0.0000 22398.78 31994.41 29.99% 4014.84 4014.84
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.82% 3.61 0 6 3780.31 3626 4323 3768.59 0 4323 13646 19492 29.95%
crit 22.18% 1.03 0 4 8505.16 8159 9727 5905.81 0 9727 8753 12503 20.84%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [K]:4.67
  • if_expr:buff.dead_eye.down
Master Marksman 421 4.8% 307.8 0.99sec 410 0 Periodic 526.6 240 0 240 0.0% 70.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 307.80 0.00 526.63 526.63 0.0000 2.0000 126161.29 126161.29 0.00% 119.78 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 526.63 372 671 239.57 33 1762 239.63 185 285 126161 126161 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2380 27.2% 82.0 3.65sec 8691 7626 Direct 409.1 1422 2842 1742 22.5%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.00 409.09 0.00 0.00 1.1397 0.0000 712657.13 1017959.45 29.99% 7625.59 7625.59
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.46% 316.87 236 397 1421.92 850 1893 1421.52 1334 1513 450559 643578 29.99%
crit 22.54% 92.21 59 132 2842.45 1700 3786 2841.11 2524 3077 262098 374381 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:73.64
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [L]:8.36
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 921 10.5% 16.0 18.90sec 17215 9855 Periodic 572.4 393 786 482 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.02 0.00 114.83 572.38 1.7469 0.2087 275843.68 394015.11 29.99% 9854.73 9854.73
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.33% 442.63 295 615 392.77 314 798 392.78 381 404 173859 248340 29.99%
crit 22.67% 129.75 83 182 785.99 627 1596 785.96 701 862 101985 145676 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [I]:16.02
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 733 8.4% 0.0 0.00sec 0 0 Direct 46.4 446 893 548 22.7%
Periodic 375.5 422 844 517 22.6% 54.0%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 46.37 375.50 375.50 0.0000 2.1553 219648.12 219648.12 0.00% 271.40 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 35.84 22 50 446.48 427 544 446.52 437 456 16004 16004 0.00%
crit 22.69% 10.52 3 21 893.41 855 1088 893.39 855 968 9400 9400 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.42% 290.71 208 394 421.92 12 544 421.96 416 429 122659 122659 0.00%
crit 22.58% 84.79 47 125 844.20 34 1088 844.24 799 889 71586 71586 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 321 3.7% 68.8 4.33sec 1396 1036 Direct 69.7 1123 2246 1378 22.8%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.83 69.71 0.00 0.00 1.3472 0.0000 96093.50 137259.96 29.99% 1036.36 1036.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.25% 53.85 35 76 1122.98 1088 1385 1122.70 1099 1143 60471 86377 29.99%
crit 22.75% 15.86 3 30 2245.87 2176 2769 2245.10 2176 2372 35622 50882 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.63
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [M]:53.48
Simple Action Stats Execute Interval
no_trinkets
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_trinkets
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.63sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [C]:2.98
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.65sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9770 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_trinkets
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_trinkets
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.56sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.63sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [G]:2.98

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.6sec 120.6sec 14.7sec 14.67% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.67%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.6sec 8.64% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • double_tap_1:8.64%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.2 30.3sec 29.5sec 1.9sec 5.61% 18.72% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 234.1s
  • trigger_min/max:1.8s / 234.1s
  • trigger_pct:8.07%
  • duration_min/max:0.0s / 10.0s

Stack Uptimes

  • lock_and_load_1:5.61%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.4sec 309.4sec 23.3sec 11.27% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 333.4s
  • trigger_min/max:300.0s / 333.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.27%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.7 5.8 7.3sec 6.4sec 2.7sec 36.93% 80.97% 2.9 (2.9) 0.0

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 32.1s
  • trigger_min/max:0.9s / 15.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.0s

Stack Uptimes

  • precise_shots_1:32.07%
  • precise_shots_2:4.85%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 19.3 54.6sec 12.0sec 48.5sec 94.97% 0.00% 19.3 (19.3) 4.9

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 305.3s
  • trigger_min/max:3.0s / 32.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 297.9s

Stack Uptimes

  • steady_focus_1:94.97%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 63.3 18.7 4.7sec 3.7sec 4.3sec 89.83% 100.00% 18.7 (18.7) 0.0

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.2s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.2s

Stack Uptimes

  • trick_shots_1:89.83%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.6sec 120.6sec 14.7sec 14.67% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • trueshot_1:14.67%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 5.1 3.0 7.0 62.3s 48.0s 188.5s
double_tap_rapid_fire 0.4 0.0 3.0 92.7s 56.8s 243.1s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.52% 0.41% 1.29% 0.6s 0.0s 2.0s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7580.0012.6442.8820.0097.136
Aimed Shot1.2060.0016.8989.5531.98822.257
Kill Shot3.6580.00125.60212.4020.00028.990
Trueshot0.7440.0012.7051.2130.0004.091
Rapid Fire2.7330.00124.36335.25013.87360.117

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
no_trinkets
steady_shot Focus 69.83 678.24 23.07% 9.71 20.03 2.87%
rapid_fire Focus 114.84 114.73 3.90% 1.00 0.11 0.10%
focus_regen Focus 559.23 1952.42 66.41% 3.49 10.88 0.55%
Trueshot Focus 114.84 194.75 6.62% 1.70 1.15 0.59%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.81 10.02 32.2 35.8 0.3 91.0
Usage Type Count Total Avg RPE APR
no_trinkets
aimed_shot Focus 46.5 1317.6 28.3 28.3 800.0
kill_shot Focus 4.7 46.7 10.0 10.0 479.4
multishot Focus 82.0 1640.1 20.0 20.0 434.5

Statistics & Data Analysis

Fight Length
no_trinkets Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
no_trinkets Damage Per Second
Count 1320
Mean 8746.31
Minimum 8051.32
Maximum 9599.77
Spread ( max - min ) 1548.45
Range [ ( max - min ) / 2 * 100% ] 8.85%
Standard Deviation 264.0825
5th Percentile 8334.23
95th Percentile 9215.49
( 95th Percentile - 5th Percentile ) 881.27
Mean Distribution
Standard Deviation 7.2686
95.00% Confidence Interval ( 8732.06 - 8760.55 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3503
0.1 Scale Factor Error with Delta=300 596
0.05 Scale Factor Error with Delta=300 2382
0.01 Scale Factor Error with Delta=300 59534
Priority Target DPS
no_trinkets Priority Target Damage Per Second
Count 1320
Mean 2619.78
Minimum 2356.80
Maximum 2941.36
Spread ( max - min ) 584.56
Range [ ( max - min ) / 2 * 100% ] 11.16%
Standard Deviation 87.1412
5th Percentile 2479.44
95th Percentile 2770.44
( 95th Percentile - 5th Percentile ) 291.00
Mean Distribution
Standard Deviation 2.3985
95.00% Confidence Interval ( 2615.08 - 2624.48 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 43
0.1% Error 4251
0.1 Scale Factor Error with Delta=300 65
0.05 Scale Factor Error with Delta=300 260
0.01 Scale Factor Error with Delta=300 6483
DPS(e)
no_trinkets Damage Per Second (Effective)
Count 1320
Mean 8746.31
Minimum 8051.32
Maximum 9599.77
Spread ( max - min ) 1548.45
Range [ ( max - min ) / 2 * 100% ] 8.85%
Damage
no_trinkets Damage
Count 1320
Mean 2618316.05
Minimum 2020870.94
Maximum 3205359.92
Spread ( max - min ) 1184488.98
Range [ ( max - min ) / 2 * 100% ] 22.62%
DTPS
no_trinkets Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
no_trinkets Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
no_trinkets Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
no_trinkets Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
no_trinkets Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
no_trinkets Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
no_trinketsTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
no_trinkets Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
0.00 use_items
9 0.00 call_action_list,name=cds
A 0.00 call_action_list,name=st,if=active_enemies<3
B 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
C 2.98 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.63 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
0.00 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
G 2.98 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
H 46.72 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
I 16.02 rapid_fire,if=buff.trick_shots.remains>=execute_time
J 73.64 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
K 4.67 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
L 8.36 multishot,if=focus>cost+action.aimed_shot.cost
M 53.48 steady_shot

Sample Sequence

012578EGCDJHJHJHJIJHJMEHJHMJIJMHJMEHJMJHJMHJMEJHJIJMHJMEFHJMMLMHJIJMEHJMLMLMHJMEIJHJMJMELHJMLMIJHJFMELHJJGCHJIJHMEJHJHJIJHMEJHJHMJMHMEJIJHJMMMLFHJMMJHJHJIJMEHJMHJMJHJMEIJHJMMJMHJMMLMIJHFJMEHJMGCLLHJIJHMEJHJIJHMJMEJHJKMMMIJHJHKMEJMFHJKIJMEHJKMMDJHJMMIJHJKMMJMHJMJK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask no_trinkets 100.0/100: 100% focus
Pre precombat 1 augmentation no_trinkets 100.0/100: 100% focus
Pre precombat 2 food no_trinkets 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.483 trickshots G trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:01.483 cds C blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:01.483 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:01.483 trickshots J multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:02.401 trickshots H aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:03.316 trickshots J multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:04.231 trickshots H aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:05.146 trickshots J multishot Fluffy_Pillow 69.5/100: 70% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:06.061 trickshots H aimed_shot enemy3 60.8/100: 61% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:06.977 trickshots J multishot Fluffy_Pillow 37.1/100: 37% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:07.891 trickshots I rapid_fire Fluffy_Pillow 28.4/100: 28% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:09.423 trickshots J multishot Fluffy_Pillow 59.3/100: 59% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:10.340 trickshots H aimed_shot enemy4 50.6/100: 51% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:11.255 trickshots J multishot Fluffy_Pillow 26.9/100: 27% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:12.170 trickshots M steady_shot Fluffy_Pillow 18.2/100: 18% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:13.237 trickshots E steady_shot Fluffy_Pillow 46.4/100: 46% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:14.305 trickshots H aimed_shot enemy5 74.6/100: 75% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:15.220 trickshots J multishot Fluffy_Pillow 50.8/100: 51% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:16.136 trickshots H aimed_shot Fluffy_Pillow 42.1/100: 42% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:17.052 trickshots M steady_shot Fluffy_Pillow 16.1/100: 16% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:18.119 trickshots J multishot Fluffy_Pillow 34.9/100: 35% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:19.034 trickshots I rapid_fire Fluffy_Pillow 22.4/100: 22% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:20.520 trickshots J multishot Fluffy_Pillow 41.6/100: 42% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:21.437 trickshots M steady_shot Fluffy_Pillow 29.2/100: 29% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:22.504 trickshots H aimed_shot enemy2 48.0/100: 48% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.027 trickshots J multishot Fluffy_Pillow 25.5/100: 26% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:24.941 trickshots M steady_shot Fluffy_Pillow 13.0/100: 13% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.009 trickshots E steady_shot Fluffy_Pillow 31.8/100: 32% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.076 trickshots H aimed_shot enemy3 50.6/100: 51% focus bloodlust, steady_focus, trick_shots
0:28.599 trickshots J multishot Fluffy_Pillow 28.1/100: 28% focus bloodlust, precise_shots(2), steady_focus
0:29.514 trickshots M steady_shot Fluffy_Pillow 15.7/100: 16% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.582 trickshots J multishot Fluffy_Pillow 34.4/100: 34% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:31.499 trickshots H aimed_shot enemy4 22.0/100: 22% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:32.416 trickshots J multishot Fluffy_Pillow 29.5/100: 30% focus bloodlust, precise_shots, steady_focus
0:33.330 trickshots M steady_shot Fluffy_Pillow 17.0/100: 17% focus bloodlust, steady_focus, trick_shots
0:34.399 trickshots H aimed_shot enemy5 35.8/100: 36% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:35.314 trickshots J multishot Fluffy_Pillow 43.4/100: 43% focus bloodlust, precise_shots(2), steady_focus
0:36.232 trickshots M steady_shot Fluffy_Pillow 30.9/100: 31% focus bloodlust, precise_shots, steady_focus, trick_shots
0:37.300 trickshots E steady_shot Fluffy_Pillow 49.7/100: 50% focus bloodlust, precise_shots, steady_focus, trick_shots
0:38.368 trickshots J multishot Fluffy_Pillow 68.5/100: 69% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.283 trickshots H aimed_shot Fluffy_Pillow 56.0/100: 56% focus bloodlust, steady_focus, trick_shots
0:40.807 trickshots J multishot Fluffy_Pillow 33.6/100: 34% focus bloodlust, precise_shots, steady_focus
0:41.721 trickshots I rapid_fire Fluffy_Pillow 19.7/100: 20% focus steady_focus, trick_shots
0:43.554 trickshots J multishot Fluffy_Pillow 38.3/100: 38% focus steady_focus
0:44.743 trickshots M steady_shot Fluffy_Pillow 25.8/100: 26% focus steady_focus, trick_shots
0:46.129 trickshots H aimed_shot enemy2 44.6/100: 45% focus steady_focus, trick_shots
0:48.108 trickshots J multishot Fluffy_Pillow 22.1/100: 22% focus precise_shots, steady_focus
0:49.297 trickshots M steady_shot Fluffy_Pillow 9.7/100: 10% focus steady_focus, trick_shots
0:50.684 trickshots E steady_shot Fluffy_Pillow 28.4/100: 28% focus steady_focus, trick_shots
0:52.070 trickshots F double_tap Fluffy_Pillow 47.2/100: 47% focus steady_focus, trick_shots
0:53.260 trickshots H aimed_shot enemy3 54.8/100: 55% focus double_tap, steady_focus, trick_shots
0:55.238 trickshots J multishot Fluffy_Pillow 32.3/100: 32% focus precise_shots, steady_focus
0:56.427 trickshots M steady_shot Fluffy_Pillow 19.8/100: 20% focus steady_focus, trick_shots
0:57.815 trickshots M steady_shot Fluffy_Pillow 38.6/100: 39% focus steady_focus, trick_shots
0:59.201 trickshots L multishot Fluffy_Pillow 57.4/100: 57% focus steady_focus, trick_shots
1:00.389 trickshots M steady_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots
1:01.775 trickshots H aimed_shot Fluffy_Pillow 63.6/100: 64% focus steady_focus, trick_shots
1:03.753 trickshots J multishot Fluffy_Pillow 41.2/100: 41% focus precise_shots(2), steady_focus
1:04.940 trickshots I rapid_fire Fluffy_Pillow 28.7/100: 29% focus precise_shots, steady_focus, trick_shots
1:06.845 trickshots J multishot Fluffy_Pillow 47.7/100: 48% focus precise_shots, steady_focus
1:08.034 trickshots M steady_shot Fluffy_Pillow 35.3/100: 35% focus steady_focus, trick_shots
1:09.420 trickshots E steady_shot Fluffy_Pillow 54.0/100: 54% focus steady_focus, trick_shots
1:10.807 trickshots H aimed_shot enemy2 72.8/100: 73% focus steady_focus, trick_shots
1:12.787 trickshots J multishot Fluffy_Pillow 50.3/100: 50% focus precise_shots, steady_focus
1:13.975 trickshots M steady_shot Fluffy_Pillow 37.9/100: 38% focus steady_focus, trick_shots
1:15.361 trickshots L multishot Fluffy_Pillow 56.6/100: 57% focus steady_focus, trick_shots
1:16.550 trickshots M steady_shot Fluffy_Pillow 44.2/100: 44% focus steady_focus, trick_shots
1:17.937 trickshots L multishot Fluffy_Pillow 62.9/100: 63% focus steady_focus, trick_shots
1:19.125 trickshots M steady_shot Fluffy_Pillow 50.5/100: 50% focus steady_focus, trick_shots
1:20.510 trickshots H aimed_shot enemy3 69.2/100: 69% focus steady_focus, trick_shots
1:22.486 trickshots J multishot Fluffy_Pillow 46.7/100: 47% focus precise_shots, steady_focus
1:23.674 trickshots M steady_shot Fluffy_Pillow 34.3/100: 34% focus steady_focus, trick_shots
1:25.059 trickshots E steady_shot Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots
1:26.444 trickshots I rapid_fire Fluffy_Pillow 71.5/100: 72% focus steady_focus, trick_shots
1:28.319 trickshots J multishot Fluffy_Pillow 90.4/100: 90% focus steady_focus
1:29.507 trickshots H aimed_shot Fluffy_Pillow 77.9/100: 78% focus steady_focus, trick_shots
1:31.486 trickshots J multishot Fluffy_Pillow 55.4/100: 55% focus precise_shots(2), steady_focus
1:32.675 trickshots M steady_shot Fluffy_Pillow 43.0/100: 43% focus precise_shots, steady_focus, trick_shots
1:34.061 trickshots J multishot Fluffy_Pillow 61.7/100: 62% focus precise_shots, steady_focus, trick_shots
1:35.248 trickshots M steady_shot Fluffy_Pillow 49.2/100: 49% focus steady_focus, trick_shots
1:36.633 trickshots E steady_shot Fluffy_Pillow 68.0/100: 68% focus steady_focus, trick_shots
1:38.018 trickshots L multishot Fluffy_Pillow 86.8/100: 87% focus steady_focus, trick_shots
1:39.206 trickshots H aimed_shot enemy2 74.3/100: 74% focus steady_focus, trick_shots
1:41.185 trickshots J multishot Fluffy_Pillow 51.8/100: 52% focus precise_shots, steady_focus
1:42.373 trickshots M steady_shot Fluffy_Pillow 39.3/100: 39% focus steady_focus, trick_shots
1:43.761 trickshots L multishot Fluffy_Pillow 58.1/100: 58% focus steady_focus, trick_shots
1:44.951 trickshots M steady_shot Fluffy_Pillow 45.7/100: 46% focus steady_focus, trick_shots
1:46.337 trickshots I rapid_fire Fluffy_Pillow 64.4/100: 64% focus steady_focus, trick_shots
1:48.253 trickshots J multishot Fluffy_Pillow 83.6/100: 84% focus steady_focus
1:49.440 trickshots H aimed_shot enemy3 71.1/100: 71% focus steady_focus, trick_shots
1:51.418 trickshots J multishot Fluffy_Pillow 48.6/100: 49% focus precise_shots, steady_focus
1:52.606 trickshots F double_tap Fluffy_Pillow 36.1/100: 36% focus steady_focus, trick_shots
1:53.795 trickshots M steady_shot Fluffy_Pillow 43.3/100: 43% focus double_tap, trick_shots
1:55.278 trickshots E steady_shot Fluffy_Pillow 62.1/100: 62% focus double_tap, trick_shots
1:56.761 trickshots L multishot Fluffy_Pillow 80.9/100: 81% focus double_tap, steady_focus, trick_shots
1:57.950 trickshots H aimed_shot Fluffy_Pillow 68.4/100: 68% focus double_tap, steady_focus, trick_shots
1:59.992 trickshots J multishot Fluffy_Pillow 46.3/100: 46% focus precise_shots(2), steady_focus
2:01.181 trickshots J multishot Fluffy_Pillow 33.8/100: 34% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:02.371 trickshots G trueshot Fluffy_Pillow 21.4/100: 21% focus lock_and_load, steady_focus, trick_shots
2:02.371 cds C blood_fury Fluffy_Pillow 21.4/100: 21% focus lock_and_load, steady_focus, trick_shots, trueshot
2:02.371 trickshots H aimed_shot enemy2 21.4/100: 21% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot
2:03.559 trickshots J multishot Fluffy_Pillow 32.6/100: 33% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:04.746 trickshots I rapid_fire Fluffy_Pillow 23.9/100: 24% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:06.580 trickshots J multishot Fluffy_Pillow 50.3/100: 50% focus blood_fury, precise_shots, steady_focus, trueshot
2:07.770 trickshots H aimed_shot enemy4 41.6/100: 42% focus blood_fury, steady_focus, trick_shots, trueshot
2:08.958 trickshots M steady_shot Fluffy_Pillow 17.9/100: 18% focus blood_fury, precise_shots, steady_focus, trueshot
2:10.344 trickshots E steady_shot Fluffy_Pillow 46.1/100: 46% focus blood_fury, precise_shots, steady_focus, trueshot
2:11.730 trickshots J multishot Fluffy_Pillow 74.2/100: 74% focus blood_fury, lock_and_load, precise_shots, steady_focus, trueshot
2:12.919 trickshots H aimed_shot enemy3 65.5/100: 65% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot
2:14.106 trickshots J multishot Fluffy_Pillow 76.8/100: 77% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:15.294 trickshots H aimed_shot enemy5 68.0/100: 68% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:16.481 trickshots J multishot Fluffy_Pillow 44.3/100: 44% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:17.667 trickshots I rapid_fire Fluffy_Pillow 34.6/100: 35% focus precise_shots, steady_focus, trick_shots
2:19.558 trickshots J multishot Fluffy_Pillow 53.6/100: 54% focus precise_shots, steady_focus
2:20.746 trickshots H aimed_shot Fluffy_Pillow 41.1/100: 41% focus steady_focus, trick_shots
2:22.726 trickshots M steady_shot Fluffy_Pillow 18.7/100: 19% focus precise_shots, steady_focus
2:24.113 trickshots E steady_shot Fluffy_Pillow 37.4/100: 37% focus precise_shots, steady_focus
2:25.502 trickshots J multishot Fluffy_Pillow 56.2/100: 56% focus precise_shots, steady_focus
2:26.690 trickshots H aimed_shot enemy2 43.7/100: 44% focus steady_focus, trick_shots
2:28.670 trickshots J multishot Fluffy_Pillow 21.3/100: 21% focus precise_shots, steady_focus
2:29.859 trickshots H aimed_shot enemy4 8.8/100: 9% focus lock_and_load, steady_focus, trick_shots
2:31.047 trickshots M steady_shot Fluffy_Pillow 16.3/100: 16% focus precise_shots, steady_focus
2:32.434 trickshots J multishot Fluffy_Pillow 35.1/100: 35% focus precise_shots, steady_focus
2:33.622 trickshots M steady_shot Fluffy_Pillow 22.6/100: 23% focus steady_focus, trick_shots
2:35.009 trickshots H aimed_shot enemy3 41.4/100: 41% focus steady_focus, trick_shots
2:36.987 trickshots M steady_shot Fluffy_Pillow 18.9/100: 19% focus precise_shots(2), steady_focus
2:38.373 trickshots E steady_shot Fluffy_Pillow 37.7/100: 38% focus precise_shots(2), steady_focus
2:39.760 trickshots J multishot Fluffy_Pillow 56.5/100: 56% focus precise_shots(2), steady_focus
2:40.947 trickshots I rapid_fire Fluffy_Pillow 44.0/100: 44% focus precise_shots, steady_focus, trick_shots
2:42.775 trickshots J multishot Fluffy_Pillow 62.6/100: 63% focus precise_shots, steady_focus
2:43.963 trickshots H aimed_shot Fluffy_Pillow 50.1/100: 50% focus steady_focus, trick_shots
2:45.941 trickshots J multishot Fluffy_Pillow 27.6/100: 28% focus precise_shots, steady_focus
2:47.131 trickshots M steady_shot Fluffy_Pillow 15.1/100: 15% focus steady_focus, trick_shots
2:48.517 trickshots M steady_shot Fluffy_Pillow 33.9/100: 34% focus steady_focus, trick_shots
2:49.902 trickshots M steady_shot Fluffy_Pillow 52.7/100: 53% focus steady_focus, trick_shots
2:51.289 trickshots L multishot Fluffy_Pillow 71.4/100: 71% focus steady_focus, trick_shots
2:52.478 trickshots F double_tap Fluffy_Pillow 59.0/100: 59% focus steady_focus, trick_shots
2:53.792 trickshots H aimed_shot enemy2 67.3/100: 67% focus double_tap, steady_focus, trick_shots
2:55.771 trickshots J multishot Fluffy_Pillow 44.8/100: 45% focus precise_shots(2), steady_focus
2:56.958 trickshots M steady_shot Fluffy_Pillow 32.3/100: 32% focus precise_shots, steady_focus, trick_shots
2:58.343 trickshots M steady_shot Fluffy_Pillow 51.1/100: 51% focus precise_shots, steady_focus, trick_shots
2:59.729 trickshots J multishot Fluffy_Pillow 69.9/100: 70% focus precise_shots, steady_focus, trick_shots
3:00.917 trickshots H aimed_shot enemy3 57.4/100: 57% focus lock_and_load, steady_focus, trick_shots
3:02.104 trickshots J multishot Fluffy_Pillow 64.9/100: 65% focus precise_shots, steady_focus
3:03.292 trickshots H aimed_shot enemy4 52.4/100: 52% focus steady_focus, trick_shots
3:05.271 trickshots J multishot Fluffy_Pillow 29.9/100: 30% focus precise_shots, steady_focus
3:06.458 trickshots I rapid_fire Fluffy_Pillow 17.4/100: 17% focus steady_focus, trick_shots
3:08.348 trickshots J multishot Fluffy_Pillow 36.4/100: 36% focus steady_focus
3:09.535 trickshots M steady_shot Fluffy_Pillow 23.9/100: 24% focus steady_focus, trick_shots
3:10.921 trickshots E steady_shot Fluffy_Pillow 42.7/100: 43% focus steady_focus, trick_shots
3:12.307 trickshots H aimed_shot Fluffy_Pillow 61.5/100: 61% focus steady_focus, trick_shots
3:14.285 trickshots J multishot Fluffy_Pillow 39.0/100: 39% focus precise_shots, steady_focus
3:15.472 trickshots M steady_shot Fluffy_Pillow 26.5/100: 26% focus steady_focus, trick_shots
3:16.858 trickshots H aimed_shot enemy2 45.3/100: 45% focus lock_and_load, steady_focus, trick_shots
3:18.047 trickshots J multishot Fluffy_Pillow 52.8/100: 53% focus precise_shots(2), steady_focus
3:19.234 trickshots M steady_shot Fluffy_Pillow 40.3/100: 40% focus precise_shots, steady_focus, trick_shots
3:20.619 trickshots J multishot Fluffy_Pillow 59.1/100: 59% focus precise_shots, steady_focus, trick_shots
3:21.807 trickshots H aimed_shot enemy3 46.6/100: 47% focus steady_focus, trick_shots
3:23.787 trickshots J multishot Fluffy_Pillow 24.1/100: 24% focus precise_shots, steady_focus
3:24.975 trickshots M steady_shot Fluffy_Pillow 11.6/100: 12% focus steady_focus, trick_shots
3:26.361 trickshots E steady_shot Fluffy_Pillow 30.4/100: 30% focus steady_focus, trick_shots
3:27.747 trickshots I rapid_fire Fluffy_Pillow 49.0/100: 49% focus steady_focus, trick_shots
3:29.526 trickshots J multishot Fluffy_Pillow 67.3/100: 67% focus steady_focus
3:30.713 trickshots H aimed_shot enemy4 54.8/100: 55% focus steady_focus, trick_shots
3:32.692 trickshots J multishot Fluffy_Pillow 32.3/100: 32% focus precise_shots(2), steady_focus
3:33.880 trickshots M steady_shot Fluffy_Pillow 19.8/100: 20% focus precise_shots, steady_focus, trick_shots
3:35.265 trickshots M steady_shot Fluffy_Pillow 38.6/100: 39% focus precise_shots, steady_focus, trick_shots
3:36.653 trickshots J multishot Fluffy_Pillow 57.4/100: 57% focus precise_shots, steady_focus, trick_shots
3:37.843 trickshots M steady_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots
3:39.230 trickshots H aimed_shot Fluffy_Pillow 63.7/100: 64% focus steady_focus, trick_shots
3:41.209 trickshots J multishot Fluffy_Pillow 41.2/100: 41% focus precise_shots, steady_focus
3:42.398 trickshots M steady_shot Fluffy_Pillow 28.7/100: 29% focus steady_focus, trick_shots
3:43.785 trickshots M steady_shot Fluffy_Pillow 47.5/100: 48% focus steady_focus, trick_shots
3:45.172 trickshots L multishot Fluffy_Pillow 66.3/100: 66% focus steady_focus, trick_shots
3:46.362 trickshots M steady_shot Fluffy_Pillow 53.8/100: 54% focus steady_focus, trick_shots
3:47.748 trickshots I rapid_fire Fluffy_Pillow 72.6/100: 73% focus steady_focus, trick_shots
3:49.681 trickshots J multishot Fluffy_Pillow 91.8/100: 92% focus steady_focus
3:50.870 trickshots H aimed_shot enemy2 79.4/100: 79% focus steady_focus, trick_shots
3:52.849 trickshots F double_tap Fluffy_Pillow 56.9/100: 57% focus precise_shots, steady_focus
3:54.037 trickshots J multishot Fluffy_Pillow 64.4/100: 64% focus double_tap, precise_shots, steady_focus
3:55.224 trickshots M steady_shot Fluffy_Pillow 51.9/100: 52% focus double_tap, steady_focus, trick_shots
3:56.610 trickshots E steady_shot Fluffy_Pillow 70.7/100: 71% focus double_tap, steady_focus, trick_shots
3:57.995 trickshots H aimed_shot enemy3 89.5/100: 89% focus double_tap, steady_focus, trick_shots
4:00.103 trickshots J multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
4:01.293 trickshots M steady_shot Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
4:02.679 trickshots G trueshot Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots
4:02.679 cds C blood_fury Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots, trueshot
4:02.679 trickshots L multishot Fluffy_Pillow 71.3/100: 71% focus blood_fury, steady_focus, trick_shots, trueshot
4:03.867 trickshots L multishot Fluffy_Pillow 62.6/100: 63% focus blood_fury, steady_focus, trick_shots, trueshot
4:05.054 trickshots H aimed_shot Fluffy_Pillow 53.9/100: 54% focus blood_fury, steady_focus, trick_shots, trueshot
4:06.244 trickshots J multishot Fluffy_Pillow 30.2/100: 30% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:07.432 trickshots I rapid_fire Fluffy_Pillow 21.5/100: 21% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:09.247 trickshots J multishot Fluffy_Pillow 50.7/100: 51% focus blood_fury, precise_shots, steady_focus, trueshot
4:10.435 trickshots H aimed_shot enemy4 42.0/100: 42% focus blood_fury, steady_focus, trick_shots, trueshot
4:11.624 trickshots M steady_shot Fluffy_Pillow 18.3/100: 18% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:13.011 trickshots E steady_shot Fluffy_Pillow 46.4/100: 46% focus blood_fury, precise_shots(2), trueshot
4:14.494 trickshots J multishot Fluffy_Pillow 74.6/100: 75% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:15.682 trickshots H aimed_shot enemy2 65.9/100: 66% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:16.871 trickshots J multishot Fluffy_Pillow 42.1/100: 42% focus blood_fury, precise_shots(2), steady_focus, trueshot
4:18.058 trickshots I rapid_fire Fluffy_Pillow 32.2/100: 32% focus precise_shots, steady_focus, trick_shots
4:19.818 trickshots J multishot Fluffy_Pillow 50.4/100: 50% focus precise_shots, steady_focus
4:21.006 trickshots H aimed_shot enemy3 37.9/100: 38% focus steady_focus, trick_shots
4:22.985 trickshots M steady_shot Fluffy_Pillow 15.4/100: 15% focus precise_shots(2), steady_focus
4:24.372 trickshots J multishot Fluffy_Pillow 34.2/100: 34% focus precise_shots(2), steady_focus
4:25.561 trickshots M steady_shot Fluffy_Pillow 21.7/100: 22% focus precise_shots, steady_focus, trick_shots
4:26.947 trickshots E steady_shot Fluffy_Pillow 40.5/100: 40% focus precise_shots, steady_focus, trick_shots
4:28.334 trickshots J multishot Fluffy_Pillow 59.3/100: 59% focus precise_shots, steady_focus, trick_shots
4:29.523 trickshots H aimed_shot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
4:31.503 trickshots J multishot Fluffy_Pillow 24.3/100: 24% focus precise_shots(2), steady_focus
4:32.693 trickshots K kill_shot Fluffy_Pillow 11.8/100: 12% focus precise_shots, steady_focus, trick_shots
4:33.883 trickshots M steady_shot Fluffy_Pillow 9.4/100: 9% focus precise_shots, steady_focus, trick_shots
4:35.270 trickshots M steady_shot Fluffy_Pillow 28.2/100: 28% focus precise_shots, steady_focus, trick_shots
4:36.658 trickshots M steady_shot Fluffy_Pillow 46.9/100: 47% focus precise_shots, steady_focus, trick_shots
4:38.044 trickshots I rapid_fire Fluffy_Pillow 65.7/100: 66% focus precise_shots, steady_focus, trick_shots
4:39.768 trickshots J multishot Fluffy_Pillow 83.6/100: 84% focus precise_shots, steady_focus
4:40.956 trickshots H aimed_shot enemy2 71.1/100: 71% focus steady_focus, trick_shots
4:42.935 trickshots J multishot Fluffy_Pillow 48.7/100: 49% focus precise_shots, steady_focus
4:44.123 trickshots H aimed_shot enemy3 36.2/100: 36% focus steady_focus, trick_shots
4:46.100 trickshots K kill_shot Fluffy_Pillow 13.7/100: 14% focus precise_shots, steady_focus
4:47.287 trickshots M steady_shot Fluffy_Pillow 11.2/100: 11% focus precise_shots, steady_focus
4:48.674 trickshots E steady_shot Fluffy_Pillow 30.0/100: 30% focus precise_shots, steady_focus
4:50.060 trickshots J multishot Fluffy_Pillow 48.8/100: 49% focus precise_shots, steady_focus
4:51.249 trickshots M steady_shot Fluffy_Pillow 36.3/100: 36% focus steady_focus, trick_shots
4:52.636 trickshots F double_tap Fluffy_Pillow 55.1/100: 55% focus steady_focus, trick_shots
4:54.039 trickshots H aimed_shot Fluffy_Pillow 63.9/100: 64% focus double_tap, steady_focus, trick_shots
4:56.018 trickshots J multishot Fluffy_Pillow 41.5/100: 41% focus precise_shots(2), steady_focus
4:57.207 trickshots K kill_shot Fluffy_Pillow 29.0/100: 29% focus precise_shots, steady_focus, trick_shots
4:58.394 trickshots I rapid_fire Fluffy_Pillow 26.5/100: 27% focus precise_shots, steady_focus, trick_shots
5:00.296 trickshots J multishot Fluffy_Pillow 45.6/100: 46% focus precise_shots, steady_focus
5:01.484 trickshots M steady_shot Fluffy_Pillow 33.1/100: 33% focus steady_focus, trick_shots
5:02.871 trickshots E steady_shot Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots
5:04.257 trickshots H aimed_shot enemy2 70.6/100: 71% focus steady_focus, trick_shots
5:06.235 trickshots J multishot Fluffy_Pillow 48.1/100: 48% focus precise_shots(2), steady_focus
5:07.424 trickshots K kill_shot Fluffy_Pillow 35.7/100: 36% focus precise_shots, steady_focus, trick_shots
5:08.613 trickshots M steady_shot Fluffy_Pillow 33.2/100: 33% focus precise_shots, steady_focus, trick_shots
5:10.000 trickshots M steady_shot Fluffy_Pillow 52.0/100: 52% focus precise_shots, steady_focus, trick_shots
5:11.387 cds D potion Fluffy_Pillow 70.7/100: 71% focus precise_shots, steady_focus, trick_shots
5:11.387 trickshots J multishot Fluffy_Pillow 70.7/100: 71% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:12.576 trickshots H aimed_shot enemy3 58.3/100: 58% focus steady_focus, trick_shots, potion_of_spectral_agility
5:14.555 trickshots J multishot Fluffy_Pillow 35.8/100: 36% focus precise_shots, steady_focus, potion_of_spectral_agility
5:15.744 trickshots M steady_shot Fluffy_Pillow 23.3/100: 23% focus steady_focus, trick_shots, potion_of_spectral_agility
5:17.131 trickshots M steady_shot Fluffy_Pillow 42.1/100: 42% focus steady_focus, trick_shots, potion_of_spectral_agility
5:18.518 trickshots I rapid_fire Fluffy_Pillow 60.9/100: 61% focus steady_focus, trick_shots, potion_of_spectral_agility
5:20.279 trickshots J multishot Fluffy_Pillow 79.0/100: 79% focus steady_focus, potion_of_spectral_agility
5:21.466 trickshots H aimed_shot Fluffy_Pillow 66.5/100: 67% focus steady_focus, trick_shots, potion_of_spectral_agility
5:23.443 trickshots J multishot Fluffy_Pillow 44.1/100: 44% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:24.631 trickshots K kill_shot Fluffy_Pillow 31.6/100: 32% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:25.821 trickshots M steady_shot Fluffy_Pillow 29.1/100: 29% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:27.207 trickshots M steady_shot Fluffy_Pillow 47.9/100: 48% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:28.595 trickshots J multishot Fluffy_Pillow 66.7/100: 67% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:29.784 trickshots M steady_shot Fluffy_Pillow 54.2/100: 54% focus steady_focus, trick_shots, potion_of_spectral_agility
5:31.170 trickshots H aimed_shot enemy2 73.0/100: 73% focus steady_focus, trick_shots, potion_of_spectral_agility
5:33.148 trickshots J multishot Fluffy_Pillow 50.5/100: 50% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:34.336 trickshots M steady_shot Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:35.723 trickshots J multishot Fluffy_Pillow 56.8/100: 57% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:36.911 trickshots K kill_shot Fluffy_Pillow 44.3/100: 44% focus steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 217.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="no_trinkets"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.85
# gear_agility=643
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

overflowing_anima_cage : 10674 dps, 3016 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10673.8 10673.8 19.0 / 0.178% 1359.8 / 12.7% 1051.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 47.1 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
overflowing_anima_cage 10674
Aimed Shot 3315 (3648) 31.1% (34.2%) 47.5 6.27sec 22982 14856 Direct 237.1 (260.0) 3380 6817 4185 23.4% (23.4%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.48 237.05 0.00 0.00 1.5470 0.0000 992107.19 1417125.91 29.99% 14856.00 14856.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.58% 181.52 125 243 3379.79 2252 9029 3382.35 3146 3611 613558 876406 29.99%
crit 23.42% 55.53 30 88 6817.47 4504 18058 6825.07 5668 8431 378549 540720 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:47.69
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 332 3.1% 0.0 0.00sec 0 0 Direct 23.0 3454 7080 4305 23.4%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 22.99 0.00 0.00 0.0000 0.0000 98961.81 141357.05 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.55% 17.60 3 30 3453.92 2252 9029 3488.16 2687 5678 60785 86825 29.99%
crit 23.45% 5.39 0 13 7079.51 4504 18058 7111.80 0 17035 38177 54532 29.86%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 335 3.1% 112.5 2.68sec 892 393 Direct 112.3 725 1453 894 23.3%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.52 112.28 0.00 0.00 2.2687 0.0000 100399.37 143410.46 29.99% 393.31 393.31
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.70% 86.11 58 112 724.56 691 923 724.53 709 739 62399 89130 29.99%
crit 23.30% 26.16 13 49 1452.53 1381 1846 1452.52 1396 1520 38001 54280 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 39 0.4% 21.8 13.50sec 537 0 Direct 21.8 436 872 537 23.2%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.79 21.79 0.00 0.00 0.0000 0.0000 11697.99 11697.99 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.83% 16.74 6 30 435.83 426 474 435.81 427 450 7295 7295 0.00%
crit 23.17% 5.05 0 16 872.11 851 948 868.96 0 930 4403 4403 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 73 0.7% 4.6 13.65sec 4850 4061 Direct 4.5 3803 8561 4891 22.9%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.56 4.52 0.00 0.00 1.1944 0.0000 22118.32 31593.81 29.99% 4060.64 4060.64
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.13% 3.49 0 7 3803.12 3626 4343 3794.26 0 4343 13263 18945 29.95%
crit 22.87% 1.03 0 5 8561.07 8159 9772 5814.75 0 9772 8855 12649 20.36%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.56
  • if_expr:buff.dead_eye.down
Master Marksman 452 4.2% 323.0 0.94sec 419 0 Periodic 534.9 253 0 253 0.0% 71.4%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 322.99 0.00 534.94 534.94 0.0000 2.0000 135424.96 135424.96 0.00% 126.58 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 534.94 395 687 253.15 33 2107 253.37 206 301 135425 135425 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2421 22.7% 81.5 3.66sec 8902 7805 Direct 406.4 1446 2904 1784 23.2%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.46 406.39 0.00 0.00 1.1406 0.0000 725135.49 1035783.54 29.99% 7804.54 7804.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.78% 312.02 237 401 1445.81 850 1988 1445.60 1344 1548 451127 644389 29.99%
crit 23.22% 94.37 58 135 2903.60 1700 3976 2903.34 2603 3106 274009 391394 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:73.91
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.55
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 983 9.2% 16.4 18.33sec 17997 10247 Periodic 601.8 397 794 489 23.2% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.36 0.00 120.71 601.80 1.7563 0.2039 294382.67 420496.20 29.99% 10247.24 10247.24
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.75% 461.89 284 634 396.86 314 838 396.91 381 413 183308 261838 29.99%
crit 23.25% 139.91 86 215 793.83 627 1676 794.03 728 872 111074 158658 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.36
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 761 7.1% 0.0 0.00sec 0 0 Direct 47.4 453 910 561 23.5%
Periodic 383.8 426 853 525 23.2% 55.2%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.35 383.78 383.78 0.0000 2.1540 227901.01 227901.01 0.00% 275.69 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.51% 36.23 22 55 453.27 427 571 453.34 440 466 16421 16421 0.00%
crit 23.49% 11.12 3 23 910.31 855 1142 910.51 855 1003 10127 10127 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 76.80% 294.75 211 394 425.52 1 571 425.60 418 435 125429 125429 0.00%
crit 23.20% 89.04 54 132 852.71 6 1142 852.81 802 895 75924 75924 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 313 2.9% 66.5 4.49sec 1411 1047 Direct 67.4 1129 2263 1392 23.2%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.52 67.43 0.00 0.00 1.3479 0.0000 93882.62 134101.93 29.99% 1047.10 1047.10
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.79% 51.77 31 73 1128.93 1088 1454 1128.68 1100 1162 58451 83491 29.99%
crit 23.21% 15.65 5 33 2263.47 2176 2908 2263.26 2176 2403 35432 50611 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.29
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:50.48
Wild Spirits 45 (1647) 0.4% (15.4%) 3.0 120.63sec 164785 149957 Direct 14.8 (298.2) 726 1463 907 24.6% (24.1%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 14.81 0.00 0.00 1.0989 0.0000 13437.49 13437.49 0.00% 149957.48 149957.48
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.37% 11.16 4 15 726.02 697 824 726.07 705 754 8102 8102 0.00%
crit 24.63% 3.65 0 10 1462.84 1393 1648 1444.13 0 1648 5335 5335 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 1602 14.9% 56.7 4.48sec 8414 0 Direct 283.4 1353 2723 1683 24.1%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 56.68 283.42 0.00 0.00 0.0000 0.0000 476923.48 476923.48 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.94% 215.23 132 256 1353.15 1209 1539 1353.85 1336 1396 291247 291247 0.00%
crit 24.06% 68.18 32 100 2723.12 2419 3078 2724.74 2651 2824 185677 185677 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
overflowing_anima_cage
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:overflowing_anima_cage
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.76sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.96
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.64sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9771 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:overflowing_anima_cage
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:overflowing_anima_cage
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.02sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.77sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.96

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Overflowing Anima Cage (anima_infusion) 2.5 0.0 150.7sec 150.7sec 14.7sec 12.07% 0.00% 0.0 (0.0) 2.4

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_anima_infusion
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:183.01

Trigger Details

  • interval_min/max:150.0s / 152.0s
  • trigger_min/max:150.0s / 152.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • anima_infusion_1:12.07%

Spelldata

  • id:343385
  • name:Overflowing Anima Cage
  • tooltip:
  • description:Open the cage, creating a pool of anima at the target location for {$d=15 seconds}. The pool grants {$343387s1=94} Critical Strike to up to {$343386s2=5} allies standing within it.
  • max_stacks:0
  • duration:15.00
  • cooldown:150.00
  • default_chance:0.00%
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.62% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.62%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.4sec 8.31% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.4s

Stack Uptimes

  • double_tap_1:8.31%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.7 0.2 31.1sec 30.4sec 1.8sec 5.25% 17.85% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 246.0s
  • trigger_min/max:1.8s / 246.0s
  • trigger_pct:7.88%
  • duration_min/max:0.0s / 11.1s

Stack Uptimes

  • lock_and_load_1:5.25%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.0sec 309.0sec 23.3sec 11.21% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.4s
  • trigger_min/max:300.0s / 332.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.21%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.1 7.4 7.4sec 6.3sec 2.9sec 38.31% 82.10% 3.7 (3.7) 0.0

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 39.3s
  • trigger_min/max:0.9s / 14.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 32.2s

Stack Uptimes

  • precise_shots_1:33.02%
  • precise_shots_2:5.29%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.2 18.5 51.5sec 12.3sec 45.5sec 94.30% 0.00% 18.5 (18.5) 5.3

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 287.3s
  • trigger_min/max:4.0s / 37.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 285.2s

Stack Uptimes

  • steady_focus_1:94.30%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 64.7 16.8 4.6sec 3.7sec 4.1sec 88.87% 100.00% 16.8 (16.8) 0.0

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.5s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.4s

Stack Uptimes

  • trick_shots_1:88.87%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.1sec 19.01% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 19.7s

Stack Uptimes

  • trueshot_1:19.01%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.6sec 17.45% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.45%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 69.0s 47.1s 292.8s
double_tap_rapid_fire 0.9 0.0 5.0 95.4s 55.8s 243.2s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.87% 0.68% 1.66% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7490.0012.6822.8570.0007.543
Aimed Shot1.2700.0016.78913.4663.11726.208
Kill Shot3.9380.00130.66912.9210.11130.669
Wild Spirits0.7780.0012.7141.2970.0004.325
Trueshot0.8420.0012.9221.5680.2714.597
Rapid Fire3.1230.00125.58941.90617.68268.635

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
overflowing_anima_cage
steady_shot Focus 67.50 655.02 22.04% 9.70 20.02 2.97%
rapid_fire Focus 120.78 120.61 4.06% 1.00 0.17 0.14%
focus_regen Focus 621.89 1943.45 65.40% 3.13 19.24 0.98%
Trueshot Focus 204.57 252.37 8.49% 1.23 0.82 0.32%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.13 40.3 36.5 0.1 100.0
Usage Type Count Total Avg RPE APR
overflowing_anima_cage
aimed_shot Focus 47.5 1360.2 28.6 28.6 802.2
kill_shot Focus 4.6 45.6 10.0 10.0 485.1
multishot Focus 81.5 1629.2 20.0 20.0 445.1

Statistics & Data Analysis

Fight Length
overflowing_anima_cage Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
overflowing_anima_cage Damage Per Second
Count 1320
Mean 10673.81
Minimum 9759.28
Maximum 11853.71
Spread ( max - min ) 2094.43
Range [ ( max - min ) / 2 * 100% ] 9.81%
Standard Deviation 351.7586
5th Percentile 10107.80
95th Percentile 11269.04
( 95th Percentile - 5th Percentile ) 1161.24
Mean Distribution
Standard Deviation 9.6818
95.00% Confidence Interval ( 10654.84 - 10692.79 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4173
0.1 Scale Factor Error with Delta=300 1057
0.05 Scale Factor Error with Delta=300 4226
0.01 Scale Factor Error with Delta=300 105627
Priority Target DPS
overflowing_anima_cage Priority Target Damage Per Second
Count 1320
Mean 3016.12
Minimum 2742.02
Maximum 3533.60
Spread ( max - min ) 791.58
Range [ ( max - min ) / 2 * 100% ] 13.12%
Standard Deviation 106.2294
5th Percentile 2858.85
95th Percentile 3197.28
( 95th Percentile - 5th Percentile ) 338.43
Mean Distribution
Standard Deviation 2.9239
95.00% Confidence Interval ( 3010.39 - 3021.85 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 48
0.1% Error 4766
0.1 Scale Factor Error with Delta=300 97
0.05 Scale Factor Error with Delta=300 386
0.01 Scale Factor Error with Delta=300 9634
DPS(e)
overflowing_anima_cage Damage Per Second (Effective)
Count 1320
Mean 10673.81
Minimum 9759.28
Maximum 11853.71
Spread ( max - min ) 2094.43
Range [ ( max - min ) / 2 * 100% ] 9.81%
Damage
overflowing_anima_cage Damage
Count 1320
Mean 3192372.39
Minimum 2449114.08
Maximum 3887942.00
Spread ( max - min ) 1438827.92
Range [ ( max - min ) / 2 * 100% ] 22.54%
DTPS
overflowing_anima_cage Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
overflowing_anima_cage Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
overflowing_anima_cage Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
overflowing_anima_cage Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
overflowing_anima_cage Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
overflowing_anima_cage Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
overflowing_anima_cageTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
overflowing_anima_cage Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 2.48 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.96 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.29 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.96 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 47.69 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.36 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 73.91 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.56 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.55 multishot,if=focus>cost+action.aimed_shot.cost
O 50.48 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJLOFJLJOLKLJLOFJLLJOLKLOJLJLOFOLJLJLOLGJLKLOFJLOJLOLJLOFJLJLKLOJOFLJLOOLJLKLOJLOFGLJLOOOHIDJLKLJLOFJLJLKLJOFLOLJ9LKLJLOFOJLOLJLOFGKLJLOOLJLOLJLOFKLJLOOLJLOONJLJLKLOFJLOOONJGLOKLHIDJLJOFLJLJLJOLKLJLJOFLJLKLJLOFMOLJLOOJLKGLMJL9OFLJLMOEOOKLJLJMOFLJLOJLKL

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask overflowing_anima_cage 100.0/100: 100% focus
Pre precombat 1 augmentation overflowing_anima_cage 100.0/100: 100% focus
Pre precombat 2 food overflowing_anima_cage 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap, anima_infusion
0:01.482 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, anima_infusion
0:02.398 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, anima_infusion
0:02.398 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, anima_infusion
0:02.398 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, anima_infusion
0:02.398 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, anima_infusion, potion_of_spectral_agility
0:03.314 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:04.232 trickshots L multishot Fluffy_Pillow 67.0/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:05.148 trickshots J aimed_shot enemy2 58.3/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:06.064 trickshots L multishot Fluffy_Pillow 34.6/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:06.979 trickshots K rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:08.401 trickshots L multishot Fluffy_Pillow 54.4/100: 54% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:09.317 trickshots J aimed_shot enemy3 45.7/100: 46% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:10.233 trickshots L multishot Fluffy_Pillow 22.0/100: 22% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:11.148 trickshots O steady_shot Fluffy_Pillow 13.3/100: 13% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:12.217 trickshots F steady_shot Fluffy_Pillow 41.5/100: 42% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:13.284 trickshots J aimed_shot enemy4 69.7/100: 70% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:14.201 trickshots L multishot Fluffy_Pillow 46.0/100: 46% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, anima_infusion, potion_of_spectral_agility
0:15.115 trickshots J aimed_shot enemy5 37.3/100: 37% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.030 trickshots O steady_shot Fluffy_Pillow 13.6/100: 14% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.098 trickshots L multishot Fluffy_Pillow 41.8/100: 42% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.016 trickshots K rapid_fire Fluffy_Pillow 33.1/100: 33% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:19.492 trickshots L multishot Fluffy_Pillow 61.3/100: 61% focus bloodlust, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:20.409 trickshots J aimed_shot Fluffy_Pillow 52.6/100: 53% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:21.324 trickshots L multishot Fluffy_Pillow 28.9/100: 29% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:22.239 trickshots O steady_shot Fluffy_Pillow 19.4/100: 19% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:23.308 trickshots F steady_shot Fluffy_Pillow 38.2/100: 38% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.375 trickshots J aimed_shot enemy2 57.0/100: 57% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.898 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.813 trickshots L multishot Fluffy_Pillow 22.1/100: 22% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.728 trickshots J aimed_shot enemy3 9.6/100: 10% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:28.643 trickshots O steady_shot Fluffy_Pillow 17.1/100: 17% focus bloodlust, precise_shots(2), steady_focus
0:29.711 trickshots L multishot Fluffy_Pillow 35.9/100: 36% focus bloodlust, precise_shots(2), steady_focus
0:30.626 trickshots K rapid_fire Fluffy_Pillow 23.4/100: 23% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.103 trickshots L multishot Fluffy_Pillow 42.6/100: 43% focus bloodlust, precise_shots, steady_focus
0:33.017 trickshots O steady_shot Fluffy_Pillow 30.1/100: 30% focus bloodlust, steady_focus, trick_shots
0:34.085 trickshots J aimed_shot enemy4 48.9/100: 49% focus bloodlust, steady_focus, trick_shots
0:35.608 trickshots L multishot Fluffy_Pillow 26.4/100: 26% focus bloodlust, precise_shots, steady_focus
0:36.523 trickshots J aimed_shot enemy5 13.9/100: 14% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:37.437 trickshots L multishot Fluffy_Pillow 21.5/100: 21% focus bloodlust, precise_shots(2), steady_focus
0:38.352 trickshots O steady_shot Fluffy_Pillow 9.0/100: 9% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.420 trickshots F steady_shot Fluffy_Pillow 27.8/100: 28% focus bloodlust, precise_shots, trick_shots
0:40.562 trickshots O steady_shot Fluffy_Pillow 46.5/100: 47% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.630 trickshots L multishot Fluffy_Pillow 64.1/100: 64% focus precise_shots, steady_focus, trick_shots
0:42.817 trickshots J aimed_shot Fluffy_Pillow 51.6/100: 52% focus lock_and_load, steady_focus, trick_shots
0:44.004 trickshots L multishot Fluffy_Pillow 59.2/100: 59% focus precise_shots, steady_focus
0:45.193 trickshots J aimed_shot enemy2 46.7/100: 47% focus steady_focus, trick_shots
0:47.172 trickshots L multishot Fluffy_Pillow 24.2/100: 24% focus precise_shots(2), steady_focus
0:48.362 trickshots O steady_shot Fluffy_Pillow 11.7/100: 12% focus precise_shots, steady_focus, trick_shots
0:49.749 trickshots L multishot Fluffy_Pillow 30.5/100: 31% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:50.939 trickshots G double_tap Fluffy_Pillow 18.1/100: 18% focus lock_and_load, steady_focus, trick_shots
0:52.128 trickshots J aimed_shot enemy3 25.6/100: 26% focus double_tap, lock_and_load, steady_focus, trick_shots
0:53.318 trickshots L multishot Fluffy_Pillow 33.1/100: 33% focus precise_shots, steady_focus
0:54.506 trickshots K rapid_fire Fluffy_Pillow 20.6/100: 21% focus steady_focus, trick_shots
0:56.285 trickshots L multishot Fluffy_Pillow 38.6/100: 39% focus
0:57.558 trickshots O steady_shot Fluffy_Pillow 26.1/100: 26% focus trick_shots
0:59.040 trickshots F steady_shot Fluffy_Pillow 44.9/100: 45% focus trick_shots
1:00.523 trickshots J aimed_shot enemy4 63.7/100: 64% focus steady_focus, trick_shots
1:02.501 trickshots L multishot Fluffy_Pillow 41.2/100: 41% focus precise_shots(2), steady_focus
1:03.689 trickshots O steady_shot Fluffy_Pillow 28.7/100: 29% focus precise_shots, steady_focus, trick_shots
1:05.075 trickshots J aimed_shot Fluffy_Pillow 47.5/100: 47% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:06.263 trickshots L multishot Fluffy_Pillow 55.0/100: 55% focus precise_shots(2), steady_focus
1:07.451 trickshots O steady_shot Fluffy_Pillow 42.5/100: 43% focus precise_shots, steady_focus, trick_shots
1:08.838 trickshots L multishot Fluffy_Pillow 61.3/100: 61% focus precise_shots, steady_focus, trick_shots
1:10.027 trickshots J aimed_shot enemy2 48.8/100: 49% focus steady_focus, trick_shots
1:12.005 trickshots L multishot Fluffy_Pillow 26.3/100: 26% focus precise_shots, steady_focus
1:13.193 trickshots O steady_shot Fluffy_Pillow 13.8/100: 14% focus steady_focus, trick_shots
1:14.581 trickshots F steady_shot Fluffy_Pillow 32.6/100: 33% focus lock_and_load, steady_focus, trick_shots
1:15.967 trickshots J aimed_shot enemy3 51.2/100: 51% focus lock_and_load, steady_focus, trick_shots
1:17.156 trickshots L multishot Fluffy_Pillow 58.7/100: 59% focus precise_shots, steady_focus
1:18.345 trickshots J aimed_shot enemy5 46.3/100: 46% focus steady_focus, trick_shots
1:20.324 trickshots L multishot Fluffy_Pillow 23.8/100: 24% focus precise_shots(2), steady_focus
1:21.512 trickshots K rapid_fire Fluffy_Pillow 11.3/100: 11% focus precise_shots, steady_focus, trick_shots
1:23.351 trickshots L multishot Fluffy_Pillow 30.0/100: 30% focus precise_shots, steady_focus
1:24.541 trickshots O steady_shot Fluffy_Pillow 17.5/100: 17% focus steady_focus, trick_shots
1:25.928 trickshots J aimed_shot Fluffy_Pillow 36.3/100: 36% focus steady_focus, trick_shots
1:27.906 trickshots O steady_shot Fluffy_Pillow 13.8/100: 14% focus precise_shots, steady_focus
1:29.292 trickshots F steady_shot Fluffy_Pillow 32.6/100: 33% focus lock_and_load, precise_shots, steady_focus
1:30.679 trickshots L multishot Fluffy_Pillow 51.3/100: 51% focus lock_and_load, precise_shots, steady_focus
1:31.867 trickshots J aimed_shot enemy4 38.9/100: 39% focus lock_and_load, steady_focus, trick_shots
1:33.055 trickshots L multishot Fluffy_Pillow 46.4/100: 46% focus precise_shots(2), steady_focus
1:34.244 trickshots O steady_shot Fluffy_Pillow 33.9/100: 34% focus precise_shots, steady_focus, trick_shots
1:35.632 trickshots O steady_shot Fluffy_Pillow 52.7/100: 53% focus precise_shots, steady_focus, trick_shots
1:37.019 trickshots L multishot Fluffy_Pillow 71.5/100: 71% focus precise_shots, steady_focus, trick_shots
1:38.207 trickshots J aimed_shot enemy2 59.0/100: 59% focus steady_focus, trick_shots
1:40.185 trickshots L multishot Fluffy_Pillow 36.5/100: 37% focus precise_shots(2), steady_focus
1:41.372 trickshots K rapid_fire Fluffy_Pillow 24.0/100: 24% focus precise_shots, steady_focus, trick_shots
1:43.304 trickshots L multishot Fluffy_Pillow 43.2/100: 43% focus precise_shots, steady_focus
1:44.492 trickshots O steady_shot Fluffy_Pillow 30.8/100: 31% focus steady_focus, trick_shots
1:45.878 trickshots J aimed_shot enemy3 49.5/100: 50% focus steady_focus, trick_shots
1:47.856 trickshots L multishot Fluffy_Pillow 27.1/100: 27% focus precise_shots(2), steady_focus
1:49.045 trickshots O steady_shot Fluffy_Pillow 14.6/100: 15% focus precise_shots, steady_focus, trick_shots
1:50.432 trickshots F steady_shot Fluffy_Pillow 33.4/100: 33% focus precise_shots, steady_focus, trick_shots
1:51.819 trickshots G double_tap Fluffy_Pillow 52.1/100: 52% focus precise_shots, steady_focus, trick_shots
1:53.007 trickshots L multishot Fluffy_Pillow 59.7/100: 60% focus double_tap, precise_shots, steady_focus, trick_shots
1:54.194 trickshots J aimed_shot Fluffy_Pillow 47.2/100: 47% focus double_tap, steady_focus, trick_shots
1:56.171 trickshots L multishot Fluffy_Pillow 24.7/100: 25% focus precise_shots(2), steady_focus
1:57.360 trickshots O steady_shot Fluffy_Pillow 12.2/100: 12% focus precise_shots, steady_focus, trick_shots
1:58.746 trickshots O steady_shot Fluffy_Pillow 31.0/100: 31% focus precise_shots, steady_focus, trick_shots
2:00.131 trickshots O steady_shot Fluffy_Pillow 49.7/100: 50% focus precise_shots, steady_focus, trick_shots
2:01.518 trickshots H wild_spirits Fluffy_Pillow 68.5/100: 69% focus precise_shots, steady_focus, trick_shots
2:02.708 trickshots I trueshot Fluffy_Pillow 76.1/100: 76% focus precise_shots, steady_focus, trick_shots
2:02.708 cds D blood_fury Fluffy_Pillow 76.1/100: 76% focus precise_shots, steady_focus, trick_shots, trueshot
2:02.708 trickshots J aimed_shot enemy2 76.1/100: 76% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:04.098 trickshots L multishot Fluffy_Pillow 54.3/100: 54% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:05.285 trickshots K rapid_fire Fluffy_Pillow 45.5/100: 46% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:07.119 trickshots L multishot Fluffy_Pillow 71.9/100: 72% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:08.310 trickshots J aimed_shot enemy3 63.2/100: 63% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:09.498 trickshots L multishot Fluffy_Pillow 39.5/100: 40% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:10.688 trickshots O steady_shot Fluffy_Pillow 30.8/100: 31% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:12.074 trickshots F steady_shot Fluffy_Pillow 59.0/100: 59% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:13.460 trickshots J aimed_shot enemy4 87.1/100: 87% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:14.648 trickshots L multishot Fluffy_Pillow 63.4/100: 63% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:15.836 trickshots J aimed_shot Fluffy_Pillow 54.7/100: 55% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:17.024 trickshots L multishot Fluffy_Pillow 31.0/100: 31% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:18.212 trickshots K rapid_fire Fluffy_Pillow 22.2/100: 22% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:20.052 trickshots L multishot Fluffy_Pillow 50.7/100: 51% focus precise_shots, steady_focus, trueshot, wild_spirits
2:21.241 trickshots J aimed_shot enemy5 42.0/100: 42% focus steady_focus, trick_shots, trueshot
2:22.430 trickshots O steady_shot Fluffy_Pillow 18.1/100: 18% focus precise_shots(2), steady_focus
2:23.817 trickshots F steady_shot Fluffy_Pillow 36.8/100: 37% focus precise_shots(2), steady_focus
2:25.206 trickshots L multishot Fluffy_Pillow 55.6/100: 56% focus precise_shots(2), steady_focus
2:26.394 trickshots O steady_shot Fluffy_Pillow 43.2/100: 43% focus precise_shots, steady_focus, trick_shots
2:27.777 trickshots L multishot Fluffy_Pillow 61.9/100: 62% focus precise_shots, steady_focus, trick_shots
2:28.966 trickshots J aimed_shot enemy2 49.4/100: 49% focus steady_focus, trick_shots
2:30.946 default 9 use_items Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus
2:30.946 trickshots L multishot Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus, anima_infusion
2:32.134 trickshots K rapid_fire Fluffy_Pillow 14.5/100: 14% focus steady_focus, trick_shots, anima_infusion
2:34.019 trickshots L multishot Fluffy_Pillow 33.4/100: 33% focus lock_and_load, steady_focus, anima_infusion
2:35.209 trickshots J aimed_shot enemy3 20.9/100: 21% focus lock_and_load, steady_focus, trick_shots, anima_infusion
2:36.396 trickshots L multishot Fluffy_Pillow 28.5/100: 28% focus precise_shots(2), steady_focus, anima_infusion
2:37.585 trickshots O steady_shot Fluffy_Pillow 16.0/100: 16% focus precise_shots, steady_focus, trick_shots, anima_infusion
2:38.972 trickshots F steady_shot Fluffy_Pillow 34.8/100: 35% focus precise_shots, steady_focus, trick_shots, anima_infusion
2:40.356 trickshots O steady_shot Fluffy_Pillow 53.5/100: 53% focus precise_shots, steady_focus, trick_shots, anima_infusion
2:41.743 trickshots J aimed_shot Fluffy_Pillow 72.2/100: 72% focus precise_shots, steady_focus, trick_shots, anima_infusion
2:43.720 trickshots L multishot Fluffy_Pillow 49.7/100: 50% focus precise_shots(2), steady_focus, anima_infusion
2:44.909 trickshots O steady_shot Fluffy_Pillow 37.3/100: 37% focus precise_shots, steady_focus, trick_shots, anima_infusion
2:46.298 trickshots L multishot Fluffy_Pillow 56.1/100: 56% focus precise_shots, steady_focus, trick_shots
2:47.488 trickshots J aimed_shot enemy4 43.6/100: 44% focus steady_focus, trick_shots
2:49.466 trickshots L multishot Fluffy_Pillow 21.1/100: 21% focus precise_shots(2), steady_focus
2:50.654 trickshots O steady_shot Fluffy_Pillow 8.6/100: 9% focus precise_shots, steady_focus, trick_shots
2:52.040 trickshots F steady_shot Fluffy_Pillow 27.4/100: 27% focus precise_shots, steady_focus, trick_shots
2:53.427 trickshots G double_tap Fluffy_Pillow 46.2/100: 46% focus precise_shots, steady_focus, trick_shots
2:54.616 trickshots K rapid_fire Fluffy_Pillow 53.7/100: 54% focus double_tap, precise_shots, steady_focus, trick_shots
2:56.617 trickshots L multishot Fluffy_Pillow 80.4/100: 80% focus precise_shots, steady_focus
2:57.806 trickshots J aimed_shot enemy2 67.9/100: 68% focus steady_focus, trick_shots
2:59.785 trickshots L multishot Fluffy_Pillow 45.4/100: 45% focus precise_shots(2), steady_focus
3:00.972 trickshots O steady_shot Fluffy_Pillow 32.9/100: 33% focus precise_shots, steady_focus, trick_shots
3:02.359 trickshots O steady_shot Fluffy_Pillow 51.7/100: 52% focus precise_shots, steady_focus, trick_shots
3:03.746 trickshots L multishot Fluffy_Pillow 70.5/100: 70% focus precise_shots, steady_focus, trick_shots
3:04.936 trickshots J aimed_shot Fluffy_Pillow 58.0/100: 58% focus steady_focus, trick_shots
3:06.916 trickshots L multishot Fluffy_Pillow 35.6/100: 36% focus precise_shots(2), steady_focus
3:08.105 trickshots O steady_shot Fluffy_Pillow 23.1/100: 23% focus precise_shots, steady_focus, trick_shots
3:09.492 trickshots L multishot Fluffy_Pillow 41.9/100: 42% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:10.681 trickshots J aimed_shot enemy3 29.4/100: 29% focus lock_and_load, steady_focus, trick_shots
3:11.871 trickshots L multishot Fluffy_Pillow 36.9/100: 37% focus precise_shots(2), steady_focus
3:13.059 trickshots O steady_shot Fluffy_Pillow 24.4/100: 24% focus precise_shots, steady_focus, trick_shots
3:14.445 trickshots F steady_shot Fluffy_Pillow 43.2/100: 43% focus precise_shots, steady_focus, trick_shots
3:15.831 trickshots K rapid_fire Fluffy_Pillow 62.0/100: 62% focus precise_shots, steady_focus, trick_shots
3:17.516 trickshots L multishot Fluffy_Pillow 79.6/100: 80% focus precise_shots, steady_focus
3:18.705 trickshots J aimed_shot enemy4 67.2/100: 67% focus steady_focus, trick_shots
3:20.684 trickshots L multishot Fluffy_Pillow 44.7/100: 45% focus precise_shots(2), steady_focus
3:21.875 trickshots O steady_shot Fluffy_Pillow 32.2/100: 32% focus precise_shots, steady_focus, trick_shots
3:23.261 trickshots O steady_shot Fluffy_Pillow 51.0/100: 51% focus precise_shots, steady_focus, trick_shots
3:24.649 trickshots L multishot Fluffy_Pillow 69.8/100: 70% focus precise_shots, steady_focus, trick_shots
3:25.839 trickshots J aimed_shot enemy2 57.3/100: 57% focus steady_focus, trick_shots
3:27.818 trickshots L multishot Fluffy_Pillow 34.9/100: 35% focus precise_shots, steady_focus
3:29.005 trickshots O steady_shot Fluffy_Pillow 22.4/100: 22% focus steady_focus, trick_shots
3:30.391 trickshots O steady_shot Fluffy_Pillow 41.1/100: 41% focus steady_focus, trick_shots
3:31.778 trickshots N multishot Fluffy_Pillow 59.9/100: 60% focus steady_focus, trick_shots
3:32.967 trickshots J aimed_shot Fluffy_Pillow 47.4/100: 47% focus lock_and_load, steady_focus, trick_shots
3:34.156 trickshots L multishot Fluffy_Pillow 55.0/100: 55% focus precise_shots, steady_focus
3:35.344 trickshots J aimed_shot enemy3 42.5/100: 42% focus steady_focus, trick_shots
3:37.322 trickshots L multishot Fluffy_Pillow 20.0/100: 20% focus precise_shots, steady_focus
3:38.513 trickshots K rapid_fire Fluffy_Pillow 7.5/100: 8% focus steady_focus, trick_shots
3:40.383 trickshots L multishot Fluffy_Pillow 26.4/100: 26% focus steady_focus
3:41.573 trickshots O steady_shot Fluffy_Pillow 13.9/100: 14% focus steady_focus, trick_shots
3:42.958 trickshots F steady_shot Fluffy_Pillow 32.7/100: 33% focus steady_focus, trick_shots
3:44.345 trickshots J aimed_shot enemy4 51.5/100: 51% focus steady_focus, trick_shots
3:46.324 trickshots L multishot Fluffy_Pillow 29.0/100: 29% focus precise_shots, steady_focus
3:47.512 trickshots O steady_shot Fluffy_Pillow 16.5/100: 17% focus steady_focus, trick_shots
3:48.899 trickshots O steady_shot Fluffy_Pillow 35.3/100: 35% focus steady_focus, trick_shots
3:50.285 trickshots O steady_shot Fluffy_Pillow 54.1/100: 54% focus steady_focus, trick_shots
3:51.672 trickshots N multishot Fluffy_Pillow 72.8/100: 73% focus steady_focus, trick_shots
3:52.862 trickshots J aimed_shot Fluffy_Pillow 60.4/100: 60% focus steady_focus, trick_shots
3:54.839 trickshots G double_tap Fluffy_Pillow 37.9/100: 38% focus precise_shots(2), steady_focus
3:56.026 trickshots L multishot Fluffy_Pillow 45.4/100: 45% focus double_tap, precise_shots(2), steady_focus
3:57.215 trickshots O steady_shot Fluffy_Pillow 32.9/100: 33% focus double_tap, precise_shots, steady_focus, trick_shots
3:58.600 trickshots K rapid_fire Fluffy_Pillow 51.7/100: 52% focus double_tap, precise_shots, steady_focus, trick_shots
4:00.570 trickshots L multishot Fluffy_Pillow 78.1/100: 78% focus precise_shots, steady_focus
4:01.757 trickshots H wild_spirits Fluffy_Pillow 65.7/100: 66% focus steady_focus, trick_shots
4:02.946 trickshots I trueshot Fluffy_Pillow 73.2/100: 73% focus steady_focus, trick_shots
4:02.946 cds D blood_fury Fluffy_Pillow 73.2/100: 73% focus steady_focus, trick_shots, trueshot
4:02.946 trickshots J aimed_shot enemy2 73.2/100: 73% focus blood_fury, steady_focus, trick_shots, trueshot
4:04.137 trickshots L multishot Fluffy_Pillow 49.5/100: 49% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:05.328 trickshots J aimed_shot enemy3 40.8/100: 41% focus blood_fury, precise_shots, trick_shots, trueshot, wild_spirits
4:06.668 trickshots O steady_shot Fluffy_Pillow 17.7/100: 18% focus blood_fury, precise_shots(2), trueshot, wild_spirits
4:08.154 trickshots F steady_shot Fluffy_Pillow 45.8/100: 46% focus blood_fury, precise_shots(2), trueshot, wild_spirits
4:09.637 trickshots L multishot Fluffy_Pillow 74.0/100: 74% focus blood_fury, lock_and_load, precise_shots(2), steady_focus, trueshot, wild_spirits
4:10.827 trickshots J aimed_shot enemy4 65.3/100: 65% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:12.014 trickshots L multishot Fluffy_Pillow 76.6/100: 77% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:13.203 trickshots J aimed_shot enemy5 67.9/100: 68% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:14.392 trickshots L multishot Fluffy_Pillow 44.1/100: 44% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:15.581 trickshots J aimed_shot Fluffy_Pillow 35.4/100: 35% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:16.770 trickshots O steady_shot Fluffy_Pillow 11.7/100: 12% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:18.158 trickshots L multishot Fluffy_Pillow 39.9/100: 40% focus precise_shots(2), steady_focus, trueshot, wild_spirits
4:19.346 trickshots K rapid_fire Fluffy_Pillow 31.2/100: 31% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:21.171 trickshots L multishot Fluffy_Pillow 57.5/100: 58% focus precise_shots, steady_focus, trueshot
4:22.360 trickshots J aimed_shot enemy2 48.8/100: 49% focus steady_focus, trick_shots, trueshot
4:23.549 trickshots L multishot Fluffy_Pillow 22.1/100: 22% focus precise_shots, steady_focus
4:24.738 trickshots J aimed_shot enemy3 9.6/100: 10% focus lock_and_load, trick_shots
4:26.010 trickshots O steady_shot Fluffy_Pillow 17.1/100: 17% focus precise_shots(2)
4:27.493 trickshots F steady_shot Fluffy_Pillow 35.8/100: 36% focus lock_and_load, precise_shots(2)
4:28.977 trickshots L multishot Fluffy_Pillow 54.6/100: 55% focus lock_and_load, precise_shots(2), steady_focus
4:30.166 trickshots J aimed_shot enemy4 42.2/100: 42% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:31.355 trickshots L multishot Fluffy_Pillow 49.7/100: 50% focus precise_shots(2), steady_focus
4:32.543 trickshots K rapid_fire Fluffy_Pillow 37.2/100: 37% focus precise_shots, steady_focus, trick_shots
4:34.364 trickshots L multishot Fluffy_Pillow 55.7/100: 56% focus precise_shots, steady_focus
4:35.553 trickshots J aimed_shot enemy5 43.2/100: 43% focus steady_focus, trick_shots
4:37.533 trickshots L multishot Fluffy_Pillow 20.8/100: 21% focus precise_shots(2), steady_focus
4:38.721 trickshots O steady_shot Fluffy_Pillow 8.3/100: 8% focus precise_shots, steady_focus, trick_shots
4:40.107 trickshots F steady_shot Fluffy_Pillow 27.1/100: 27% focus precise_shots, steady_focus, trick_shots
4:41.492 trickshots M kill_shot Fluffy_Pillow 45.8/100: 46% focus precise_shots, steady_focus, trick_shots
4:42.681 trickshots O steady_shot Fluffy_Pillow 43.4/100: 43% focus precise_shots, steady_focus, trick_shots
4:44.066 trickshots L multishot Fluffy_Pillow 62.1/100: 62% focus precise_shots, steady_focus, trick_shots
4:45.252 trickshots J aimed_shot Fluffy_Pillow 49.6/100: 50% focus steady_focus, trick_shots
4:47.231 trickshots L multishot Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus
4:48.419 trickshots O steady_shot Fluffy_Pillow 14.7/100: 15% focus steady_focus, trick_shots
4:49.805 trickshots O steady_shot Fluffy_Pillow 33.5/100: 33% focus steady_focus, trick_shots
4:51.194 trickshots J aimed_shot enemy2 52.2/100: 52% focus steady_focus, trick_shots
4:53.174 trickshots L multishot Fluffy_Pillow 29.8/100: 30% focus precise_shots, steady_focus
4:54.362 trickshots K rapid_fire Fluffy_Pillow 17.3/100: 17% focus steady_focus, trick_shots
4:56.110 trickshots G double_tap Fluffy_Pillow 35.4/100: 35% focus steady_focus
4:57.300 trickshots L multishot Fluffy_Pillow 42.9/100: 43% focus double_tap, steady_focus
4:58.489 trickshots M kill_shot Fluffy_Pillow 30.4/100: 30% focus double_tap, steady_focus, trick_shots
4:59.678 trickshots J aimed_shot enemy3 27.9/100: 28% focus double_tap, lock_and_load, steady_focus, trick_shots
5:00.865 trickshots L multishot Fluffy_Pillow 35.5/100: 35% focus precise_shots(2), steady_focus
5:02.053 default 9 use_items Fluffy_Pillow 23.0/100: 23% focus precise_shots, steady_focus, trick_shots
5:02.053 trickshots O steady_shot Fluffy_Pillow 23.0/100: 23% focus precise_shots, steady_focus, trick_shots, anima_infusion
5:03.439 trickshots F steady_shot Fluffy_Pillow 41.7/100: 42% focus precise_shots, steady_focus, trick_shots, anima_infusion
5:04.824 trickshots L multishot Fluffy_Pillow 60.5/100: 61% focus precise_shots, steady_focus, trick_shots, anima_infusion
5:06.012 trickshots J aimed_shot enemy4 48.0/100: 48% focus steady_focus, trick_shots, anima_infusion
5:07.990 trickshots L multishot Fluffy_Pillow 25.5/100: 26% focus precise_shots(2), steady_focus, anima_infusion
5:09.179 trickshots M kill_shot Fluffy_Pillow 13.1/100: 13% focus precise_shots, steady_focus, trick_shots, anima_infusion
5:10.366 trickshots O steady_shot Fluffy_Pillow 10.6/100: 11% focus precise_shots, steady_focus, trick_shots, anima_infusion
5:11.752 cds E potion Fluffy_Pillow 29.4/100: 29% focus precise_shots, steady_focus, trick_shots, anima_infusion
5:11.752 trickshots O steady_shot Fluffy_Pillow 29.4/100: 29% focus precise_shots, steady_focus, trick_shots, anima_infusion, potion_of_spectral_agility
5:13.139 trickshots O steady_shot Fluffy_Pillow 48.1/100: 48% focus precise_shots, steady_focus, trick_shots, anima_infusion, potion_of_spectral_agility
5:14.528 trickshots K rapid_fire Fluffy_Pillow 66.9/100: 67% focus precise_shots, steady_focus, trick_shots, anima_infusion, potion_of_spectral_agility
5:16.376 trickshots L multishot Fluffy_Pillow 85.6/100: 86% focus precise_shots, steady_focus, anima_infusion, potion_of_spectral_agility
5:17.563 trickshots J aimed_shot Fluffy_Pillow 73.1/100: 73% focus steady_focus, trick_shots, potion_of_spectral_agility
5:19.541 trickshots L multishot Fluffy_Pillow 50.7/100: 51% focus precise_shots, steady_focus, potion_of_spectral_agility
5:20.728 trickshots J aimed_shot enemy2 38.2/100: 38% focus steady_focus, trick_shots, potion_of_spectral_agility
5:22.706 trickshots M kill_shot Fluffy_Pillow 15.7/100: 16% focus precise_shots, steady_focus, potion_of_spectral_agility
5:23.894 trickshots O steady_shot Fluffy_Pillow 13.2/100: 13% focus precise_shots, steady_focus, potion_of_spectral_agility
5:25.281 trickshots F steady_shot Fluffy_Pillow 32.0/100: 32% focus precise_shots, steady_focus, potion_of_spectral_agility
5:26.668 trickshots L multishot Fluffy_Pillow 50.8/100: 51% focus lock_and_load, precise_shots, steady_focus, potion_of_spectral_agility
5:27.856 trickshots J aimed_shot enemy3 38.3/100: 38% focus lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
5:29.045 trickshots L multishot Fluffy_Pillow 45.8/100: 46% focus precise_shots, steady_focus, potion_of_spectral_agility
5:30.233 trickshots O steady_shot Fluffy_Pillow 33.3/100: 33% focus steady_focus, trick_shots, potion_of_spectral_agility
5:31.619 trickshots J aimed_shot enemy4 52.1/100: 52% focus steady_focus, trick_shots, potion_of_spectral_agility
5:33.597 trickshots L multishot Fluffy_Pillow 29.6/100: 30% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:34.787 trickshots K rapid_fire Fluffy_Pillow 17.2/100: 17% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:36.503 trickshots L multishot Fluffy_Pillow 35.0/100: 35% focus precise_shots, steady_focus, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 475 435 67
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 475 435 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Overflowing Anima Cage
ilevel: 210, stats: { +67 Int }
item effects: { use: Overflowing Anima Cage, equip: Overflowing Anima Cage }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="overflowing_anima_cage"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=overflowing_anima_cage,id=178849,bonus_id=1524/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.36
# gear_agility=643
# gear_stamina=1300
# gear_intellect=67
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

satchel_of_misbegotten_minions : 10747 dps, 3023 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10747.4 10747.4 18.9 / 0.176% 1374.7 / 12.8% 1060.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 46.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
satchel_of_misbegotten_minions 10747
Abomiblast 144 1.3% 10.8 25.97sec 3990 0 Direct 54.2 651 1301 798 22.6%

Stats Details: Abomiblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 10.83 54.16 0.00 0.00 0.0000 0.0000 43213.70 43213.70 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 41.90 13 84 650.72 641 713 650.70 641 671 27265 27265 0.00%
crit 22.63% 12.26 1 32 1301.32 1281 1426 1301.29 1281 1358 15948 15948 0.00%

Action Details: Abomiblast

  • id:345638
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:1881.24
  • base_dd_max:1881.24
  • base_dd_mult:1.00

Spelldata

  • id:345638
  • name:Abomiblast
  • school:shadow
  • tooltip:
  • description:{$@spelldesc345567=Your damaging spells have a chance to draw a minion from the satchel, sending it running at your target where it explodes, dealing {$s1=0} Shadow damage split between all nearby enemies. Damage is increased for each enemy struck, up to {$s2=5} enemies.}
Aimed Shot 3301 (3628) 30.7% (33.8%) 47.7 6.26sec 22773 14752 Direct 238.1 (260.9) 3386 6766 4150 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.66 238.07 0.00 0.00 1.5438 0.0000 987961.17 1411203.74 29.99% 14751.59 14751.59
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 184.26 124 252 3385.67 2252 9029 3388.23 3162 3623 623820 891065 29.99%
crit 22.60% 53.81 28 85 6765.62 4504 18058 6773.01 5854 8016 364141 520139 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:47.85
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 327 3.0% 0.0 0.00sec 0 0 Direct 22.8 3480 6996 4275 22.6%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 22.80 0.00 0.00 0.0000 0.0000 97475.70 139234.29 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 17.65 3 29 3480.32 2252 9029 3509.69 2664 4972 61433 87751 29.99%
crit 22.58% 5.15 0 15 6996.33 4504 18058 7018.50 0 17035 36043 51483 29.79%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 333 3.1% 112.6 2.67sec 887 391 Direct 112.3 725 1449 889 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.59 112.35 0.00 0.00 2.2684 0.0000 99820.83 142584.07 29.99% 390.85 390.85
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 86.96 59 118 724.74 691 923 724.66 711 740 63021 90020 29.99%
crit 22.60% 25.39 8 43 1449.10 1381 1846 1449.06 1392 1523 36800 52564 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 39 0.4% 21.9 13.26sec 534 0 Direct 21.9 436 871 534 22.5%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.87 21.87 0.00 0.00 0.0000 0.0000 11677.96 11677.96 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.48% 16.95 7 31 435.83 426 474 435.85 426 452 7386 7386 0.00%
crit 22.52% 4.92 0 13 871.44 851 948 864.23 0 948 4292 4292 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 74 0.7% 4.6 13.48sec 4849 4060 Direct 4.5 3803 8561 4882 22.7%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.58 4.55 0.00 0.00 1.1944 0.0000 22200.04 31710.53 29.99% 4059.99 4059.99
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 3.51 0 7 3802.52 3626 4343 3794.22 0 4343 13355 19076 29.97%
crit 22.73% 1.03 0 5 8560.61 8159 9772 5689.49 0 9772 8845 12635 19.95%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.58
  • if_expr:buff.dead_eye.down
Master Marksman 437 4.1% 314.5 0.97sec 416 0 Periodic 530.9 247 0 247 0.0% 70.9%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 314.50 0.00 530.92 530.92 0.0000 2.0000 130908.66 130908.66 0.00% 123.29 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 530.92 373 678 246.51 33 1979 246.66 199 301 130909 130909 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2412 22.5% 81.5 3.67sec 8867 7774 Direct 406.6 1450 2896 1777 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.50 406.57 0.00 0.00 1.1407 0.0000 722625.39 1032198.10 29.99% 7773.51 7773.51
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 314.42 235 403 1449.53 850 1988 1449.25 1349 1546 455770 651022 29.99%
crit 22.66% 92.14 56 130 2895.95 1700 3976 2895.29 2568 3108 266855 381176 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:74.08
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:7.41
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 979 9.1% 16.4 18.38sec 17921 10198 Periodic 602.8 397 794 486 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.37 0.00 121.01 602.81 1.7574 0.2035 293284.24 418927.20 29.99% 10198.00 10198.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.36% 466.32 307 656 396.56 314 838 396.61 384 412 184929 264152 29.99%
crit 22.64% 136.49 70 202 793.91 627 1676 793.69 727 865 108356 154775 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.37
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 760 7.1% 0.0 0.00sec 0 0 Direct 47.6 454 907 556 22.6%
Periodic 385.1 426 851 522 22.7% 55.4%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.56 385.14 385.14 0.0000 2.1543 227537.20 227537.20 0.00% 274.24 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 36.81 22 54 453.78 427 571 453.86 441 467 16703 16703 0.00%
crit 22.61% 10.75 2 22 906.56 855 1142 906.76 855 998 9747 9747 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.35% 297.90 215 395 425.70 3 571 425.75 417 435 126818 126818 0.00%
crit 22.65% 87.24 49 132 851.31 6 1142 851.44 796 891 74269 74269 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 310 2.9% 66.4 4.48sec 1402 1041 Direct 67.3 1129 2260 1384 22.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.36 67.26 0.00 0.00 1.3475 0.0000 93057.11 132922.77 29.99% 1040.60 1040.60
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.47% 52.10 32 71 1128.81 1088 1454 1128.50 1104 1157 58815 84011 29.99%
crit 22.53% 15.15 4 29 2259.67 2176 2908 2259.25 2176 2397 34242 48912 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:16.27
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:50.38
Wild Spirits 45 (1630) 0.4% (15.1%) 3.0 120.69sec 163018 148334 Direct 14.8 (298.6) 727 1455 892 22.6% (22.7%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 14.83 0.00 0.00 1.0992 0.0000 13227.53 13227.53 0.00% 148333.91 148333.91
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.35% 11.47 5 15 727.13 697 824 727.35 697 758 8341 8341 0.00%
crit 22.65% 3.36 0 10 1455.10 1393 1648 1431.26 0 1648 4886 4886 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [G]:2.98
    Wild Spirits (_proc) 1586 14.7% 56.8 4.49sec 8318 0 Direct 283.8 1355 2710 1664 22.7%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 56.76 283.80 0.00 0.00 0.0000 0.0000 472121.02 472121.02 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.26% 219.26 142 258 1355.41 1209 1539 1356.11 1337 1393 297207 297207 0.00%
crit 22.74% 64.54 32 89 2710.32 2419 3078 2711.69 2632 2831 174914 174914 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
satchel_of_misbegotten_minions
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:satchel_of_misbegotten_minions
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.82sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [C]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.61sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9772 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:satchel_of_misbegotten_minions
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:satchel_of_misbegotten_minions
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.11sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.84sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.62% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.62%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.4sec 8.32% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.2s

Stack Uptimes

  • double_tap_1:8.32%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.9 0.2 30.1sec 29.5sec 1.9sec 5.62% 18.34% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 262.9s
  • trigger_min/max:1.8s / 262.9s
  • trigger_pct:8.10%
  • duration_min/max:0.0s / 10.1s

Stack Uptimes

  • lock_and_load_1:5.62%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.1sec 309.1sec 23.3sec 11.20% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.6s
  • trigger_min/max:300.0s / 332.6s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.20%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.3 7.4 7.4sec 6.3sec 2.9sec 38.59% 82.40% 3.6 (3.6) 0.0

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 37.5s
  • trigger_min/max:0.9s / 14.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.9s

Stack Uptimes

  • precise_shots_1:33.24%
  • precise_shots_2:5.35%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.2 18.5 51.2sec 12.2sec 45.5sec 94.36% 0.00% 18.5 (18.5) 5.3

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 258.7s
  • trigger_min/max:4.0s / 47.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 321.6s

Stack Uptimes

  • steady_focus_1:94.36%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 64.8 16.7 4.6sec 3.7sec 4.1sec 88.70% 100.00% 16.7 (16.7) 0.0

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.70%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.1sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.5sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 69.3s 47.1s 242.4s
double_tap_rapid_fire 1.0 0.0 5.0 100.5s 54.8s 244.6s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.87% 0.68% 1.98% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7490.0012.6322.8150.0007.621
Aimed Shot1.2780.0016.85413.6414.88325.473
Kill Shot3.8020.00219.40712.6280.94829.562
Wild Spirits0.7800.0012.7101.3070.0004.401
Trueshot0.8510.0012.9441.5800.2704.671
Rapid Fire3.1310.00126.49742.27417.67668.726

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
satchel_of_misbegotten_minions
steady_shot Focus 67.37 653.65 22.01% 9.70 20.02 2.97%
rapid_fire Focus 121.01 120.82 4.07% 1.00 0.20 0.16%
focus_regen Focus 642.83 1943.60 65.44% 3.02 19.35 0.99%
Trueshot Focus 208.35 251.91 8.48% 1.21 0.87 0.34%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.12 40.5 37.3 0.1 94.0
Usage Type Count Total Avg RPE APR
satchel_of_misbegotten_minions
aimed_shot Focus 47.7 1357.2 28.5 28.5 799.8
kill_shot Focus 4.6 45.8 10.0 10.0 485.0
multishot Focus 81.5 1629.8 20.0 20.0 443.4

Statistics & Data Analysis

Fight Length
satchel_of_misbegotten_minions Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
satchel_of_misbegotten_minions Damage Per Second
Count 1320
Mean 10747.36
Minimum 9644.34
Maximum 11954.91
Spread ( max - min ) 2310.57
Range [ ( max - min ) / 2 * 100% ] 10.75%
Standard Deviation 350.9561
5th Percentile 10190.77
95th Percentile 11355.12
( 95th Percentile - 5th Percentile ) 1164.35
Mean Distribution
Standard Deviation 9.6597
95.00% Confidence Interval ( 10728.43 - 10766.29 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 41
0.1% Error 4097
0.1 Scale Factor Error with Delta=300 1052
0.05 Scale Factor Error with Delta=300 4206
0.01 Scale Factor Error with Delta=300 105146
Priority Target DPS
satchel_of_misbegotten_minions Priority Target Damage Per Second
Count 1320
Mean 3023.00
Minimum 2755.77
Maximum 3428.38
Spread ( max - min ) 672.60
Range [ ( max - min ) / 2 * 100% ] 11.12%
Standard Deviation 102.8320
5th Percentile 2860.24
95th Percentile 3199.86
( 95th Percentile - 5th Percentile ) 339.62
Mean Distribution
Standard Deviation 2.8304
95.00% Confidence Interval ( 3017.45 - 3028.55 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 45
0.1% Error 4446
0.1 Scale Factor Error with Delta=300 91
0.05 Scale Factor Error with Delta=300 362
0.01 Scale Factor Error with Delta=300 9027
DPS(e)
satchel_of_misbegotten_minions Damage Per Second (Effective)
Count 1320
Mean 10747.36
Minimum 9644.34
Maximum 11954.91
Spread ( max - min ) 2310.57
Range [ ( max - min ) / 2 * 100% ] 10.75%
Damage
satchel_of_misbegotten_minions Damage
Count 1320
Mean 3215110.55
Minimum 2409028.46
Maximum 3897966.57
Spread ( max - min ) 1488938.11
Range [ ( max - min ) / 2 * 100% ] 23.16%
DTPS
satchel_of_misbegotten_minions Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
satchel_of_misbegotten_minions Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
satchel_of_misbegotten_minions Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
satchel_of_misbegotten_minions Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
satchel_of_misbegotten_minions Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
satchel_of_misbegotten_minions Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
satchel_of_misbegotten_minionsTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
satchel_of_misbegotten_minions Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
0.00 use_items
9 0.00 call_action_list,name=cds
A 0.00 call_action_list,name=st,if=active_enemies<3
B 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
C 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 16.27 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
G 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 47.85 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.37 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 74.08 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.58 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 7.41 multishot,if=focus>cost+action.aimed_shot.cost
N 50.38 steady_shot

Sample Sequence

012578EGHCDKIKIKIKJKIKNEIKINKJKIKNEKIKNIKNNJKIKNIKIKNEKFIKNJKIKNEIKKIKNNNJKIKNKNEIKNMMNIKJKNEIKNKFNIKKIKJGHCKINEKIKJKINKINEKIKJKNIKNENKIKNNNJKFIKIKNEKNMIKJKNEIKKINKNNKIKJKNNIKNNKNMIKIKJFKNEIKNNGHCMIKJKIKNEIKIKJKNIKNELNIKJKILNEKINKNFLNEIKJKLIKNEDMNMIKLNKIKJKNEIKIKLN

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask satchel_of_misbegotten_minions 100.0/100: 100% focus
Pre precombat 1 augmentation satchel_of_misbegotten_minions 100.0/100: 100% focus
Pre precombat 2 food satchel_of_misbegotten_minions 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.481 trickshots G wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus
0:02.396 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus
0:02.396 cds C blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus, trueshot
0:02.396 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trueshot
0:02.396 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trueshot, potion_of_spectral_agility
0:03.312 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.228 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.145 trickshots I aimed_shot enemy2 91.3/100: 91% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.061 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.977 trickshots I aimed_shot enemy3 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:07.894 trickshots K multishot Fluffy_Pillow 34.6/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:08.809 trickshots J rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.234 trickshots K multishot Fluffy_Pillow 55.4/100: 55% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:11.148 trickshots I aimed_shot enemy4 46.7/100: 47% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.063 trickshots K multishot Fluffy_Pillow 23.0/100: 23% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:12.979 trickshots N steady_shot Fluffy_Pillow 14.3/100: 14% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:14.047 trickshots E steady_shot Fluffy_Pillow 42.5/100: 43% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.114 trickshots I aimed_shot enemy5 70.7/100: 71% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.029 trickshots K multishot Fluffy_Pillow 47.0/100: 47% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:16.944 trickshots I aimed_shot Fluffy_Pillow 38.3/100: 38% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:17.859 trickshots N steady_shot Fluffy_Pillow 14.5/100: 15% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.926 trickshots K multishot Fluffy_Pillow 42.7/100: 43% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:19.840 trickshots J rapid_fire Fluffy_Pillow 34.0/100: 34% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:21.299 trickshots K multishot Fluffy_Pillow 63.0/100: 63% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:22.215 trickshots I aimed_shot enemy2 53.6/100: 54% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.739 trickshots K multishot Fluffy_Pillow 31.2/100: 31% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:24.654 trickshots N steady_shot Fluffy_Pillow 18.7/100: 19% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:25.719 trickshots E steady_shot Fluffy_Pillow 37.4/100: 37% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.787 trickshots K multishot Fluffy_Pillow 56.2/100: 56% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.703 trickshots I aimed_shot enemy3 43.8/100: 44% focus bloodlust, steady_focus, trick_shots
0:29.228 trickshots K multishot Fluffy_Pillow 21.3/100: 21% focus bloodlust, precise_shots(2), steady_focus
0:30.145 trickshots N steady_shot Fluffy_Pillow 8.9/100: 9% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.212 trickshots I aimed_shot enemy4 27.6/100: 28% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:32.128 trickshots K multishot Fluffy_Pillow 35.2/100: 35% focus bloodlust, precise_shots(2), steady_focus
0:33.045 trickshots N steady_shot Fluffy_Pillow 22.7/100: 23% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.112 trickshots N steady_shot Fluffy_Pillow 41.5/100: 42% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.178 trickshots J rapid_fire Fluffy_Pillow 60.3/100: 60% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.676 trickshots K multishot Fluffy_Pillow 79.6/100: 80% focus bloodlust, precise_shots, steady_focus
0:37.592 trickshots I aimed_shot enemy5 67.1/100: 67% focus bloodlust, steady_focus, trick_shots
0:39.115 trickshots K multishot Fluffy_Pillow 44.7/100: 45% focus bloodlust, precise_shots, steady_focus
0:40.031 trickshots N steady_shot Fluffy_Pillow 32.2/100: 32% focus bloodlust, steady_focus, trick_shots
0:41.098 trickshots I aimed_shot Fluffy_Pillow 50.8/100: 51% focus lock_and_load, steady_focus, trick_shots
0:42.286 trickshots K multishot Fluffy_Pillow 58.3/100: 58% focus precise_shots, steady_focus
0:43.476 trickshots I aimed_shot enemy2 45.8/100: 46% focus lock_and_load, steady_focus, trick_shots
0:44.665 trickshots K multishot Fluffy_Pillow 53.4/100: 53% focus precise_shots(2), steady_focus
0:45.855 trickshots N steady_shot Fluffy_Pillow 40.9/100: 41% focus precise_shots, steady_focus, trick_shots
0:47.242 trickshots E steady_shot Fluffy_Pillow 59.7/100: 60% focus precise_shots, steady_focus, trick_shots
0:48.628 trickshots K multishot Fluffy_Pillow 78.5/100: 78% focus precise_shots, steady_focus, trick_shots
0:49.818 trickshots F double_tap Fluffy_Pillow 66.0/100: 66% focus steady_focus, trick_shots
0:51.189 trickshots I aimed_shot enemy3 74.7/100: 75% focus double_tap, steady_focus, trick_shots
0:53.168 trickshots K multishot Fluffy_Pillow 52.2/100: 52% focus precise_shots(2), steady_focus
0:54.355 trickshots N steady_shot Fluffy_Pillow 39.7/100: 40% focus precise_shots, steady_focus, trick_shots
0:55.740 trickshots J rapid_fire Fluffy_Pillow 58.5/100: 58% focus precise_shots, steady_focus, trick_shots
0:57.525 trickshots K multishot Fluffy_Pillow 76.8/100: 77% focus precise_shots, steady_focus
0:58.713 trickshots I aimed_shot enemy4 64.3/100: 64% focus steady_focus, trick_shots
1:00.692 trickshots K multishot Fluffy_Pillow 41.8/100: 42% focus precise_shots, steady_focus
1:01.879 trickshots N steady_shot Fluffy_Pillow 29.3/100: 29% focus steady_focus, trick_shots
1:03.266 trickshots E steady_shot Fluffy_Pillow 48.1/100: 48% focus steady_focus, trick_shots
1:04.653 trickshots I aimed_shot Fluffy_Pillow 66.5/100: 66% focus steady_focus, trick_shots
1:06.633 trickshots K multishot Fluffy_Pillow 44.0/100: 44% focus lock_and_load, precise_shots(2), steady_focus
1:07.821 trickshots K multishot Fluffy_Pillow 31.5/100: 32% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:09.011 trickshots I aimed_shot enemy2 19.0/100: 19% focus lock_and_load, steady_focus, trick_shots
1:10.200 trickshots K multishot Fluffy_Pillow 26.6/100: 27% focus precise_shots(2), steady_focus
1:11.389 trickshots N steady_shot Fluffy_Pillow 14.1/100: 14% focus precise_shots, steady_focus, trick_shots
1:12.776 trickshots N steady_shot Fluffy_Pillow 32.9/100: 33% focus precise_shots, steady_focus, trick_shots
1:14.164 trickshots N steady_shot Fluffy_Pillow 51.7/100: 52% focus precise_shots, steady_focus, trick_shots
1:15.549 trickshots J rapid_fire Fluffy_Pillow 70.4/100: 70% focus precise_shots, steady_focus, trick_shots
1:17.580 trickshots K multishot Fluffy_Pillow 90.3/100: 90% focus precise_shots, steady_focus
1:18.770 trickshots I aimed_shot enemy3 77.8/100: 78% focus steady_focus, trick_shots
1:20.746 trickshots K multishot Fluffy_Pillow 55.3/100: 55% focus precise_shots(2), steady_focus
1:21.934 trickshots N steady_shot Fluffy_Pillow 42.8/100: 43% focus precise_shots, steady_focus, trick_shots
1:23.321 trickshots K multishot Fluffy_Pillow 61.6/100: 62% focus precise_shots, steady_focus, trick_shots
1:24.509 trickshots N steady_shot Fluffy_Pillow 49.1/100: 49% focus steady_focus, trick_shots
1:25.895 trickshots E steady_shot Fluffy_Pillow 67.9/100: 68% focus steady_focus, trick_shots
1:27.282 trickshots I aimed_shot Fluffy_Pillow 86.7/100: 87% focus steady_focus, trick_shots
1:29.261 trickshots K multishot Fluffy_Pillow 64.2/100: 64% focus precise_shots, steady_focus
1:30.449 trickshots N steady_shot Fluffy_Pillow 51.7/100: 52% focus steady_focus, trick_shots
1:31.835 trickshots M multishot Fluffy_Pillow 70.5/100: 70% focus steady_focus, trick_shots
1:33.022 trickshots M multishot Fluffy_Pillow 58.0/100: 58% focus steady_focus, trick_shots
1:34.210 trickshots N steady_shot Fluffy_Pillow 45.5/100: 46% focus steady_focus, trick_shots
1:35.597 trickshots I aimed_shot enemy2 64.3/100: 64% focus steady_focus, trick_shots
1:37.575 trickshots K multishot Fluffy_Pillow 41.8/100: 42% focus precise_shots, steady_focus
1:38.763 trickshots J rapid_fire Fluffy_Pillow 29.3/100: 29% focus steady_focus, trick_shots
1:40.595 trickshots K multishot Fluffy_Pillow 47.9/100: 48% focus steady_focus
1:41.784 trickshots N steady_shot Fluffy_Pillow 35.5/100: 35% focus steady_focus, trick_shots
1:43.169 trickshots E steady_shot Fluffy_Pillow 53.9/100: 54% focus trick_shots
1:44.653 trickshots I aimed_shot enemy3 72.6/100: 73% focus steady_focus, trick_shots
1:46.675 trickshots K multishot Fluffy_Pillow 50.4/100: 50% focus precise_shots(2), steady_focus
1:47.862 trickshots N steady_shot Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus, trick_shots
1:49.249 trickshots K multishot Fluffy_Pillow 56.7/100: 57% focus precise_shots, steady_focus, trick_shots
1:50.436 trickshots F double_tap Fluffy_Pillow 44.2/100: 44% focus steady_focus, trick_shots
1:51.626 trickshots N steady_shot Fluffy_Pillow 51.8/100: 52% focus double_tap, steady_focus, trick_shots
1:53.010 trickshots I aimed_shot Fluffy_Pillow 70.5/100: 71% focus double_tap, lock_and_load, steady_focus, trick_shots
1:54.198 trickshots K multishot Fluffy_Pillow 78.1/100: 78% focus precise_shots(2), steady_focus
1:55.386 trickshots K multishot Fluffy_Pillow 65.6/100: 66% focus precise_shots, steady_focus, trick_shots
1:56.578 trickshots I aimed_shot enemy4 53.1/100: 53% focus steady_focus, trick_shots
1:58.558 trickshots K multishot Fluffy_Pillow 30.7/100: 31% focus precise_shots, steady_focus
1:59.747 trickshots J rapid_fire Fluffy_Pillow 18.1/100: 18% focus trick_shots
2:01.716 trickshots G wild_spirits Fluffy_Pillow 36.8/100: 37% focus
2:02.986 trickshots H trueshot Fluffy_Pillow 44.3/100: 44% focus
2:02.986 cds C blood_fury Fluffy_Pillow 44.3/100: 44% focus trueshot
2:02.986 trickshots K multishot Fluffy_Pillow 44.3/100: 44% focus blood_fury, trueshot
2:04.256 trickshots I aimed_shot enemy2 35.6/100: 36% focus blood_fury, trick_shots, trueshot, wild_spirits
2:05.528 trickshots N steady_shot Fluffy_Pillow 11.9/100: 12% focus blood_fury, precise_shots, trueshot, wild_spirits
2:07.011 trickshots E steady_shot Fluffy_Pillow 40.0/100: 40% focus blood_fury, precise_shots, trueshot, wild_spirits
2:08.495 trickshots K multishot Fluffy_Pillow 68.2/100: 68% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:09.683 trickshots I aimed_shot enemy3 59.5/100: 59% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:10.871 trickshots K multishot Fluffy_Pillow 35.7/100: 36% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:12.058 trickshots J rapid_fire Fluffy_Pillow 27.0/100: 27% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:13.832 trickshots K multishot Fluffy_Pillow 51.8/100: 52% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:15.019 trickshots I aimed_shot Fluffy_Pillow 43.1/100: 43% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:16.208 trickshots N steady_shot Fluffy_Pillow 19.4/100: 19% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:17.594 trickshots K multishot Fluffy_Pillow 47.6/100: 48% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:18.783 trickshots I aimed_shot enemy4 38.9/100: 39% focus steady_focus, trick_shots, trueshot, wild_spirits
2:19.972 trickshots N steady_shot Fluffy_Pillow 15.1/100: 15% focus precise_shots, steady_focus, trueshot, wild_spirits
2:21.360 trickshots E steady_shot Fluffy_Pillow 43.3/100: 43% focus precise_shots, steady_focus, trueshot
2:22.746 trickshots K multishot Fluffy_Pillow 66.1/100: 66% focus precise_shots, steady_focus
2:23.934 trickshots I aimed_shot enemy5 53.6/100: 54% focus steady_focus, trick_shots
2:25.913 trickshots K multishot Fluffy_Pillow 31.2/100: 31% focus precise_shots, steady_focus
2:27.102 trickshots J rapid_fire Fluffy_Pillow 18.7/100: 19% focus steady_focus, trick_shots
2:28.854 trickshots K multishot Fluffy_Pillow 36.8/100: 37% focus steady_focus
2:30.042 trickshots N steady_shot Fluffy_Pillow 24.3/100: 24% focus steady_focus, trick_shots
2:31.430 trickshots I aimed_shot enemy2 43.1/100: 43% focus steady_focus, trick_shots
2:33.408 trickshots K multishot Fluffy_Pillow 20.6/100: 21% focus precise_shots(2), steady_focus
2:34.597 trickshots N steady_shot Fluffy_Pillow 8.1/100: 8% focus precise_shots, steady_focus, trick_shots
2:35.983 trickshots E steady_shot Fluffy_Pillow 26.9/100: 27% focus precise_shots, steady_focus, trick_shots
2:37.370 trickshots N steady_shot Fluffy_Pillow 45.7/100: 46% focus precise_shots, steady_focus, trick_shots
2:38.757 trickshots K multishot Fluffy_Pillow 64.5/100: 64% focus precise_shots, steady_focus, trick_shots
2:39.945 trickshots I aimed_shot Fluffy_Pillow 52.0/100: 52% focus steady_focus, trick_shots
2:41.923 trickshots K multishot Fluffy_Pillow 29.5/100: 30% focus precise_shots(2), steady_focus
2:43.112 trickshots N steady_shot Fluffy_Pillow 17.0/100: 17% focus precise_shots, steady_focus, trick_shots
2:44.499 trickshots N steady_shot Fluffy_Pillow 35.8/100: 36% focus precise_shots, steady_focus, trick_shots
2:45.885 trickshots N steady_shot Fluffy_Pillow 54.6/100: 55% focus precise_shots, steady_focus, trick_shots
2:47.272 trickshots J rapid_fire Fluffy_Pillow 73.4/100: 73% focus precise_shots, steady_focus, trick_shots
2:49.181 trickshots K multishot Fluffy_Pillow 92.4/100: 92% focus precise_shots, steady_focus
2:50.370 trickshots F double_tap Fluffy_Pillow 80.0/100: 80% focus steady_focus, trick_shots
2:51.624 trickshots I aimed_shot enemy3 87.9/100: 88% focus double_tap, steady_focus, trick_shots
2:53.604 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
2:54.793 trickshots I aimed_shot enemy2 52.6/100: 53% focus steady_focus, trick_shots
2:56.771 trickshots K multishot Fluffy_Pillow 30.1/100: 30% focus precise_shots(2), steady_focus
2:57.960 trickshots N steady_shot Fluffy_Pillow 17.6/100: 18% focus precise_shots, steady_focus, trick_shots
2:59.347 trickshots E steady_shot Fluffy_Pillow 36.4/100: 36% focus precise_shots, steady_focus, trick_shots
3:00.733 trickshots K multishot Fluffy_Pillow 55.2/100: 55% focus precise_shots, steady_focus, trick_shots
3:01.921 trickshots N steady_shot Fluffy_Pillow 42.7/100: 43% focus steady_focus, trick_shots
3:03.308 trickshots M multishot Fluffy_Pillow 61.5/100: 61% focus steady_focus, trick_shots
3:04.496 trickshots I aimed_shot Fluffy_Pillow 49.0/100: 49% focus steady_focus, trick_shots
3:06.474 trickshots K multishot Fluffy_Pillow 26.5/100: 26% focus precise_shots, steady_focus
3:07.662 trickshots J rapid_fire Fluffy_Pillow 14.0/100: 14% focus steady_focus, trick_shots
3:09.574 trickshots K multishot Fluffy_Pillow 33.1/100: 33% focus steady_focus
3:10.762 trickshots N steady_shot Fluffy_Pillow 20.6/100: 21% focus steady_focus, trick_shots
3:12.150 trickshots E steady_shot Fluffy_Pillow 39.4/100: 39% focus steady_focus, trick_shots
3:13.537 trickshots I aimed_shot enemy3 58.2/100: 58% focus steady_focus, trick_shots
3:15.514 trickshots K multishot Fluffy_Pillow 35.7/100: 36% focus lock_and_load, precise_shots(2), steady_focus
3:16.702 trickshots K multishot Fluffy_Pillow 23.2/100: 23% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:17.891 trickshots I aimed_shot enemy2 10.8/100: 11% focus lock_and_load, steady_focus, trick_shots
3:19.081 trickshots N steady_shot Fluffy_Pillow 18.3/100: 18% focus precise_shots(2), steady_focus
3:20.469 trickshots K multishot Fluffy_Pillow 37.1/100: 37% focus precise_shots(2), steady_focus
3:21.656 trickshots N steady_shot Fluffy_Pillow 24.6/100: 25% focus precise_shots, steady_focus, trick_shots
3:23.043 trickshots N steady_shot Fluffy_Pillow 43.4/100: 43% focus precise_shots, steady_focus, trick_shots
3:24.430 trickshots K multishot Fluffy_Pillow 62.1/100: 62% focus precise_shots, steady_focus, trick_shots
3:25.619 trickshots I aimed_shot Fluffy_Pillow 49.7/100: 50% focus steady_focus, trick_shots
3:27.597 trickshots K multishot Fluffy_Pillow 27.2/100: 27% focus precise_shots, steady_focus
3:28.785 trickshots J rapid_fire Fluffy_Pillow 14.7/100: 15% focus steady_focus, trick_shots
3:30.628 trickshots K multishot Fluffy_Pillow 33.4/100: 33% focus steady_focus
3:31.818 trickshots N steady_shot Fluffy_Pillow 20.9/100: 21% focus steady_focus, trick_shots
3:33.205 trickshots N steady_shot Fluffy_Pillow 39.7/100: 40% focus steady_focus, trick_shots
3:34.592 trickshots I aimed_shot enemy3 58.5/100: 58% focus steady_focus, trick_shots
3:36.570 trickshots K multishot Fluffy_Pillow 36.0/100: 36% focus precise_shots(2), steady_focus
3:37.758 trickshots N steady_shot Fluffy_Pillow 23.5/100: 23% focus precise_shots, steady_focus, trick_shots
3:39.144 trickshots N steady_shot Fluffy_Pillow 42.3/100: 42% focus precise_shots, steady_focus, trick_shots
3:40.531 trickshots K multishot Fluffy_Pillow 61.0/100: 61% focus precise_shots, steady_focus, trick_shots
3:41.719 trickshots N steady_shot Fluffy_Pillow 48.6/100: 49% focus steady_focus, trick_shots
3:43.106 trickshots M multishot Fluffy_Pillow 67.3/100: 67% focus steady_focus, trick_shots
3:44.295 trickshots I aimed_shot enemy2 54.9/100: 55% focus steady_focus, trick_shots
3:46.273 trickshots K multishot Fluffy_Pillow 32.4/100: 32% focus lock_and_load, precise_shots, steady_focus
3:47.462 trickshots I aimed_shot Fluffy_Pillow 19.9/100: 20% focus lock_and_load, steady_focus, trick_shots
3:48.651 trickshots K multishot Fluffy_Pillow 27.4/100: 27% focus precise_shots, steady_focus
3:49.838 trickshots J rapid_fire Fluffy_Pillow 15.0/100: 15% focus steady_focus, trick_shots
3:51.638 trickshots F double_tap Fluffy_Pillow 33.3/100: 33% focus steady_focus
3:52.826 trickshots K multishot Fluffy_Pillow 40.9/100: 41% focus double_tap, steady_focus
3:54.015 trickshots N steady_shot Fluffy_Pillow 28.4/100: 28% focus double_tap, steady_focus, trick_shots
3:55.401 trickshots E steady_shot Fluffy_Pillow 47.2/100: 47% focus double_tap, steady_focus, trick_shots
3:56.788 trickshots I aimed_shot enemy3 65.4/100: 65% focus double_tap, steady_focus, trick_shots
3:58.767 trickshots K multishot Fluffy_Pillow 42.9/100: 43% focus precise_shots, steady_focus
3:59.956 trickshots N steady_shot Fluffy_Pillow 30.5/100: 30% focus steady_focus, trick_shots
4:01.343 trickshots N steady_shot Fluffy_Pillow 49.3/100: 49% focus steady_focus, trick_shots
4:02.730 trickshots G wild_spirits Fluffy_Pillow 68.0/100: 68% focus steady_focus, trick_shots
4:03.920 trickshots H trueshot Fluffy_Pillow 75.6/100: 76% focus steady_focus, trick_shots
4:03.920 cds C blood_fury Fluffy_Pillow 75.6/100: 76% focus steady_focus, trick_shots, trueshot
4:03.920 trickshots M multishot Fluffy_Pillow 75.6/100: 76% focus blood_fury, steady_focus, trick_shots, trueshot
4:05.110 trickshots I aimed_shot enemy4 66.9/100: 67% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:06.299 trickshots K multishot Fluffy_Pillow 43.1/100: 43% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:07.489 trickshots J rapid_fire Fluffy_Pillow 34.4/100: 34% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:09.349 trickshots K multishot Fluffy_Pillow 62.1/100: 62% focus blood_fury, steady_focus, trueshot, wild_spirits
4:10.538 trickshots I aimed_shot Fluffy_Pillow 53.4/100: 53% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:11.726 trickshots K multishot Fluffy_Pillow 29.7/100: 30% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:12.913 trickshots N steady_shot Fluffy_Pillow 20.9/100: 21% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:14.299 trickshots E steady_shot Fluffy_Pillow 49.1/100: 49% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:15.685 trickshots I aimed_shot enemy2 77.3/100: 77% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:16.874 trickshots K multishot Fluffy_Pillow 53.5/100: 54% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:18.063 trickshots I aimed_shot enemy3 44.8/100: 45% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:19.252 trickshots K multishot Fluffy_Pillow 21.1/100: 21% focus precise_shots(2), steady_focus, trueshot, wild_spirits
4:20.441 trickshots J rapid_fire Fluffy_Pillow 12.4/100: 12% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:22.317 trickshots K multishot Fluffy_Pillow 40.2/100: 40% focus precise_shots, steady_focus, trueshot
4:23.507 trickshots N steady_shot Fluffy_Pillow 31.5/100: 32% focus steady_focus, trick_shots, trueshot
4:24.895 trickshots I aimed_shot enemy5 50.5/100: 51% focus steady_focus, trick_shots
4:26.874 trickshots K multishot Fluffy_Pillow 28.0/100: 28% focus precise_shots(2), steady_focus
4:28.061 trickshots N steady_shot Fluffy_Pillow 15.5/100: 16% focus precise_shots, steady_focus, trick_shots
4:29.449 trickshots E steady_shot Fluffy_Pillow 34.3/100: 34% focus precise_shots, steady_focus, trick_shots
4:30.834 trickshots L kill_shot Fluffy_Pillow 53.0/100: 53% focus precise_shots, steady_focus, trick_shots
4:32.022 trickshots N steady_shot Fluffy_Pillow 50.5/100: 51% focus precise_shots, steady_focus, trick_shots
4:33.409 trickshots I aimed_shot Fluffy_Pillow 69.3/100: 69% focus precise_shots, steady_focus, trick_shots
4:35.388 trickshots K multishot Fluffy_Pillow 46.9/100: 47% focus precise_shots(2), steady_focus
4:36.576 trickshots J rapid_fire Fluffy_Pillow 34.4/100: 34% focus precise_shots, steady_focus, trick_shots
4:38.321 trickshots K multishot Fluffy_Pillow 52.4/100: 52% focus precise_shots, steady_focus
4:39.511 trickshots I aimed_shot enemy2 39.9/100: 40% focus steady_focus, trick_shots
4:41.489 trickshots L kill_shot Fluffy_Pillow 17.5/100: 17% focus precise_shots, steady_focus
4:42.678 trickshots N steady_shot Fluffy_Pillow 15.0/100: 15% focus precise_shots, steady_focus
4:44.064 trickshots E steady_shot Fluffy_Pillow 33.8/100: 34% focus precise_shots, steady_focus
4:45.450 trickshots K multishot Fluffy_Pillow 52.5/100: 53% focus precise_shots, steady_focus
4:46.639 trickshots I aimed_shot enemy3 40.1/100: 40% focus steady_focus, trick_shots
4:48.618 trickshots N steady_shot Fluffy_Pillow 17.6/100: 18% focus precise_shots, steady_focus
4:50.005 trickshots K multishot Fluffy_Pillow 36.4/100: 36% focus precise_shots, steady_focus
4:51.194 trickshots N steady_shot Fluffy_Pillow 23.9/100: 24% focus steady_focus, trick_shots
4:52.579 trickshots F double_tap Fluffy_Pillow 42.7/100: 43% focus steady_focus, trick_shots
4:53.769 trickshots L kill_shot Fluffy_Pillow 50.2/100: 50% focus double_tap, steady_focus, trick_shots
4:54.958 trickshots N steady_shot Fluffy_Pillow 47.7/100: 48% focus double_tap, steady_focus, trick_shots
4:56.346 trickshots E steady_shot Fluffy_Pillow 66.5/100: 67% focus double_tap, steady_focus, trick_shots
4:57.730 trickshots I aimed_shot Fluffy_Pillow 85.3/100: 85% focus double_tap, steady_focus, trick_shots
4:59.709 trickshots K multishot Fluffy_Pillow 62.8/100: 63% focus precise_shots, steady_focus
5:00.897 trickshots J rapid_fire Fluffy_Pillow 50.3/100: 50% focus steady_focus, trick_shots
5:02.644 trickshots K multishot Fluffy_Pillow 68.4/100: 68% focus steady_focus
5:03.832 trickshots L kill_shot Fluffy_Pillow 55.9/100: 56% focus steady_focus, trick_shots
5:05.021 trickshots I aimed_shot enemy2 53.4/100: 53% focus steady_focus, trick_shots
5:07.000 trickshots K multishot Fluffy_Pillow 30.9/100: 31% focus precise_shots, steady_focus
5:08.188 trickshots N steady_shot Fluffy_Pillow 18.5/100: 18% focus steady_focus, trick_shots
5:09.574 trickshots E steady_shot Fluffy_Pillow 37.2/100: 37% focus steady_focus, trick_shots
5:10.961 cds D potion Fluffy_Pillow 56.0/100: 56% focus steady_focus, trick_shots
5:10.961 trickshots M multishot Fluffy_Pillow 56.0/100: 56% focus steady_focus, trick_shots, potion_of_spectral_agility
5:12.151 trickshots N steady_shot Fluffy_Pillow 43.5/100: 44% focus steady_focus, trick_shots, potion_of_spectral_agility
5:13.538 trickshots M multishot Fluffy_Pillow 62.3/100: 62% focus steady_focus, trick_shots, potion_of_spectral_agility
5:14.727 trickshots I aimed_shot enemy3 49.8/100: 50% focus steady_focus, trick_shots, potion_of_spectral_agility
5:16.705 trickshots K multishot Fluffy_Pillow 27.4/100: 27% focus lock_and_load, precise_shots(2), steady_focus, potion_of_spectral_agility
5:17.894 trickshots L kill_shot Fluffy_Pillow 14.9/100: 15% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:19.082 trickshots N steady_shot Fluffy_Pillow 12.4/100: 12% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:20.469 trickshots K multishot Fluffy_Pillow 31.2/100: 31% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:21.658 trickshots I aimed_shot enemy4 18.7/100: 19% focus lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
5:22.846 trickshots K multishot Fluffy_Pillow 26.2/100: 26% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:24.035 trickshots J rapid_fire Fluffy_Pillow 13.7/100: 14% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:25.771 trickshots K multishot Fluffy_Pillow 31.7/100: 32% focus precise_shots, steady_focus, potion_of_spectral_agility
5:26.961 trickshots N steady_shot Fluffy_Pillow 18.9/100: 19% focus trick_shots, potion_of_spectral_agility
5:28.446 trickshots E steady_shot Fluffy_Pillow 37.6/100: 38% focus trick_shots, potion_of_spectral_agility
5:29.931 trickshots I aimed_shot Fluffy_Pillow 56.4/100: 56% focus lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
5:31.120 trickshots K multishot Fluffy_Pillow 63.9/100: 64% focus precise_shots, steady_focus, potion_of_spectral_agility
5:32.310 trickshots I aimed_shot enemy2 51.5/100: 51% focus steady_focus, trick_shots, potion_of_spectral_agility
5:34.288 trickshots K multishot Fluffy_Pillow 29.0/100: 29% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:35.477 trickshots L kill_shot Fluffy_Pillow 16.5/100: 17% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:36.665 trickshots N steady_shot Fluffy_Pillow 14.0/100: 14% focus precise_shots, steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 475 435 67
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 475 435 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Satchel of Misbegotten Minions
ilevel: 210, stats: { +67 Int }
item effects: { equip: Satchel of Misbegotten Minions }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="satchel_of_misbegotten_minions"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=satchel_of_misbegotten_minions,id=178772,bonus_id=1524/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.36
# gear_agility=643
# gear_stamina=1300
# gear_intellect=67
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

sinful_aspirants_badge_of_ferocity : 11257 dps, 3170 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
11257.2 11257.2 20.7 / 0.184% 1496.8 / 13.3% 1083.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.4 10.2 Focus 0.00% 48.8 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
sinful_aspirants_badge_of_ferocity 11257
Aimed Shot 3499 (3833) 31.1% (34.1%) 48.8 6.10sec 23490 15563 Direct 243.7 (266.3) 3501 7001 4294 22.7% (22.7%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.81 243.73 0.00 0.00 1.5093 0.0000 1046836.45 1495301.19 29.99% 15563.41 15563.41
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.32% 188.44 125 249 3500.50 2252 9868 3503.36 3328 3772 659640 942230 29.99%
crit 22.68% 55.29 28 87 7001.10 4504 19736 7010.46 5907 8465 387196 553071 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:49.01
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 335 3.0% 0.0 0.00sec 0 0 Direct 22.6 3608 7174 4417 22.7%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 22.56 0.00 0.00 0.0000 0.0000 99626.30 142306.21 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 17.45 6 28 3608.28 2252 9868 3640.76 2622 5180 62956 89926 29.99%
crit 22.66% 5.11 0 13 7174.44 4504 19736 7183.76 0 18619 36670 52380 29.74%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 355 3.2% 116.5 2.58sec 913 412 Direct 116.2 746 1493 914 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 116.48 116.24 0.00 0.00 2.2177 0.0000 106297.11 151834.79 29.99% 411.51 411.51
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 90.02 59 119 746.07 691 1008 746.08 730 767 67168 95943 29.99%
crit 22.55% 26.21 12 45 1492.56 1381 2017 1492.68 1420 1604 39129 55892 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 40 0.4% 22.4 12.85sec 534 0 Direct 22.4 436 872 534 22.5%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.36 22.36 0.00 0.00 0.0000 0.0000 11945.72 11945.72 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.52% 17.33 7 32 436.12 426 474 436.16 426 449 7560 7560 0.00%
crit 22.48% 5.03 0 15 872.49 851 948 866.63 0 948 4386 4386 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 76 0.7% 4.6 13.64sec 4947 4240 Direct 4.6 3899 8769 4989 22.3%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.61 4.58 0.00 0.00 1.1667 0.0000 22802.62 32571.27 29.99% 4239.98 4239.98
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.73% 3.56 1 7 3898.60 3626 4796 3891.54 3626 4796 13868 19809 29.99%
crit 22.27% 1.02 0 4 8768.73 8159 10791 5920.03 0 10791 8934 12762 20.27%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.61
  • if_expr:buff.dead_eye.down
Master Marksman 461 4.1% 318.9 0.95sec 433 0 Periodic 533.7 259 0 259 0.0% 71.2%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 318.95 0.00 533.70 533.70 0.0000 2.0000 138061.13 138061.13 0.00% 129.34 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 533.70 395 677 258.63 33 2290 258.91 201 314 138061 138061 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2550 22.7% 83.5 3.57sec 9148 8204 Direct 416.5 1496 2991 1834 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 83.48 416.46 0.00 0.00 1.1150 0.0000 763689.50 1090854.09 29.99% 8204.13 8204.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 322.36 235 402 1495.88 850 2172 1496.05 1410 1591 482228 688814 29.99%
crit 22.60% 94.11 58 129 2990.94 1700 4345 2990.55 2700 3209 281462 402040 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:75.67
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.81
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1013 9.0% 16.3 18.40sec 18560 10790 Periodic 604.1 410 818 502 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.34 0.00 121.24 604.12 1.7202 0.1980 303314.53 433254.48 29.99% 10789.50 10789.50
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.37% 467.41 305 653 409.53 314 916 409.61 394 435 191424 273430 29.99%
crit 22.63% 136.71 79 198 818.45 627 1832 818.77 743 914 111891 159825 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.35
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 815 7.3% 0.0 0.00sec 0 0 Direct 48.7 469 938 575 22.5%
Periodic 399.6 441 881 541 22.7% 56.7%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 48.68 399.65 399.65 0.0000 2.1258 244099.90 244099.90 0.00% 287.32 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.49% 37.72 23 52 469.08 427 624 469.20 450 486 17697 17697 0.00%
crit 22.51% 10.96 2 23 938.46 855 1248 938.59 855 1068 10281 10281 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.27% 308.82 219 395 440.61 1 624 440.59 427 450 136079 136079 0.00%
crit 22.73% 90.83 48 132 881.26 2 1248 881.23 833 922 80043 80043 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 329 2.9% 68.6 4.35sec 1439 1093 Direct 69.4 1158 2313 1421 22.7%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.56 69.44 0.00 0.00 1.3166 0.0000 98651.57 140913.90 29.99% 1092.92 1092.92
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.26% 53.65 36 73 1157.69 1088 1589 1157.42 1126 1190 62116 88726 29.99%
crit 22.74% 15.79 6 29 2313.32 2176 3178 2312.70 2176 2489 36536 52188 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.79
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:53.03
Wild Spirits 49 (1784) 0.4% (15.8%) 3.0 120.65sec 178643 166319 Direct 14.8 (304.5) 799 1599 976 22.1% (22.6%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 14.81 0.00 0.00 1.0743 0.0000 14455.64 14455.64 0.00% 166318.81 166318.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.92% 11.54 5 15 799.18 697 901 799.34 745 830 9225 9225 0.00%
crit 22.08% 3.27 0 9 1599.00 1393 1801 1562.28 0 1801 5231 5231 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.97
    Wild Spirits (_proc) 1735 15.3% 57.9 4.38sec 8918 0 Direct 289.6 1454 2910 1784 22.6%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 57.93 289.64 0.00 0.00 0.0000 0.0000 516600.32 516600.32 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 224.10 150 263 1454.18 1209 1682 1454.82 1423 1495 325878 325878 0.00%
crit 22.63% 65.54 31 89 2909.77 2419 3364 2911.40 2819 3041 190722 190722 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
sinful_aspirants_badge_of_ferocity
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:sinful_aspirants_badge_of_ferocity
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.77sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.59sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9549 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:sinful_aspirants_badge_of_ferocity
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:sinful_aspirants_badge_of_ferocity
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.10sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.78sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.96

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.62% 0.00% 0.0 (0.0) 2.9

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.62%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.3sec 8.10% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.0s

Stack Uptimes

  • double_tap_1:8.10%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.4 0.0 60.7sec 60.7sec 14.7sec 26.65% 0.00% 0.0 (0.0) 5.2

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:agility
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 61.9s
  • trigger_min/max:60.0s / 61.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:26.65%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Lock and Load 9.1 0.2 29.7sec 29.0sec 1.8sec 5.40% 18.19% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 203.3s
  • trigger_min/max:1.8s / 203.3s
  • trigger_pct:7.97%
  • duration_min/max:0.0s / 11.0s

Stack Uptimes

  • lock_and_load_1:5.40%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.1sec 309.1sec 23.3sec 11.21% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.8s
  • trigger_min/max:300.0s / 332.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.21%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.0 7.8 7.3sec 6.1sec 2.8sec 38.75% 82.35% 3.9 (3.9) 0.0

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 38.5s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.6s

Stack Uptimes

  • precise_shots_1:33.10%
  • precise_shots_2:5.64%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.9 19.4 54.2sec 12.0sec 48.5sec 94.89% 0.00% 19.4 (19.4) 4.9

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 274.6s
  • trigger_min/max:3.9s / 38.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 270.0s

Stack Uptimes

  • steady_focus_1:94.89%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 65.9 17.5 4.5sec 3.6sec 4.0sec 88.49% 100.00% 17.5 (17.5) 0.0

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.1s
  • trigger_min/max:0.9s / 10.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.1s

Stack Uptimes

  • trick_shots_1:88.49%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.1sec 19.01% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 19.7s

Stack Uptimes

  • trueshot_1:19.01%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 17.6sec 17.45% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.45%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.5 2.0 7.0 70.7s 47.2s 294.2s
double_tap_rapid_fire 1.0 0.0 4.0 104.6s 55.2s 303.8s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.85% 0.66% 1.74% 0.9s 0.0s 2.3s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7130.0012.5912.7550.0108.010
Aimed Shot1.2400.0016.76013.4374.40626.072
Kill Shot3.8120.00121.29812.5940.83828.434
Wild Spirits0.7520.0012.6191.2420.0004.552
Trueshot0.8060.0012.8881.5040.2654.819
Rapid Fire3.0320.00132.59543.95521.44268.151

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
sinful_aspirants_badge_of_ferocity
steady_shot Focus 69.55 675.50 22.19% 9.71 20.02 2.88%
rapid_fire Focus 121.26 121.05 3.98% 1.00 0.21 0.18%
focus_regen Focus 635.97 1990.10 65.36% 3.13 19.21 0.96%
Trueshot Focus 209.28 258.12 8.48% 1.23 0.87 0.33%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 10.16 10.37 40.3 36.3 0.2 94.7
Usage Type Count Total Avg RPE APR
sinful_aspirants_badge_of_ferocity
aimed_shot Focus 48.8 1392.8 28.5 28.5 823.2
kill_shot Focus 4.6 46.1 10.0 10.0 494.8
multishot Focus 83.5 1669.7 20.0 20.0 457.4

Statistics & Data Analysis

Fight Length
sinful_aspirants_badge_of_ferocity Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
sinful_aspirants_badge_of_ferocity Damage Per Second
Count 1320
Mean 11257.16
Minimum 10234.65
Maximum 12506.69
Spread ( max - min ) 2272.04
Range [ ( max - min ) / 2 * 100% ] 10.09%
Standard Deviation 384.2444
5th Percentile 10653.88
95th Percentile 11940.48
( 95th Percentile - 5th Percentile ) 1286.60
Mean Distribution
Standard Deviation 10.5760
95.00% Confidence Interval ( 11236.43 - 11277.89 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 45
0.1% Error 4476
0.1 Scale Factor Error with Delta=300 1261
0.05 Scale Factor Error with Delta=300 5042
0.01 Scale Factor Error with Delta=300 126038
Priority Target DPS
sinful_aspirants_badge_of_ferocity Priority Target Damage Per Second
Count 1320
Mean 3169.83
Minimum 2848.23
Maximum 3591.36
Spread ( max - min ) 743.13
Range [ ( max - min ) / 2 * 100% ] 11.72%
Standard Deviation 114.2136
5th Percentile 2993.85
95th Percentile 3376.28
( 95th Percentile - 5th Percentile ) 382.43
Mean Distribution
Standard Deviation 3.1436
95.00% Confidence Interval ( 3163.67 - 3175.99 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 50
0.1% Error 4988
0.1 Scale Factor Error with Delta=300 112
0.05 Scale Factor Error with Delta=300 446
0.01 Scale Factor Error with Delta=300 11136
DPS(e)
sinful_aspirants_badge_of_ferocity Damage Per Second (Effective)
Count 1320
Mean 11257.16
Minimum 10234.65
Maximum 12506.69
Spread ( max - min ) 2272.04
Range [ ( max - min ) / 2 * 100% ] 10.09%
Damage
sinful_aspirants_badge_of_ferocity Damage
Count 1320
Mean 3366380.78
Minimum 2534274.15
Maximum 4088932.70
Spread ( max - min ) 1554658.56
Range [ ( max - min ) / 2 * 100% ] 23.09%
DTPS
sinful_aspirants_badge_of_ferocity Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
sinful_aspirants_badge_of_ferocity Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
sinful_aspirants_badge_of_ferocity Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
sinful_aspirants_badge_of_ferocity Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
sinful_aspirants_badge_of_ferocity Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
sinful_aspirants_badge_of_ferocity Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
sinful_aspirants_badge_of_ferocityTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
sinful_aspirants_badge_of_ferocity Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 5.44 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.79 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.97 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.96 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 49.01 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.35 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 75.67 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.61 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.81 multishot,if=focus>cost+action.aimed_shot.cost
O 53.03 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJLJLKLJOFLJLKLJLOOOLJLOOOLJLKLOJLOFOLGJLOOJLK9LJLOJLOFNONJLKLOFJLLJOLOOLJLKLOOJLOGONNJLOFK9HIDLJLOJLJLKLJLOFJLKLJLOLJLOFOJLOOKLJLGOLOFJLON9NOKLJLOFNJLJLOONJLJOLJLKLOFJLOOJLOOGNJLJLKLO9FHIDJLJOLJOLKLJLOFJLKLJLMJOFLOJLMOOKLJGLLJLMOFLJ9LOKLMOEFJLONJLOFMOKLJLOMOF

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask sinful_aspirants_badge_of_ferocity 100.0/100: 100% focus
Pre precombat 1 augmentation sinful_aspirants_badge_of_ferocity 100.0/100: 100% focus
Pre precombat 2 food sinful_aspirants_badge_of_ferocity 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap, gladiators_badge
0:01.450 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, gladiators_badge
0:02.346 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, gladiators_badge
0:02.346 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, gladiators_badge
0:02.346 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, gladiators_badge
0:02.346 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility, gladiators_badge
0:03.240 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:04.136 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:05.032 trickshots J aimed_shot enemy2 58.3/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:05.926 trickshots L multishot Fluffy_Pillow 34.6/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:06.822 trickshots K rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:08.187 trickshots L multishot Fluffy_Pillow 54.1/100: 54% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:09.081 trickshots J aimed_shot enemy3 45.4/100: 45% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:09.974 trickshots L multishot Fluffy_Pillow 21.7/100: 22% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:10.868 trickshots J aimed_shot enemy4 13.0/100: 13% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:11.763 trickshots L multishot Fluffy_Pillow 24.3/100: 24% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:12.656 trickshots K rapid_fire Fluffy_Pillow 15.5/100: 16% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:14.283 trickshots L multishot Fluffy_Pillow 48.1/100: 48% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility, gladiators_badge
0:15.175 trickshots J aimed_shot enemy5 39.4/100: 39% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.070 trickshots O steady_shot Fluffy_Pillow 15.7/100: 16% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.115 trickshots F steady_shot Fluffy_Pillow 43.3/100: 43% focus bloodlust, blood_fury, precise_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:18.231 trickshots L multishot Fluffy_Pillow 71.5/100: 71% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:19.125 trickshots J aimed_shot Fluffy_Pillow 62.8/100: 63% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:20.020 trickshots L multishot Fluffy_Pillow 39.1/100: 39% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:20.916 trickshots K rapid_fire Fluffy_Pillow 30.4/100: 30% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:22.321 trickshots L multishot Fluffy_Pillow 55.8/100: 56% focus bloodlust, steady_focus, potion_of_spectral_agility
0:23.215 trickshots J aimed_shot enemy2 43.3/100: 43% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.704 trickshots L multishot Fluffy_Pillow 20.8/100: 21% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:25.599 trickshots O steady_shot Fluffy_Pillow 8.4/100: 8% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.642 trickshots O steady_shot Fluffy_Pillow 27.2/100: 27% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.686 trickshots O steady_shot Fluffy_Pillow 45.9/100: 46% focus bloodlust, precise_shots, steady_focus, trick_shots
0:28.728 trickshots L multishot Fluffy_Pillow 64.7/100: 65% focus bloodlust, precise_shots, steady_focus, trick_shots
0:29.620 trickshots J aimed_shot enemy3 52.2/100: 52% focus bloodlust, steady_focus, trick_shots
0:31.109 trickshots L multishot Fluffy_Pillow 29.8/100: 30% focus bloodlust, precise_shots(2), steady_focus
0:32.003 trickshots O steady_shot Fluffy_Pillow 17.3/100: 17% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.047 trickshots O steady_shot Fluffy_Pillow 36.1/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots
0:34.090 trickshots O steady_shot Fluffy_Pillow 54.9/100: 55% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.134 trickshots L multishot Fluffy_Pillow 73.7/100: 74% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.029 trickshots J aimed_shot enemy4 61.2/100: 61% focus bloodlust, steady_focus, trick_shots
0:37.516 trickshots L multishot Fluffy_Pillow 38.7/100: 39% focus bloodlust, precise_shots, steady_focus
0:38.409 trickshots K rapid_fire Fluffy_Pillow 26.2/100: 26% focus bloodlust, steady_focus, trick_shots
0:39.698 trickshots L multishot Fluffy_Pillow 44.1/100: 44% focus bloodlust, steady_focus
0:40.592 trickshots O steady_shot Fluffy_Pillow 31.6/100: 32% focus bloodlust, steady_focus, trick_shots
0:41.636 trickshots J aimed_shot enemy5 49.2/100: 49% focus steady_focus, trick_shots
0:43.567 trickshots L multishot Fluffy_Pillow 26.7/100: 27% focus precise_shots(2), steady_focus
0:44.730 trickshots O steady_shot Fluffy_Pillow 14.2/100: 14% focus precise_shots, steady_focus, trick_shots
0:46.085 trickshots F steady_shot Fluffy_Pillow 33.0/100: 33% focus precise_shots, steady_focus, trick_shots
0:47.438 trickshots O steady_shot Fluffy_Pillow 51.7/100: 52% focus precise_shots, steady_focus, trick_shots
0:48.793 trickshots L multishot Fluffy_Pillow 70.5/100: 71% focus precise_shots, steady_focus, trick_shots
0:49.954 trickshots G double_tap Fluffy_Pillow 58.0/100: 58% focus steady_focus, trick_shots
0:51.162 trickshots J aimed_shot Fluffy_Pillow 65.9/100: 66% focus double_tap, steady_focus, trick_shots
0:53.096 trickshots L multishot Fluffy_Pillow 43.4/100: 43% focus precise_shots(2), steady_focus
0:54.256 trickshots O steady_shot Fluffy_Pillow 30.9/100: 31% focus precise_shots, steady_focus, trick_shots
0:55.608 trickshots O steady_shot Fluffy_Pillow 49.7/100: 50% focus precise_shots, steady_focus, trick_shots
0:56.961 trickshots J aimed_shot enemy2 68.4/100: 68% focus lock_and_load, precise_shots, steady_focus, trick_shots
0:58.121 trickshots L multishot Fluffy_Pillow 75.9/100: 76% focus precise_shots(2), steady_focus
0:59.282 trickshots K rapid_fire Fluffy_Pillow 63.5/100: 63% focus precise_shots, steady_focus, trick_shots
1:01.040 default 9 use_items Fluffy_Pillow 81.8/100: 82% focus precise_shots, steady_focus
1:01.040 trickshots L multishot Fluffy_Pillow 81.8/100: 82% focus precise_shots, steady_focus, gladiators_badge
1:02.202 trickshots J aimed_shot enemy3 69.4/100: 69% focus steady_focus, trick_shots, gladiators_badge
1:04.135 trickshots L multishot Fluffy_Pillow 46.9/100: 47% focus precise_shots, steady_focus, gladiators_badge
1:05.295 trickshots O steady_shot Fluffy_Pillow 34.4/100: 34% focus steady_focus, trick_shots, gladiators_badge
1:06.652 trickshots J aimed_shot enemy4 53.2/100: 53% focus steady_focus, trick_shots, gladiators_badge
1:08.587 trickshots L multishot Fluffy_Pillow 30.7/100: 31% focus precise_shots, steady_focus, gladiators_badge
1:09.751 trickshots O steady_shot Fluffy_Pillow 18.3/100: 18% focus steady_focus, trick_shots, gladiators_badge
1:11.105 trickshots F steady_shot Fluffy_Pillow 37.0/100: 37% focus steady_focus, trick_shots, gladiators_badge
1:12.461 trickshots N multishot Fluffy_Pillow 55.6/100: 56% focus steady_focus, trick_shots, gladiators_badge
1:13.623 trickshots O steady_shot Fluffy_Pillow 43.1/100: 43% focus steady_focus, trick_shots, gladiators_badge
1:14.978 trickshots N multishot Fluffy_Pillow 61.9/100: 62% focus steady_focus, trick_shots, gladiators_badge
1:16.140 trickshots J aimed_shot Fluffy_Pillow 49.4/100: 49% focus steady_focus, trick_shots
1:18.073 trickshots L multishot Fluffy_Pillow 26.9/100: 27% focus precise_shots(2), steady_focus
1:19.236 trickshots K rapid_fire Fluffy_Pillow 14.5/100: 14% focus precise_shots, steady_focus, trick_shots
1:21.023 trickshots L multishot Fluffy_Pillow 33.1/100: 33% focus precise_shots, steady_focus
1:22.184 trickshots O steady_shot Fluffy_Pillow 20.6/100: 21% focus steady_focus, trick_shots
1:23.539 trickshots F steady_shot Fluffy_Pillow 39.4/100: 39% focus steady_focus, trick_shots
1:24.893 trickshots J aimed_shot enemy2 58.1/100: 58% focus steady_focus, trick_shots
1:26.824 trickshots L multishot Fluffy_Pillow 35.6/100: 36% focus lock_and_load, precise_shots(2), steady_focus
1:27.986 trickshots L multishot Fluffy_Pillow 23.2/100: 23% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:29.148 trickshots J aimed_shot enemy3 10.7/100: 11% focus lock_and_load, steady_focus, trick_shots
1:30.310 trickshots O steady_shot Fluffy_Pillow 18.2/100: 18% focus precise_shots(2), steady_focus
1:31.665 trickshots L multishot Fluffy_Pillow 37.0/100: 37% focus precise_shots(2), steady_focus
1:32.828 trickshots O steady_shot Fluffy_Pillow 24.5/100: 25% focus precise_shots, steady_focus, trick_shots
1:34.182 trickshots O steady_shot Fluffy_Pillow 43.3/100: 43% focus precise_shots, steady_focus, trick_shots
1:35.535 trickshots L multishot Fluffy_Pillow 62.0/100: 62% focus precise_shots, steady_focus, trick_shots
1:36.697 trickshots J aimed_shot enemy4 49.6/100: 50% focus steady_focus, trick_shots
1:38.631 trickshots L multishot Fluffy_Pillow 27.1/100: 27% focus precise_shots, steady_focus
1:39.794 trickshots K rapid_fire Fluffy_Pillow 14.6/100: 15% focus steady_focus, trick_shots
1:41.632 trickshots L multishot Fluffy_Pillow 33.5/100: 34% focus steady_focus
1:42.796 trickshots O steady_shot Fluffy_Pillow 21.1/100: 21% focus steady_focus, trick_shots
1:44.152 trickshots O steady_shot Fluffy_Pillow 39.9/100: 40% focus steady_focus, trick_shots
1:45.507 trickshots J aimed_shot Fluffy_Pillow 58.6/100: 59% focus steady_focus, trick_shots
1:47.440 trickshots L multishot Fluffy_Pillow 36.2/100: 36% focus precise_shots, steady_focus
1:48.602 trickshots O steady_shot Fluffy_Pillow 23.7/100: 24% focus steady_focus, trick_shots
1:49.956 trickshots G double_tap Fluffy_Pillow 42.4/100: 42% focus steady_focus, trick_shots
1:51.160 trickshots O steady_shot Fluffy_Pillow 50.2/100: 50% focus double_tap, steady_focus, trick_shots
1:52.515 trickshots N multishot Fluffy_Pillow 69.0/100: 69% focus double_tap, steady_focus, trick_shots
1:53.675 trickshots N multishot Fluffy_Pillow 56.5/100: 57% focus double_tap, steady_focus, trick_shots
1:54.836 trickshots J aimed_shot enemy2 44.1/100: 44% focus double_tap, steady_focus, trick_shots
1:56.770 trickshots L multishot Fluffy_Pillow 21.6/100: 22% focus precise_shots(2), steady_focus
1:57.931 trickshots O steady_shot Fluffy_Pillow 9.1/100: 9% focus precise_shots, steady_focus, trick_shots
1:59.285 trickshots F steady_shot Fluffy_Pillow 27.9/100: 28% focus precise_shots, steady_focus, trick_shots
2:00.638 trickshots K rapid_fire Fluffy_Pillow 46.6/100: 47% focus precise_shots, steady_focus, trick_shots
2:02.251 default 9 use_items Fluffy_Pillow 64.0/100: 64% focus precise_shots, steady_focus
2:02.251 trickshots H wild_spirits Fluffy_Pillow 64.0/100: 64% focus precise_shots, steady_focus, gladiators_badge
2:03.413 trickshots I trueshot Fluffy_Pillow 71.5/100: 72% focus precise_shots, steady_focus, gladiators_badge
2:03.413 cds D blood_fury Fluffy_Pillow 71.5/100: 72% focus precise_shots, steady_focus, trueshot, gladiators_badge
2:03.413 trickshots L multishot Fluffy_Pillow 71.5/100: 72% focus blood_fury, precise_shots, steady_focus, trueshot, gladiators_badge
2:04.573 trickshots J aimed_shot enemy3 62.8/100: 63% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, gladiators_badge
2:05.735 trickshots L multishot Fluffy_Pillow 39.1/100: 39% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, gladiators_badge
2:06.897 trickshots O steady_shot Fluffy_Pillow 30.4/100: 30% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, gladiators_badge
2:08.253 trickshots J aimed_shot Fluffy_Pillow 58.6/100: 59% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, gladiators_badge
2:09.414 trickshots L multishot Fluffy_Pillow 34.8/100: 35% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, gladiators_badge
2:10.576 trickshots J aimed_shot enemy4 26.1/100: 26% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits, gladiators_badge
2:11.735 trickshots L multishot Fluffy_Pillow 37.4/100: 37% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, gladiators_badge
2:12.897 trickshots K rapid_fire Fluffy_Pillow 28.7/100: 29% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, gladiators_badge
2:14.595 trickshots L multishot Fluffy_Pillow 56.2/100: 56% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, gladiators_badge
2:15.757 trickshots J aimed_shot enemy5 47.4/100: 47% focus blood_fury, trick_shots, trueshot, wild_spirits, gladiators_badge
2:17.001 trickshots L multishot Fluffy_Pillow 23.7/100: 24% focus blood_fury, precise_shots(2), trueshot, wild_spirits, gladiators_badge
2:18.246 trickshots O steady_shot Fluffy_Pillow 15.0/100: 15% focus blood_fury, precise_shots, trick_shots, trueshot, wild_spirits
2:19.697 trickshots F steady_shot Fluffy_Pillow 43.2/100: 43% focus precise_shots, trick_shots, trueshot, wild_spirits
2:21.148 trickshots J aimed_shot enemy2 71.3/100: 71% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:22.309 trickshots L multishot Fluffy_Pillow 47.6/100: 48% focus precise_shots(2), steady_focus, trueshot
2:23.471 trickshots K rapid_fire Fluffy_Pillow 37.6/100: 38% focus precise_shots, steady_focus, trick_shots
2:25.270 trickshots L multishot Fluffy_Pillow 56.2/100: 56% focus precise_shots, steady_focus
2:26.430 trickshots J aimed_shot enemy3 43.8/100: 44% focus steady_focus, trick_shots
2:28.364 trickshots L multishot Fluffy_Pillow 21.3/100: 21% focus lock_and_load, precise_shots(2), steady_focus
2:29.525 trickshots O steady_shot Fluffy_Pillow 8.8/100: 9% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:30.879 trickshots L multishot Fluffy_Pillow 27.6/100: 28% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:32.041 trickshots J aimed_shot Fluffy_Pillow 15.1/100: 15% focus lock_and_load, steady_focus, trick_shots
2:33.203 trickshots L multishot Fluffy_Pillow 22.6/100: 23% focus precise_shots, steady_focus
2:34.366 trickshots O steady_shot Fluffy_Pillow 10.2/100: 10% focus steady_focus, trick_shots
2:35.721 trickshots F steady_shot Fluffy_Pillow 28.9/100: 29% focus steady_focus, trick_shots
2:37.078 trickshots O steady_shot Fluffy_Pillow 47.3/100: 47% focus steady_focus, trick_shots
2:38.434 trickshots J aimed_shot enemy4 66.1/100: 66% focus steady_focus, trick_shots
2:40.368 trickshots L multishot Fluffy_Pillow 43.6/100: 44% focus precise_shots, steady_focus
2:41.529 trickshots O steady_shot Fluffy_Pillow 31.2/100: 31% focus steady_focus, trick_shots
2:42.883 trickshots O steady_shot Fluffy_Pillow 49.9/100: 50% focus steady_focus, trick_shots
2:44.238 trickshots K rapid_fire Fluffy_Pillow 68.7/100: 69% focus steady_focus, trick_shots
2:46.019 trickshots L multishot Fluffy_Pillow 87.2/100: 87% focus steady_focus
2:47.180 trickshots J aimed_shot enemy2 74.8/100: 75% focus steady_focus, trick_shots
2:49.113 trickshots L multishot Fluffy_Pillow 52.3/100: 52% focus precise_shots(2), steady_focus
2:50.273 trickshots G double_tap Fluffy_Pillow 39.8/100: 40% focus precise_shots, steady_focus, trick_shots
2:51.434 trickshots O steady_shot Fluffy_Pillow 47.3/100: 47% focus double_tap, precise_shots, steady_focus, trick_shots
2:52.788 trickshots L multishot Fluffy_Pillow 66.1/100: 66% focus double_tap, precise_shots, steady_focus, trick_shots
2:53.950 trickshots O steady_shot Fluffy_Pillow 53.6/100: 54% focus double_tap, steady_focus, trick_shots
2:55.305 trickshots F steady_shot Fluffy_Pillow 72.4/100: 72% focus double_tap, steady_focus, trick_shots
2:56.659 trickshots J aimed_shot Fluffy_Pillow 91.1/100: 91% focus double_tap, steady_focus, trick_shots
2:58.593 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
2:59.755 trickshots O steady_shot Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
3:01.109 trickshots N multishot Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots
3:02.270 default 9 use_items Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots
3:02.270 trickshots N multishot Fluffy_Pillow 58.8/100: 59% focus steady_focus, trick_shots, gladiators_badge
3:03.432 trickshots O steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots, gladiators_badge
3:04.787 trickshots K rapid_fire Fluffy_Pillow 65.1/100: 65% focus steady_focus, trick_shots, gladiators_badge
3:06.551 trickshots L multishot Fluffy_Pillow 83.6/100: 84% focus steady_focus, gladiators_badge
3:07.712 trickshots J aimed_shot enemy3 71.1/100: 71% focus steady_focus, trick_shots, gladiators_badge
3:09.645 trickshots L multishot Fluffy_Pillow 48.6/100: 49% focus precise_shots, steady_focus, gladiators_badge
3:10.808 trickshots O steady_shot Fluffy_Pillow 36.1/100: 36% focus steady_focus, trick_shots, gladiators_badge
3:12.159 trickshots F steady_shot Fluffy_Pillow 54.7/100: 55% focus trick_shots, gladiators_badge
3:13.609 trickshots N multishot Fluffy_Pillow 73.5/100: 73% focus steady_focus, trick_shots, gladiators_badge
3:14.772 trickshots J aimed_shot enemy2 61.0/100: 61% focus steady_focus, trick_shots, gladiators_badge
3:16.794 trickshots L multishot Fluffy_Pillow 39.1/100: 39% focus lock_and_load, precise_shots, steady_focus, gladiators_badge
3:17.955 trickshots J aimed_shot Fluffy_Pillow 26.6/100: 27% focus lock_and_load, steady_focus, trick_shots
3:19.116 trickshots L multishot Fluffy_Pillow 34.1/100: 34% focus precise_shots, steady_focus
3:20.278 trickshots O steady_shot Fluffy_Pillow 21.7/100: 22% focus steady_focus, trick_shots
3:21.633 trickshots O steady_shot Fluffy_Pillow 40.4/100: 40% focus steady_focus, trick_shots
3:22.986 trickshots N multishot Fluffy_Pillow 59.2/100: 59% focus steady_focus, trick_shots
3:24.148 trickshots J aimed_shot enemy4 46.7/100: 47% focus lock_and_load, steady_focus, trick_shots
3:25.309 trickshots L multishot Fluffy_Pillow 54.2/100: 54% focus precise_shots, steady_focus
3:26.470 trickshots J aimed_shot enemy5 41.8/100: 42% focus steady_focus, trick_shots
3:28.403 trickshots O steady_shot Fluffy_Pillow 19.3/100: 19% focus precise_shots, steady_focus
3:29.757 trickshots L multishot Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus
3:30.918 trickshots J aimed_shot enemy3 25.6/100: 26% focus lock_and_load, steady_focus, trick_shots
3:32.080 trickshots L multishot Fluffy_Pillow 33.1/100: 33% focus precise_shots, steady_focus
3:33.240 trickshots K rapid_fire Fluffy_Pillow 20.6/100: 21% focus steady_focus, trick_shots
3:35.019 trickshots L multishot Fluffy_Pillow 39.1/100: 39% focus steady_focus
3:36.180 trickshots O steady_shot Fluffy_Pillow 26.6/100: 27% focus steady_focus, trick_shots
3:37.535 trickshots F steady_shot Fluffy_Pillow 45.4/100: 45% focus steady_focus, trick_shots
3:38.889 trickshots J aimed_shot Fluffy_Pillow 63.8/100: 64% focus steady_focus, trick_shots
3:40.822 trickshots L multishot Fluffy_Pillow 41.3/100: 41% focus precise_shots, steady_focus
3:41.985 trickshots O steady_shot Fluffy_Pillow 28.9/100: 29% focus steady_focus, trick_shots
3:43.339 trickshots O steady_shot Fluffy_Pillow 47.6/100: 48% focus steady_focus, trick_shots
3:44.694 trickshots J aimed_shot enemy2 66.4/100: 66% focus steady_focus, trick_shots
3:46.627 trickshots L multishot Fluffy_Pillow 43.9/100: 44% focus precise_shots, steady_focus
3:47.787 trickshots O steady_shot Fluffy_Pillow 31.4/100: 31% focus steady_focus, trick_shots
3:49.143 trickshots O steady_shot Fluffy_Pillow 50.2/100: 50% focus steady_focus, trick_shots
3:50.497 trickshots G double_tap Fluffy_Pillow 69.0/100: 69% focus steady_focus, trick_shots
3:51.661 trickshots N multishot Fluffy_Pillow 76.5/100: 77% focus double_tap, steady_focus, trick_shots
3:52.822 trickshots J aimed_shot enemy3 64.1/100: 64% focus double_tap, lock_and_load, steady_focus, trick_shots
3:53.983 trickshots L multishot Fluffy_Pillow 71.6/100: 72% focus precise_shots, steady_focus
3:55.146 trickshots J aimed_shot enemy4 59.1/100: 59% focus steady_focus, trick_shots
3:57.080 trickshots L multishot Fluffy_Pillow 36.6/100: 37% focus precise_shots, steady_focus
3:58.242 trickshots K rapid_fire Fluffy_Pillow 24.2/100: 24% focus steady_focus, trick_shots
3:59.953 trickshots L multishot Fluffy_Pillow 42.2/100: 42% focus steady_focus
4:01.114 trickshots O steady_shot Fluffy_Pillow 29.8/100: 30% focus steady_focus, trick_shots
4:02.469 default 9 use_items Fluffy_Pillow 48.5/100: 49% focus steady_focus, trick_shots
4:02.469 trickshots F steady_shot Fluffy_Pillow 48.5/100: 49% focus steady_focus, trick_shots, gladiators_badge
4:03.824 trickshots H wild_spirits Fluffy_Pillow 67.3/100: 67% focus steady_focus, trick_shots, gladiators_badge
4:04.985 trickshots I trueshot Fluffy_Pillow 74.8/100: 75% focus steady_focus, trick_shots, gladiators_badge
4:04.985 cds D blood_fury Fluffy_Pillow 74.8/100: 75% focus steady_focus, trick_shots, trueshot, gladiators_badge
4:04.985 trickshots J aimed_shot Fluffy_Pillow 74.8/100: 75% focus blood_fury, steady_focus, trick_shots, trueshot, gladiators_badge
4:06.147 trickshots L multishot Fluffy_Pillow 51.1/100: 51% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, gladiators_badge
4:07.308 trickshots J aimed_shot enemy2 42.4/100: 42% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, gladiators_badge
4:08.471 trickshots O steady_shot Fluffy_Pillow 18.7/100: 19% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, gladiators_badge
4:09.825 trickshots L multishot Fluffy_Pillow 46.8/100: 47% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, gladiators_badge
4:10.987 trickshots J aimed_shot enemy5 38.1/100: 38% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, gladiators_badge
4:12.149 trickshots O steady_shot Fluffy_Pillow 14.4/100: 14% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, gladiators_badge
4:13.503 trickshots L multishot Fluffy_Pillow 42.6/100: 43% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, gladiators_badge
4:14.666 trickshots K rapid_fire Fluffy_Pillow 33.9/100: 34% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, gladiators_badge
4:16.391 trickshots L multishot Fluffy_Pillow 61.6/100: 62% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, gladiators_badge
4:17.553 trickshots J aimed_shot enemy3 52.9/100: 53% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:18.715 trickshots L multishot Fluffy_Pillow 29.2/100: 29% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:19.877 trickshots O steady_shot Fluffy_Pillow 19.8/100: 20% focus blood_fury, precise_shots, trick_shots, trueshot, wild_spirits
4:21.326 trickshots F steady_shot Fluffy_Pillow 48.0/100: 48% focus precise_shots, trick_shots, trueshot, wild_spirits
4:22.776 trickshots J aimed_shot enemy4 76.2/100: 76% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:23.936 trickshots L multishot Fluffy_Pillow 52.4/100: 52% focus precise_shots(2), steady_focus, trueshot
4:25.096 trickshots K rapid_fire Fluffy_Pillow 42.2/100: 42% focus precise_shots, steady_focus, trick_shots
4:26.935 trickshots L multishot Fluffy_Pillow 61.1/100: 61% focus precise_shots, steady_focus
4:28.097 trickshots J aimed_shot Fluffy_Pillow 48.6/100: 49% focus steady_focus, trick_shots
4:30.029 trickshots L multishot Fluffy_Pillow 26.2/100: 26% focus precise_shots, steady_focus
4:31.190 trickshots M kill_shot Fluffy_Pillow 13.7/100: 14% focus steady_focus, trick_shots
4:32.349 trickshots J aimed_shot enemy2 11.2/100: 11% focus lock_and_load, steady_focus, trick_shots
4:33.511 trickshots O steady_shot Fluffy_Pillow 18.7/100: 19% focus precise_shots(2), steady_focus
4:34.865 trickshots F steady_shot Fluffy_Pillow 37.5/100: 37% focus precise_shots(2), steady_focus
4:36.219 trickshots L multishot Fluffy_Pillow 56.2/100: 56% focus precise_shots(2), steady_focus
4:37.380 trickshots O steady_shot Fluffy_Pillow 43.8/100: 44% focus precise_shots, steady_focus, trick_shots
4:38.733 trickshots J aimed_shot enemy5 62.5/100: 63% focus precise_shots, steady_focus, trick_shots
4:40.666 trickshots L multishot Fluffy_Pillow 40.0/100: 40% focus precise_shots(2), steady_focus
4:41.828 trickshots M kill_shot Fluffy_Pillow 27.6/100: 28% focus precise_shots, steady_focus, trick_shots
4:42.988 trickshots O steady_shot Fluffy_Pillow 25.1/100: 25% focus precise_shots, steady_focus, trick_shots
4:44.343 trickshots O steady_shot Fluffy_Pillow 43.9/100: 44% focus precise_shots, steady_focus, trick_shots
4:45.696 trickshots K rapid_fire Fluffy_Pillow 62.6/100: 63% focus precise_shots, steady_focus, trick_shots
4:47.536 trickshots L multishot Fluffy_Pillow 81.5/100: 82% focus precise_shots, steady_focus
4:48.698 trickshots J aimed_shot enemy3 69.1/100: 69% focus steady_focus, trick_shots
4:50.631 trickshots G double_tap Fluffy_Pillow 46.6/100: 47% focus lock_and_load, precise_shots(2), steady_focus
4:51.791 trickshots L multishot Fluffy_Pillow 54.1/100: 54% focus double_tap, lock_and_load, precise_shots(2), steady_focus
4:52.953 trickshots L multishot Fluffy_Pillow 41.6/100: 42% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
4:54.116 trickshots J aimed_shot Fluffy_Pillow 29.2/100: 29% focus double_tap, lock_and_load, steady_focus, trick_shots
4:55.278 trickshots L multishot Fluffy_Pillow 36.7/100: 37% focus precise_shots(2), steady_focus
4:56.439 trickshots M kill_shot Fluffy_Pillow 24.2/100: 24% focus precise_shots, steady_focus, trick_shots
4:57.601 trickshots O steady_shot Fluffy_Pillow 21.7/100: 22% focus precise_shots, steady_focus, trick_shots
4:58.957 trickshots F steady_shot Fluffy_Pillow 40.5/100: 41% focus precise_shots, steady_focus, trick_shots
5:00.311 trickshots L multishot Fluffy_Pillow 59.3/100: 59% focus precise_shots, steady_focus, trick_shots
5:01.473 trickshots J aimed_shot enemy2 46.8/100: 47% focus steady_focus, trick_shots
5:03.403 default 9 use_items Fluffy_Pillow 24.3/100: 24% focus precise_shots(2), steady_focus
5:03.403 trickshots L multishot Fluffy_Pillow 24.3/100: 24% focus precise_shots(2), steady_focus, gladiators_badge
5:04.565 trickshots O steady_shot Fluffy_Pillow 11.8/100: 12% focus precise_shots, steady_focus, trick_shots, gladiators_badge
5:05.919 trickshots K rapid_fire Fluffy_Pillow 30.6/100: 31% focus precise_shots, steady_focus, trick_shots, gladiators_badge
5:07.702 trickshots L multishot Fluffy_Pillow 49.2/100: 49% focus precise_shots, steady_focus, gladiators_badge
5:08.864 trickshots M kill_shot Fluffy_Pillow 36.7/100: 37% focus steady_focus, trick_shots, gladiators_badge
5:10.026 trickshots O steady_shot Fluffy_Pillow 34.2/100: 34% focus steady_focus, trick_shots, gladiators_badge
5:11.380 cds E potion Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots, gladiators_badge
5:11.380 trickshots F steady_shot Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots, potion_of_spectral_agility, gladiators_badge
5:12.738 trickshots J aimed_shot enemy3 71.8/100: 72% focus steady_focus, trick_shots, potion_of_spectral_agility, gladiators_badge
5:14.672 trickshots L multishot Fluffy_Pillow 49.3/100: 49% focus precise_shots, steady_focus, potion_of_spectral_agility, gladiators_badge
5:15.834 trickshots O steady_shot Fluffy_Pillow 36.8/100: 37% focus steady_focus, trick_shots, potion_of_spectral_agility, gladiators_badge
5:17.189 trickshots N multishot Fluffy_Pillow 55.6/100: 56% focus steady_focus, trick_shots, potion_of_spectral_agility, gladiators_badge
5:18.350 trickshots J aimed_shot Fluffy_Pillow 43.1/100: 43% focus steady_focus, trick_shots, potion_of_spectral_agility, gladiators_badge
5:20.350 trickshots L multishot Fluffy_Pillow 21.1/100: 21% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:21.513 trickshots O steady_shot Fluffy_Pillow 8.6/100: 9% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:22.868 trickshots F steady_shot Fluffy_Pillow 27.4/100: 27% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:24.222 trickshots M kill_shot Fluffy_Pillow 46.1/100: 46% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:25.384 trickshots O steady_shot Fluffy_Pillow 43.7/100: 44% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:26.739 trickshots K rapid_fire Fluffy_Pillow 62.5/100: 62% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:28.533 trickshots L multishot Fluffy_Pillow 81.1/100: 81% focus precise_shots, steady_focus, potion_of_spectral_agility
5:29.693 trickshots J aimed_shot enemy2 68.6/100: 69% focus steady_focus, trick_shots, potion_of_spectral_agility
5:31.627 trickshots L multishot Fluffy_Pillow 46.1/100: 46% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:32.788 trickshots O steady_shot Fluffy_Pillow 33.6/100: 34% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:34.143 trickshots M kill_shot Fluffy_Pillow 52.4/100: 52% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:35.383 trickshots O steady_shot Fluffy_Pillow 50.4/100: 50% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:36.739 trickshots F steady_shot Fluffy_Pillow 69.2/100: 69% focus lock_and_load, precise_shots, steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 21.06% 21.06% 695
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="sinful_aspirants_badge_of_ferocity"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.14
# gear_agility=643
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=695
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

sinful_aspirants_insignia_of_alacrity : 11185 dps, 3162 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
11185.2 11185.2 20.6 / 0.184% 1504.0 / 13.4% 1076.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.4 10.2 Focus 0.00% 47.7 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
sinful_aspirants_insignia_of_alacrity 11185
Aimed Shot 3486 (3821) 31.2% (34.2%) 48.7 6.12sec 23458 15539 Direct 243.3 (265.9) 3498 6987 4287 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.71 243.29 0.00 0.00 1.5096 0.0000 1043017.02 1489845.51 29.99% 15539.39 15539.39
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.40% 188.30 131 252 3498.38 2252 9662 3500.48 3284 3743 658750 940959 29.99%
crit 22.60% 54.99 30 85 6986.56 4504 19323 6992.95 5853 8697 384267 548887 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:48.91
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 335 3.0% 0.0 0.00sec 0 0 Direct 22.6 3577 7196 4412 23.1%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 22.59 0.00 0.00 0.0000 0.0000 99672.08 142371.59 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 76.93% 17.38 3 31 3576.58 2252 9662 3605.47 2761 5290 62164 88795 29.99%
crit 23.07% 5.21 0 13 7196.14 4504 19323 7228.56 0 18058 37508 53577 29.79%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 357 3.2% 116.4 2.58sec 918 414 Direct 116.2 750 1499 919 22.6%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 116.43 116.20 0.00 0.00 2.2175 0.0000 106831.26 152597.77 29.99% 413.78 413.78
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.39% 89.93 63 117 749.89 691 987 749.89 728 775 67442 96334 29.99%
crit 22.61% 26.27 9 46 1499.36 1381 1975 1499.20 1415 1602 39389 56263 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 40 0.4% 22.3 13.19sec 533 0 Direct 22.3 436 872 533 22.2%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.28 22.28 0.00 0.00 0.0000 0.0000 11873.26 11873.26 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.81% 17.33 7 33 436.21 426 474 436.18 426 451 7561 7561 0.00%
crit 22.19% 4.94 0 12 872.40 851 948 869.07 0 948 4313 4313 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 78 0.7% 4.7 13.48sec 5020 4303 Direct 4.6 3938 8891 5058 22.5%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.66 4.62 0.00 0.00 1.1668 0.0000 23371.34 33383.63 29.99% 4302.53 4302.53
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 3.58 0 7 3937.88 3626 4685 3919.22 0 4420 14100 20141 29.90%
crit 22.55% 1.04 0 4 8890.68 8159 10542 6079.99 0 10542 9271 13242 20.54%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.65
  • if_expr:buff.dead_eye.down
Master Marksman 461 4.1% 319.6 0.95sec 432 0 Periodic 534.0 259 0 259 0.0% 71.3%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 319.60 0.00 534.00 534.00 0.0000 2.0000 138101.65 138101.65 0.00% 129.31 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 534.00 394 679 258.53 33 2121 258.71 214 315 138102 138102 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2554 22.9% 83.4 3.58sec 9169 8225 Direct 416.3 1498 2996 1837 22.7%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 83.43 416.29 0.00 0.00 1.1148 0.0000 764974.76 1092689.95 29.99% 8224.92 8224.92
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 321.95 242 401 1497.84 850 2127 1498.08 1393 1580 482288 688901 29.99%
crit 22.66% 94.34 53 139 2996.16 1700 4254 2996.07 2709 3281 282686 403789 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:75.67
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:7.76
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1017 9.1% 16.4 18.39sec 18622 10817 Periodic 604.6 411 820 504 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.35 0.00 121.33 604.63 1.7217 0.1981 304560.83 435034.68 29.99% 10816.91 10816.91
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.29% 467.34 294 679 410.68 314 897 410.75 394 429 191945 274175 29.99%
crit 22.71% 137.29 77 207 820.23 627 1793 820.41 748 891 112616 160860 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.36
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 821 7.3% 0.0 0.00sec 0 0 Direct 48.6 469 938 576 22.7%
Periodic 399.1 445 890 546 22.6% 56.6%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 48.59 399.11 399.11 0.0000 2.1255 245738.08 245738.08 0.00% 289.67 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 37.55 22 53 469.08 427 611 469.18 454 491 17617 17617 0.00%
crit 22.72% 11.04 2 24 938.04 855 1222 937.83 861 1026 10359 10359 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.42% 309.01 208 406 445.01 1 611 445.01 431 463 137526 137526 0.00%
crit 22.58% 90.10 56 129 890.43 5 1222 890.32 835 943 80237 80237 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 332 3.0% 68.6 4.35sec 1452 1103 Direct 69.5 1169 2339 1434 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.58 69.47 0.00 0.00 1.3168 0.0000 99599.00 142267.21 29.99% 1102.94 1102.94
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 53.75 34 72 1168.88 1088 1556 1168.76 1127 1213 62836 89754 29.99%
crit 22.63% 15.72 5 30 2338.78 2176 3112 2338.10 2211 2518 36763 52513 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:15.88
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:52.98
Wild Spirits 46 (1705) 0.4% (15.2%) 3.0 120.63sec 170385 158656 Direct 14.8 (304.2) 745 1488 911 22.3% (22.6%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 14.82 0.00 0.00 1.0740 0.0000 13495.95 13495.95 0.00% 158656.09 158656.09
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.71% 11.52 4 15 744.92 697 882 745.21 707 804 8580 8580 0.00%
crit 22.29% 3.30 0 9 1487.98 1393 1764 1464.58 0 1664 4915 4915 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [G]:2.98
    Wild Spirits (_proc) 1659 14.8% 57.9 4.40sec 8536 0 Direct 289.4 1392 2786 1707 22.6%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 57.88 289.39 0.00 0.00 0.0000 0.0000 494044.87 494044.87 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 224.00 147 258 1392.32 1209 1647 1392.96 1339 1489 311893 311893 0.00%
crit 22.59% 65.38 34 95 2785.78 2419 3294 2787.13 2645 2975 182152 182152 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
sinful_aspirants_insignia_of_alacrity
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:sinful_aspirants_insignia_of_alacrity
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.77sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [C]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.56sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9548 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:sinful_aspirants_insignia_of_alacrity
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:sinful_aspirants_insignia_of_alacrity
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.11sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.77sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.62% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.62%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.3sec 8.13% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.1s

Stack Uptimes

  • double_tap_1:8.13%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Insignia 5.1 3.1 55.4sec 32.4sec 24.7sec 42.10% 0.00% 3.1 (3.1) 4.7

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_gladiators_insignia
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Insignia of Alacrity

Stat Details

  • stat:strength
  • amount:129.00
  • stat:agility
  • amount:129.00
  • stat:intellect
  • amount:129.00

Trigger Details

  • interval_min/max:20.0s / 154.3s
  • trigger_min/max:0.1s / 128.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 119.2s

Stack Uptimes

  • gladiators_insignia_1:42.10%

Spelldata

  • id:277181
  • name:Gladiator's Insignia
  • tooltip:Increases primary stat by {$s1=95}.
  • description:Increases primary stat by {$s1=95} for {$d=20 seconds}.
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Lock and Load 9.0 0.2 30.1sec 29.2sec 1.8sec 5.42% 18.07% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 236.9s
  • trigger_min/max:1.8s / 236.9s
  • trigger_pct:7.93%
  • duration_min/max:0.0s / 11.0s

Stack Uptimes

  • lock_and_load_1:5.42%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.1sec 309.1sec 23.3sec 11.21% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.4s
  • trigger_min/max:300.0s / 332.4s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.21%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 41.0 7.7 7.3sec 6.1sec 2.8sec 38.73% 82.42% 3.8 (3.8) 0.0

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 35.5s
  • trigger_min/max:0.9s / 14.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.9s

Stack Uptimes

  • precise_shots_1:33.24%
  • precise_shots_2:5.49%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.4 54.7sec 12.0sec 48.7sec 94.94% 0.00% 19.4 (19.4) 4.9

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 269.2s
  • trigger_min/max:3.9s / 37.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 268.5s

Stack Uptimes

  • steady_focus_1:94.94%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 65.9 17.6 4.5sec 3.6sec 4.0sec 88.71% 100.00% 17.6 (17.6) 0.0

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.2s
  • trigger_min/max:0.9s / 10.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.1s

Stack Uptimes

  • trick_shots_1:88.71%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.1sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.5sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.5 1.0 7.0 70.5s 47.2s 291.6s
double_tap_rapid_fire 1.0 0.0 5.0 107.4s 56.1s 302.7s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.84% 0.66% 1.55% 0.9s 0.0s 2.3s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.6790.0012.5832.6310.0007.642
Aimed Shot1.2550.0016.44513.5203.98129.657
Kill Shot3.8170.00120.57412.5020.00028.400
Wild Spirits0.7770.0032.6311.2850.0004.563
Trueshot0.8320.0012.8981.5490.2654.830
Rapid Fire2.9980.00122.41543.37920.64374.578

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
sinful_aspirants_insignia_of_alacrity
steady_shot Focus 69.58 675.74 22.19% 9.71 20.02 2.88%
rapid_fire Focus 121.35 121.22 3.98% 1.00 0.13 0.11%
focus_regen Focus 636.00 1990.12 65.36% 3.13 19.12 0.95%
Trueshot Focus 209.23 257.77 8.47% 1.23 0.89 0.34%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 10.16 10.37 40.2 37.0 0.1 100.0
Usage Type Count Total Avg RPE APR
sinful_aspirants_insignia_of_alacrity
aimed_shot Focus 48.7 1392.6 28.6 28.6 820.5
kill_shot Focus 4.7 46.5 10.0 10.0 502.3
multishot Focus 83.4 1668.7 20.0 20.0 458.4

Statistics & Data Analysis

Fight Length
sinful_aspirants_insignia_of_alacrity Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
sinful_aspirants_insignia_of_alacrity Damage Per Second
Count 1320
Mean 11185.17
Minimum 10207.06
Maximum 12447.39
Spread ( max - min ) 2240.33
Range [ ( max - min ) / 2 * 100% ] 10.01%
Standard Deviation 382.5404
5th Percentile 10566.73
95th Percentile 11839.64
( 95th Percentile - 5th Percentile ) 1272.91
Mean Distribution
Standard Deviation 10.5291
95.00% Confidence Interval ( 11164.53 - 11205.81 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 45
0.1% Error 4494
0.1 Scale Factor Error with Delta=300 1250
0.05 Scale Factor Error with Delta=300 4997
0.01 Scale Factor Error with Delta=300 124922
Priority Target DPS
sinful_aspirants_insignia_of_alacrity Priority Target Damage Per Second
Count 1320
Mean 3161.87
Minimum 2848.45
Maximum 3545.70
Spread ( max - min ) 697.24
Range [ ( max - min ) / 2 * 100% ] 11.03%
Standard Deviation 110.7730
5th Percentile 2992.36
95th Percentile 3359.37
( 95th Percentile - 5th Percentile ) 367.01
Mean Distribution
Standard Deviation 3.0489
95.00% Confidence Interval ( 3155.90 - 3167.85 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 48
0.1% Error 4715
0.1 Scale Factor Error with Delta=300 105
0.05 Scale Factor Error with Delta=300 419
0.01 Scale Factor Error with Delta=300 10475
DPS(e)
sinful_aspirants_insignia_of_alacrity Damage Per Second (Effective)
Count 1320
Mean 11185.17
Minimum 10207.06
Maximum 12447.39
Spread ( max - min ) 2240.33
Range [ ( max - min ) / 2 * 100% ] 10.01%
Damage
sinful_aspirants_insignia_of_alacrity Damage
Count 1320
Mean 3345280.09
Minimum 2521371.44
Maximum 4052784.46
Spread ( max - min ) 1531413.02
Range [ ( max - min ) / 2 * 100% ] 22.89%
DTPS
sinful_aspirants_insignia_of_alacrity Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
sinful_aspirants_insignia_of_alacrity Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
sinful_aspirants_insignia_of_alacrity Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
sinful_aspirants_insignia_of_alacrity Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
sinful_aspirants_insignia_of_alacrity Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
sinful_aspirants_insignia_of_alacrity Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
sinful_aspirants_insignia_of_alacrityTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
sinful_aspirants_insignia_of_alacrity Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
0.00 use_items
9 0.00 call_action_list,name=cds
A 0.00 call_action_list,name=st,if=active_enemies<3
B 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
C 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 15.88 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
G 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 48.91 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.36 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 75.67 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.65 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 7.76 multishot,if=focus>cost+action.aimed_shot.cost
N 52.98 steady_shot

Sample Sequence

012578EGHCDKIKIKJKIKNEIKINKJKIKNINEKJKIKNNNKIKNNKIKNNJKFIKNNIKIKNNKIKJKNNMIKIKNKIKNEIKJKNINEKNKIKNNFMIKJKNNGHCIKNIKJKINEKIKINKIKJKNEIKIKKIKNEIKJKNNFIKNNMNMIKNJKNEIKNKMNIKNEMJKIKNNMNIKNNMMIKJKFIKNEIKNGHCIKIKJKNEIKIKJKIKNEIKJKLNNIKNILNKNEKIKFJKIKLNEKIKNNDIKJKLNINEKNMIKLNKIK

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask sinful_aspirants_insignia_of_alacrity 100.0/100: 100% focus
Pre precombat 1 augmentation sinful_aspirants_insignia_of_alacrity 100.0/100: 100% focus
Pre precombat 2 food sinful_aspirants_insignia_of_alacrity 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.450 trickshots G wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.344 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.344 cds C blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.344 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.344 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.240 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.133 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.026 trickshots I aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:05.920 trickshots K multishot Fluffy_Pillow 34.5/100: 34% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.813 trickshots J rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:08.243 trickshots K multishot Fluffy_Pillow 53.8/100: 54% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:09.137 trickshots I aimed_shot enemy3 45.1/100: 45% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:10.032 trickshots K multishot Fluffy_Pillow 21.4/100: 21% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:10.929 trickshots N steady_shot Fluffy_Pillow 12.7/100: 13% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:11.973 trickshots E steady_shot Fluffy_Pillow 40.9/100: 41% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.018 trickshots I aimed_shot enemy4 69.1/100: 69% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.911 trickshots K multishot Fluffy_Pillow 45.4/100: 45% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:14.806 trickshots I aimed_shot enemy5 36.7/100: 37% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.701 trickshots N steady_shot Fluffy_Pillow 13.0/100: 13% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:16.746 trickshots K multishot Fluffy_Pillow 41.2/100: 41% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.642 trickshots J rapid_fire Fluffy_Pillow 32.5/100: 33% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:19.084 trickshots K multishot Fluffy_Pillow 61.7/100: 62% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:19.979 trickshots I aimed_shot Fluffy_Pillow 53.0/100: 53% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:20.873 trickshots K multishot Fluffy_Pillow 29.3/100: 29% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:21.769 trickshots N steady_shot Fluffy_Pillow 20.6/100: 21% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:22.812 trickshots I aimed_shot enemy2 40.4/100: 40% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.300 trickshots N steady_shot Fluffy_Pillow 17.9/100: 18% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:25.344 trickshots E steady_shot Fluffy_Pillow 36.7/100: 37% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:26.385 trickshots K multishot Fluffy_Pillow 55.5/100: 55% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:27.277 trickshots J rapid_fire Fluffy_Pillow 43.0/100: 43% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:28.617 trickshots K multishot Fluffy_Pillow 61.2/100: 61% focus bloodlust, precise_shots, steady_focus
0:29.512 trickshots I aimed_shot enemy3 48.8/100: 49% focus bloodlust, steady_focus, trick_shots
0:31.000 trickshots K multishot Fluffy_Pillow 26.3/100: 26% focus bloodlust, precise_shots(2), steady_focus
0:31.894 trickshots N steady_shot Fluffy_Pillow 13.8/100: 14% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.937 trickshots N steady_shot Fluffy_Pillow 32.6/100: 33% focus bloodlust, precise_shots, steady_focus, trick_shots
0:33.980 trickshots N steady_shot Fluffy_Pillow 51.4/100: 51% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.024 trickshots K multishot Fluffy_Pillow 70.2/100: 70% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.918 trickshots I aimed_shot enemy4 57.7/100: 58% focus bloodlust, steady_focus, trick_shots
0:37.405 trickshots K multishot Fluffy_Pillow 35.2/100: 35% focus bloodlust, precise_shots(2), steady_focus
0:38.299 trickshots N steady_shot Fluffy_Pillow 22.8/100: 23% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.342 trickshots N steady_shot Fluffy_Pillow 41.6/100: 42% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.385 trickshots K multishot Fluffy_Pillow 60.3/100: 60% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.280 trickshots I aimed_shot enemy5 47.3/100: 47% focus steady_focus, trick_shots
0:43.211 trickshots K multishot Fluffy_Pillow 24.8/100: 25% focus precise_shots(2), steady_focus
0:44.373 trickshots N steady_shot Fluffy_Pillow 12.4/100: 12% focus precise_shots, steady_focus, trick_shots
0:45.729 trickshots N steady_shot Fluffy_Pillow 31.1/100: 31% focus precise_shots, steady_focus, trick_shots
0:47.085 trickshots J rapid_fire Fluffy_Pillow 49.9/100: 50% focus precise_shots, steady_focus, trick_shots
0:48.988 trickshots K multishot Fluffy_Pillow 69.2/100: 69% focus precise_shots, steady_focus
0:50.149 trickshots F double_tap Fluffy_Pillow 56.8/100: 57% focus steady_focus, trick_shots
0:51.313 trickshots I aimed_shot Fluffy_Pillow 64.3/100: 64% focus double_tap, steady_focus, trick_shots
0:53.246 trickshots K multishot Fluffy_Pillow 41.8/100: 42% focus precise_shots, steady_focus
0:54.408 trickshots N steady_shot Fluffy_Pillow 29.4/100: 29% focus steady_focus, trick_shots
0:55.763 trickshots N steady_shot Fluffy_Pillow 48.1/100: 48% focus steady_focus, trick_shots
0:57.118 trickshots I aimed_shot enemy2 66.9/100: 67% focus lock_and_load, steady_focus, trick_shots
0:58.280 trickshots K multishot Fluffy_Pillow 74.4/100: 74% focus precise_shots, steady_focus
0:59.441 trickshots I aimed_shot enemy3 61.9/100: 62% focus steady_focus, trick_shots
1:01.374 trickshots K multishot Fluffy_Pillow 39.5/100: 39% focus precise_shots(2), steady_focus
1:02.535 trickshots N steady_shot Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
1:03.888 trickshots N steady_shot Fluffy_Pillow 45.8/100: 46% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
1:05.242 trickshots K multishot Fluffy_Pillow 64.5/100: 65% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
1:06.403 trickshots I aimed_shot enemy4 52.0/100: 52% focus steady_focus, trick_shots, gladiators_insignia
1:08.424 trickshots K multishot Fluffy_Pillow 30.1/100: 30% focus precise_shots, steady_focus, gladiators_insignia
1:09.586 trickshots J rapid_fire Fluffy_Pillow 17.7/100: 18% focus steady_focus, trick_shots, gladiators_insignia
1:11.354 trickshots K multishot Fluffy_Pillow 36.1/100: 36% focus steady_focus, gladiators_insignia
1:12.515 trickshots N steady_shot Fluffy_Pillow 23.6/100: 24% focus steady_focus, trick_shots, gladiators_insignia
1:13.869 trickshots N steady_shot Fluffy_Pillow 42.4/100: 42% focus steady_focus, trick_shots, gladiators_insignia
1:15.223 trickshots M multishot Fluffy_Pillow 61.2/100: 61% focus steady_focus, trick_shots, gladiators_insignia
1:16.384 trickshots I aimed_shot Fluffy_Pillow 48.7/100: 49% focus steady_focus, trick_shots, gladiators_insignia
1:18.318 trickshots K multishot Fluffy_Pillow 26.2/100: 26% focus precise_shots, steady_focus, gladiators_insignia
1:19.477 trickshots I aimed_shot enemy2 13.7/100: 14% focus lock_and_load, steady_focus, trick_shots, gladiators_insignia
1:20.638 trickshots K multishot Fluffy_Pillow 21.2/100: 21% focus precise_shots(2), steady_focus, gladiators_insignia
1:21.800 trickshots N steady_shot Fluffy_Pillow 8.8/100: 9% focus lock_and_load, precise_shots, steady_focus, trick_shots, gladiators_insignia
1:23.153 trickshots K multishot Fluffy_Pillow 27.5/100: 28% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:24.312 trickshots I aimed_shot enemy3 15.0/100: 15% focus lock_and_load, steady_focus, trick_shots
1:25.474 trickshots K multishot Fluffy_Pillow 22.6/100: 23% focus precise_shots, steady_focus
1:26.633 trickshots N steady_shot Fluffy_Pillow 10.1/100: 10% focus steady_focus, trick_shots
1:27.985 trickshots E steady_shot Fluffy_Pillow 28.8/100: 29% focus steady_focus, trick_shots
1:29.340 trickshots I aimed_shot enemy4 47.6/100: 48% focus steady_focus, trick_shots
1:31.274 trickshots K multishot Fluffy_Pillow 25.1/100: 25% focus precise_shots, steady_focus
1:32.436 trickshots J rapid_fire Fluffy_Pillow 12.6/100: 13% focus steady_focus, trick_shots
1:34.185 trickshots K multishot Fluffy_Pillow 31.0/100: 31% focus steady_focus
1:35.346 trickshots N steady_shot Fluffy_Pillow 18.5/100: 18% focus steady_focus, trick_shots
1:36.701 trickshots I aimed_shot enemy5 37.3/100: 37% focus steady_focus, trick_shots
1:38.634 trickshots N steady_shot Fluffy_Pillow 14.8/100: 15% focus precise_shots(2), steady_focus
1:39.988 trickshots E steady_shot Fluffy_Pillow 33.6/100: 34% focus precise_shots(2), steady_focus
1:41.345 trickshots K multishot Fluffy_Pillow 52.4/100: 52% focus precise_shots(2), steady_focus
1:42.508 trickshots N steady_shot Fluffy_Pillow 39.9/100: 40% focus precise_shots, steady_focus, trick_shots
1:43.863 trickshots K multishot Fluffy_Pillow 58.7/100: 59% focus precise_shots, steady_focus, trick_shots
1:45.026 trickshots I aimed_shot Fluffy_Pillow 46.2/100: 46% focus steady_focus, trick_shots
1:46.959 trickshots K multishot Fluffy_Pillow 23.7/100: 24% focus precise_shots, steady_focus
1:48.120 trickshots N steady_shot Fluffy_Pillow 11.2/100: 11% focus steady_focus, trick_shots
1:49.476 trickshots N steady_shot Fluffy_Pillow 30.0/100: 30% focus steady_focus, trick_shots
1:50.829 trickshots F double_tap Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots
1:51.993 trickshots M multishot Fluffy_Pillow 56.3/100: 56% focus double_tap, steady_focus, trick_shots
1:53.155 trickshots I aimed_shot enemy2 43.8/100: 44% focus double_tap, steady_focus, trick_shots
1:55.087 trickshots K multishot Fluffy_Pillow 21.4/100: 21% focus precise_shots, steady_focus
1:56.249 trickshots J rapid_fire Fluffy_Pillow 8.9/100: 9% focus steady_focus, trick_shots
1:57.985 trickshots K multishot Fluffy_Pillow 27.1/100: 27% focus steady_focus
1:59.147 trickshots N steady_shot Fluffy_Pillow 14.6/100: 15% focus steady_focus, trick_shots
2:00.502 trickshots N steady_shot Fluffy_Pillow 33.4/100: 33% focus steady_focus, trick_shots
2:01.857 trickshots G wild_spirits Fluffy_Pillow 52.2/100: 52% focus steady_focus, trick_shots
2:03.019 trickshots H trueshot Fluffy_Pillow 59.7/100: 60% focus steady_focus, trick_shots
2:03.019 cds C blood_fury Fluffy_Pillow 59.7/100: 60% focus steady_focus, trick_shots, trueshot
2:03.019 trickshots I aimed_shot enemy3 59.7/100: 60% focus blood_fury, steady_focus, trick_shots, trueshot
2:04.180 trickshots K multishot Fluffy_Pillow 36.0/100: 36% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:05.343 trickshots N steady_shot Fluffy_Pillow 27.3/100: 27% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:06.697 trickshots I aimed_shot Fluffy_Pillow 55.5/100: 55% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:07.859 trickshots K multishot Fluffy_Pillow 31.7/100: 32% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:09.020 trickshots J rapid_fire Fluffy_Pillow 23.0/100: 23% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:10.803 trickshots K multishot Fluffy_Pillow 52.3/100: 52% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:11.966 trickshots I aimed_shot enemy4 43.6/100: 44% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:13.127 trickshots N steady_shot Fluffy_Pillow 19.9/100: 20% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:14.482 trickshots E steady_shot Fluffy_Pillow 48.1/100: 48% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:15.835 trickshots K multishot Fluffy_Pillow 76.2/100: 76% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:16.996 trickshots I aimed_shot enemy2 67.5/100: 68% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:18.157 trickshots K multishot Fluffy_Pillow 43.8/100: 44% focus precise_shots(2), steady_focus, trueshot, wild_spirits
2:19.319 trickshots I aimed_shot enemy5 35.1/100: 35% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:20.481 trickshots N steady_shot Fluffy_Pillow 11.4/100: 11% focus lock_and_load, precise_shots(2), steady_focus, trueshot, wild_spirits
2:21.837 trickshots K multishot Fluffy_Pillow 39.5/100: 40% focus lock_and_load, precise_shots(2), steady_focus, trueshot
2:22.996 trickshots I aimed_shot enemy3 29.7/100: 30% focus lock_and_load, precise_shots, steady_focus, trick_shots
2:24.158 trickshots K multishot Fluffy_Pillow 37.3/100: 37% focus precise_shots(2), steady_focus
2:25.320 trickshots J rapid_fire Fluffy_Pillow 24.8/100: 25% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
2:27.053 trickshots K multishot Fluffy_Pillow 43.0/100: 43% focus precise_shots, steady_focus, gladiators_insignia
2:28.216 trickshots N steady_shot Fluffy_Pillow 30.6/100: 31% focus steady_focus, trick_shots, gladiators_insignia
2:29.569 trickshots E steady_shot Fluffy_Pillow 49.3/100: 49% focus steady_focus, trick_shots, gladiators_insignia
2:30.921 trickshots I aimed_shot Fluffy_Pillow 68.0/100: 68% focus lock_and_load, steady_focus, trick_shots, gladiators_insignia
2:32.082 trickshots K multishot Fluffy_Pillow 75.6/100: 76% focus precise_shots, steady_focus, gladiators_insignia
2:33.244 trickshots I aimed_shot enemy4 63.1/100: 63% focus lock_and_load, steady_focus, trick_shots, gladiators_insignia
2:34.405 trickshots K multishot Fluffy_Pillow 70.6/100: 71% focus precise_shots(2), steady_focus, gladiators_insignia
2:35.566 trickshots K multishot Fluffy_Pillow 58.1/100: 58% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
2:36.730 trickshots I aimed_shot enemy2 45.7/100: 46% focus steady_focus, trick_shots, gladiators_insignia
2:38.665 trickshots K multishot Fluffy_Pillow 23.2/100: 23% focus precise_shots, steady_focus, gladiators_insignia
2:39.829 trickshots N steady_shot Fluffy_Pillow 10.7/100: 11% focus steady_focus, trick_shots, gladiators_insignia
2:41.186 trickshots E steady_shot Fluffy_Pillow 29.5/100: 30% focus steady_focus, trick_shots, gladiators_insignia
2:42.539 trickshots I aimed_shot enemy5 48.3/100: 48% focus steady_focus, trick_shots, gladiators_insignia
2:44.473 trickshots K multishot Fluffy_Pillow 25.8/100: 26% focus precise_shots(2), steady_focus, gladiators_insignia
2:45.635 trickshots J rapid_fire Fluffy_Pillow 13.3/100: 13% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
2:47.374 trickshots K multishot Fluffy_Pillow 31.6/100: 32% focus precise_shots, steady_focus, gladiators_insignia
2:48.535 trickshots N steady_shot Fluffy_Pillow 19.1/100: 19% focus steady_focus, trick_shots, gladiators_insignia
2:49.890 trickshots N steady_shot Fluffy_Pillow 37.9/100: 38% focus steady_focus, trick_shots, gladiators_insignia
2:51.245 trickshots F double_tap Fluffy_Pillow 56.7/100: 57% focus steady_focus, trick_shots, gladiators_insignia
2:52.407 trickshots I aimed_shot Fluffy_Pillow 64.2/100: 64% focus double_tap, steady_focus, trick_shots, gladiators_insignia
2:54.340 trickshots K multishot Fluffy_Pillow 41.7/100: 42% focus precise_shots, steady_focus, gladiators_insignia
2:55.502 trickshots N steady_shot Fluffy_Pillow 29.2/100: 29% focus steady_focus, trick_shots, gladiators_insignia
2:56.856 trickshots N steady_shot Fluffy_Pillow 48.0/100: 48% focus steady_focus, trick_shots, gladiators_insignia
2:58.210 trickshots M multishot Fluffy_Pillow 66.8/100: 67% focus steady_focus, trick_shots, gladiators_insignia
2:59.371 trickshots N steady_shot Fluffy_Pillow 54.3/100: 54% focus steady_focus, trick_shots, gladiators_insignia
3:00.725 trickshots M multishot Fluffy_Pillow 73.1/100: 73% focus steady_focus, trick_shots, gladiators_insignia
3:01.886 trickshots I aimed_shot enemy2 60.6/100: 61% focus steady_focus, trick_shots, gladiators_insignia
3:03.819 trickshots K multishot Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus, gladiators_insignia
3:04.982 trickshots N steady_shot Fluffy_Pillow 25.6/100: 26% focus steady_focus, trick_shots, gladiators_insignia
3:06.336 trickshots J rapid_fire Fluffy_Pillow 44.4/100: 44% focus steady_focus, trick_shots, gladiators_insignia
3:08.226 trickshots K multishot Fluffy_Pillow 63.7/100: 64% focus steady_focus, gladiators_insignia
3:09.389 trickshots N steady_shot Fluffy_Pillow 51.2/100: 51% focus steady_focus, trick_shots, gladiators_insignia
3:10.747 trickshots E steady_shot Fluffy_Pillow 70.0/100: 70% focus steady_focus, trick_shots, gladiators_insignia
3:12.103 trickshots I aimed_shot enemy3 88.8/100: 89% focus steady_focus, trick_shots, gladiators_insignia
3:14.036 trickshots K multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots(2), steady_focus, gladiators_insignia
3:15.198 trickshots N steady_shot Fluffy_Pillow 52.6/100: 53% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
3:16.554 trickshots K multishot Fluffy_Pillow 71.3/100: 71% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
3:17.715 trickshots M multishot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots, gladiators_insignia
3:18.874 trickshots N steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots, gladiators_insignia
3:20.229 trickshots I aimed_shot Fluffy_Pillow 65.1/100: 65% focus steady_focus, trick_shots, gladiators_insignia
3:22.163 trickshots K multishot Fluffy_Pillow 42.7/100: 43% focus precise_shots, steady_focus, gladiators_insignia
3:23.324 trickshots N steady_shot Fluffy_Pillow 30.2/100: 30% focus steady_focus, trick_shots, gladiators_insignia
3:24.679 trickshots E steady_shot Fluffy_Pillow 49.0/100: 49% focus steady_focus, trick_shots, gladiators_insignia
3:26.033 trickshots M multishot Fluffy_Pillow 67.7/100: 68% focus steady_focus, trick_shots, gladiators_insignia
3:27.193 trickshots J rapid_fire Fluffy_Pillow 55.2/100: 55% focus steady_focus, trick_shots, gladiators_insignia
3:28.967 trickshots K multishot Fluffy_Pillow 73.7/100: 74% focus steady_focus, gladiators_insignia
3:30.129 trickshots I aimed_shot enemy2 61.3/100: 61% focus steady_focus, trick_shots, gladiators_insignia
3:32.063 trickshots K multishot Fluffy_Pillow 38.8/100: 39% focus precise_shots, steady_focus
3:33.225 trickshots N steady_shot Fluffy_Pillow 26.3/100: 26% focus steady_focus, trick_shots
3:34.580 trickshots N steady_shot Fluffy_Pillow 45.1/100: 45% focus steady_focus, trick_shots
3:35.935 trickshots M multishot Fluffy_Pillow 63.9/100: 64% focus steady_focus, trick_shots
3:37.098 trickshots N steady_shot Fluffy_Pillow 51.4/100: 51% focus steady_focus, trick_shots
3:38.452 trickshots I aimed_shot enemy3 70.2/100: 70% focus steady_focus, trick_shots
3:40.384 trickshots K multishot Fluffy_Pillow 47.7/100: 48% focus precise_shots, steady_focus
3:41.546 trickshots N steady_shot Fluffy_Pillow 35.2/100: 35% focus steady_focus, trick_shots
3:42.898 trickshots N steady_shot Fluffy_Pillow 54.0/100: 54% focus steady_focus, trick_shots
3:44.251 trickshots M multishot Fluffy_Pillow 72.7/100: 73% focus steady_focus, trick_shots
3:45.412 trickshots M multishot Fluffy_Pillow 60.2/100: 60% focus steady_focus, trick_shots
3:46.574 trickshots I aimed_shot Fluffy_Pillow 47.8/100: 48% focus lock_and_load, steady_focus, trick_shots
3:47.734 trickshots K multishot Fluffy_Pillow 55.3/100: 55% focus precise_shots(2), steady_focus
3:48.896 trickshots J rapid_fire Fluffy_Pillow 42.8/100: 43% focus precise_shots, steady_focus, trick_shots
3:50.695 trickshots K multishot Fluffy_Pillow 61.5/100: 61% focus precise_shots, steady_focus
3:51.855 trickshots F double_tap Fluffy_Pillow 49.0/100: 49% focus steady_focus, trick_shots
3:53.016 trickshots I aimed_shot enemy4 56.5/100: 56% focus double_tap, steady_focus, trick_shots
3:54.950 trickshots K multishot Fluffy_Pillow 34.0/100: 34% focus precise_shots, steady_focus
3:56.111 trickshots N steady_shot Fluffy_Pillow 21.5/100: 22% focus steady_focus, trick_shots
3:57.466 trickshots E steady_shot Fluffy_Pillow 40.3/100: 40% focus steady_focus, trick_shots
3:58.821 trickshots I aimed_shot enemy2 59.1/100: 59% focus lock_and_load, steady_focus, trick_shots
3:59.983 trickshots K multishot Fluffy_Pillow 66.6/100: 67% focus precise_shots(2), steady_focus
4:01.145 trickshots N steady_shot Fluffy_Pillow 54.1/100: 54% focus precise_shots, steady_focus, trick_shots
4:02.499 trickshots G wild_spirits Fluffy_Pillow 72.9/100: 73% focus precise_shots, steady_focus, trick_shots
4:03.659 trickshots H trueshot Fluffy_Pillow 80.4/100: 80% focus precise_shots, steady_focus, trick_shots
4:03.659 cds C blood_fury Fluffy_Pillow 80.4/100: 80% focus precise_shots, steady_focus, trick_shots, trueshot
4:03.659 trickshots I aimed_shot enemy3 80.4/100: 80% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
4:04.820 trickshots K multishot Fluffy_Pillow 56.7/100: 57% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:05.980 trickshots I aimed_shot Fluffy_Pillow 48.0/100: 48% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:07.142 trickshots K multishot Fluffy_Pillow 24.3/100: 24% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:08.304 trickshots J rapid_fire Fluffy_Pillow 15.5/100: 16% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:10.085 trickshots K multishot Fluffy_Pillow 42.9/100: 43% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:11.246 trickshots N steady_shot Fluffy_Pillow 34.1/100: 34% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:12.601 trickshots E steady_shot Fluffy_Pillow 62.3/100: 62% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:13.955 trickshots I aimed_shot enemy5 90.4/100: 90% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:15.115 trickshots K multishot Fluffy_Pillow 66.6/100: 67% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:16.278 trickshots I aimed_shot enemy4 57.9/100: 58% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:17.438 trickshots K multishot Fluffy_Pillow 34.2/100: 34% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:18.597 trickshots J rapid_fire Fluffy_Pillow 25.5/100: 25% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:20.380 trickshots K multishot Fluffy_Pillow 52.8/100: 53% focus precise_shots, steady_focus, trueshot, wild_spirits
4:21.541 trickshots I aimed_shot enemy2 44.1/100: 44% focus steady_focus, trick_shots, trueshot, wild_spirits
4:22.703 trickshots K multishot Fluffy_Pillow 20.4/100: 20% focus precise_shots, steady_focus, trueshot
4:23.865 trickshots N steady_shot Fluffy_Pillow 9.8/100: 10% focus steady_focus, trick_shots
4:25.217 trickshots E steady_shot Fluffy_Pillow 28.6/100: 29% focus steady_focus, trick_shots
4:26.574 trickshots I aimed_shot Fluffy_Pillow 47.4/100: 47% focus steady_focus, trick_shots
4:28.509 trickshots K multishot Fluffy_Pillow 24.9/100: 25% focus precise_shots, steady_focus
4:29.670 trickshots J rapid_fire Fluffy_Pillow 12.4/100: 12% focus steady_focus, trick_shots
4:31.449 trickshots K multishot Fluffy_Pillow 31.0/100: 31% focus steady_focus, gladiators_insignia
4:32.609 trickshots L kill_shot Fluffy_Pillow 18.5/100: 18% focus steady_focus, trick_shots, gladiators_insignia
4:33.771 trickshots N steady_shot Fluffy_Pillow 16.0/100: 16% focus steady_focus, trick_shots, gladiators_insignia
4:35.126 trickshots N steady_shot Fluffy_Pillow 34.8/100: 35% focus steady_focus, trick_shots, gladiators_insignia
4:36.479 trickshots I aimed_shot enemy3 53.5/100: 54% focus steady_focus, trick_shots, gladiators_insignia
4:38.412 trickshots K multishot Fluffy_Pillow 31.1/100: 31% focus precise_shots, steady_focus, gladiators_insignia
4:39.575 trickshots N steady_shot Fluffy_Pillow 18.6/100: 19% focus steady_focus, trick_shots, gladiators_insignia
4:40.930 trickshots I aimed_shot enemy4 37.4/100: 37% focus steady_focus, trick_shots, gladiators_insignia
4:42.864 trickshots L kill_shot Fluffy_Pillow 14.9/100: 15% focus precise_shots(2), steady_focus, gladiators_insignia
4:44.024 trickshots N steady_shot Fluffy_Pillow 12.4/100: 12% focus precise_shots(2), steady_focus, gladiators_insignia
4:45.379 trickshots K multishot Fluffy_Pillow 31.2/100: 31% focus precise_shots(2), steady_focus, gladiators_insignia
4:46.541 trickshots N steady_shot Fluffy_Pillow 18.7/100: 19% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
4:47.896 trickshots E steady_shot Fluffy_Pillow 37.5/100: 37% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
4:49.251 trickshots K multishot Fluffy_Pillow 56.3/100: 56% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
4:50.414 trickshots I aimed_shot Fluffy_Pillow 43.8/100: 44% focus lock_and_load, steady_focus, trick_shots, gladiators_insignia
4:51.576 trickshots K multishot Fluffy_Pillow 51.3/100: 51% focus precise_shots(2), steady_focus
4:52.738 trickshots F double_tap Fluffy_Pillow 38.8/100: 39% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
4:53.900 trickshots J rapid_fire Fluffy_Pillow 46.4/100: 46% focus double_tap, precise_shots, steady_focus, trick_shots, gladiators_insignia
4:55.854 trickshots K multishot Fluffy_Pillow 73.0/100: 73% focus precise_shots, steady_focus, gladiators_insignia
4:57.015 trickshots I aimed_shot enemy2 60.5/100: 61% focus steady_focus, trick_shots, gladiators_insignia
4:58.948 trickshots K multishot Fluffy_Pillow 38.1/100: 38% focus precise_shots(2), steady_focus, gladiators_insignia
5:00.111 trickshots L kill_shot Fluffy_Pillow 25.6/100: 26% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
5:01.272 trickshots N steady_shot Fluffy_Pillow 23.1/100: 23% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
5:02.626 trickshots E steady_shot Fluffy_Pillow 41.9/100: 42% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
5:03.980 trickshots K multishot Fluffy_Pillow 60.7/100: 61% focus precise_shots, steady_focus, trick_shots, gladiators_insignia
5:05.141 trickshots I aimed_shot enemy3 48.2/100: 48% focus steady_focus, trick_shots, gladiators_insignia
5:07.074 trickshots K multishot Fluffy_Pillow 25.7/100: 26% focus precise_shots, steady_focus, gladiators_insignia
5:08.236 trickshots N steady_shot Fluffy_Pillow 13.2/100: 13% focus steady_focus, trick_shots, gladiators_insignia
5:09.591 trickshots N steady_shot Fluffy_Pillow 32.0/100: 32% focus steady_focus, trick_shots, gladiators_insignia
5:10.946 cds D potion Fluffy_Pillow 50.8/100: 51% focus steady_focus, trick_shots, gladiators_insignia
5:10.946 trickshots I aimed_shot Fluffy_Pillow 50.8/100: 51% focus steady_focus, trick_shots, gladiators_insignia, potion_of_spectral_agility
5:12.882 trickshots K multishot Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus, potion_of_spectral_agility
5:14.044 trickshots J rapid_fire Fluffy_Pillow 15.8/100: 16% focus steady_focus, trick_shots, potion_of_spectral_agility
5:15.858 trickshots K multishot Fluffy_Pillow 34.6/100: 35% focus steady_focus, potion_of_spectral_agility
5:17.021 trickshots L kill_shot Fluffy_Pillow 22.1/100: 22% focus steady_focus, trick_shots, potion_of_spectral_agility
5:18.180 trickshots N steady_shot Fluffy_Pillow 19.6/100: 20% focus steady_focus, trick_shots, potion_of_spectral_agility
5:19.535 trickshots I aimed_shot enemy2 38.4/100: 38% focus steady_focus, trick_shots, potion_of_spectral_agility
5:21.469 trickshots N steady_shot Fluffy_Pillow 15.9/100: 16% focus precise_shots, steady_focus, gladiators_insignia, potion_of_spectral_agility
5:22.822 trickshots E steady_shot Fluffy_Pillow 34.7/100: 35% focus precise_shots, steady_focus, gladiators_insignia, potion_of_spectral_agility
5:24.178 trickshots K multishot Fluffy_Pillow 53.5/100: 53% focus precise_shots, steady_focus, gladiators_insignia, potion_of_spectral_agility
5:25.339 trickshots N steady_shot Fluffy_Pillow 41.0/100: 41% focus steady_focus, trick_shots, gladiators_insignia, potion_of_spectral_agility
5:26.692 trickshots M multishot Fluffy_Pillow 59.8/100: 60% focus steady_focus, trick_shots, gladiators_insignia, potion_of_spectral_agility
5:27.854 trickshots I aimed_shot enemy3 47.3/100: 47% focus steady_focus, trick_shots, gladiators_insignia, potion_of_spectral_agility
5:29.788 trickshots K multishot Fluffy_Pillow 24.8/100: 25% focus precise_shots(2), steady_focus, gladiators_insignia, potion_of_spectral_agility
5:30.950 trickshots L kill_shot Fluffy_Pillow 12.3/100: 12% focus lock_and_load, precise_shots, steady_focus, trick_shots, gladiators_insignia, potion_of_spectral_agility
5:32.110 trickshots N steady_shot Fluffy_Pillow 9.8/100: 10% focus lock_and_load, precise_shots, steady_focus, trick_shots, gladiators_insignia, potion_of_spectral_agility
5:33.465 trickshots K multishot Fluffy_Pillow 28.6/100: 29% focus lock_and_load, precise_shots, steady_focus, trick_shots, gladiators_insignia, potion_of_spectral_agility
5:34.625 trickshots I aimed_shot enemy4 16.1/100: 16% focus lock_and_load, steady_focus, trick_shots, gladiators_insignia, potion_of_spectral_agility
5:35.785 trickshots K multishot Fluffy_Pillow 23.6/100: 24% focus precise_shots, steady_focus, gladiators_insignia, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 21.06% 21.06% 695
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Sinful Aspirant's Insignia of Alacrity
ilevel: 207, stats: { +91 Haste }
item effects: { equip: Gladiator's Insignia }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="sinful_aspirants_insignia_of_alacrity"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=sinful_aspirants_insignia_of_alacrity,id=178298,bonus_id=1521/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.14
# gear_agility=643
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=695
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

soul_igniter : 10854 dps, 3048 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10854.0 10854.0 19.3 / 0.178% 1404.0 / 12.9% 1070.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 47.5 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
soul_igniter 10854
Aimed Shot 3308 (3637) 30.5% (33.5%) 47.7 6.25sec 22782 14763 Direct 238.4 (261.3) 3384 6773 4151 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.74 238.43 0.00 0.00 1.5432 0.0000 989660.29 1413630.76 29.99% 14762.91 14762.91
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 184.51 132 240 3384.39 2252 9029 3386.73 3149 3629 624464 891985 29.99%
crit 22.62% 53.92 30 89 6772.87 4504 18058 6776.71 5669 8102 365196 521646 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:47.94
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 328 3.0% 0.0 0.00sec 0 0 Direct 22.9 3474 6996 4277 22.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 22.88 0.00 0.00 0.0000 0.0000 97863.99 139788.93 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.21% 17.66 4 29 3474.10 2252 9029 3498.39 2728 4875 61373 87665 29.99%
crit 22.79% 5.21 0 13 6995.80 4504 18058 7013.37 0 17035 36491 52124 29.81%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 334 3.1% 112.6 2.67sec 888 391 Direct 112.4 725 1450 889 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.60 112.38 0.00 0.00 2.2685 0.0000 99970.47 142797.82 29.99% 391.37 391.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.28% 86.84 59 113 724.83 691 923 724.82 711 739 62951 89920 29.99%
crit 22.72% 25.53 10 42 1449.82 1381 1846 1449.66 1387 1526 37019 52878 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Blazing Surge 241 2.2% 4.5 75.44sec 16103 0 Direct 21.6 2726 5451 3338 22.5%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.47 21.57 0.00 0.00 0.0000 0.0000 72012.19 72012.19 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.54% 16.73 8 25 2726.31 2678 2981 2726.65 2685 2801 45600 45600 0.00%
crit 22.46% 4.85 0 16 5450.94 5356 5961 5426.49 0 5961 26412 26412 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Eternal Skirmish 39 0.4% 21.9 13.62sec 535 0 Direct 21.9 436 871 535 22.8%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.87 21.87 0.00 0.00 0.0000 0.0000 11702.79 11702.79 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.24% 16.89 6 30 436.03 426 474 436.01 426 448 7365 7365 0.00%
crit 22.76% 4.98 0 15 871.44 851 948 864.67 0 933 4337 4337 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 74 0.7% 4.6 13.46sec 4843 4055 Direct 4.5 3801 8547 4870 22.6%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.58 4.55 0.00 0.00 1.1942 0.0000 22175.20 31675.05 29.99% 4055.45 4055.45
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 3.52 0 7 3800.82 3626 4343 3778.37 0 4323 13388 19123 29.86%
crit 22.59% 1.03 0 5 8547.27 8159 9772 5859.74 0 9772 8787 12552 20.59%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.57
  • if_expr:buff.dead_eye.down
Master Marksman 438 4.0% 313.7 0.97sec 418 0 Periodic 529.4 247 0 247 0.0% 70.7%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 313.68 0.00 529.40 529.40 0.0000 2.0000 130997.58 130997.58 0.00% 123.72 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 529.40 374 663 247.44 33 1916 247.60 199 311 130998 130998 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2414 22.3% 81.5 3.66sec 8870 7776 Direct 406.5 1451 2901 1778 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.49 406.49 0.00 0.00 1.1407 0.0000 722763.83 1032395.86 29.99% 7775.50 7775.50
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 314.83 237 400 1450.86 850 1988 1450.89 1351 1541 456796 652488 29.99%
crit 22.55% 91.67 59 134 2901.36 1700 3976 2900.91 2595 3111 265967 379908 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:74.13
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.36
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 976 9.0% 16.3 18.33sec 17909 10193 Periodic 600.6 397 794 486 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.31 0.00 120.54 600.56 1.7571 0.2037 292161.97 417324.16 29.99% 10192.64 10192.64
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.38% 464.69 295 649 396.54 314 838 396.57 383 409 184275 263218 29.99%
crit 22.62% 135.87 78 210 794.14 627 1676 794.12 731 871 107887 154106 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.32
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 761 7.0% 0.0 0.00sec 0 0 Direct 47.6 454 908 557 22.6%
Periodic 385.7 426 852 522 22.6% 55.5%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.62 385.74 385.74 0.0000 2.1543 227777.01 227777.01 0.00% 274.09 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 36.83 21 51 453.69 427 571 453.77 438 468 16712 16712 0.00%
crit 22.64% 10.78 2 28 907.98 855 1142 908.39 855 1021 9790 9790 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.44% 298.73 215 391 425.55 0 571 425.61 418 434 127130 127130 0.00%
crit 22.56% 87.02 54 130 852.09 6 1142 852.19 795 897 74145 74145 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 311 2.9% 66.4 4.50sec 1403 1042 Direct 67.3 1129 2259 1385 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.39 67.29 0.00 0.00 1.3475 0.0000 93172.31 133087.33 29.99% 1041.54 1041.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.38% 52.07 33 71 1129.10 1088 1454 1128.97 1099 1160 58794 83981 29.99%
crit 22.62% 15.22 4 29 2258.61 2176 2908 2258.05 2176 2457 34378 49106 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.32
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:50.33
Wild Spirits 45 (1632) 0.4% (15.0%) 3.0 120.65sec 163132 148446 Direct 14.8 (298.9) 727 1455 892 22.6% (22.7%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 14.82 0.00 0.00 1.0992 0.0000 13217.84 13217.84 0.00% 148445.58 148445.58
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 11.46 4 15 727.31 697 824 727.41 705 758 8338 8338 0.00%
crit 22.63% 3.35 0 10 1454.99 1393 1648 1414.58 0 1648 4880 4880 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 1587 14.6% 56.8 4.49sec 8314 0 Direct 284.1 1356 2712 1663 22.7%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 56.81 284.06 0.00 0.00 0.0000 0.0000 472347.66 472347.66 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.34% 219.69 143 259 1355.56 1209 1539 1356.17 1336 1394 297810 297810 0.00%
crit 22.66% 64.37 33 93 2711.56 2419 3078 2712.70 2652 2820 174538 174538 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
soul_igniter
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:soul_igniter
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.76sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.67sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9770 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.60
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:soul_igniter
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:soul_igniter
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.20sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Soul Ignition 4.5 75.76sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Trueshot 3.0 120.79sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.62% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.62%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.4sec 8.32% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.1s

Stack Uptimes

  • double_tap_1:8.32%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 9.0 0.2 30.0sec 29.3sec 1.8sec 5.56% 18.51% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 256.7s
  • trigger_min/max:1.8s / 256.7s
  • trigger_pct:8.21%
  • duration_min/max:0.0s / 12.7s

Stack Uptimes

  • lock_and_load_1:5.56%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.0sec 309.0sec 23.3sec 11.21% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.7s
  • trigger_min/max:300.0s / 332.7s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.21%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.0 7.7 7.5sec 6.2sec 2.9sec 39.15% 82.67% 3.9 (3.9) 0.0

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 35.9s
  • trigger_min/max:0.9s / 14.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.4s

Stack Uptimes

  • precise_shots_1:33.69%
  • precise_shots_2:5.46%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Soul Ignition 4.5 0.0 75.7sec 75.7sec 14.8sec 22.15% 0.00% 0.0 (0.0) 4.3

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:75.0s / 77.2s
  • trigger_min/max:75.0s / 77.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • soul_ignition_1:22.15%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.1 18.7 52.3sec 12.2sec 46.4sec 94.41% 0.00% 18.7 (18.7) 5.2

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 275.9s
  • trigger_min/max:4.0s / 39.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 272.8s

Stack Uptimes

  • steady_focus_1:94.41%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 64.8 16.6 4.6sec 3.7sec 4.1sec 88.63% 100.00% 16.6 (16.6) 0.0

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.4s
  • trigger_min/max:0.9s / 11.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.63%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.1sec 19.01% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 19.7s

Stack Uptimes

  • trueshot_1:19.01%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.5sec 17.45% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.45%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 69.3s 47.1s 299.6s
double_tap_rapid_fire 1.0 0.0 5.0 98.7s 52.0s 244.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.87% 0.68% 1.63% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7490.0012.7152.8270.0768.048
Aimed Shot1.2640.0016.84013.5754.64328.855
Kill Shot3.8200.00124.70412.5860.23232.298
Wild Spirits0.7740.0022.7141.3050.0004.710
Trueshot0.8450.0012.9861.5750.2714.983
Rapid Fire3.1480.00131.36042.31519.44272.285

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
soul_igniter
steady_shot Focus 67.38 653.76 22.02% 9.70 20.04 2.97%
rapid_fire Focus 120.57 120.38 4.05% 1.00 0.20 0.16%
focus_regen Focus 625.97 1943.49 65.45% 3.10 19.30 0.98%
Trueshot Focus 205.11 251.83 8.48% 1.23 0.94 0.37%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.12 40.4 36.8 0.4 99.0
Usage Type Count Total Avg RPE APR
soul_igniter
aimed_shot Focus 47.7 1357.0 28.4 28.4 801.4
kill_shot Focus 4.6 45.7 10.0 10.0 484.8
multishot Focus 81.5 1629.8 20.0 20.0 443.5

Statistics & Data Analysis

Fight Length
soul_igniter Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
soul_igniter Damage Per Second
Count 1320
Mean 10854.00
Minimum 9990.14
Maximum 12231.98
Spread ( max - min ) 2241.83
Range [ ( max - min ) / 2 * 100% ] 10.33%
Standard Deviation 357.6268
5th Percentile 10269.86
95th Percentile 11494.98
( 95th Percentile - 5th Percentile ) 1225.12
Mean Distribution
Standard Deviation 9.8434
95.00% Confidence Interval ( 10834.71 - 10873.30 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4171
0.1 Scale Factor Error with Delta=300 1092
0.05 Scale Factor Error with Delta=300 4368
0.01 Scale Factor Error with Delta=300 109181
Priority Target DPS
soul_igniter Priority Target Damage Per Second
Count 1320
Mean 3048.42
Minimum 2774.68
Maximum 3430.62
Spread ( max - min ) 655.94
Range [ ( max - min ) / 2 * 100% ] 10.76%
Standard Deviation 107.9365
5th Percentile 2888.17
95th Percentile 3244.07
( 95th Percentile - 5th Percentile ) 355.91
Mean Distribution
Standard Deviation 2.9709
95.00% Confidence Interval ( 3042.60 - 3054.25 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 49
0.1% Error 4816
0.1 Scale Factor Error with Delta=300 100
0.05 Scale Factor Error with Delta=300 398
0.01 Scale Factor Error with Delta=300 9946
DPS(e)
soul_igniter Damage Per Second (Effective)
Count 1320
Mean 10854.00
Minimum 9990.14
Maximum 12231.98
Spread ( max - min ) 2241.83
Range [ ( max - min ) / 2 * 100% ] 10.33%
Damage
soul_igniter Damage
Count 1320
Mean 3245823.14
Minimum 2480779.41
Maximum 3914584.78
Spread ( max - min ) 1433805.37
Range [ ( max - min ) / 2 * 100% ] 22.09%
DTPS
soul_igniter Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
soul_igniter Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
soul_igniter Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
soul_igniter Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
soul_igniter Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
soul_igniter Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
soul_igniterTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
soul_igniter Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 4.47 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.32 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.60 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 47.94 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.32 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 74.13 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.57 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.36 multishot,if=focus>cost+action.aimed_shot.cost
O 50.33 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJLOFJLJOLJLJOLKLOFJLOLJLOOJLOLJLKLOFJGLOJLOFONKLJLOFNJL9OOOLNJLKLOFJLOOLOJLJLKLOFGJLONOJHIDLKLJLOFJLJLKLJOFLJLKL9OOJLOOOLJLOJLKGLOFJLOONJLJLKLOFJLOONONJLOKLOFJLONONJ9LOFKGLJLOLOFHIDJLJLJLKLJLOFJLJOLJLKLMOFJLOOLJLMOKLJGLJMOFL9JLOOLJELKLMOJLOFJLMOLJLKLO

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask soul_igniter 100.0/100: 100% focus
Pre precombat 1 augmentation soul_igniter 100.0/100: 100% focus
Pre precombat 2 food soul_igniter 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap, soul_ignition
0:01.483 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, soul_ignition
0:02.398 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, soul_ignition
0:02.398 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot, soul_ignition
0:02.398 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, soul_ignition
0:02.398 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, soul_ignition, potion_of_spectral_agility
0:03.313 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:04.229 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:05.146 trickshots J aimed_shot enemy2 58.3/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:06.061 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:06.977 trickshots K rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:08.446 trickshots L multishot Fluffy_Pillow 54.0/100: 54% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:09.361 trickshots J aimed_shot enemy3 45.3/100: 45% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:10.277 trickshots L multishot Fluffy_Pillow 21.6/100: 22% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:11.193 trickshots O steady_shot Fluffy_Pillow 12.9/100: 13% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:12.261 trickshots F steady_shot Fluffy_Pillow 41.1/100: 41% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:13.327 trickshots J aimed_shot enemy4 69.2/100: 69% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:14.243 trickshots L multishot Fluffy_Pillow 45.5/100: 46% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_ignition, potion_of_spectral_agility
0:15.159 trickshots J aimed_shot enemy5 36.8/100: 37% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.074 trickshots O steady_shot Fluffy_Pillow 13.1/100: 13% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:17.142 trickshots L multishot Fluffy_Pillow 41.3/100: 41% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.057 trickshots J aimed_shot Fluffy_Pillow 32.6/100: 33% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:18.972 trickshots L multishot Fluffy_Pillow 43.9/100: 44% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:19.887 trickshots J aimed_shot enemy2 35.2/100: 35% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:20.802 trickshots O steady_shot Fluffy_Pillow 11.5/100: 11% focus bloodlust, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:21.869 trickshots L multishot Fluffy_Pillow 39.6/100: 40% focus bloodlust, precise_shots(2), steady_focus, trueshot, potion_of_spectral_agility
0:22.784 trickshots K rapid_fire Fluffy_Pillow 27.9/100: 28% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:24.171 trickshots L multishot Fluffy_Pillow 46.3/100: 46% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:25.085 trickshots O steady_shot Fluffy_Pillow 33.8/100: 34% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:26.153 trickshots F steady_shot Fluffy_Pillow 52.6/100: 53% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.222 trickshots J aimed_shot enemy3 71.4/100: 71% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:28.745 trickshots L multishot Fluffy_Pillow 49.0/100: 49% focus bloodlust, precise_shots(2), steady_focus
0:29.661 trickshots O steady_shot Fluffy_Pillow 36.5/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots
0:30.728 trickshots L multishot Fluffy_Pillow 55.3/100: 55% focus bloodlust, precise_shots, steady_focus, trick_shots
0:31.642 trickshots J aimed_shot enemy4 42.8/100: 43% focus bloodlust, steady_focus, trick_shots
0:33.166 trickshots L multishot Fluffy_Pillow 20.3/100: 20% focus bloodlust, precise_shots(2), steady_focus
0:34.081 trickshots O steady_shot Fluffy_Pillow 7.9/100: 8% focus bloodlust, precise_shots, steady_focus, trick_shots
0:35.150 trickshots O steady_shot Fluffy_Pillow 26.7/100: 27% focus bloodlust, precise_shots, steady_focus, trick_shots
0:36.219 trickshots J aimed_shot enemy5 45.5/100: 45% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:37.135 trickshots L multishot Fluffy_Pillow 53.0/100: 53% focus bloodlust, precise_shots(2), steady_focus
0:38.050 trickshots O steady_shot Fluffy_Pillow 40.5/100: 41% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.119 trickshots L multishot Fluffy_Pillow 59.3/100: 59% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.034 trickshots J aimed_shot Fluffy_Pillow 46.8/100: 47% focus bloodlust, steady_focus, trick_shots
0:41.558 trickshots L multishot Fluffy_Pillow 23.3/100: 23% focus precise_shots, steady_focus
0:42.747 trickshots K rapid_fire Fluffy_Pillow 10.9/100: 11% focus steady_focus, trick_shots
0:44.593 trickshots L multishot Fluffy_Pillow 29.5/100: 30% focus steady_focus
0:45.782 trickshots O steady_shot Fluffy_Pillow 17.1/100: 17% focus steady_focus, trick_shots
0:47.170 trickshots F steady_shot Fluffy_Pillow 35.8/100: 36% focus steady_focus, trick_shots
0:48.555 trickshots J aimed_shot enemy2 54.6/100: 55% focus steady_focus, trick_shots
0:50.533 trickshots G double_tap Fluffy_Pillow 32.1/100: 32% focus precise_shots, steady_focus
0:51.720 trickshots L multishot Fluffy_Pillow 39.6/100: 40% focus double_tap, precise_shots, steady_focus
0:52.907 trickshots O steady_shot Fluffy_Pillow 27.2/100: 27% focus double_tap, steady_focus, trick_shots
0:54.294 trickshots J aimed_shot enemy3 45.9/100: 46% focus double_tap, steady_focus, trick_shots
0:56.275 trickshots L multishot Fluffy_Pillow 23.5/100: 23% focus precise_shots, steady_focus
0:57.463 trickshots O steady_shot Fluffy_Pillow 11.0/100: 11% focus steady_focus, trick_shots
0:58.849 trickshots F steady_shot Fluffy_Pillow 29.8/100: 30% focus steady_focus, trick_shots
1:00.234 trickshots O steady_shot Fluffy_Pillow 48.5/100: 49% focus steady_focus, trick_shots
1:01.620 trickshots N multishot Fluffy_Pillow 67.3/100: 67% focus steady_focus, trick_shots
1:02.808 trickshots K rapid_fire Fluffy_Pillow 54.8/100: 55% focus steady_focus, trick_shots
1:04.640 trickshots L multishot Fluffy_Pillow 73.4/100: 73% focus steady_focus
1:05.827 trickshots J aimed_shot Fluffy_Pillow 60.9/100: 61% focus steady_focus, trick_shots
1:07.805 trickshots L multishot Fluffy_Pillow 38.5/100: 38% focus precise_shots, steady_focus
1:08.993 trickshots O steady_shot Fluffy_Pillow 26.0/100: 26% focus steady_focus, trick_shots
1:10.380 trickshots F steady_shot Fluffy_Pillow 44.7/100: 45% focus steady_focus, trick_shots
1:11.767 trickshots N multishot Fluffy_Pillow 63.5/100: 64% focus steady_focus, trick_shots
1:12.955 trickshots J aimed_shot enemy2 51.0/100: 51% focus steady_focus, trick_shots
1:14.933 trickshots L multishot Fluffy_Pillow 28.6/100: 29% focus precise_shots(2), steady_focus
1:16.121 default 9 use_items Fluffy_Pillow 16.1/100: 16% focus precise_shots, steady_focus, trick_shots
1:16.121 trickshots O steady_shot Fluffy_Pillow 16.1/100: 16% focus precise_shots, steady_focus, trick_shots, soul_ignition
1:17.509 trickshots O steady_shot Fluffy_Pillow 34.9/100: 35% focus precise_shots, steady_focus, trick_shots, soul_ignition
1:18.897 trickshots O steady_shot Fluffy_Pillow 53.7/100: 54% focus precise_shots, steady_focus, trick_shots, soul_ignition
1:20.282 trickshots L multishot Fluffy_Pillow 72.4/100: 72% focus precise_shots, steady_focus, trick_shots, soul_ignition
1:21.470 trickshots N multishot Fluffy_Pillow 59.9/100: 60% focus steady_focus, trick_shots, soul_ignition
1:22.660 trickshots J aimed_shot enemy3 47.5/100: 47% focus steady_focus, trick_shots, soul_ignition
1:24.637 trickshots L multishot Fluffy_Pillow 25.0/100: 25% focus precise_shots(2), steady_focus, soul_ignition
1:25.824 trickshots K rapid_fire Fluffy_Pillow 12.5/100: 12% focus precise_shots, steady_focus, trick_shots, soul_ignition
1:27.584 trickshots L multishot Fluffy_Pillow 30.6/100: 31% focus precise_shots, steady_focus, soul_ignition
1:28.772 trickshots O steady_shot Fluffy_Pillow 18.2/100: 18% focus steady_focus, trick_shots, soul_ignition
1:30.158 trickshots F steady_shot Fluffy_Pillow 36.9/100: 37% focus steady_focus, trick_shots, soul_ignition
1:31.544 trickshots J aimed_shot Fluffy_Pillow 55.7/100: 56% focus steady_focus, trick_shots
1:33.640 trickshots L multishot Fluffy_Pillow 34.0/100: 34% focus precise_shots(2), steady_focus
1:34.830 trickshots O steady_shot Fluffy_Pillow 21.5/100: 21% focus precise_shots, steady_focus, trick_shots
1:36.216 trickshots O steady_shot Fluffy_Pillow 40.3/100: 40% focus precise_shots, steady_focus, trick_shots
1:37.602 trickshots L multishot Fluffy_Pillow 59.0/100: 59% focus precise_shots, steady_focus, trick_shots
1:38.792 trickshots O steady_shot Fluffy_Pillow 46.6/100: 47% focus steady_focus, trick_shots
1:40.179 trickshots J aimed_shot enemy2 65.4/100: 65% focus lock_and_load, steady_focus, trick_shots
1:41.369 trickshots L multishot Fluffy_Pillow 72.9/100: 73% focus precise_shots, steady_focus
1:42.557 trickshots J aimed_shot enemy4 60.4/100: 60% focus steady_focus, trick_shots
1:44.534 trickshots L multishot Fluffy_Pillow 37.9/100: 38% focus precise_shots, steady_focus
1:45.722 trickshots K rapid_fire Fluffy_Pillow 25.4/100: 25% focus steady_focus, trick_shots
1:47.694 trickshots L multishot Fluffy_Pillow 44.9/100: 45% focus steady_focus
1:48.882 trickshots O steady_shot Fluffy_Pillow 32.4/100: 32% focus steady_focus, trick_shots
1:50.271 trickshots F steady_shot Fluffy_Pillow 51.2/100: 51% focus steady_focus, trick_shots
1:51.655 trickshots G double_tap Fluffy_Pillow 70.0/100: 70% focus steady_focus, trick_shots
1:52.843 trickshots J aimed_shot Fluffy_Pillow 77.5/100: 78% focus double_tap, steady_focus, trick_shots
1:54.820 trickshots L multishot Fluffy_Pillow 55.0/100: 55% focus precise_shots, steady_focus
1:56.009 trickshots O steady_shot Fluffy_Pillow 42.5/100: 43% focus steady_focus, trick_shots
1:57.396 trickshots N multishot Fluffy_Pillow 61.3/100: 61% focus steady_focus, trick_shots
1:58.584 trickshots O steady_shot Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots
1:59.971 trickshots J aimed_shot enemy2 67.6/100: 68% focus steady_focus, trick_shots
2:02.076 trickshots H wild_spirits Fluffy_Pillow 45.9/100: 46% focus precise_shots, steady_focus
2:03.264 trickshots I trueshot Fluffy_Pillow 53.5/100: 53% focus precise_shots, steady_focus
2:03.264 cds D blood_fury Fluffy_Pillow 53.5/100: 53% focus precise_shots, steady_focus, trueshot
2:03.264 trickshots L multishot Fluffy_Pillow 53.5/100: 53% focus blood_fury, precise_shots, steady_focus, trueshot
2:04.453 trickshots K rapid_fire Fluffy_Pillow 44.8/100: 45% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:06.293 trickshots L multishot Fluffy_Pillow 71.2/100: 71% focus blood_fury, steady_focus, trueshot, wild_spirits
2:07.481 trickshots J aimed_shot enemy3 62.0/100: 62% focus blood_fury, trick_shots, trueshot, wild_spirits
2:08.751 trickshots L multishot Fluffy_Pillow 38.3/100: 38% focus blood_fury, precise_shots, trueshot, wild_spirits
2:10.022 trickshots O steady_shot Fluffy_Pillow 29.5/100: 30% focus blood_fury, trick_shots, trueshot, wild_spirits
2:11.506 trickshots F steady_shot Fluffy_Pillow 57.7/100: 58% focus blood_fury, trick_shots, trueshot, wild_spirits
2:12.989 trickshots J aimed_shot enemy4 85.9/100: 86% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:14.177 trickshots L multishot Fluffy_Pillow 62.1/100: 62% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:15.366 trickshots J aimed_shot Fluffy_Pillow 53.4/100: 53% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:16.557 trickshots L multishot Fluffy_Pillow 29.7/100: 30% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:17.746 trickshots K rapid_fire Fluffy_Pillow 21.0/100: 21% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:19.591 trickshots L multishot Fluffy_Pillow 47.5/100: 48% focus steady_focus, trueshot, wild_spirits
2:20.780 trickshots J aimed_shot enemy5 38.8/100: 39% focus steady_focus, trick_shots, trueshot, wild_spirits
2:21.969 trickshots O steady_shot Fluffy_Pillow 15.1/100: 15% focus precise_shots, steady_focus, trueshot
2:23.354 trickshots F steady_shot Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus
2:24.740 trickshots L multishot Fluffy_Pillow 55.6/100: 56% focus precise_shots, steady_focus
2:25.928 trickshots J aimed_shot enemy2 43.2/100: 43% focus steady_focus, trick_shots
2:27.907 trickshots L multishot Fluffy_Pillow 20.7/100: 21% focus precise_shots(2), steady_focus
2:29.097 trickshots K rapid_fire Fluffy_Pillow 8.2/100: 8% focus precise_shots, steady_focus, trick_shots
2:30.913 trickshots L multishot Fluffy_Pillow 26.7/100: 27% focus precise_shots, steady_focus
2:32.101 default 9 use_items Fluffy_Pillow 14.2/100: 14% focus steady_focus, trick_shots
2:32.101 trickshots O steady_shot Fluffy_Pillow 14.2/100: 14% focus steady_focus, trick_shots, soul_ignition
2:33.488 trickshots O steady_shot Fluffy_Pillow 33.0/100: 33% focus steady_focus, trick_shots, soul_ignition
2:34.874 trickshots J aimed_shot enemy3 51.8/100: 52% focus steady_focus, trick_shots, soul_ignition
2:36.853 trickshots L multishot Fluffy_Pillow 29.3/100: 29% focus precise_shots(2), steady_focus, soul_ignition
2:38.040 trickshots O steady_shot Fluffy_Pillow 16.8/100: 17% focus precise_shots, steady_focus, trick_shots, soul_ignition
2:39.426 trickshots O steady_shot Fluffy_Pillow 35.6/100: 36% focus precise_shots, steady_focus, trick_shots, soul_ignition
2:40.812 trickshots O steady_shot Fluffy_Pillow 54.4/100: 54% focus precise_shots, steady_focus, trick_shots, soul_ignition
2:42.200 trickshots L multishot Fluffy_Pillow 73.1/100: 73% focus precise_shots, steady_focus, trick_shots, soul_ignition
2:43.388 trickshots J aimed_shot Fluffy_Pillow 60.7/100: 61% focus steady_focus, trick_shots, soul_ignition
2:45.365 trickshots L multishot Fluffy_Pillow 38.2/100: 38% focus precise_shots, steady_focus, soul_ignition
2:46.555 trickshots O steady_shot Fluffy_Pillow 25.7/100: 26% focus steady_focus, trick_shots, soul_ignition
2:47.940 trickshots J aimed_shot enemy2 44.5/100: 44% focus steady_focus, trick_shots
2:49.920 trickshots L multishot Fluffy_Pillow 22.0/100: 22% focus precise_shots(2), steady_focus
2:51.108 trickshots K rapid_fire Fluffy_Pillow 9.5/100: 10% focus precise_shots, steady_focus, trick_shots
2:53.038 trickshots G double_tap Fluffy_Pillow 28.7/100: 29% focus precise_shots, steady_focus
2:54.227 trickshots L multishot Fluffy_Pillow 36.3/100: 36% focus double_tap, precise_shots, steady_focus
2:55.415 trickshots O steady_shot Fluffy_Pillow 23.8/100: 24% focus double_tap, steady_focus, trick_shots
2:56.801 trickshots F steady_shot Fluffy_Pillow 42.1/100: 42% focus double_tap, trick_shots
2:58.284 trickshots J aimed_shot enemy3 60.9/100: 61% focus double_tap, steady_focus, trick_shots
3:00.262 trickshots L multishot Fluffy_Pillow 38.4/100: 38% focus precise_shots, steady_focus
3:01.450 trickshots O steady_shot Fluffy_Pillow 26.0/100: 26% focus steady_focus, trick_shots
3:02.835 trickshots O steady_shot Fluffy_Pillow 44.7/100: 45% focus steady_focus, trick_shots
3:04.221 trickshots N multishot Fluffy_Pillow 63.5/100: 64% focus steady_focus, trick_shots
3:05.410 trickshots J aimed_shot Fluffy_Pillow 51.0/100: 51% focus lock_and_load, steady_focus, trick_shots
3:06.598 trickshots L multishot Fluffy_Pillow 58.5/100: 59% focus precise_shots, steady_focus
3:07.788 trickshots J aimed_shot enemy4 46.1/100: 46% focus steady_focus, trick_shots
3:09.767 trickshots L multishot Fluffy_Pillow 23.6/100: 24% focus precise_shots, steady_focus
3:10.955 trickshots K rapid_fire Fluffy_Pillow 11.1/100: 11% focus steady_focus, trick_shots
3:12.882 trickshots L multishot Fluffy_Pillow 30.3/100: 30% focus steady_focus
3:14.070 trickshots O steady_shot Fluffy_Pillow 17.8/100: 18% focus steady_focus, trick_shots
3:15.456 trickshots F steady_shot Fluffy_Pillow 36.6/100: 37% focus steady_focus, trick_shots
3:16.842 trickshots J aimed_shot enemy2 55.4/100: 55% focus steady_focus, trick_shots
3:18.821 trickshots L multishot Fluffy_Pillow 32.9/100: 33% focus precise_shots, steady_focus
3:20.010 trickshots O steady_shot Fluffy_Pillow 20.4/100: 20% focus steady_focus, trick_shots
3:21.396 trickshots O steady_shot Fluffy_Pillow 39.2/100: 39% focus steady_focus, trick_shots
3:22.783 trickshots N multishot Fluffy_Pillow 58.0/100: 58% focus steady_focus, trick_shots
3:23.972 trickshots O steady_shot Fluffy_Pillow 45.5/100: 46% focus steady_focus, trick_shots
3:25.357 trickshots N multishot Fluffy_Pillow 64.3/100: 64% focus steady_focus, trick_shots
3:26.547 trickshots J aimed_shot Fluffy_Pillow 51.8/100: 52% focus steady_focus, trick_shots
3:28.526 trickshots L multishot Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus
3:29.715 trickshots O steady_shot Fluffy_Pillow 16.9/100: 17% focus steady_focus, trick_shots
3:31.101 trickshots K rapid_fire Fluffy_Pillow 35.6/100: 36% focus steady_focus, trick_shots
3:32.879 trickshots L multishot Fluffy_Pillow 53.9/100: 54% focus steady_focus
3:34.067 trickshots O steady_shot Fluffy_Pillow 41.4/100: 41% focus steady_focus, trick_shots
3:35.453 trickshots F steady_shot Fluffy_Pillow 60.2/100: 60% focus steady_focus, trick_shots
3:36.841 trickshots J aimed_shot enemy3 79.0/100: 79% focus steady_focus, trick_shots
3:38.819 trickshots L multishot Fluffy_Pillow 56.5/100: 56% focus precise_shots, steady_focus
3:40.010 trickshots O steady_shot Fluffy_Pillow 44.0/100: 44% focus steady_focus, trick_shots
3:41.396 trickshots N multishot Fluffy_Pillow 62.8/100: 63% focus steady_focus, trick_shots
3:42.584 trickshots O steady_shot Fluffy_Pillow 50.3/100: 50% focus steady_focus, trick_shots
3:43.971 trickshots N multishot Fluffy_Pillow 69.1/100: 69% focus steady_focus, trick_shots
3:45.159 trickshots J aimed_shot enemy2 56.6/100: 57% focus steady_focus, trick_shots
3:47.137 default 9 use_items Fluffy_Pillow 34.1/100: 34% focus precise_shots, steady_focus
3:47.137 trickshots L multishot Fluffy_Pillow 34.1/100: 34% focus precise_shots, steady_focus, soul_ignition
3:48.324 trickshots O steady_shot Fluffy_Pillow 21.6/100: 22% focus steady_focus, trick_shots, soul_ignition
3:49.711 trickshots F steady_shot Fluffy_Pillow 40.4/100: 40% focus steady_focus, trick_shots, soul_ignition
3:51.097 trickshots K rapid_fire Fluffy_Pillow 59.2/100: 59% focus steady_focus, trick_shots, soul_ignition
3:52.834 trickshots G double_tap Fluffy_Pillow 77.2/100: 77% focus steady_focus, soul_ignition
3:54.227 trickshots L multishot Fluffy_Pillow 86.0/100: 86% focus double_tap, steady_focus, soul_ignition
3:55.415 trickshots J aimed_shot Fluffy_Pillow 73.5/100: 74% focus double_tap, steady_focus, trick_shots, soul_ignition
3:57.394 trickshots L multishot Fluffy_Pillow 51.0/100: 51% focus precise_shots(2), steady_focus, soul_ignition
3:58.583 trickshots O steady_shot Fluffy_Pillow 38.6/100: 39% focus precise_shots, steady_focus, trick_shots, soul_ignition
3:59.971 trickshots L multishot Fluffy_Pillow 57.4/100: 57% focus precise_shots, steady_focus, trick_shots, soul_ignition
4:01.159 trickshots O steady_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots, soul_ignition
4:02.544 trickshots F steady_shot Fluffy_Pillow 63.6/100: 64% focus steady_focus, trick_shots
4:03.931 trickshots H wild_spirits Fluffy_Pillow 82.4/100: 82% focus steady_focus, trick_shots
4:05.119 trickshots I trueshot Fluffy_Pillow 89.9/100: 90% focus steady_focus, trick_shots
4:05.119 cds D blood_fury Fluffy_Pillow 89.9/100: 90% focus steady_focus, trick_shots, trueshot
4:05.119 trickshots J aimed_shot enemy3 89.9/100: 90% focus blood_fury, steady_focus, trick_shots, trueshot
4:06.308 trickshots L multishot Fluffy_Pillow 66.2/100: 66% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:07.499 trickshots J aimed_shot enemy2 57.5/100: 58% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:08.762 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:09.950 trickshots J aimed_shot enemy4 25.8/100: 26% focus blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits
4:11.139 trickshots L multishot Fluffy_Pillow 37.1/100: 37% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:12.326 trickshots K rapid_fire Fluffy_Pillow 28.4/100: 28% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:14.174 trickshots L multishot Fluffy_Pillow 54.9/100: 55% focus blood_fury, steady_focus, trueshot, wild_spirits
4:15.363 trickshots J aimed_shot enemy5 46.2/100: 46% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:16.551 trickshots L multishot Fluffy_Pillow 22.5/100: 22% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:17.741 trickshots O steady_shot Fluffy_Pillow 13.8/100: 14% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:19.126 trickshots F steady_shot Fluffy_Pillow 41.8/100: 42% focus blood_fury, trick_shots, trueshot, wild_spirits
4:20.610 trickshots J aimed_shot Fluffy_Pillow 70.0/100: 70% focus steady_focus, trick_shots, trueshot, wild_spirits
4:21.798 trickshots L multishot Fluffy_Pillow 46.2/100: 46% focus precise_shots(2), steady_focus, trueshot, wild_spirits
4:22.986 trickshots J aimed_shot enemy3 37.5/100: 38% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:24.174 trickshots O steady_shot Fluffy_Pillow 13.8/100: 14% focus lock_and_load, precise_shots(2), steady_focus, trueshot
4:25.562 trickshots L multishot Fluffy_Pillow 34.5/100: 34% focus lock_and_load, precise_shots(2), steady_focus
4:26.750 trickshots J aimed_shot enemy2 22.0/100: 22% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:27.938 trickshots L multishot Fluffy_Pillow 29.5/100: 30% focus precise_shots(2), steady_focus
4:29.128 trickshots K rapid_fire Fluffy_Pillow 17.0/100: 17% focus precise_shots, steady_focus, trick_shots
4:30.879 trickshots L multishot Fluffy_Pillow 35.1/100: 35% focus precise_shots, steady_focus
4:32.067 trickshots M kill_shot Fluffy_Pillow 22.6/100: 23% focus steady_focus, trick_shots
4:33.256 trickshots O steady_shot Fluffy_Pillow 20.2/100: 20% focus steady_focus, trick_shots
4:34.643 trickshots F steady_shot Fluffy_Pillow 38.9/100: 39% focus steady_focus, trick_shots
4:36.028 trickshots J aimed_shot enemy4 57.5/100: 58% focus steady_focus, trick_shots
4:38.005 trickshots L multishot Fluffy_Pillow 35.0/100: 35% focus precise_shots(2), steady_focus
4:39.192 trickshots O steady_shot Fluffy_Pillow 22.6/100: 23% focus precise_shots, steady_focus, trick_shots
4:40.578 trickshots O steady_shot Fluffy_Pillow 41.3/100: 41% focus precise_shots, steady_focus, trick_shots
4:41.964 trickshots L multishot Fluffy_Pillow 60.1/100: 60% focus precise_shots, steady_focus, trick_shots
4:43.154 trickshots J aimed_shot Fluffy_Pillow 47.6/100: 48% focus steady_focus, trick_shots
4:45.133 trickshots L multishot Fluffy_Pillow 25.2/100: 25% focus lock_and_load, precise_shots(2), steady_focus
4:46.321 trickshots M kill_shot Fluffy_Pillow 12.7/100: 13% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:47.510 trickshots O steady_shot Fluffy_Pillow 10.2/100: 10% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:48.896 trickshots K rapid_fire Fluffy_Pillow 29.0/100: 29% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:50.853 trickshots L multishot Fluffy_Pillow 48.4/100: 48% focus lock_and_load, precise_shots, steady_focus
4:52.041 trickshots J aimed_shot enemy2 35.9/100: 36% focus lock_and_load, steady_focus, trick_shots
4:53.229 trickshots G double_tap Fluffy_Pillow 43.4/100: 43% focus precise_shots, steady_focus
4:54.417 trickshots L multishot Fluffy_Pillow 50.9/100: 51% focus double_tap, precise_shots, steady_focus
4:55.605 trickshots J aimed_shot enemy3 38.4/100: 38% focus double_tap, steady_focus, trick_shots
4:57.584 trickshots M kill_shot Fluffy_Pillow 15.7/100: 16% focus lock_and_load, precise_shots
4:58.856 trickshots O steady_shot Fluffy_Pillow 13.2/100: 13% focus lock_and_load, precise_shots
5:00.339 trickshots F steady_shot Fluffy_Pillow 32.0/100: 32% focus lock_and_load, precise_shots
5:01.821 trickshots L multishot Fluffy_Pillow 50.8/100: 51% focus lock_and_load, precise_shots, steady_focus
5:03.010 default 9 use_items Fluffy_Pillow 38.3/100: 38% focus lock_and_load, steady_focus, trick_shots
5:03.010 trickshots J aimed_shot enemy4 38.3/100: 38% focus lock_and_load, steady_focus, trick_shots, soul_ignition
5:04.197 trickshots L multishot Fluffy_Pillow 45.8/100: 46% focus precise_shots(2), steady_focus, soul_ignition
5:05.385 trickshots O steady_shot Fluffy_Pillow 33.3/100: 33% focus precise_shots, steady_focus, trick_shots, soul_ignition
5:06.772 trickshots O steady_shot Fluffy_Pillow 52.1/100: 52% focus precise_shots, steady_focus, trick_shots, soul_ignition
5:08.158 trickshots L multishot Fluffy_Pillow 70.9/100: 71% focus precise_shots, steady_focus, trick_shots, soul_ignition
5:09.348 trickshots J aimed_shot Fluffy_Pillow 58.4/100: 58% focus steady_focus, trick_shots, soul_ignition
5:11.327 cds E potion Fluffy_Pillow 35.9/100: 36% focus precise_shots(2), steady_focus, soul_ignition
5:11.327 trickshots L multishot Fluffy_Pillow 35.9/100: 36% focus precise_shots(2), steady_focus, soul_ignition, potion_of_spectral_agility
5:12.517 trickshots K rapid_fire Fluffy_Pillow 23.5/100: 23% focus precise_shots, steady_focus, trick_shots, soul_ignition, potion_of_spectral_agility
5:14.371 trickshots L multishot Fluffy_Pillow 42.2/100: 42% focus precise_shots, steady_focus, soul_ignition, potion_of_spectral_agility
5:15.558 trickshots M kill_shot Fluffy_Pillow 29.7/100: 30% focus steady_focus, trick_shots, soul_ignition, potion_of_spectral_agility
5:16.747 trickshots O steady_shot Fluffy_Pillow 27.2/100: 27% focus steady_focus, trick_shots, soul_ignition, potion_of_spectral_agility
5:18.133 trickshots J aimed_shot enemy2 46.0/100: 46% focus steady_focus, trick_shots, potion_of_spectral_agility
5:20.112 trickshots L multishot Fluffy_Pillow 23.5/100: 24% focus precise_shots, steady_focus, potion_of_spectral_agility
5:21.302 trickshots O steady_shot Fluffy_Pillow 11.1/100: 11% focus steady_focus, trick_shots, potion_of_spectral_agility
5:22.690 trickshots F steady_shot Fluffy_Pillow 29.9/100: 30% focus steady_focus, trick_shots, potion_of_spectral_agility
5:24.077 trickshots J aimed_shot enemy3 48.3/100: 48% focus steady_focus, trick_shots, potion_of_spectral_agility
5:26.055 trickshots L multishot Fluffy_Pillow 25.8/100: 26% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:27.244 trickshots M kill_shot Fluffy_Pillow 13.3/100: 13% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:28.432 trickshots O steady_shot Fluffy_Pillow 10.8/100: 11% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:29.818 trickshots L multishot Fluffy_Pillow 29.6/100: 30% focus lock_and_load, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:31.006 trickshots J aimed_shot enemy4 17.1/100: 17% focus lock_and_load, steady_focus, trick_shots, potion_of_spectral_agility
5:32.195 trickshots L multishot Fluffy_Pillow 24.6/100: 25% focus precise_shots, steady_focus, potion_of_spectral_agility
5:33.383 trickshots K rapid_fire Fluffy_Pillow 12.2/100: 12% focus steady_focus, trick_shots, potion_of_spectral_agility
5:35.207 trickshots L multishot Fluffy_Pillow 30.7/100: 31% focus steady_focus, potion_of_spectral_agility
5:36.394 trickshots O steady_shot Fluffy_Pillow 18.2/100: 18% focus steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 486 445 77
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 486 445 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 218.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="soul_igniter"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=217.50
# gear_agility=643
# gear_stamina=1300
# gear_intellect=77
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

soulletting_ruby : 11092 dps, 3118 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
11091.8 11091.8 21.7 / 0.196% 1518.4 / 13.7% 1093.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 47.2 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
soulletting_ruby 11092
Aimed Shot 3409 (3737) 30.7% (33.7%) 47.6 6.26sec 23482 15191 Direct 237.6 (260.6) 3378 6815 4291 26.6% (26.2%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.59 237.60 0.00 0.00 1.5459 0.0000 1019585.13 1456375.39 29.99% 15190.72 15190.72
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.42% 174.44 127 230 3377.72 2252 9029 3380.02 3193 3607 589262 841702 29.99%
crit 26.58% 63.16 33 95 6815.25 4504 18058 6819.25 5848 7982 430323 614674 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:47.79
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 328 3.0% 0.0 0.00sec 0 0 Direct 23.0 3490 6887 4261 22.7%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 22.96 0.00 0.00 0.0000 0.0000 97859.60 139782.66 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.31% 17.75 2 29 3490.50 2252 9029 3525.20 2609 6644 61964 88509 29.99%
crit 22.69% 5.21 0 14 6886.72 4504 18058 6896.90 0 15785 35896 51274 29.83%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 341 3.1% 112.6 2.67sec 906 400 Direct 112.3 723 1464 908 25.1%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.60 112.35 0.00 0.00 2.2684 0.0000 102069.52 145796.10 29.99% 399.61 399.61
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.92% 84.17 58 113 722.68 691 923 722.59 707 736 60832 86893 29.99%
crit 25.08% 28.18 12 51 1463.53 1381 1846 1463.64 1395 1541 41237 58903 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 40 0.4% 21.9 13.34sec 548 0 Direct 21.9 436 875 548 25.5%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.86 21.86 0.00 0.00 0.0000 0.0000 11969.41 11969.41 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.48% 16.28 6 30 435.51 426 474 435.50 426 450 7090 7090 0.00%
crit 25.52% 5.58 0 18 874.77 851 948 874.29 0 948 4879 4879 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 76 0.7% 4.6 13.46sec 4979 4168 Direct 4.5 3796 8594 5016 25.5%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.57 4.53 0.00 0.00 1.1944 0.0000 22743.19 32486.37 29.99% 4168.47 4168.47
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.54% 3.38 0 7 3796.00 3626 4343 3757.78 0 4117 12828 18323 29.76%
crit 25.46% 1.15 0 5 8594.09 8159 9772 6346.93 0 9772 9915 14163 22.15%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.56
  • if_expr:buff.dead_eye.down
Master Marksman 511 4.6% 366.8 0.83sec 417 0 Periodic 545.8 280 0 280 0.0% 72.8%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 366.85 0.00 545.76 545.76 0.0000 2.0000 152845.36 152845.36 0.00% 140.03 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 545.76 398 691 280.11 33 2041 280.36 231 333 152845 152845 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2485 22.4% 81.5 3.66sec 9135 8008 Direct 406.5 1441 2948 1831 25.9%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.47 406.50 0.00 0.00 1.1407 0.0000 744212.34 1063032.91 29.99% 8008.48 8008.48
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.11% 301.26 227 379 1440.64 850 1988 1440.46 1337 1535 434040 619983 29.99%
crit 25.89% 105.23 62 152 2947.57 1700 3976 2947.25 2593 3166 310172 443050 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:74.05
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.43
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 1015 9.2% 16.3 18.49sec 18599 10590 Periodic 601.0 395 803 506 27.1% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.34 0.00 120.62 601.04 1.7563 0.2038 303964.46 434182.83 29.99% 10589.99 10589.99
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.89% 438.08 294 619 395.05 314 838 395.09 379 408 173063 247204 29.99%
crit 27.11% 162.96 87 232 803.19 627 1676 803.34 746 874 130901 186979 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.35
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 782 7.1% 0.0 0.00sec 0 0 Direct 47.4 452 917 576 26.7%
Periodic 384.5 424 862 538 26.0% 55.3%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.45 384.55 384.55 0.0000 2.1539 234193.32 234193.32 0.00% 282.75 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 73.30% 34.78 20 50 452.05 427 571 452.09 436 465 15723 15723 0.00%
crit 26.70% 12.67 3 26 917.10 855 1142 917.40 855 1003 11618 11618 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 73.98% 284.50 205 381 423.87 3 571 423.91 415 434 120594 120594 0.00%
crit 26.02% 100.05 56 145 862.11 5 1142 862.40 822 901 86258 86258 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 316 2.9% 66.4 4.48sec 1427 1059 Direct 67.3 1126 2276 1408 24.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.45 67.34 0.00 0.00 1.3477 0.0000 94813.70 135431.90 29.99% 1058.73 1058.73
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 75.51% 50.85 34 71 1126.43 1088 1454 1126.15 1102 1151 57281 81821 29.99%
crit 24.49% 16.49 5 31 2275.88 2176 2908 2275.86 2176 2435 37532 53611 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:16.21
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:50.50
Wild Spirits 45 (1789) 0.4% (16.1%) 3.0 120.63sec 178880 162825 Direct 14.8 (298.5) 727 1454 893 22.8% (34.7%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 14.81 0.00 0.00 1.0988 0.0000 13233.85 13233.85 0.00% 162825.15 162825.15
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.16% 11.43 4 15 727.41 697 824 727.63 706 764 8315 8315 0.00%
crit 22.84% 3.38 0 9 1453.74 1393 1648 1417.75 0 1648 4919 4919 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 1744 15.7% 56.7 4.48sec 9152 0 Direct 283.6 1360 2693 1831 35.3%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 56.73 283.64 0.00 0.00 0.0000 0.0000 519204.38 519204.38 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.72% 183.57 118 220 1360.38 1209 1539 1361.01 1340 1404 249723 249723 0.00%
crit 35.28% 100.08 51 134 2692.56 2419 3078 2694.24 2628 2781 269481 269481 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
soulletting_ruby
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:soulletting_ruby
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.76sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.64sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.61 0.00 0.00 0.00 0.9771 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:soulletting_ruby
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:soulletting_ruby
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.08sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Soul Fragment (soulletting_ruby) 3.0 120.70sec

Stats Details: Soulletting Ruby

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.99 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soulletting Ruby

  • id:345802
  • school:shadow
  • range:40.0
  • travel_speed:5.6000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345802
  • name:Soul Fragment
  • school:shadow
  • tooltip:
  • description:
Trueshot 3.0 120.77sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.96 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.96

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.62% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.62%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.5sec 60.6sec 4.4sec 8.33% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 11.2s

Stack Uptimes

  • double_tap_1:8.33%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.8 0.2 30.8sec 30.0sec 1.8sec 5.44% 18.14% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 269.0s
  • trigger_min/max:1.8s / 269.0s
  • trigger_pct:8.02%
  • duration_min/max:0.0s / 12.4s

Stack Uptimes

  • lock_and_load_1:5.44%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.0sec 309.0sec 23.2sec 11.21% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.1s
  • trigger_min/max:300.0s / 332.1s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.21%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.1 7.5 7.4sec 6.3sec 2.9sec 38.69% 82.41% 3.8 (3.8) 0.0

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 39.0s
  • trigger_min/max:0.9s / 14.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.9s

Stack Uptimes

  • precise_shots_1:33.36%
  • precise_shots_2:5.33%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Soul Infusion 2.9 0.0 120.8sec 120.8sec 15.7sec 15.34% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_soul_infusion
  • max_stacks:1
  • base duration:16.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:crit_rating
  • amount:924.60

Trigger Details

  • interval_min/max:120.0s / 122.1s
  • trigger_min/max:120.0s / 122.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.0s

Stack Uptimes

  • soul_infusion_1:15.34%

Spelldata

  • id:345805
  • name:Soul Infusion
  • tooltip:Critical Strike increased by $w1.
  • description:{$@spelldesc345801=Draw out a piece of the target's soul, decreasing their movement speed by {$s1=30}% until the soul reaches you. The soul instantly heals you for {$345806s1=0}, and grants you up to ${{$345807s1=216}+{$345807s2=276}} Critical Strike for {$345805d=16 seconds}. You gain more Critical Strike from lower health targets.}
  • max_stacks:0
  • duration:16.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.2 18.6 51.8sec 12.2sec 46.0sec 94.45% 0.00% 18.6 (18.6) 5.2

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 263.7s
  • trigger_min/max:4.0s / 39.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 257.6s

Stack Uptimes

  • steady_focus_1:94.45%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 64.7 16.8 4.6sec 3.7sec 4.1sec 88.79% 100.00% 16.8 (16.8) 0.0

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 11.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.79%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.1sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 17.5sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 68.8s 47.1s 297.3s
double_tap_rapid_fire 0.9 0.0 5.0 93.1s 54.8s 244.8s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.87% 0.68% 1.61% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7510.0012.6532.8550.0308.924
Aimed Shot1.2620.0016.83913.4544.98825.317
Kill Shot3.8410.00123.59212.6320.83230.577
Wild Spirits0.7540.0012.6741.2670.0004.998
Trueshot0.8240.0012.9141.5360.2705.270
Rapid Fire3.1360.00125.35342.11213.97568.924

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
soulletting_ruby
steady_shot Focus 67.45 654.43 22.03% 9.70 20.02 2.97%
rapid_fire Focus 120.60 120.44 4.05% 1.00 0.17 0.14%
focus_regen Focus 621.71 1943.70 65.43% 3.13 19.22 0.98%
Trueshot Focus 204.33 252.06 8.49% 1.23 0.85 0.34%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.12 40.2 36.8 0.2 98.4
Usage Type Count Total Avg RPE APR
soulletting_ruby
aimed_shot Focus 47.6 1358.7 28.5 28.6 822.4
kill_shot Focus 4.6 45.6 10.0 10.0 498.3
multishot Focus 81.5 1629.5 20.0 20.0 456.7

Statistics & Data Analysis

Fight Length
soulletting_ruby Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
soulletting_ruby Damage Per Second
Count 1320
Mean 11091.77
Minimum 9971.54
Maximum 12350.57
Spread ( max - min ) 2379.03
Range [ ( max - min ) / 2 * 100% ] 10.72%
Standard Deviation 402.5803
5th Percentile 10493.64
95th Percentile 11789.53
( 95th Percentile - 5th Percentile ) 1295.89
Mean Distribution
Standard Deviation 11.0807
95.00% Confidence Interval ( 11070.05 - 11113.49 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 51
0.1% Error 5061
0.1 Scale Factor Error with Delta=300 1384
0.05 Scale Factor Error with Delta=300 5535
0.01 Scale Factor Error with Delta=300 138354
Priority Target DPS
soulletting_ruby Priority Target Damage Per Second
Count 1320
Mean 3118.33
Minimum 2789.26
Maximum 3530.39
Spread ( max - min ) 741.12
Range [ ( max - min ) / 2 * 100% ] 11.88%
Standard Deviation 118.8348
5th Percentile 2941.24
95th Percentile 3334.47
( 95th Percentile - 5th Percentile ) 393.23
Mean Distribution
Standard Deviation 3.2708
95.00% Confidence Interval ( 3111.92 - 3124.74 )
Normalized 95.00% Confidence Interval ( 99.79% - 100.21% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 56
0.1% Error 5579
0.1 Scale Factor Error with Delta=300 121
0.05 Scale Factor Error with Delta=300 483
0.01 Scale Factor Error with Delta=300 12056
DPS(e)
soulletting_ruby Damage Per Second (Effective)
Count 1320
Mean 11091.77
Minimum 9971.54
Maximum 12350.57
Spread ( max - min ) 2379.03
Range [ ( max - min ) / 2 * 100% ] 10.72%
Damage
soulletting_ruby Damage
Count 1320
Mean 3316694.26
Minimum 2472063.86
Maximum 4046826.99
Spread ( max - min ) 1574763.13
Range [ ( max - min ) / 2 * 100% ] 23.74%
DTPS
soulletting_ruby Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
soulletting_ruby Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
soulletting_ruby Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
soulletting_ruby Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
soulletting_ruby Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
soulletting_ruby Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
soulletting_rubyTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
soulletting_ruby Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 2.99 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 16.21 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.96 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 47.79 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.35 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 74.05 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.56 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.43 multishot,if=focus>cost+action.aimed_shot.cost
O 50.50 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJOLJOFLJLKLJLOOJLOJLJLKLOFJLOOLJLOJLOFGKLJLOONNOJLJLOFKLJLJLJLOFNONJLKLOFJLOONONJGLKLOF9JHIDLLJLKLJOFLJLKLJLOFJLKLJLOOLJLOLJLOFKGLJLOJLOFOLJLKLOFNJLOLJLOFOLJLKLOFJLOOLNJLOGKLJL9OFHIDJLJLKLJLOFJLJOLJOLKLMOFJLJLJLMOFJLKLMGOJLOFOJLMOKELJLOFMONJLOONKLJLM

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask soulletting_ruby 100.0/100: 100% focus
Pre precombat 1 augmentation soulletting_ruby 100.0/100: 100% focus
Pre precombat 2 food soulletting_ruby 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.484 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.400 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.400 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.400 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.400 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.315 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.231 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.146 trickshots J aimed_shot enemy2 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.062 trickshots L multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.978 trickshots K rapid_fire Fluffy_Pillow 25.8/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:08.336 trickshots L multishot Fluffy_Pillow 49.6/100: 50% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:09.251 trickshots J aimed_shot enemy3 40.9/100: 41% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:10.165 trickshots O steady_shot Fluffy_Pillow 17.2/100: 17% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:11.233 trickshots L multishot Fluffy_Pillow 45.4/100: 45% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:12.150 trickshots J aimed_shot enemy4 36.7/100: 37% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:13.064 trickshots O steady_shot Fluffy_Pillow 13.0/100: 13% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:14.131 trickshots F steady_shot Fluffy_Pillow 41.1/100: 41% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:15.199 trickshots L multishot Fluffy_Pillow 69.3/100: 69% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:16.113 trickshots J aimed_shot enemy5 60.6/100: 61% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:17.030 trickshots L multishot Fluffy_Pillow 36.9/100: 37% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:17.944 trickshots K rapid_fire Fluffy_Pillow 28.2/100: 28% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:19.375 trickshots L multishot Fluffy_Pillow 56.8/100: 57% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:20.291 trickshots J aimed_shot Fluffy_Pillow 48.1/100: 48% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion, potion_of_spectral_agility
0:21.207 trickshots L multishot Fluffy_Pillow 24.5/100: 24% focus bloodlust, precise_shots, steady_focus, trueshot, soul_infusion, potion_of_spectral_agility
0:22.122 trickshots O steady_shot Fluffy_Pillow 15.5/100: 15% focus bloodlust, steady_focus, trick_shots, soul_infusion, potion_of_spectral_agility
0:23.190 trickshots O steady_shot Fluffy_Pillow 34.2/100: 34% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.256 trickshots J aimed_shot enemy2 53.0/100: 53% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:25.779 trickshots L multishot Fluffy_Pillow 30.5/100: 31% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:26.695 trickshots O steady_shot Fluffy_Pillow 18.1/100: 18% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:27.760 trickshots J aimed_shot enemy3 36.8/100: 37% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:28.677 trickshots L multishot Fluffy_Pillow 44.4/100: 44% focus bloodlust, precise_shots, steady_focus
0:29.591 trickshots J aimed_shot enemy4 31.9/100: 32% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:30.507 trickshots L multishot Fluffy_Pillow 39.4/100: 39% focus bloodlust, precise_shots(2), steady_focus
0:31.421 trickshots K rapid_fire Fluffy_Pillow 27.0/100: 27% focus bloodlust, precise_shots, steady_focus, trick_shots
0:32.880 trickshots L multishot Fluffy_Pillow 46.0/100: 46% focus bloodlust, precise_shots, steady_focus
0:33.797 trickshots O steady_shot Fluffy_Pillow 33.5/100: 34% focus bloodlust, steady_focus, trick_shots
0:34.865 trickshots F steady_shot Fluffy_Pillow 52.3/100: 52% focus bloodlust, steady_focus, trick_shots
0:35.932 trickshots J aimed_shot enemy5 71.1/100: 71% focus bloodlust, steady_focus, trick_shots
0:37.456 trickshots L multishot Fluffy_Pillow 48.6/100: 49% focus bloodlust, precise_shots(2), steady_focus
0:38.372 trickshots O steady_shot Fluffy_Pillow 36.2/100: 36% focus bloodlust, precise_shots, steady_focus, trick_shots
0:39.439 trickshots O steady_shot Fluffy_Pillow 54.9/100: 55% focus bloodlust, precise_shots, steady_focus, trick_shots
0:40.506 trickshots L multishot Fluffy_Pillow 73.7/100: 74% focus bloodlust, precise_shots, steady_focus, trick_shots
0:41.423 trickshots J aimed_shot Fluffy_Pillow 60.5/100: 60% focus steady_focus, trick_shots
0:43.401 trickshots L multishot Fluffy_Pillow 38.0/100: 38% focus precise_shots, steady_focus
0:44.589 trickshots O steady_shot Fluffy_Pillow 25.5/100: 25% focus steady_focus, trick_shots
0:45.977 trickshots J aimed_shot enemy2 44.3/100: 44% focus steady_focus, trick_shots
0:47.955 trickshots L multishot Fluffy_Pillow 21.8/100: 22% focus precise_shots(2), steady_focus
0:49.143 trickshots O steady_shot Fluffy_Pillow 9.3/100: 9% focus precise_shots, steady_focus, trick_shots
0:50.530 trickshots F steady_shot Fluffy_Pillow 28.1/100: 28% focus precise_shots, steady_focus, trick_shots
0:51.917 trickshots G double_tap Fluffy_Pillow 46.9/100: 47% focus precise_shots, steady_focus, trick_shots
0:53.105 trickshots K rapid_fire Fluffy_Pillow 54.4/100: 54% focus double_tap, precise_shots, steady_focus, trick_shots
0:55.049 trickshots L multishot Fluffy_Pillow 80.7/100: 81% focus precise_shots, steady_focus
0:56.237 trickshots J aimed_shot enemy3 68.2/100: 68% focus steady_focus, trick_shots
0:58.218 trickshots L multishot Fluffy_Pillow 45.8/100: 46% focus precise_shots, steady_focus
0:59.406 trickshots O steady_shot Fluffy_Pillow 33.3/100: 33% focus steady_focus, trick_shots
1:00.795 trickshots O steady_shot Fluffy_Pillow 52.1/100: 52% focus steady_focus, trick_shots
1:02.181 trickshots N multishot Fluffy_Pillow 70.8/100: 71% focus steady_focus, trick_shots
1:03.370 trickshots N multishot Fluffy_Pillow 58.4/100: 58% focus steady_focus, trick_shots
1:04.560 trickshots O steady_shot Fluffy_Pillow 45.9/100: 46% focus steady_focus, trick_shots
1:05.946 trickshots J aimed_shot Fluffy_Pillow 64.7/100: 65% focus lock_and_load, steady_focus, trick_shots
1:07.134 trickshots L multishot Fluffy_Pillow 72.2/100: 72% focus precise_shots, steady_focus
1:08.322 trickshots J aimed_shot enemy2 59.7/100: 60% focus steady_focus, trick_shots
1:10.300 trickshots L multishot Fluffy_Pillow 37.2/100: 37% focus precise_shots(2), steady_focus
1:11.487 trickshots O steady_shot Fluffy_Pillow 24.7/100: 25% focus precise_shots, steady_focus, trick_shots
1:12.874 trickshots F steady_shot Fluffy_Pillow 43.5/100: 44% focus precise_shots, steady_focus, trick_shots
1:14.260 trickshots K rapid_fire Fluffy_Pillow 62.3/100: 62% focus precise_shots, steady_focus, trick_shots
1:16.004 trickshots L multishot Fluffy_Pillow 80.3/100: 80% focus lock_and_load, precise_shots, steady_focus
1:17.192 trickshots J aimed_shot enemy4 67.8/100: 68% focus lock_and_load, steady_focus, trick_shots
1:18.379 trickshots L multishot Fluffy_Pillow 75.4/100: 75% focus precise_shots, steady_focus
1:19.568 trickshots J aimed_shot enemy3 62.9/100: 63% focus steady_focus, trick_shots
1:21.547 trickshots L multishot Fluffy_Pillow 40.4/100: 40% focus lock_and_load, precise_shots, steady_focus
1:22.735 trickshots J aimed_shot enemy5 27.9/100: 28% focus lock_and_load, steady_focus, trick_shots
1:23.923 trickshots L multishot Fluffy_Pillow 35.4/100: 35% focus precise_shots, steady_focus
1:25.111 trickshots O steady_shot Fluffy_Pillow 23.0/100: 23% focus steady_focus, trick_shots
1:26.496 trickshots F steady_shot Fluffy_Pillow 41.7/100: 42% focus steady_focus, trick_shots
1:27.881 trickshots N multishot Fluffy_Pillow 60.5/100: 60% focus steady_focus, trick_shots
1:29.068 trickshots O steady_shot Fluffy_Pillow 48.0/100: 48% focus steady_focus, trick_shots
1:30.454 trickshots N multishot Fluffy_Pillow 66.8/100: 67% focus steady_focus, trick_shots
1:31.642 trickshots J aimed_shot Fluffy_Pillow 54.3/100: 54% focus steady_focus, trick_shots
1:33.621 trickshots L multishot Fluffy_Pillow 31.8/100: 32% focus precise_shots(2), steady_focus
1:34.808 trickshots K rapid_fire Fluffy_Pillow 19.3/100: 19% focus precise_shots, steady_focus, trick_shots
1:36.702 trickshots L multishot Fluffy_Pillow 38.3/100: 38% focus precise_shots, steady_focus
1:37.890 trickshots O steady_shot Fluffy_Pillow 25.8/100: 26% focus steady_focus, trick_shots
1:39.276 trickshots F steady_shot Fluffy_Pillow 44.6/100: 45% focus steady_focus, trick_shots
1:40.661 trickshots J aimed_shot enemy2 63.4/100: 63% focus steady_focus, trick_shots
1:42.639 trickshots L multishot Fluffy_Pillow 40.9/100: 41% focus precise_shots, steady_focus
1:43.826 trickshots O steady_shot Fluffy_Pillow 28.4/100: 28% focus steady_focus, trick_shots
1:45.215 trickshots O steady_shot Fluffy_Pillow 47.2/100: 47% focus steady_focus, trick_shots
1:46.601 trickshots N multishot Fluffy_Pillow 66.0/100: 66% focus steady_focus, trick_shots
1:47.789 trickshots O steady_shot Fluffy_Pillow 53.5/100: 54% focus steady_focus, trick_shots
1:49.176 trickshots N multishot Fluffy_Pillow 72.3/100: 72% focus steady_focus, trick_shots
1:50.364 trickshots J aimed_shot enemy3 59.8/100: 60% focus steady_focus, trick_shots
1:52.342 trickshots G double_tap Fluffy_Pillow 37.3/100: 37% focus precise_shots(2), steady_focus
1:53.531 trickshots L multishot Fluffy_Pillow 44.8/100: 45% focus double_tap, precise_shots(2), steady_focus
1:54.720 trickshots K rapid_fire Fluffy_Pillow 32.4/100: 32% focus double_tap, precise_shots, steady_focus, trick_shots
1:56.760 trickshots L multishot Fluffy_Pillow 59.3/100: 59% focus precise_shots, steady_focus
1:57.949 trickshots O steady_shot Fluffy_Pillow 46.8/100: 47% focus steady_focus, trick_shots
1:59.335 trickshots F steady_shot Fluffy_Pillow 65.6/100: 66% focus steady_focus, trick_shots
2:00.721 default 9 use_items Fluffy_Pillow 84.4/100: 84% focus steady_focus, trick_shots
2:00.721 trickshots J aimed_shot Fluffy_Pillow 84.4/100: 84% focus steady_focus, trick_shots
2:02.700 trickshots H wild_spirits Fluffy_Pillow 61.9/100: 62% focus precise_shots(2), steady_focus
2:03.889 trickshots I trueshot Fluffy_Pillow 69.4/100: 69% focus precise_shots(2), steady_focus
2:03.889 cds D blood_fury Fluffy_Pillow 69.4/100: 69% focus precise_shots(2), steady_focus, trueshot
2:03.889 trickshots L multishot Fluffy_Pillow 69.4/100: 69% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:05.077 trickshots L multishot Fluffy_Pillow 60.7/100: 61% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:06.266 trickshots J aimed_shot enemy2 52.0/100: 52% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:07.455 trickshots L multishot Fluffy_Pillow 28.3/100: 28% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:08.643 trickshots K rapid_fire Fluffy_Pillow 19.5/100: 20% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion
2:10.343 trickshots L multishot Fluffy_Pillow 47.7/100: 48% focus blood_fury, steady_focus, trueshot, wild_spirits, soul_infusion
2:11.530 trickshots J aimed_shot enemy4 38.9/100: 39% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion
2:12.716 trickshots O steady_shot Fluffy_Pillow 15.2/100: 15% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_infusion
2:14.102 trickshots F steady_shot Fluffy_Pillow 43.4/100: 43% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_infusion
2:15.490 trickshots L multishot Fluffy_Pillow 71.5/100: 72% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_infusion
2:16.680 trickshots J aimed_shot enemy3 62.8/100: 63% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion
2:17.866 trickshots L multishot Fluffy_Pillow 39.1/100: 39% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_infusion
2:19.055 trickshots K rapid_fire Fluffy_Pillow 30.4/100: 30% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion
2:20.843 trickshots L multishot Fluffy_Pillow 58.4/100: 58% focus precise_shots, steady_focus, trueshot, wild_spirits, soul_infusion
2:22.031 trickshots J aimed_shot enemy5 49.6/100: 50% focus steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion
2:23.219 trickshots L multishot Fluffy_Pillow 25.9/100: 26% focus precise_shots, steady_focus, trueshot, soul_infusion
2:24.409 trickshots O steady_shot Fluffy_Pillow 14.5/100: 14% focus steady_focus, trick_shots
2:25.796 trickshots F steady_shot Fluffy_Pillow 33.2/100: 33% focus steady_focus, trick_shots
2:27.182 trickshots J aimed_shot enemy2 52.0/100: 52% focus lock_and_load, steady_focus, trick_shots
2:28.370 trickshots L multishot Fluffy_Pillow 59.5/100: 60% focus precise_shots(2), steady_focus
2:29.559 trickshots K rapid_fire Fluffy_Pillow 47.1/100: 47% focus precise_shots, steady_focus, trick_shots
2:31.413 trickshots L multishot Fluffy_Pillow 65.8/100: 66% focus precise_shots, steady_focus
2:32.601 trickshots J aimed_shot Fluffy_Pillow 53.3/100: 53% focus steady_focus, trick_shots
2:34.578 trickshots L multishot Fluffy_Pillow 30.8/100: 31% focus precise_shots(2), steady_focus
2:35.766 trickshots O steady_shot Fluffy_Pillow 18.3/100: 18% focus precise_shots, steady_focus, trick_shots
2:37.152 trickshots O steady_shot Fluffy_Pillow 37.1/100: 37% focus precise_shots, steady_focus, trick_shots
2:38.537 trickshots L multishot Fluffy_Pillow 55.9/100: 56% focus precise_shots, steady_focus, trick_shots
2:39.727 trickshots J aimed_shot enemy3 43.4/100: 43% focus lock_and_load, steady_focus, trick_shots
2:40.915 trickshots L multishot Fluffy_Pillow 50.9/100: 51% focus precise_shots(2), steady_focus
2:42.105 trickshots O steady_shot Fluffy_Pillow 38.5/100: 38% focus precise_shots, steady_focus, trick_shots
2:43.491 trickshots L multishot Fluffy_Pillow 57.2/100: 57% focus precise_shots, steady_focus, trick_shots
2:44.679 trickshots J aimed_shot enemy4 44.8/100: 45% focus steady_focus, trick_shots
2:46.658 trickshots L multishot Fluffy_Pillow 22.3/100: 22% focus precise_shots(2), steady_focus
2:47.846 trickshots O steady_shot Fluffy_Pillow 9.8/100: 10% focus precise_shots, steady_focus, trick_shots
2:49.232 trickshots F steady_shot Fluffy_Pillow 28.6/100: 29% focus precise_shots, steady_focus, trick_shots
2:50.619 trickshots K rapid_fire Fluffy_Pillow 47.3/100: 47% focus precise_shots, steady_focus, trick_shots
2:52.508 trickshots G double_tap Fluffy_Pillow 66.3/100: 66% focus precise_shots, steady_focus
2:53.697 trickshots L multishot Fluffy_Pillow 73.8/100: 74% focus double_tap, precise_shots, steady_focus
2:54.885 trickshots J aimed_shot enemy2 61.4/100: 61% focus double_tap, steady_focus, trick_shots
2:56.864 trickshots L multishot Fluffy_Pillow 38.9/100: 39% focus precise_shots, steady_focus
2:58.052 trickshots O steady_shot Fluffy_Pillow 26.4/100: 26% focus steady_focus, trick_shots
2:59.439 trickshots J aimed_shot Fluffy_Pillow 45.2/100: 45% focus steady_focus, trick_shots
3:01.417 trickshots L multishot Fluffy_Pillow 22.7/100: 23% focus precise_shots(2), steady_focus
3:02.606 trickshots O steady_shot Fluffy_Pillow 10.2/100: 10% focus precise_shots, steady_focus, trick_shots
3:03.992 trickshots F steady_shot Fluffy_Pillow 29.0/100: 29% focus precise_shots, steady_focus, trick_shots
3:05.379 trickshots O steady_shot Fluffy_Pillow 47.8/100: 48% focus precise_shots, steady_focus, trick_shots
3:06.765 trickshots L multishot Fluffy_Pillow 66.5/100: 67% focus precise_shots, steady_focus, trick_shots
3:07.953 trickshots J aimed_shot enemy3 54.1/100: 54% focus steady_focus, trick_shots
3:10.144 trickshots L multishot Fluffy_Pillow 32.9/100: 33% focus precise_shots, steady_focus
3:11.332 trickshots K rapid_fire Fluffy_Pillow 20.4/100: 20% focus steady_focus, trick_shots
3:13.018 trickshots L multishot Fluffy_Pillow 38.1/100: 38% focus steady_focus
3:14.208 trickshots O steady_shot Fluffy_Pillow 25.6/100: 26% focus steady_focus, trick_shots
3:15.596 trickshots F steady_shot Fluffy_Pillow 44.4/100: 44% focus steady_focus, trick_shots
3:16.983 trickshots N multishot Fluffy_Pillow 63.2/100: 63% focus steady_focus, trick_shots
3:18.171 trickshots J aimed_shot enemy2 50.7/100: 51% focus steady_focus, trick_shots
3:20.151 trickshots L multishot Fluffy_Pillow 28.3/100: 28% focus lock_and_load, precise_shots(2), steady_focus
3:21.340 trickshots O steady_shot Fluffy_Pillow 15.8/100: 16% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:22.727 trickshots L multishot Fluffy_Pillow 34.6/100: 35% focus lock_and_load, precise_shots, steady_focus, trick_shots
3:23.916 trickshots J aimed_shot Fluffy_Pillow 22.1/100: 22% focus lock_and_load, steady_focus, trick_shots
3:25.105 trickshots L multishot Fluffy_Pillow 29.6/100: 30% focus precise_shots(2), steady_focus
3:26.294 trickshots O steady_shot Fluffy_Pillow 17.1/100: 17% focus precise_shots, steady_focus, trick_shots
3:27.682 trickshots F steady_shot Fluffy_Pillow 35.9/100: 36% focus precise_shots, steady_focus, trick_shots
3:29.069 trickshots O steady_shot Fluffy_Pillow 54.7/100: 55% focus precise_shots, steady_focus, trick_shots
3:30.455 trickshots L multishot Fluffy_Pillow 73.5/100: 73% focus precise_shots, steady_focus, trick_shots
3:31.643 trickshots J aimed_shot enemy3 61.0/100: 61% focus steady_focus, trick_shots
3:33.622 trickshots L multishot Fluffy_Pillow 38.5/100: 39% focus precise_shots, steady_focus
3:34.810 trickshots K rapid_fire Fluffy_Pillow 26.0/100: 26% focus steady_focus, trick_shots
3:36.620 trickshots L multishot Fluffy_Pillow 44.5/100: 45% focus steady_focus
3:37.810 trickshots O steady_shot Fluffy_Pillow 32.0/100: 32% focus steady_focus, trick_shots
3:39.199 trickshots F steady_shot Fluffy_Pillow 50.8/100: 51% focus steady_focus, trick_shots
3:40.588 trickshots J aimed_shot enemy2 69.6/100: 70% focus steady_focus, trick_shots
3:42.567 trickshots L multishot Fluffy_Pillow 47.1/100: 47% focus precise_shots(2), steady_focus
3:43.754 trickshots O steady_shot Fluffy_Pillow 34.7/100: 35% focus precise_shots, steady_focus, trick_shots
3:45.141 trickshots O steady_shot Fluffy_Pillow 53.4/100: 53% focus precise_shots, steady_focus, trick_shots
3:46.527 trickshots L multishot Fluffy_Pillow 72.2/100: 72% focus precise_shots, steady_focus, trick_shots
3:47.715 trickshots N multishot Fluffy_Pillow 59.7/100: 60% focus steady_focus, trick_shots
3:48.903 trickshots J aimed_shot Fluffy_Pillow 47.2/100: 47% focus steady_focus, trick_shots
3:50.883 trickshots L multishot Fluffy_Pillow 24.8/100: 25% focus precise_shots(2), steady_focus
3:52.071 trickshots O steady_shot Fluffy_Pillow 12.3/100: 12% focus precise_shots, steady_focus, trick_shots
3:53.458 trickshots G double_tap Fluffy_Pillow 31.1/100: 31% focus precise_shots, steady_focus, trick_shots
3:54.645 trickshots K rapid_fire Fluffy_Pillow 38.6/100: 39% focus double_tap, precise_shots, steady_focus, trick_shots
3:56.730 trickshots L multishot Fluffy_Pillow 65.8/100: 66% focus precise_shots, steady_focus
3:57.918 trickshots J aimed_shot enemy3 53.3/100: 53% focus steady_focus, trick_shots
4:00.040 trickshots L multishot Fluffy_Pillow 31.7/100: 32% focus precise_shots(2), steady_focus
4:01.228 default 9 use_items Fluffy_Pillow 19.2/100: 19% focus precise_shots, steady_focus, trick_shots
4:01.228 trickshots O steady_shot Fluffy_Pillow 19.2/100: 19% focus precise_shots, steady_focus, trick_shots
4:02.614 trickshots F steady_shot Fluffy_Pillow 37.6/100: 38% focus precise_shots, trick_shots
4:04.098 trickshots H wild_spirits Fluffy_Pillow 56.3/100: 56% focus precise_shots, steady_focus, trick_shots
4:05.287 trickshots I trueshot Fluffy_Pillow 63.9/100: 64% focus lock_and_load, precise_shots, steady_focus, trick_shots
4:05.287 cds D blood_fury Fluffy_Pillow 63.9/100: 64% focus lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
4:05.287 trickshots J aimed_shot enemy2 63.9/100: 64% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot
4:06.474 trickshots L multishot Fluffy_Pillow 75.1/100: 75% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:07.661 trickshots J aimed_shot enemy4 66.4/100: 66% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:08.849 trickshots L multishot Fluffy_Pillow 42.7/100: 43% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, soul_infusion
4:10.039 trickshots K rapid_fire Fluffy_Pillow 34.0/100: 34% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion
4:11.876 trickshots L multishot Fluffy_Pillow 60.4/100: 60% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, soul_infusion
4:13.065 trickshots J aimed_shot Fluffy_Pillow 51.7/100: 52% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion
4:14.255 trickshots L multishot Fluffy_Pillow 28.0/100: 28% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, soul_infusion
4:15.443 trickshots O steady_shot Fluffy_Pillow 19.3/100: 19% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion
4:16.831 trickshots F steady_shot Fluffy_Pillow 47.5/100: 47% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion
4:18.218 trickshots J aimed_shot enemy5 75.6/100: 76% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion
4:19.407 trickshots L multishot Fluffy_Pillow 51.9/100: 52% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, soul_infusion
4:20.596 trickshots J aimed_shot enemy3 43.2/100: 43% focus steady_focus, trick_shots, trueshot, wild_spirits, soul_infusion
4:21.786 trickshots O steady_shot Fluffy_Pillow 19.5/100: 20% focus precise_shots, steady_focus, trueshot, wild_spirits, soul_infusion
4:23.171 trickshots L multishot Fluffy_Pillow 47.7/100: 48% focus precise_shots, steady_focus, trueshot, wild_spirits, soul_infusion
4:24.360 trickshots J aimed_shot enemy2 39.0/100: 39% focus steady_focus, trick_shots, trueshot, soul_infusion
4:25.549 trickshots O steady_shot Fluffy_Pillow 13.3/100: 13% focus precise_shots, steady_focus
4:26.936 trickshots L multishot Fluffy_Pillow 32.1/100: 32% focus precise_shots, steady_focus
4:28.124 trickshots K rapid_fire Fluffy_Pillow 19.6/100: 20% focus steady_focus, trick_shots
4:29.852 trickshots L multishot Fluffy_Pillow 37.5/100: 38% focus steady_focus
4:31.040 trickshots M kill_shot Fluffy_Pillow 25.1/100: 25% focus steady_focus, trick_shots
4:32.229 trickshots O steady_shot Fluffy_Pillow 22.6/100: 23% focus steady_focus, trick_shots
4:33.613 trickshots F steady_shot Fluffy_Pillow 41.2/100: 41% focus lock_and_load, trick_shots
4:35.098 trickshots J aimed_shot enemy4 60.0/100: 60% focus lock_and_load, steady_focus, trick_shots
4:36.284 trickshots L multishot Fluffy_Pillow 67.5/100: 67% focus precise_shots, steady_focus
4:37.472 trickshots J aimed_shot Fluffy_Pillow 55.0/100: 55% focus steady_focus, trick_shots
4:39.451 trickshots L multishot Fluffy_Pillow 32.5/100: 33% focus precise_shots, steady_focus
4:40.638 trickshots J aimed_shot enemy3 20.0/100: 20% focus lock_and_load, steady_focus, trick_shots
4:41.827 trickshots L multishot Fluffy_Pillow 27.6/100: 28% focus precise_shots, steady_focus
4:43.014 trickshots M kill_shot Fluffy_Pillow 15.1/100: 15% focus steady_focus, trick_shots
4:44.201 trickshots O steady_shot Fluffy_Pillow 12.6/100: 13% focus steady_focus, trick_shots
4:45.588 trickshots F steady_shot Fluffy_Pillow 31.4/100: 31% focus steady_focus, trick_shots
4:46.975 trickshots J aimed_shot enemy2 50.1/100: 50% focus steady_focus, trick_shots
4:48.954 trickshots L multishot Fluffy_Pillow 27.7/100: 28% focus precise_shots(2), steady_focus
4:50.142 trickshots K rapid_fire Fluffy_Pillow 15.2/100: 15% focus precise_shots, steady_focus, trick_shots
4:51.988 trickshots L multishot Fluffy_Pillow 33.9/100: 34% focus precise_shots, steady_focus
4:53.176 trickshots M kill_shot Fluffy_Pillow 21.4/100: 21% focus steady_focus, trick_shots
4:54.366 trickshots G double_tap Fluffy_Pillow 18.9/100: 19% focus steady_focus, trick_shots
4:55.555 trickshots O steady_shot Fluffy_Pillow 26.4/100: 26% focus double_tap, steady_focus, trick_shots
4:56.941 trickshots J aimed_shot enemy4 45.2/100: 45% focus double_tap, steady_focus, trick_shots
4:58.920 trickshots L multishot Fluffy_Pillow 22.7/100: 23% focus precise_shots, steady_focus
5:00.109 trickshots O steady_shot Fluffy_Pillow 10.3/100: 10% focus steady_focus, trick_shots
5:01.494 trickshots F steady_shot Fluffy_Pillow 29.0/100: 29% focus steady_focus, trick_shots
5:02.880 trickshots O steady_shot Fluffy_Pillow 47.4/100: 47% focus steady_focus, trick_shots
5:04.265 trickshots J aimed_shot Fluffy_Pillow 66.2/100: 66% focus steady_focus, trick_shots
5:06.243 trickshots L multishot Fluffy_Pillow 43.7/100: 44% focus precise_shots, steady_focus
5:07.431 trickshots M kill_shot Fluffy_Pillow 31.2/100: 31% focus steady_focus, trick_shots
5:08.620 trickshots O steady_shot Fluffy_Pillow 28.8/100: 29% focus steady_focus, trick_shots
5:10.007 trickshots K rapid_fire Fluffy_Pillow 47.5/100: 48% focus steady_focus, trick_shots
5:11.907 cds E potion Fluffy_Pillow 66.6/100: 67% focus steady_focus
5:11.907 trickshots L multishot Fluffy_Pillow 66.6/100: 67% focus steady_focus, potion_of_spectral_agility
5:13.095 trickshots J aimed_shot enemy2 54.1/100: 54% focus steady_focus, trick_shots, potion_of_spectral_agility
5:15.074 trickshots L multishot Fluffy_Pillow 31.6/100: 32% focus precise_shots, steady_focus, potion_of_spectral_agility
5:16.261 trickshots O steady_shot Fluffy_Pillow 19.1/100: 19% focus steady_focus, trick_shots, potion_of_spectral_agility
5:17.647 trickshots F steady_shot Fluffy_Pillow 37.9/100: 38% focus steady_focus, trick_shots, potion_of_spectral_agility
5:19.034 trickshots M kill_shot Fluffy_Pillow 56.2/100: 56% focus steady_focus, trick_shots, potion_of_spectral_agility
5:20.223 trickshots O steady_shot Fluffy_Pillow 53.7/100: 54% focus steady_focus, trick_shots, potion_of_spectral_agility
5:21.610 trickshots N multishot Fluffy_Pillow 72.5/100: 72% focus steady_focus, trick_shots, potion_of_spectral_agility
5:22.800 trickshots J aimed_shot enemy3 60.0/100: 60% focus steady_focus, trick_shots, potion_of_spectral_agility
5:24.779 trickshots L multishot Fluffy_Pillow 37.6/100: 38% focus precise_shots, steady_focus, potion_of_spectral_agility
5:25.967 trickshots O steady_shot Fluffy_Pillow 25.1/100: 25% focus steady_focus, trick_shots, potion_of_spectral_agility
5:27.353 trickshots O steady_shot Fluffy_Pillow 43.8/100: 44% focus steady_focus, trick_shots, potion_of_spectral_agility
5:28.739 trickshots N multishot Fluffy_Pillow 62.6/100: 63% focus steady_focus, trick_shots, potion_of_spectral_agility
5:29.928 trickshots K rapid_fire Fluffy_Pillow 50.1/100: 50% focus steady_focus, trick_shots, potion_of_spectral_agility
5:31.917 trickshots L multishot Fluffy_Pillow 69.7/100: 70% focus steady_focus, potion_of_spectral_agility
5:33.105 trickshots J aimed_shot Fluffy_Pillow 57.2/100: 57% focus steady_focus, trick_shots, potion_of_spectral_agility
5:35.084 trickshots L multishot Fluffy_Pillow 34.8/100: 35% focus precise_shots, steady_focus, potion_of_spectral_agility
5:36.272 trickshots M kill_shot Fluffy_Pillow 22.3/100: 22% focus steady_focus, trick_shots, potion_of_spectral_agility

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 475 435 67
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 475 435 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Soulletting Ruby
ilevel: 210, stats: { +67 Int }
item effects: { use: Soulletting Ruby, equip: Soul Infusion, equip: Soul Infusion }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="soulletting_ruby"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=soulletting_ruby,id=178809,bonus_id=1524/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.36
# gear_agility=643
# gear_stamina=1300
# gear_intellect=67
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

sunblood_amethyst : 10901 dps, 3121 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10901.0 10901.0 19.9 / 0.183% 1450.2 / 13.3% 1047.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.4 10.2 Focus 0.00% 48.5 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
sunblood_amethyst 10901
Aimed Shot 3385 (3710) 31.1% (34.0%) 48.8 6.10sec 22734 15064 Direct 243.7 (266.3) 3387 6778 4154 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.80 243.75 0.00 0.00 1.5092 0.0000 1012633.26 1446445.35 29.99% 15064.23 15064.23
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.37% 188.58 121 251 3387.00 2252 9029 3388.63 3176 3617 638688 912302 29.99%
crit 22.63% 55.16 22 85 6777.65 4504 18058 6785.34 5638 8199 373945 534143 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [J]:49.00
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 325 3.0% 0.0 0.00sec 0 0 Direct 22.6 3487 6990 4286 22.8%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 22.59 0.00 0.00 0.0000 0.0000 96831.95 138314.76 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.18% 17.44 4 28 3486.53 2252 9029 3516.31 2558 5324 60808 86858 29.99%
crit 22.82% 5.16 0 14 6990.12 4504 18058 7020.42 0 18058 36024 51456 29.92%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 346 3.2% 116.6 2.58sec 888 401 Direct 116.3 725 1451 890 22.7%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 116.58 116.34 0.00 0.00 2.2163 0.0000 103555.28 147918.37 29.99% 400.79 400.79
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.27% 89.90 61 118 725.08 691 923 724.97 711 738 65189 93116 29.99%
crit 22.73% 26.44 13 46 1450.99 1381 1846 1450.96 1393 1538 38366 54803 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 40 0.4% 22.3 13.17sec 535 0 Direct 22.3 436 872 535 22.6%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.29 22.29 0.00 0.00 0.0000 0.0000 11919.46 11919.46 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 17.24 5 29 436.09 426 474 436.12 426 450 7519 7519 0.00%
crit 22.64% 5.04 0 14 872.26 851 948 863.04 0 948 4400 4400 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 74 0.7% 4.6 13.44sec 4820 4131 Direct 4.6 3799 8551 4858 22.3%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.62 4.58 0.00 0.00 1.1666 0.0000 22272.01 31813.34 29.99% 4131.33 4131.33
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.71% 3.56 1 7 3798.70 3626 4343 3792.94 3626 4097 13533 19331 29.99%
crit 22.29% 1.02 0 4 8551.12 8159 9772 5741.09 0 9772 8739 12483 20.18%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [M]:4.62
  • if_expr:buff.dead_eye.down
Master Marksman 446 4.1% 318.3 0.95sec 420 0 Periodic 533.5 250 0 250 0.0% 71.2%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 318.30 0.00 533.48 533.48 0.0000 2.0000 133588.70 133588.70 0.00% 125.20 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 533.48 386 671 250.41 33 2000 250.66 210 302 133589 133589 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2470 22.7% 83.5 3.57sec 8859 7947 Direct 416.6 1448 2896 1776 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 83.50 416.56 0.00 0.00 1.1148 0.0000 739729.61 1056629.77 29.99% 7947.42 7947.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 322.25 239 412 1448.22 850 1988 1448.07 1354 1549 466679 666605 29.99%
crit 22.64% 94.30 60 131 2895.51 1700 3976 2895.14 2591 3103 273050 390025 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [L]:75.72
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [N]:7.77
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 978 9.0% 16.3 18.46sec 17973 10444 Periodic 602.1 397 793 486 22.6% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.29 0.00 120.83 602.06 1.7209 0.1980 292818.64 418262.15 29.99% 10443.64 10443.64
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.42% 466.09 291 672 396.89 314 838 396.94 385 411 184996 264248 29.99%
crit 22.58% 135.97 83 214 793.01 627 1676 792.94 718 868 107823 154014 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [K]:16.29
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 795 7.3% 0.0 0.00sec 0 0 Direct 48.7 454 909 557 22.6%
Periodic 399.5 430 861 528 22.7% 56.7%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 48.67 399.53 399.53 0.0000 2.1256 238038.75 238038.75 0.00% 280.29 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.45% 37.69 24 53 454.00 427 571 454.05 440 466 17111 17111 0.00%
crit 22.55% 10.98 2 21 908.62 855 1142 908.98 855 1011 9974 9974 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.31% 308.89 217 411 430.34 4 571 430.30 420 438 132932 132932 0.00%
crit 22.69% 90.64 51 128 860.73 8 1142 860.68 813 902 78021 78021 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 322 3.0% 68.6 4.35sec 1405 1067 Direct 69.5 1130 2262 1387 22.6%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.63 69.53 0.00 0.00 1.3162 0.0000 96400.56 137698.56 29.99% 1067.20 1067.20
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.36% 53.78 35 73 1130.10 1088 1454 1129.86 1101 1154 60785 86825 29.99%
crit 22.64% 15.74 6 29 2262.48 2176 2908 2262.15 2176 2398 35616 50873 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [F]:15.85
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [O]:53.05
Tear Anima 54 0.5% 3.7 90.70sec 4340 0 Direct 3.7 3554 7102 4340 22.2%

Stats Details: Tear Anima

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 3.73 0.00 0.00 0.0000 0.0000 16191.48 16191.48 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.85% 2.90 0 4 3553.77 3512 3722 3532.82 0 3722 10323 10323 0.00%
crit 22.15% 0.83 0 4 7101.74 7024 7445 4264.07 0 7445 5869 5869 0.00%

Action Details: Tear Anima

  • id:343393
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:3300.10
  • base_dd_max:3300.10
  • base_dd_mult:1.00

Spelldata

  • id:343393
  • name:Tear Anima
  • school:shadow
  • tooltip:
  • description:Tear the anima from your target dealing {$s1=0} Shadow damage and forming a font of power at your feet, increasing your Intellect by {$343397s1=94} for {$343394d=15 seconds} while you stand within it.
Wild Spirits 45 (1665) 0.4% (15.2%) 3.0 120.61sec 166513 155020 Direct 14.8 (304.9) 727 1453 890 22.4% (22.7%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 14.82 0.00 0.00 1.0743 0.0000 13196.76 13196.76 0.00% 155020.39 155020.39
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.56% 11.50 5 15 727.47 697 824 727.65 705 754 8363 8363 0.00%
crit 22.44% 3.33 0 9 1453.25 1393 1648 1415.23 0 1586 4834 4834 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [H]:2.98
    Wild Spirits (_proc) 1621 14.8% 58.0 4.40sec 8317 0 Direct 290.1 1355 2712 1663 22.7%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 58.02 290.09 0.00 0.00 0.0000 0.0000 482558.45 482558.45 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.29% 224.23 139 261 1355.39 1209 1539 1356.07 1337 1393 303914 303914 0.00%
crit 22.71% 65.87 30 96 2711.99 2419 3078 2713.40 2639 2813 178644 178644 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
sunblood_amethyst
Anima Font 3.7 90.70sec

Stats Details: Anima Font

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.73 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Anima Font

  • id:344414
  • school:shadow
  • range:40.0
  • travel_speed:8.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:344414
  • name:Anima Font
  • school:shadow
  • tooltip:
  • description:{$@spelldesc343393=Tear the anima from your target dealing {$s1=0} Shadow damage and forming a font of power at your feet, increasing your Intellect by {$343397s1=94} for {$343394d=15 seconds} while you stand within it. }
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:sunblood_amethyst
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.73sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [D]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.59sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9548 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [G]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:sunblood_amethyst
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:sunblood_amethyst
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.28sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [E]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.75sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [I]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Anima Font 3.7 0.0 90.7sec 90.7sec 14.7sec 18.14% 0.00% 0.0 (0.0) 3.6

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_anima_font
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:132.14

Trigger Details

  • interval_min/max:90.0s / 92.0s
  • trigger_min/max:90.0s / 92.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 15.0s

Stack Uptimes

  • anima_font_1:18.14%

Spelldata

  • id:343396
  • name:Anima Font
  • tooltip:Intellect increased by $w1.
  • description:{$@spelldesc343393=Tear the anima from your target dealing {$s1=0} Shadow damage and forming a font of power at your feet, increasing your Intellect by {$343397s1=94} for {$343394d=15 seconds} while you stand within it. }
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.62% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • blood_fury_1:14.62%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.3sec 8.14% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.6s
  • trigger_min/max:60.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • double_tap_1:8.14%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 9.0 0.2 29.9sec 29.2sec 1.8sec 5.41% 18.06% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 259.9s
  • trigger_min/max:1.8s / 257.6s
  • trigger_pct:7.93%
  • duration_min/max:0.0s / 9.9s

Stack Uptimes

  • lock_and_load_1:5.41%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.1sec 309.1sec 23.3sec 11.21% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.6s
  • trigger_min/max:300.0s / 332.6s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.21%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.9 7.9 7.3sec 6.1sec 2.8sec 38.94% 82.34% 3.9 (3.9) 0.0

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 31.9s
  • trigger_min/max:0.9s / 15.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 34.4s

Stack Uptimes

  • precise_shots_1:33.44%
  • precise_shots_2:5.50%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 5.8 19.4 54.4sec 12.0sec 48.8sec 95.06% 0.00% 19.4 (19.4) 4.9

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 301.5s
  • trigger_min/max:3.9s / 37.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 298.3s

Stack Uptimes

  • steady_focus_1:95.06%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 65.9 17.6 4.5sec 3.6sec 4.0sec 88.60% 100.00% 17.6 (17.6) 0.0

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.2s
  • trigger_min/max:0.9s / 10.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.1s

Stack Uptimes

  • trick_shots_1:88.60%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.1sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.9s
  • trigger_min/max:120.0s / 122.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.6sec 120.6sec 17.5sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.6s
  • trigger_min/max:120.0s / 122.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.5 1.0 7.0 70.2s 47.2s 296.3s
double_tap_rapid_fire 1.0 0.0 5.0 108.6s 55.5s 300.0s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.84% 0.66% 1.79% 0.8s 0.0s 2.3s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.6950.0012.6442.6930.0256.622
Aimed Shot1.2380.0016.78913.4002.65026.829
Kill Shot3.8280.00125.29912.5200.83730.502
Wild Spirits0.7680.0012.6331.2860.0004.615
Trueshot0.8270.0012.9001.5520.2644.882
Rapid Fire3.0510.00124.03643.95620.57873.143

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
sunblood_amethyst
steady_shot Focus 69.62 676.18 22.19% 9.71 20.01 2.87%
rapid_fire Focus 120.86 120.68 3.96% 1.00 0.18 0.15%
focus_regen Focus 636.03 1991.37 65.36% 3.13 19.12 0.95%
Trueshot Focus 209.51 258.43 8.48% 1.23 0.84 0.32%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 10.17 10.38 40.1 35.2 0.1 100.0
Usage Type Count Total Avg RPE APR
sunblood_amethyst
aimed_shot Focus 48.8 1395.2 28.6 28.6 795.2
kill_shot Focus 4.6 46.2 10.0 10.0 481.7
multishot Focus 83.5 1669.9 20.0 20.0 443.0

Statistics & Data Analysis

Fight Length
sunblood_amethyst Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
sunblood_amethyst Damage Per Second
Count 1320
Mean 10901.01
Minimum 9776.51
Maximum 12072.38
Spread ( max - min ) 2295.87
Range [ ( max - min ) / 2 * 100% ] 10.53%
Standard Deviation 369.7149
5th Percentile 10331.36
95th Percentile 11544.65
( 95th Percentile - 5th Percentile ) 1213.29
Mean Distribution
Standard Deviation 10.1761
95.00% Confidence Interval ( 10881.06 - 10920.95 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 45
0.1% Error 4419
0.1 Scale Factor Error with Delta=300 1167
0.05 Scale Factor Error with Delta=300 4668
0.01 Scale Factor Error with Delta=300 116686
Priority Target DPS
sunblood_amethyst Priority Target Damage Per Second
Count 1320
Mean 3121.00
Minimum 2781.27
Maximum 3475.35
Spread ( max - min ) 694.08
Range [ ( max - min ) / 2 * 100% ] 11.12%
Standard Deviation 109.5094
5th Percentile 2946.04
95th Percentile 3316.03
( 95th Percentile - 5th Percentile ) 369.99
Mean Distribution
Standard Deviation 3.0141
95.00% Confidence Interval ( 3115.09 - 3126.91 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 48
0.1% Error 4730
0.1 Scale Factor Error with Delta=300 103
0.05 Scale Factor Error with Delta=300 410
0.01 Scale Factor Error with Delta=300 10238
DPS(e)
sunblood_amethyst Damage Per Second (Effective)
Count 1320
Mean 10901.01
Minimum 9776.51
Maximum 12072.38
Spread ( max - min ) 2295.87
Range [ ( max - min ) / 2 * 100% ] 10.53%
Damage
sunblood_amethyst Damage
Count 1320
Mean 3259734.91
Minimum 2473051.84
Maximum 3952926.97
Spread ( max - min ) 1479875.13
Range [ ( max - min ) / 2 * 100% ] 22.70%
DTPS
sunblood_amethyst Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
sunblood_amethyst Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
sunblood_amethyst Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
sunblood_amethyst Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
sunblood_amethyst Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
sunblood_amethyst Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
sunblood_amethystTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
sunblood_amethyst Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
9 3.73 use_items
A 0.00 call_action_list,name=cds
B 0.00 call_action_list,name=st,if=active_enemies<3
C 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
D 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
E 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
F 15.85 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
G 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
H 2.98 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
I 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
J 49.00 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
K 16.29 rapid_fire,if=buff.trick_shots.remains>=execute_time
L 75.72 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
M 4.62 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
N 7.77 multishot,if=focus>cost+action.aimed_shot.cost
O 53.05 steady_shot

Sample Sequence

0125789FHIDELJLJLKLJLOFJLJOLKLJLOJLOFKLJLJLOOONNJLOOONOJLGKLNJLOFOLOJLOLOFKLJLONNJLOFO9NNJLKLOFJLOOONGJLOOKLJHIDLLJLKLOFJLJLKLJOFLJLKLOJOFLOLJLOOOKGLJLOFJ9LONONJLJLKLOFJLOOLNOJLOKLOFJLONNOJLJGLKLJLOFHIDNJLKLJOFLJLKLJLOFJLKL9MOJLOFOLJLMOOJGLJLKLMOFJLOOLEJLMOOKLJLMOOLJLOOMO

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask sunblood_amethyst 100.0/100: 100% focus
Pre precombat 1 augmentation sunblood_amethyst 100.0/100: 100% focus
Pre precombat 2 food sunblood_amethyst 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 9 use_items Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots F steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.449 trickshots H wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.343 trickshots I trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus
0:02.343 cds D blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, steady_focus, trueshot
0:02.343 cds E potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot
0:02.343 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, steady_focus, trueshot, potion_of_spectral_agility
0:03.238 trickshots J aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.133 trickshots L multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.028 trickshots J aimed_shot enemy2 58.3/100: 58% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:05.924 trickshots L multishot Fluffy_Pillow 34.6/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:06.819 trickshots K rapid_fire Fluffy_Pillow 25.9/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:08.268 trickshots L multishot Fluffy_Pillow 54.2/100: 54% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:09.162 trickshots J aimed_shot enemy3 45.5/100: 45% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:10.056 trickshots L multishot Fluffy_Pillow 21.8/100: 22% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:10.950 trickshots O steady_shot Fluffy_Pillow 13.1/100: 13% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:11.992 trickshots F steady_shot Fluffy_Pillow 41.3/100: 41% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:13.035 trickshots J aimed_shot enemy4 69.4/100: 69% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:13.927 trickshots L multishot Fluffy_Pillow 45.7/100: 46% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:14.822 trickshots J aimed_shot enemy5 37.0/100: 37% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:15.718 trickshots O steady_shot Fluffy_Pillow 13.3/100: 13% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:16.761 trickshots L multishot Fluffy_Pillow 41.5/100: 42% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:17.656 trickshots K rapid_fire Fluffy_Pillow 32.8/100: 33% focus bloodlust, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:19.123 trickshots L multishot Fluffy_Pillow 64.4/100: 64% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, anima_font, potion_of_spectral_agility
0:20.019 trickshots J aimed_shot Fluffy_Pillow 55.7/100: 56% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:20.915 trickshots L multishot Fluffy_Pillow 32.0/100: 32% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:21.809 trickshots O steady_shot Fluffy_Pillow 23.3/100: 23% focus bloodlust, steady_focus, trick_shots, trueshot, potion_of_spectral_agility
0:22.852 trickshots J aimed_shot enemy2 42.9/100: 43% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:24.338 trickshots L multishot Fluffy_Pillow 20.4/100: 20% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:25.233 trickshots O steady_shot Fluffy_Pillow 7.9/100: 8% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.276 trickshots F steady_shot Fluffy_Pillow 26.7/100: 27% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:27.317 trickshots K rapid_fire Fluffy_Pillow 45.5/100: 45% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:28.719 trickshots L multishot Fluffy_Pillow 64.3/100: 64% focus bloodlust, precise_shots, steady_focus
0:29.615 trickshots J aimed_shot enemy3 51.8/100: 52% focus bloodlust, steady_focus, trick_shots
0:31.102 trickshots L multishot Fluffy_Pillow 29.4/100: 29% focus bloodlust, lock_and_load, precise_shots, steady_focus
0:31.995 trickshots J aimed_shot enemy4 16.9/100: 17% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:32.888 trickshots L multishot Fluffy_Pillow 24.4/100: 24% focus bloodlust, precise_shots, steady_focus
0:33.783 trickshots O steady_shot Fluffy_Pillow 11.9/100: 12% focus bloodlust, steady_focus, trick_shots
0:34.824 trickshots O steady_shot Fluffy_Pillow 30.7/100: 31% focus bloodlust, steady_focus, trick_shots
0:35.864 trickshots O steady_shot Fluffy_Pillow 49.5/100: 49% focus bloodlust, steady_focus, trick_shots
0:36.905 trickshots N multishot Fluffy_Pillow 68.2/100: 68% focus bloodlust, steady_focus, trick_shots
0:37.798 trickshots N multishot Fluffy_Pillow 55.8/100: 56% focus bloodlust, steady_focus, trick_shots
0:38.694 trickshots J aimed_shot enemy5 43.3/100: 43% focus bloodlust, steady_focus, trick_shots
0:40.181 trickshots L multishot Fluffy_Pillow 20.8/100: 21% focus bloodlust, precise_shots, steady_focus
0:41.075 trickshots O steady_shot Fluffy_Pillow 8.2/100: 8% focus steady_focus, trick_shots
0:42.430 trickshots O steady_shot Fluffy_Pillow 27.0/100: 27% focus steady_focus, trick_shots
0:43.784 trickshots O steady_shot Fluffy_Pillow 45.8/100: 46% focus steady_focus, trick_shots
0:45.138 trickshots N multishot Fluffy_Pillow 64.6/100: 65% focus steady_focus, trick_shots
0:46.299 trickshots O steady_shot Fluffy_Pillow 52.1/100: 52% focus steady_focus, trick_shots
0:47.654 trickshots J aimed_shot Fluffy_Pillow 70.9/100: 71% focus steady_focus, trick_shots
0:49.588 trickshots L multishot Fluffy_Pillow 48.4/100: 48% focus precise_shots(2), steady_focus
0:50.751 trickshots G double_tap Fluffy_Pillow 35.9/100: 36% focus precise_shots, steady_focus, trick_shots
0:51.913 trickshots K rapid_fire Fluffy_Pillow 43.5/100: 43% focus double_tap, precise_shots, steady_focus, trick_shots
0:53.864 trickshots L multishot Fluffy_Pillow 70.1/100: 70% focus precise_shots, steady_focus
0:55.024 trickshots N multishot Fluffy_Pillow 57.6/100: 58% focus steady_focus, trick_shots
0:56.186 trickshots J aimed_shot enemy2 45.1/100: 45% focus steady_focus, trick_shots
0:58.120 trickshots L multishot Fluffy_Pillow 22.7/100: 23% focus precise_shots(2), steady_focus
0:59.281 trickshots O steady_shot Fluffy_Pillow 10.0/100: 10% focus precise_shots, trick_shots
1:00.728 trickshots F steady_shot Fluffy_Pillow 28.8/100: 29% focus precise_shots, trick_shots
1:02.176 trickshots O steady_shot Fluffy_Pillow 47.5/100: 48% focus precise_shots, steady_focus, trick_shots
1:03.530 trickshots L multishot Fluffy_Pillow 66.3/100: 66% focus precise_shots, steady_focus, trick_shots
1:04.693 trickshots O steady_shot Fluffy_Pillow 53.8/100: 54% focus steady_focus, trick_shots
1:06.047 trickshots J aimed_shot enemy3 72.6/100: 73% focus steady_focus, trick_shots
1:07.981 trickshots L multishot Fluffy_Pillow 50.1/100: 50% focus precise_shots(2), steady_focus
1:09.143 trickshots O steady_shot Fluffy_Pillow 37.7/100: 38% focus precise_shots, steady_focus, trick_shots
1:10.497 trickshots L multishot Fluffy_Pillow 56.4/100: 56% focus precise_shots, steady_focus, trick_shots
1:11.657 trickshots O steady_shot Fluffy_Pillow 44.0/100: 44% focus steady_focus, trick_shots
1:13.012 trickshots F steady_shot Fluffy_Pillow 62.7/100: 63% focus steady_focus, trick_shots
1:14.366 trickshots K rapid_fire Fluffy_Pillow 81.5/100: 82% focus steady_focus, trick_shots
1:16.146 trickshots L multishot Fluffy_Pillow 100.0/100: 100% focus steady_focus
1:17.309 trickshots J aimed_shot Fluffy_Pillow 87.5/100: 88% focus steady_focus, trick_shots
1:19.244 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
1:20.405 trickshots O steady_shot Fluffy_Pillow 52.6/100: 53% focus steady_focus, trick_shots
1:21.761 trickshots N multishot Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots
1:22.923 trickshots N multishot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
1:24.082 trickshots J aimed_shot enemy2 46.4/100: 46% focus steady_focus, trick_shots
1:26.017 trickshots L multishot Fluffy_Pillow 23.9/100: 24% focus precise_shots, steady_focus
1:27.177 trickshots O steady_shot Fluffy_Pillow 11.4/100: 11% focus steady_focus, trick_shots
1:28.531 trickshots F steady_shot Fluffy_Pillow 30.2/100: 30% focus steady_focus, trick_shots
1:29.886 trickshots O steady_shot Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots
1:31.242 default 9 use_items Fluffy_Pillow 67.6/100: 68% focus steady_focus, trick_shots
1:31.242 trickshots N multishot Fluffy_Pillow 67.6/100: 68% focus steady_focus, trick_shots
1:32.403 trickshots N multishot Fluffy_Pillow 55.1/100: 55% focus steady_focus, trick_shots
1:33.564 trickshots J aimed_shot enemy3 42.6/100: 43% focus steady_focus, trick_shots
1:35.499 trickshots L multishot Fluffy_Pillow 20.2/100: 20% focus precise_shots(2), steady_focus
1:36.659 trickshots K rapid_fire Fluffy_Pillow 7.7/100: 8% focus precise_shots, steady_focus, trick_shots, anima_font
1:38.389 trickshots L multishot Fluffy_Pillow 25.9/100: 26% focus precise_shots, steady_focus, anima_font
1:39.549 trickshots O steady_shot Fluffy_Pillow 13.4/100: 13% focus steady_focus, trick_shots, anima_font
1:40.903 trickshots F steady_shot Fluffy_Pillow 32.2/100: 32% focus steady_focus, trick_shots, anima_font
1:42.256 trickshots J aimed_shot Fluffy_Pillow 50.9/100: 51% focus steady_focus, trick_shots, anima_font
1:44.387 trickshots L multishot Fluffy_Pillow 29.7/100: 30% focus precise_shots, steady_focus, anima_font
1:45.549 trickshots O steady_shot Fluffy_Pillow 17.3/100: 17% focus steady_focus, trick_shots, anima_font
1:46.905 trickshots O steady_shot Fluffy_Pillow 36.1/100: 36% focus steady_focus, trick_shots, anima_font
1:48.259 trickshots O steady_shot Fluffy_Pillow 54.8/100: 55% focus steady_focus, trick_shots, anima_font
1:49.612 trickshots N multishot Fluffy_Pillow 73.6/100: 74% focus steady_focus, trick_shots, anima_font
1:50.774 trickshots G double_tap Fluffy_Pillow 61.1/100: 61% focus steady_focus, trick_shots, anima_font
1:51.937 trickshots J aimed_shot enemy2 68.7/100: 69% focus double_tap, steady_focus, trick_shots
1:53.869 trickshots L multishot Fluffy_Pillow 46.2/100: 46% focus precise_shots, steady_focus
1:55.031 trickshots O steady_shot Fluffy_Pillow 33.7/100: 34% focus steady_focus, trick_shots
1:56.385 trickshots O steady_shot Fluffy_Pillow 52.5/100: 52% focus steady_focus, trick_shots
1:57.739 trickshots K rapid_fire Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots
1:59.600 trickshots L multishot Fluffy_Pillow 90.3/100: 90% focus steady_focus
2:00.761 trickshots J aimed_shot enemy3 77.8/100: 78% focus steady_focus, trick_shots
2:02.905 trickshots H wild_spirits Fluffy_Pillow 56.7/100: 57% focus precise_shots(2), steady_focus
2:04.067 trickshots I trueshot Fluffy_Pillow 64.3/100: 64% focus precise_shots(2), steady_focus
2:04.067 cds D blood_fury Fluffy_Pillow 64.3/100: 64% focus precise_shots(2), steady_focus, trueshot
2:04.067 trickshots L multishot Fluffy_Pillow 64.3/100: 64% focus blood_fury, precise_shots(2), steady_focus, trueshot
2:05.228 trickshots L multishot Fluffy_Pillow 55.6/100: 56% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:06.388 trickshots J aimed_shot Fluffy_Pillow 46.8/100: 47% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:07.552 trickshots L multishot Fluffy_Pillow 23.1/100: 23% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:08.714 trickshots K rapid_fire Fluffy_Pillow 14.4/100: 14% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:10.499 trickshots L multishot Fluffy_Pillow 42.8/100: 43% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:11.660 trickshots O steady_shot Fluffy_Pillow 34.1/100: 34% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:13.013 trickshots F steady_shot Fluffy_Pillow 62.0/100: 62% focus blood_fury, trick_shots, trueshot, wild_spirits
2:14.462 trickshots J aimed_shot enemy4 90.2/100: 90% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:15.624 trickshots L multishot Fluffy_Pillow 66.5/100: 67% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
2:16.784 trickshots J aimed_shot enemy2 57.8/100: 58% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
2:17.945 trickshots L multishot Fluffy_Pillow 34.1/100: 34% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:19.106 trickshots K rapid_fire Fluffy_Pillow 25.4/100: 25% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:20.815 trickshots L multishot Fluffy_Pillow 51.0/100: 51% focus precise_shots, steady_focus, trueshot, wild_spirits
2:21.975 trickshots J aimed_shot enemy5 42.2/100: 42% focus steady_focus, trick_shots, trueshot, wild_spirits
2:23.136 trickshots O steady_shot Fluffy_Pillow 18.5/100: 19% focus precise_shots, steady_focus, trueshot
2:24.490 trickshots F steady_shot Fluffy_Pillow 39.2/100: 39% focus precise_shots, steady_focus
2:25.842 trickshots L multishot Fluffy_Pillow 57.9/100: 58% focus precise_shots, steady_focus
2:27.004 trickshots J aimed_shot enemy3 45.5/100: 45% focus steady_focus, trick_shots
2:28.937 trickshots L multishot Fluffy_Pillow 23.0/100: 23% focus precise_shots(2), steady_focus
2:30.099 trickshots K rapid_fire Fluffy_Pillow 10.5/100: 11% focus precise_shots, steady_focus, trick_shots
2:31.902 trickshots L multishot Fluffy_Pillow 29.2/100: 29% focus precise_shots, steady_focus
2:33.065 trickshots O steady_shot Fluffy_Pillow 16.7/100: 17% focus steady_focus, trick_shots
2:34.420 trickshots J aimed_shot Fluffy_Pillow 35.5/100: 36% focus steady_focus, trick_shots
2:36.354 trickshots O steady_shot Fluffy_Pillow 13.1/100: 13% focus precise_shots(2), steady_focus
2:37.709 trickshots F steady_shot Fluffy_Pillow 31.8/100: 32% focus precise_shots(2), steady_focus
2:39.063 trickshots L multishot Fluffy_Pillow 50.6/100: 51% focus precise_shots(2), steady_focus
2:40.224 trickshots O steady_shot Fluffy_Pillow 38.1/100: 38% focus precise_shots, steady_focus, trick_shots
2:41.579 trickshots L multishot Fluffy_Pillow 56.9/100: 57% focus precise_shots, steady_focus, trick_shots
2:42.740 trickshots J aimed_shot enemy2 44.4/100: 44% focus steady_focus, trick_shots
2:44.676 trickshots L multishot Fluffy_Pillow 22.0/100: 22% focus precise_shots(2), steady_focus
2:45.840 trickshots O steady_shot Fluffy_Pillow 9.5/100: 10% focus precise_shots, steady_focus, trick_shots
2:47.194 trickshots O steady_shot Fluffy_Pillow 28.3/100: 28% focus precise_shots, steady_focus, trick_shots
2:48.548 trickshots O steady_shot Fluffy_Pillow 47.1/100: 47% focus precise_shots, steady_focus, trick_shots
2:49.904 trickshots K rapid_fire Fluffy_Pillow 65.9/100: 66% focus precise_shots, steady_focus, trick_shots
2:51.840 trickshots G double_tap Fluffy_Pillow 85.4/100: 85% focus precise_shots, steady_focus
2:53.001 trickshots L multishot Fluffy_Pillow 92.9/100: 93% focus double_tap, precise_shots, steady_focus
2:54.165 trickshots J aimed_shot enemy3 80.5/100: 80% focus double_tap, steady_focus, trick_shots
2:56.098 trickshots L multishot Fluffy_Pillow 58.0/100: 58% focus precise_shots, steady_focus
2:57.260 trickshots O steady_shot Fluffy_Pillow 45.5/100: 46% focus steady_focus, trick_shots
2:58.615 trickshots F steady_shot Fluffy_Pillow 64.3/100: 64% focus steady_focus, trick_shots
2:59.968 trickshots J aimed_shot Fluffy_Pillow 83.1/100: 83% focus steady_focus, trick_shots
3:01.904 default 9 use_items Fluffy_Pillow 60.6/100: 61% focus precise_shots, steady_focus
3:01.904 trickshots L multishot Fluffy_Pillow 60.6/100: 61% focus precise_shots, steady_focus
3:03.066 trickshots O steady_shot Fluffy_Pillow 48.2/100: 48% focus steady_focus, trick_shots
3:04.420 trickshots N multishot Fluffy_Pillow 66.9/100: 67% focus steady_focus, trick_shots
3:05.582 trickshots O steady_shot Fluffy_Pillow 54.5/100: 54% focus steady_focus, trick_shots
3:06.937 trickshots N multishot Fluffy_Pillow 73.2/100: 73% focus steady_focus, trick_shots, anima_font
3:08.099 trickshots J aimed_shot enemy2 60.8/100: 61% focus steady_focus, trick_shots, anima_font
3:10.033 trickshots L multishot Fluffy_Pillow 38.3/100: 38% focus lock_and_load, precise_shots, steady_focus, anima_font
3:11.195 trickshots J aimed_shot enemy4 25.8/100: 26% focus lock_and_load, steady_focus, trick_shots, anima_font
3:12.357 trickshots L multishot Fluffy_Pillow 33.4/100: 33% focus precise_shots(2), steady_focus, anima_font
3:13.518 trickshots K rapid_fire Fluffy_Pillow 20.9/100: 21% focus precise_shots, steady_focus, trick_shots, anima_font
3:15.290 trickshots L multishot Fluffy_Pillow 39.2/100: 39% focus precise_shots, anima_font
3:16.532 trickshots O steady_shot Fluffy_Pillow 26.7/100: 27% focus trick_shots, anima_font
3:17.982 trickshots F steady_shot Fluffy_Pillow 45.5/100: 46% focus trick_shots, anima_font
3:19.430 trickshots J aimed_shot enemy3 64.3/100: 64% focus steady_focus, trick_shots, anima_font
3:21.511 trickshots L multishot Fluffy_Pillow 42.8/100: 43% focus precise_shots(2), steady_focus, anima_font
3:22.672 trickshots O steady_shot Fluffy_Pillow 30.3/100: 30% focus precise_shots, steady_focus, trick_shots
3:24.028 trickshots O steady_shot Fluffy_Pillow 49.1/100: 49% focus precise_shots, steady_focus, trick_shots
3:25.383 trickshots L multishot Fluffy_Pillow 67.9/100: 68% focus precise_shots, steady_focus, trick_shots
3:26.544 trickshots N multishot Fluffy_Pillow 55.4/100: 55% focus steady_focus, trick_shots
3:27.703 trickshots O steady_shot Fluffy_Pillow 42.9/100: 43% focus steady_focus, trick_shots
3:29.056 trickshots J aimed_shot Fluffy_Pillow 61.7/100: 62% focus steady_focus, trick_shots
3:30.991 trickshots L multishot Fluffy_Pillow 39.2/100: 39% focus precise_shots(2), steady_focus
3:32.151 trickshots O steady_shot Fluffy_Pillow 26.7/100: 27% focus precise_shots, steady_focus, trick_shots
3:33.505 trickshots K rapid_fire Fluffy_Pillow 45.5/100: 46% focus precise_shots, steady_focus, trick_shots
3:35.216 trickshots L multishot Fluffy_Pillow 63.6/100: 64% focus precise_shots, steady_focus
3:36.377 trickshots O steady_shot Fluffy_Pillow 51.1/100: 51% focus steady_focus, trick_shots
3:37.731 trickshots F steady_shot Fluffy_Pillow 69.9/100: 70% focus steady_focus, trick_shots
3:39.084 trickshots J aimed_shot enemy2 88.7/100: 89% focus steady_focus, trick_shots
3:41.017 trickshots L multishot Fluffy_Pillow 65.0/100: 65% focus precise_shots, steady_focus
3:42.177 trickshots O steady_shot Fluffy_Pillow 52.5/100: 53% focus steady_focus, trick_shots
3:43.531 trickshots N multishot Fluffy_Pillow 71.3/100: 71% focus steady_focus, trick_shots
3:44.694 trickshots N multishot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
3:45.857 trickshots O steady_shot Fluffy_Pillow 46.4/100: 46% focus steady_focus, trick_shots
3:47.210 trickshots J aimed_shot enemy3 65.2/100: 65% focus steady_focus, trick_shots
3:49.290 trickshots L multishot Fluffy_Pillow 43.6/100: 44% focus precise_shots, steady_focus
3:50.451 trickshots J aimed_shot Fluffy_Pillow 31.2/100: 31% focus lock_and_load, steady_focus, trick_shots
3:51.612 trickshots G double_tap Fluffy_Pillow 38.7/100: 39% focus precise_shots(2), steady_focus
3:53.002 trickshots L multishot Fluffy_Pillow 47.7/100: 48% focus double_tap, precise_shots(2), steady_focus
3:54.163 trickshots K rapid_fire Fluffy_Pillow 35.2/100: 35% focus double_tap, precise_shots, trick_shots
3:56.152 trickshots L multishot Fluffy_Pillow 61.2/100: 61% focus precise_shots
3:57.394 trickshots J aimed_shot enemy4 48.7/100: 49% focus trick_shots
3:59.464 trickshots L multishot Fluffy_Pillow 26.3/100: 26% focus precise_shots
4:00.708 trickshots O steady_shot Fluffy_Pillow 13.8/100: 14% focus trick_shots
4:02.156 trickshots F steady_shot Fluffy_Pillow 32.6/100: 33% focus trick_shots
4:03.603 trickshots H wild_spirits Fluffy_Pillow 51.3/100: 51% focus steady_focus, trick_shots
4:04.764 trickshots I trueshot Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots
4:04.764 cds D blood_fury Fluffy_Pillow 58.9/100: 59% focus steady_focus, trick_shots, trueshot
4:04.764 trickshots N multishot Fluffy_Pillow 58.9/100: 59% focus blood_fury, steady_focus, trick_shots, trueshot
4:05.926 trickshots J aimed_shot enemy2 50.2/100: 50% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:07.086 trickshots L multishot Fluffy_Pillow 26.4/100: 26% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:08.247 trickshots K rapid_fire Fluffy_Pillow 17.7/100: 18% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:10.066 trickshots L multishot Fluffy_Pillow 46.4/100: 46% focus blood_fury, steady_focus, trueshot, wild_spirits
4:11.228 trickshots J aimed_shot Fluffy_Pillow 37.7/100: 38% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:12.389 trickshots O steady_shot Fluffy_Pillow 14.0/100: 14% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:13.744 trickshots F steady_shot Fluffy_Pillow 42.2/100: 42% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:15.096 trickshots L multishot Fluffy_Pillow 70.3/100: 70% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:16.257 trickshots J aimed_shot enemy3 61.6/100: 62% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:17.418 trickshots L multishot Fluffy_Pillow 37.9/100: 38% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:18.581 trickshots K rapid_fire Fluffy_Pillow 29.2/100: 29% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:20.399 trickshots L multishot Fluffy_Pillow 57.8/100: 58% focus steady_focus, trueshot, wild_spirits
4:21.559 trickshots J aimed_shot enemy4 49.1/100: 49% focus steady_focus, trick_shots, trueshot, wild_spirits
4:22.721 trickshots L multishot Fluffy_Pillow 25.4/100: 25% focus precise_shots(2), steady_focus, trueshot, wild_spirits
4:23.884 trickshots O steady_shot Fluffy_Pillow 16.7/100: 17% focus precise_shots, steady_focus, trick_shots, trueshot
4:25.240 trickshots F steady_shot Fluffy_Pillow 37.2/100: 37% focus precise_shots, steady_focus, trick_shots
4:26.596 trickshots J aimed_shot enemy2 56.0/100: 56% focus precise_shots, steady_focus, trick_shots
4:28.530 trickshots L multishot Fluffy_Pillow 33.5/100: 34% focus precise_shots(2), steady_focus
4:29.693 trickshots K rapid_fire Fluffy_Pillow 21.1/100: 21% focus precise_shots, steady_focus, trick_shots
4:31.509 trickshots L multishot Fluffy_Pillow 39.8/100: 40% focus precise_shots, steady_focus
4:32.672 default 9 use_items Fluffy_Pillow 27.4/100: 27% focus steady_focus, trick_shots
4:32.672 trickshots M kill_shot Fluffy_Pillow 27.4/100: 27% focus steady_focus, trick_shots
4:33.833 trickshots O steady_shot Fluffy_Pillow 24.9/100: 25% focus steady_focus, trick_shots
4:35.188 trickshots J aimed_shot Fluffy_Pillow 43.7/100: 44% focus steady_focus, trick_shots
4:37.122 trickshots L multishot Fluffy_Pillow 21.2/100: 21% focus precise_shots(2), steady_focus
4:38.284 trickshots O steady_shot Fluffy_Pillow 8.7/100: 9% focus precise_shots, steady_focus, trick_shots, anima_font
4:39.639 trickshots F steady_shot Fluffy_Pillow 27.5/100: 28% focus precise_shots, steady_focus, trick_shots, anima_font
4:40.995 trickshots O steady_shot Fluffy_Pillow 46.3/100: 46% focus precise_shots, steady_focus, trick_shots, anima_font
4:42.349 trickshots L multishot Fluffy_Pillow 65.1/100: 65% focus precise_shots, steady_focus, trick_shots, anima_font
4:43.509 trickshots J aimed_shot enemy3 52.6/100: 53% focus steady_focus, trick_shots, anima_font
4:45.441 trickshots L multishot Fluffy_Pillow 30.1/100: 30% focus precise_shots, steady_focus, anima_font
4:46.603 trickshots M kill_shot Fluffy_Pillow 17.7/100: 18% focus steady_focus, trick_shots, anima_font
4:47.763 trickshots O steady_shot Fluffy_Pillow 15.2/100: 15% focus steady_focus, trick_shots, anima_font
4:49.117 trickshots O steady_shot Fluffy_Pillow 33.9/100: 34% focus steady_focus, trick_shots, anima_font
4:50.472 trickshots J aimed_shot enemy2 52.7/100: 53% focus lock_and_load, steady_focus, trick_shots, anima_font
4:51.634 trickshots G double_tap Fluffy_Pillow 60.3/100: 60% focus precise_shots, steady_focus, anima_font
4:53.002 trickshots L multishot Fluffy_Pillow 69.1/100: 69% focus double_tap, precise_shots, steady_focus
4:54.164 trickshots J aimed_shot enemy4 56.6/100: 57% focus double_tap, steady_focus, trick_shots
4:56.097 trickshots L multishot Fluffy_Pillow 34.2/100: 34% focus precise_shots, steady_focus
4:57.258 trickshots K rapid_fire Fluffy_Pillow 21.7/100: 22% focus steady_focus, trick_shots
4:59.042 trickshots L multishot Fluffy_Pillow 40.3/100: 40% focus steady_focus
5:00.205 trickshots M kill_shot Fluffy_Pillow 27.8/100: 28% focus steady_focus, trick_shots
5:01.368 trickshots O steady_shot Fluffy_Pillow 25.3/100: 25% focus steady_focus, trick_shots
5:02.720 trickshots F steady_shot Fluffy_Pillow 44.1/100: 44% focus steady_focus, trick_shots
5:04.073 trickshots J aimed_shot Fluffy_Pillow 62.9/100: 63% focus steady_focus, trick_shots
5:06.007 trickshots L multishot Fluffy_Pillow 40.4/100: 40% focus precise_shots(2), steady_focus
5:07.170 trickshots O steady_shot Fluffy_Pillow 27.9/100: 28% focus precise_shots, steady_focus, trick_shots
5:08.525 trickshots O steady_shot Fluffy_Pillow 46.7/100: 47% focus precise_shots, steady_focus, trick_shots
5:09.879 trickshots L multishot Fluffy_Pillow 65.5/100: 65% focus precise_shots, steady_focus, trick_shots
5:11.041 cds E potion Fluffy_Pillow 53.0/100: 53% focus steady_focus, trick_shots
5:11.041 trickshots J aimed_shot enemy2 53.0/100: 53% focus steady_focus, trick_shots, potion_of_spectral_agility
5:12.974 trickshots L multishot Fluffy_Pillow 30.5/100: 31% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:14.134 trickshots M kill_shot Fluffy_Pillow 18.1/100: 18% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:15.296 trickshots O steady_shot Fluffy_Pillow 15.6/100: 16% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:16.649 trickshots O steady_shot Fluffy_Pillow 34.4/100: 34% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:18.004 trickshots K rapid_fire Fluffy_Pillow 53.1/100: 53% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:19.783 trickshots L multishot Fluffy_Pillow 71.7/100: 72% focus precise_shots, steady_focus, potion_of_spectral_agility
5:20.945 trickshots J aimed_shot enemy3 59.2/100: 59% focus steady_focus, trick_shots, potion_of_spectral_agility
5:22.878 trickshots L multishot Fluffy_Pillow 36.7/100: 37% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:24.038 trickshots M kill_shot Fluffy_Pillow 24.2/100: 24% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:25.296 trickshots O steady_shot Fluffy_Pillow 22.4/100: 22% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:26.651 trickshots O steady_shot Fluffy_Pillow 41.2/100: 41% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:28.006 trickshots L multishot Fluffy_Pillow 59.9/100: 60% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:29.168 trickshots J aimed_shot Fluffy_Pillow 47.5/100: 47% focus steady_focus, trick_shots, potion_of_spectral_agility
5:31.103 trickshots L multishot Fluffy_Pillow 25.0/100: 25% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:32.262 trickshots O steady_shot Fluffy_Pillow 12.5/100: 13% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:33.617 trickshots O steady_shot Fluffy_Pillow 31.3/100: 31% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:34.972 trickshots M kill_shot Fluffy_Pillow 50.1/100: 50% focus precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
5:36.133 trickshots O steady_shot Fluffy_Pillow 47.6/100: 48% focus precise_shots, steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 405 368 0
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 405 368 0
Crit 22.66% 22.66% 443
Haste 21.12% 21.12% 697
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Sunblood Amethyst
ilevel: 210, stats: { +93 Haste }
item effects: { use: Tear Anima, equip: Tear Anima }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="sunblood_amethyst"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=sunblood_amethyst,id=178826,bonus_id=1524/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.36
# gear_agility=643
# gear_stamina=1300
# gear_crit_rating=443
# gear_haste_rating=697
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

unbound_changeling : 10578 dps, 2994 dps to main target

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
10578.5 10578.5 18.6 / 0.176% 1354.2 / 12.8% 1042.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
10.1 9.9 Focus 0.00% 46.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
unbound_changeling 10578
Aimed Shot 3285 (3613) 31.1% (34.2%) 47.5 6.27sec 22775 14725 Direct 237.0 (259.8) 3386 6761 4148 22.6% (22.6%)

Stats Details: Aimed Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.46 236.98 0.00 0.00 1.5467 0.0000 983108.35 1404271.97 29.99% 14725.10 14725.10
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.42% 183.46 120 249 3386.06 2252 9029 3387.80 3120 3592 621140 887237 29.99%
crit 22.58% 53.52 31 84 6760.65 4504 18058 6766.15 5418 8548 361968 517035 29.99%

Action Details: Aimed Shot

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:35.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.

Action Priority List

    trickshots
    [I]:47.67
  • if_expr:buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
  • target_if_expr:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration)
    Aimed Shot (_double_tap) 328 3.1% 0.0 0.00sec 0 0 Direct 22.8 3479 6989 4283 22.9%

Stats Details: Aimed Shot Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 22.82 0.00 0.00 0.0000 0.0000 97729.03 139596.14 29.99% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.11% 17.60 3 31 3478.74 2252 9029 3511.41 2679 5678 61229 87459 29.99%
crit 22.89% 5.22 0 15 6988.69 4504 18058 7024.82 0 17035 36500 52137 29.79%

Action Details: Aimed Shot Double Tap

  • id:19434
  • school:physical
  • range:40.0
  • travel_speed:100.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:12.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:2.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:19434
  • name:Aimed Shot
  • school:physical
  • tooltip:
  • description:A powerful aimed shot that deals {$s1=0} Physical damage.
Auto Shot 333 3.2% 112.5 2.67sec 888 392 Direct 112.2 725 1450 890 22.8%

Stats Details: Auto Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 112.46 112.22 0.00 0.00 2.2685 0.0000 99877.57 142665.12 29.99% 391.50 391.50
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.23% 86.67 58 113 724.82 691 923 724.76 707 738 62823 89736 29.99%
crit 22.77% 25.55 10 42 1450.01 1381 1846 1449.83 1391 1531 37055 52929 29.99%

Action Details: Auto Shot

  • id:75
  • school:physical
  • range:40.0
  • travel_speed:60.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:3.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00

Spelldata

  • id:75
  • name:Auto Shot
  • school:physical
  • tooltip:Firing at the target.
  • description:Automatically shoots the target until cancelled.
Eternal Skirmish 39 0.4% 21.9 13.14sec 536 0 Direct 21.9 436 873 536 22.8%

Stats Details: Eternal Skirmish

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.91 21.91 0.00 0.00 0.0000 0.0000 11739.10 11739.10 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.16% 16.91 7 31 435.97 426 474 435.95 426 452 7372 7372 0.00%
crit 22.84% 5.01 0 13 872.56 851 948 869.49 0 948 4368 4368 0.00%

Action Details: Eternal Skirmish

  • id:323889
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:323889
  • name:Eternal Skirmish
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Kill Shot 74 0.7% 4.6 13.56sec 4830 4044 Direct 4.5 3803 8550 4865 22.4%

Stats Details: Kill Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.58 4.54 0.00 0.00 1.1945 0.0000 22107.58 31578.46 29.99% 4043.82 4043.82
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.58% 3.52 1 7 3803.17 3626 4343 3798.62 3626 4343 13403 19145 29.99%
crit 22.42% 1.02 0 4 8550.21 8159 9772 5739.94 0 9772 8704 12433 20.15%

Action Details: Kill Shot

  • id:53351
  • school:physical
  • range:40.0
  • travel_speed:80.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:10.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:10.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53351
  • name:Kill Shot
  • school:physical
  • tooltip:
  • description:You attempt to finish off a wounded target, dealing {$s1=0} Physical damage. Only usable on enemies with less than {$s2=20}% health.

Action Priority List

    trickshots
    [L]:4.57
  • if_expr:buff.dead_eye.down
Master Marksman 436 4.1% 314.5 0.97sec 415 0 Periodic 529.9 246 0 246 0.0% 70.7%

Stats Details: Master Marksman

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 314.51 0.00 529.91 529.91 0.0000 2.0000 130553.93 130553.93 0.00% 123.18 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 529.91 391 676 246.32 33 2112 246.52 187 302 130554 130554 0.00%

Action Details: Master Marksman

  • id:269576
  • school:physical
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:269576
  • name:Master Marksman
  • school:physical
  • tooltip:Bleeding for $w1 damage every $t1 sec.
  • description:{$@spelldesc260309=Your ranged special attack critical strikes cause the target to bleed for an additional {$s1=15}% of the damage dealt over {$269576d=6 seconds}.}
Multi-Shot 2408 22.8% 81.4 3.66sec 8856 7762 Direct 406.3 1448 2896 1775 22.6%

Stats Details: Multishot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 81.45 406.31 0.00 0.00 1.1408 0.0000 721268.18 1030259.47 29.99% 7762.50 7762.50
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.41% 314.54 233 387 1448.04 850 1988 1447.86 1342 1528 455492 650625 29.99%
crit 22.59% 91.77 57 128 2896.21 1700 3976 2895.74 2675 3116 265776 379634 29.99%

Action Details: Multishot

  • id:257620
  • school:physical
  • range:40.0
  • travel_speed:50.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:focus
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257620
  • name:Multi-Shot
  • school:physical
  • tooltip:
  • description:Fires several missiles, hitting your current target and up to $I enemies within $A1 yards for {$s1=0} Physical damage.

Action Priority List

    trickshots
    [K]:73.96
  • if_expr:buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
    trickshots
    [M]:7.49
  • if_expr:focus>cost+action.aimed_shot.cost
Rapid Fire 983 9.3% 16.4 18.37sec 17940 10213 Periodic 604.6 397 793 487 22.7% 1.6%

Stats Details: Rapid Fire

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.40 0.00 121.30 604.58 1.7566 0.2035 294250.98 420308.09 29.99% 10212.79 10212.79
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.33% 467.49 307 647 396.74 314 838 396.82 385 412 185484 264946 29.99%
crit 22.67% 137.09 76 198 793.45 627 1676 793.46 723 874 108767 155362 29.99%

Action Details: Rapid Fire

  • id:257044
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:20.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.33
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:257044
  • name:Rapid Fire
  • school:physical
  • tooltip:Being targeted by Rapid Fire.
  • description:Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.

Action Details: Rapid Fire Damage

  • id:257045
  • school:physical
  • range:40.0
  • travel_speed:40.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:focus
  • energize_amount:1.0

Spelldata

  • id:257045
  • name:Rapid Fire
  • school:physical
  • tooltip:
  • description:{$@spelldesc257044=Shoot a stream of {$s1=7} shots at your target over {$d=2 seconds}, dealing a total of ${$m1*$257045sw1} Physical damage. {$?s321281=true}[ Each shot generates {$263585s1=1} Focus.][] Usable while moving.}

Action Priority List

    trickshots
    [J]:16.40
  • if_expr:buff.trick_shots.remains>=execute_time
Serpent Sting 757 7.2% 0.0 0.00sec 0 0 Direct 47.3 454 908 557 22.7%
Periodic 383.5 426 851 522 22.7% 55.1%

Stats Details: Serpent Sting

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.00 47.33 383.53 383.53 0.0000 2.1539 226604.06 226604.06 0.00% 274.31 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.26% 36.57 22 52 453.66 427 571 453.71 440 468 16589 16589 0.00%
crit 22.74% 10.76 2 21 907.93 855 1142 907.79 855 1008 9770 9770 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 77.35% 296.65 208 394 425.66 3 571 425.71 418 435 126276 126276 0.00%
crit 22.65% 86.88 50 129 851.35 6 1142 851.51 802 899 73969 73969 0.00%

Action Details: Serpent Sting

  • id:271788
  • school:nature
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:focus
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.165000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:18.00
  • base_tick_time:3.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:271788
  • name:Serpent Sting
  • school:nature
  • tooltip:Suffering {$s2=0} Nature damage every $t2 sec.
  • description:Fire a shot that poisons your target, causing them to take {$s1=0} Nature damage instantly and an additional $o2 Nature damage over {$d=18 seconds}.
Steady Shot 311 2.9% 66.5 4.50sec 1402 1040 Direct 67.4 1129 2259 1383 22.5%

Stats Details: Steady Shot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.48 67.37 0.00 0.00 1.3476 0.0000 93200.97 133128.27 29.99% 1040.24 1040.24
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.50% 52.21 33 73 1128.97 1088 1454 1128.78 1101 1153 58949 84203 29.99%
crit 22.50% 15.16 2 29 2259.08 2176 2908 2258.37 2176 2424 34252 48926 29.99%

Action Details: Steady Shot

  • id:56641
  • school:physical
  • range:40.0
  • travel_speed:75.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.75
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:focus
  • energize_amount:10.0

Spelldata

  • id:56641
  • name:Steady Shot
  • school:physical
  • tooltip:
  • description:A steady shot that causes {$s1=0} Physical damage. Usable while moving.{$?s321018=true}[ |cFFFFFFFFGenerates {$s2=0} Focus.][]

Action Priority List

    trickshots
    [E]:16.17
  • if_expr:talent.steady_focus&in_flight&buff.steady_focus.remains<5
    trickshots
    [N]:50.58
Wild Spirits 45 (1624) 0.4% (15.3%) 3.0 120.63sec 162671 148018 Direct 14.8 (297.9) 727 1454 894 22.9% (22.6%)

Stats Details: Wild Spirits

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 14.82 0.00 0.00 1.0990 0.0000 13243.20 13243.20 0.00% 148018.46 148018.46
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.11% 11.43 5 15 727.39 697 824 727.55 697 764 8311 8311 0.00%
crit 22.89% 3.39 0 9 1453.93 1393 1648 1424.45 0 1648 4932 4932 0.00%

Action Details: Wild Spirits

  • id:328231
  • school:nature
  • range:40.0
  • travel_speed:30.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328231
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.

Action Details: Wild Spirits Damage

  • id:328837
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328837
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}

Action Priority List

    trickshots
    [G]:2.97
    Wild Spirits (_proc) 1580 14.9% 56.6 4.48sec 8306 0 Direct 283.1 1356 2710 1661 22.6%

Stats Details: Wild Spirits Proc

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 56.62 283.12 0.00 0.00 0.0000 0.0000 470333.11 470333.11 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 77.44% 219.26 141 257 1355.57 1209 1539 1356.23 1335 1394 297228 297228 0.00%
crit 22.56% 63.86 33 94 2710.44 2419 3078 2711.76 2647 2808 173105 173105 0.00%

Action Details: Wild Spirits Proc

  • id:328757
  • school:nature
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:5
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:328757
  • name:Wild Spirits
  • school:nature
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
Simple Action Stats Execute Interval
unbound_changeling
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:unbound_changeling
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Fury 3.0 120.76sec

Stats Details: Blood Fury

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Fury

  • id:20572
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:20572
  • name:Blood Fury
  • school:physical
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.

Action Priority List

    cds
    [C]:2.97
  • if_expr:buff.trueshot.up|target.time_to_die<16
Double Tap 5.6 60.60sec

Stats Details: Double Tap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.60 0.00 0.00 0.00 0.9769 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Double Tap

  • id:260402
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:260402
  • name:Double Tap
  • school:physical
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.

Action Priority List

    trickshots
    [F]:4.61
  • if_expr:covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:unbound_changeling
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:unbound_changeling
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Agility (potion) 1.5 308.19sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307159
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    cds
    [D]:1.47
  • if_expr:buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
Trueshot 3.0 120.78sec

Stats Details: Trueshot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Trueshot

  • id:288613
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:288613
  • name:Trueshot
  • school:physical
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.

Action Priority List

    trickshots
    [H]:2.97

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Fury 3.0 0.0 120.8sec 120.8sec 14.7sec 14.62% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_blood_fury
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:120.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:attack_power
  • amount:122.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • blood_fury_1:14.62%

Spelldata

  • id:20572
  • name:Blood Fury
  • tooltip:Attack power increased by $w1.
  • description:Increases your attack power by {$s1=122} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Double Tap 5.6 0.0 58.4sec 60.6sec 4.4sec 8.24% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_double_tap
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:50.0s / 62.7s
  • trigger_min/max:60.0s / 62.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 11.3s

Stack Uptimes

  • double_tap_1:8.24%

Spelldata

  • id:260402
  • name:Double Tap
  • tooltip:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power and consume no Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • description:Your next Aimed Shot will fire a second time instantly at {$s4=100}% power without consuming Focus, or your next Rapid Fire will shoot {$s3=100}% additional shots during its channel.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327709
  • name:Well Fed
  • tooltip:Agility increased by $w1.
  • description:Agility increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Lock and Load 8.7 0.2 30.9sec 30.1sec 1.9sec 5.33% 17.85% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_lock_and_load
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:8.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 242.4s
  • trigger_min/max:1.8s / 242.4s
  • trigger_pct:7.88%
  • duration_min/max:0.0s / 10.0s

Stack Uptimes

  • lock_and_load_1:5.33%

Spelldata

  • id:194594
  • name:Lock and Load
  • tooltip:Aimed Shot costs no Focus and is instant.
  • description:{$@spelldesc194595=Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194595
  • name:Lock and Load
  • tooltip:
  • description:Your ranged auto attacks have a {$194595h=8}% chance to trigger Lock and Load, causing your next Aimed Shot to cost no Focus and be instant.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:8.00%
Potion of Spectral Agility 1.5 0.0 309.0sec 309.0sec 23.3sec 11.21% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_potion_of_spectral_agility
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 332.4s
  • trigger_min/max:300.0s / 332.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_agility_1:11.21%

Spelldata

  • id:307159
  • name:Potion of Spectral Agility
  • tooltip:Agility increased by $w1.
  • description:Increases your Agility by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Precise Shots 40.0 7.4 7.5sec 6.3sec 2.9sec 38.49% 82.23% 3.7 (3.7) 0.0

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_precise_shots
  • max_stacks:2
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.75
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 33.5s
  • trigger_min/max:0.9s / 14.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.4s

Stack Uptimes

  • precise_shots_1:33.17%
  • precise_shots_2:5.33%

Spelldata

  • id:260242
  • name:Precise Shots
  • tooltip:Damage of {$?s342049=false}[Chimaera Shot][Arcane Shot] or Multi-Shot increased by {$s1=75}%.
  • description:{$@spelldesc260240=Aimed Shot causes your next 1-{$260242u=2} {$?s342049=false}[Chimaera Shots][Arcane Shots] or Multi-Shots to deal {$260242s1=75}% more damage.}
  • max_stacks:2
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases $pri by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Steady Focus 6.1 18.7 52.4sec 12.2sec 46.1sec 94.33% 0.00% 18.7 (18.7) 5.2

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_steady_focus
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.07
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 285.4s
  • trigger_min/max:4.0s / 43.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 284.5s

Stack Uptimes

  • steady_focus_1:94.33%

Spelldata

  • id:193534
  • name:Steady Focus
  • tooltip:Haste increased by {$s1=7}%.
  • description:{$@spelldesc193533=Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:193533
  • name:Steady Focus
  • tooltip:
  • description:Using Steady Shot twice in a row increases your Haste by {$193534s1=7}% for {$193534d=15 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Trick Shots 64.7 16.8 4.6sec 3.7sec 4.1sec 88.87% 100.00% 16.8 (16.8) 0.0

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_trick_shots
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.8s / 12.3s
  • trigger_min/max:0.9s / 10.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.3s

Stack Uptimes

  • trick_shots_1:88.87%

Spelldata

  • id:257622
  • name:Trick Shots
  • tooltip:Your next Aimed Shot or Rapid Fire will ricochet and hit {$257621s1=5} additional targets for {$257621s4=50}% of normal damage.
  • description:{$@spelldesc257621=When Multi-Shot hits {$s2=3} or more targets, your next Aimed Shot or Rapid Fire will ricochet and hit up to {$s1=5} additional targets for {$s4=50}% of normal damage.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Trueshot 3.0 0.0 120.8sec 120.8sec 19.1sec 19.00% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_trueshot
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.31
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 123.0s
  • trigger_min/max:120.0s / 123.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 19.7s

Stack Uptimes

  • trueshot_1:19.00%

Spelldata

  • id:288613
  • name:Trueshot
  • tooltip:The cooldown of Aimed Shot and Rapid Fire is reduced by ${$m1/4}%, and Aimed Shot casts {$s4=50}% faster. All Focus generation is increased by {$s5=50}%.
  • description:Reduces the cooldown of your Aimed Shot and Rapid Fire by ${$m1/4}%, and causes Aimed Shot to cast {$s4=50}% faster for {$d=15 seconds}. While Trueshot is active, you generate {$s5=50}% additional Focus.
  • max_stacks:0
  • duration:15.00
  • cooldown:120.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Wild Spirits 3.0 0.0 120.7sec 120.7sec 17.5sec 17.44% 0.00% 0.0 (0.0) 2.8

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_wild_spirits
  • max_stacks:1
  • base duration:18.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:120.0s / 122.7s
  • trigger_min/max:120.0s / 122.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 18.0s

Stack Uptimes

  • wild_spirits_1:17.44%

Spelldata

  • id:328837
  • name:Wild Spirits
  • tooltip:
  • description:{$@spelldesc328231=Evoke the energy of Wild Spirits at the target location, dealing {$328837s3=0} Nature damage and apply Hunter's Mark to all enemy targets within the area for {$328837d=15 seconds}. While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to $328757I nearby targets for {$328757s1=0} Nature damage.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
double_tap_aimed 4.6 1.0 7.0 69.3s 47.1s 294.5s
double_tap_rapid_fire 1.0 0.0 4.0 92.6s 55.3s 246.5s
Uptime Avg % Min Max Avg Dur Min Max
Focus Cap 0.87% 0.68% 1.54% 0.9s 0.0s 2.4s

Cooldown waste details

Seconds per ExecuteSeconds per Iteration
AbilityAverageMinimumMaximumAverageMinimumMaximum
Double Tap0.7520.0012.6962.8510.1528.224
Aimed Shot1.2730.0016.80813.4555.00627.849
Kill Shot3.8150.00123.03612.5710.64626.553
Wild Spirits0.7700.0012.7181.2880.0004.350
Trueshot0.8350.0012.9911.5600.2714.626
Rapid Fire3.1040.00125.23241.73017.66667.493

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
unbound_changeling
steady_shot Focus 67.49 654.84 22.04% 9.70 20.03 2.97%
rapid_fire Focus 121.28 121.09 4.08% 1.00 0.19 0.16%
focus_regen Focus 622.08 1943.49 65.41% 3.12 19.28 0.98%
Trueshot Focus 204.42 252.00 8.48% 1.23 0.87 0.35%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Focus 100.0 9.91 10.13 40.4 36.6 0.1 99.1
Usage Type Count Total Avg RPE APR
unbound_changeling
aimed_shot Focus 47.5 1360.1 28.7 28.7 794.7
kill_shot Focus 4.6 45.7 10.0 10.0 483.3
multishot Focus 81.4 1629.0 20.0 20.0 442.8

Statistics & Data Analysis

Fight Length
unbound_changeling Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
unbound_changeling Damage Per Second
Count 1320
Mean 10578.48
Minimum 9634.21
Maximum 11757.79
Spread ( max - min ) 2123.58
Range [ ( max - min ) / 2 * 100% ] 10.04%
Standard Deviation 344.7444
5th Percentile 10039.51
95th Percentile 11170.00
( 95th Percentile - 5th Percentile ) 1130.49
Mean Distribution
Standard Deviation 9.4888
95.00% Confidence Interval ( 10559.88 - 10597.08 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 41
0.1% Error 4080
0.1 Scale Factor Error with Delta=300 1015
0.05 Scale Factor Error with Delta=300 4059
0.01 Scale Factor Error with Delta=300 101457
Priority Target DPS
unbound_changeling Priority Target Damage Per Second
Count 1320
Mean 2994.21
Minimum 2712.02
Maximum 3497.66
Spread ( max - min ) 785.65
Range [ ( max - min ) / 2 * 100% ] 13.12%
Standard Deviation 105.8482
5th Percentile 2832.67
95th Percentile 3174.45
( 95th Percentile - 5th Percentile ) 341.78
Mean Distribution
Standard Deviation 2.9134
95.00% Confidence Interval ( 2988.50 - 2999.92 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 49
0.1% Error 4801
0.1 Scale Factor Error with Delta=300 96
0.05 Scale Factor Error with Delta=300 383
0.01 Scale Factor Error with Delta=300 9565
DPS(e)
unbound_changeling Damage Per Second (Effective)
Count 1320
Mean 10578.48
Minimum 9634.21
Maximum 11757.79
Spread ( max - min ) 2123.58
Range [ ( max - min ) / 2 * 100% ] 10.04%
Damage
unbound_changeling Damage
Count 1320
Mean 3164016.05
Minimum 2419069.25
Maximum 3851627.41
Spread ( max - min ) 1432558.16
Range [ ( max - min ) / 2 * 100% ] 22.64%
DTPS
unbound_changeling Damage Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
unbound_changeling Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
unbound_changeling Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
unbound_changeling Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
unbound_changeling Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
unbound_changeling Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
unbound_changelingTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
unbound_changeling Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 augmentation
2 0.00 food
3 0.00 snapshot_stats
Snapshot raid buffed stats before combat begins and pre-potting is done.
4 0.00 tar_trap,if=runeforge.soulforge_embers
5 0.00 double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
6 0.00 aimed_shot,if=active_enemies<3
7 0.00 steady_shot,if=active_enemies>2
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_shot
0.00 counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
0.00 use_items
9 0.00 call_action_list,name=cds
A 0.00 call_action_list,name=st,if=active_enemies<3
B 0.00 call_action_list,name=trickshots,if=active_enemies>2
actions.cds
# count action,conditions
0.00 berserking,if=buff.trueshot.up|target.time_to_die<13
C 2.97 blood_fury,if=buff.trueshot.up|target.time_to_die<16
0.00 ancestral_call,if=buff.trueshot.up|target.time_to_die<16
0.00 fireblood,if=buff.trueshot.up|target.time_to_die<9
0.00 lights_judgment,if=buff.trueshot.down
0.00 bag_of_tricks,if=buff.trueshot.down
D 1.47 potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26
actions.trickshots
# count action,conditions
E 16.17 steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
F 4.61 double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
0.00 tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
0.00 flare,if=tar_trap.up&runeforge.soulforge_embers
0.00 explosive_shot
G 2.97 wild_spirits
0.00 resonating_arrow
0.00 volley
0.00 barrage
H 2.97 trueshot
0.00 rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
I 47.67 aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
0.00 death_chakram,if=focus+cast_regen<focus.max
J 16.40 rapid_fire,if=buff.trick_shots.remains>=execute_time
K 73.96 multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
0.00 chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
L 4.57 kill_shot,if=buff.dead_eye.down
0.00 a_murder_of_crows
0.00 flayed_shot
0.00 serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
M 7.49 multishot,if=focus>cost+action.aimed_shot.cost
N 50.58 steady_shot

Sample Sequence

012578EGHCDKIKIKIKIKJKIKNEIKIKIKIKJKNEIKNINKKINKNEIKJKNFIKNEKIKNNNJKIKNMNEIKKIKNNJKIKNKNEIKNMNMJKIFKNEKIKGHCNIKIKINEKIKIKJKIKNEIKJKNINEKNIKNNKNJFKIKNEKIKNNMMIKJKNEMIKINKNNMNIKJKNEIKNKNMNIFKJKMIGHCKNEIKIKJKINEKIKJKNIKLNENIKNKIKJKLNEIFKKILNKIKJKNEDIKLNINKNEIKJKLNIKN

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask unbound_changeling 100.0/100: 100% focus
Pre precombat 1 augmentation unbound_changeling 100.0/100: 100% focus
Pre precombat 2 food unbound_changeling 100.0/100: 100% focus
Pre precombat 5 double_tap Fluffy_Pillow 100.0/100: 100% focus
Pre precombat 7 steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 default 8 auto_attack Fluffy_Pillow 100.0/100: 100% focus double_tap
0:00.000 trickshots E steady_shot Fluffy_Pillow 100.0/100: 100% focus double_tap
0:01.482 trickshots G wild_spirits Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus
0:02.396 trickshots H trueshot Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus
0:02.396 cds C blood_fury Fluffy_Pillow 100.0/100: 100% focus bloodlust, double_tap, lock_and_load, steady_focus, trueshot
0:02.396 cds D potion Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trueshot
0:02.396 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trueshot, potion_of_spectral_agility
0:03.311 trickshots I aimed_shot Fluffy_Pillow 91.3/100: 91% focus bloodlust, blood_fury, double_tap, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:04.227 trickshots K multishot Fluffy_Pillow 100.0/100: 100% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:05.144 trickshots I aimed_shot enemy2 91.3/100: 91% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:06.059 trickshots K multishot Fluffy_Pillow 66.9/100: 67% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:06.973 trickshots I aimed_shot enemy3 58.2/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:07.889 trickshots K multishot Fluffy_Pillow 34.5/100: 35% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:08.803 trickshots I aimed_shot enemy4 25.8/100: 26% focus bloodlust, blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:09.718 trickshots K multishot Fluffy_Pillow 37.1/100: 37% focus bloodlust, blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:10.633 trickshots J rapid_fire Fluffy_Pillow 28.4/100: 28% focus bloodlust, blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:12.061 trickshots K multishot Fluffy_Pillow 58.0/100: 58% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:12.977 trickshots I aimed_shot enemy5 49.3/100: 49% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:13.892 trickshots K multishot Fluffy_Pillow 25.6/100: 26% focus bloodlust, blood_fury, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:14.808 trickshots N steady_shot Fluffy_Pillow 16.9/100: 17% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:15.874 trickshots E steady_shot Fluffy_Pillow 45.1/100: 45% focus bloodlust, blood_fury, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:16.940 trickshots I aimed_shot Fluffy_Pillow 72.8/100: 73% focus bloodlust, blood_fury, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:17.854 trickshots K multishot Fluffy_Pillow 84.1/100: 84% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:18.769 trickshots I aimed_shot enemy2 75.4/100: 75% focus bloodlust, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:19.682 trickshots K multishot Fluffy_Pillow 51.7/100: 52% focus bloodlust, precise_shots, steady_focus, trueshot, wild_spirits, potion_of_spectral_agility
0:20.597 trickshots I aimed_shot enemy3 43.0/100: 43% focus bloodlust, lock_and_load, steady_focus, trick_shots, trueshot, wild_spirits, potion_of_spectral_agility
0:21.512 trickshots K multishot Fluffy_Pillow 54.3/100: 54% focus bloodlust, precise_shots, steady_focus, trueshot, potion_of_spectral_agility
0:22.428 trickshots I aimed_shot enemy4 44.0/100: 44% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:23.950 trickshots K multishot Fluffy_Pillow 21.5/100: 22% focus bloodlust, precise_shots(2), steady_focus, potion_of_spectral_agility
0:24.866 trickshots J rapid_fire Fluffy_Pillow 9.1/100: 9% focus bloodlust, precise_shots, steady_focus, trick_shots, potion_of_spectral_agility
0:26.261 trickshots K multishot Fluffy_Pillow 27.5/100: 28% focus bloodlust, precise_shots, steady_focus, potion_of_spectral_agility
0:27.175 trickshots N steady_shot Fluffy_Pillow 15.1/100: 15% focus bloodlust, steady_focus, trick_shots, potion_of_spectral_agility
0:28.243 trickshots E steady_shot Fluffy_Pillow 33.9/100: 34% focus bloodlust, steady_focus, trick_shots
0:29.310 trickshots I aimed_shot enemy5 52.6/100: 53% focus bloodlust, steady_focus, trick_shots
0:30.834 trickshots K multishot Fluffy_Pillow 30.2/100: 30% focus bloodlust, precise_shots, steady_focus
0:31.750 trickshots N steady_shot Fluffy_Pillow 17.7/100: 18% focus bloodlust, steady_focus, trick_shots
0:32.820 trickshots I aimed_shot Fluffy_Pillow 36.5/100: 37% focus bloodlust, steady_focus, trick_shots
0:34.341 trickshots N steady_shot Fluffy_Pillow 14.0/100: 14% focus bloodlust, precise_shots(2), steady_focus
0:35.408 trickshots K multishot Fluffy_Pillow 32.8/100: 33% focus bloodlust, precise_shots(2), steady_focus
0:36.323 trickshots K multishot Fluffy_Pillow 20.3/100: 20% focus bloodlust, lock_and_load, precise_shots, steady_focus, trick_shots
0:37.240 trickshots I aimed_shot enemy2 7.9/100: 8% focus bloodlust, lock_and_load, steady_focus, trick_shots
0:38.155 trickshots N steady_shot Fluffy_Pillow 15.4/100: 15% focus bloodlust, precise_shots, steady_focus
0:39.224 trickshots K multishot Fluffy_Pillow 34.2/100: 34% focus bloodlust, precise_shots, steady_focus
0:40.139 trickshots N steady_shot Fluffy_Pillow 21.7/100: 22% focus bloodlust, steady_focus, trick_shots
0:41.206 trickshots E steady_shot Fluffy_Pillow 40.1/100: 40% focus steady_focus, trick_shots
0:42.591 trickshots I aimed_shot enemy3 58.9/100: 59% focus steady_focus, trick_shots
0:44.570 trickshots K multishot Fluffy_Pillow 36.4/100: 36% focus precise_shots, steady_focus
0:45.760 trickshots J rapid_fire Fluffy_Pillow 23.9/100: 24% focus steady_focus, trick_shots
0:47.573 trickshots K multishot Fluffy_Pillow 42.4/100: 42% focus steady_focus
0:48.762 trickshots N steady_shot Fluffy_Pillow 29.9/100: 30% focus steady_focus, trick_shots
0:50.149 trickshots F double_tap Fluffy_Pillow 48.7/100: 49% focus steady_focus, trick_shots
0:51.337 trickshots I aimed_shot enemy4 56.2/100: 56% focus double_tap, steady_focus, trick_shots
0:53.314 trickshots K multishot Fluffy_Pillow 33.8/100: 34% focus precise_shots(2), steady_focus
0:54.502 trickshots N steady_shot Fluffy_Pillow 21.3/100: 21% focus precise_shots, steady_focus, trick_shots
0:55.888 trickshots E steady_shot Fluffy_Pillow 40.0/100: 40% focus precise_shots, steady_focus, trick_shots
0:57.275 trickshots K multishot Fluffy_Pillow 58.8/100: 59% focus precise_shots, steady_focus, trick_shots
0:58.463 trickshots I aimed_shot Fluffy_Pillow 46.3/100: 46% focus steady_focus, trick_shots
1:00.441 trickshots K multishot Fluffy_Pillow 23.9/100: 24% focus precise_shots(2), steady_focus
1:01.630 trickshots N steady_shot Fluffy_Pillow 11.4/100: 11% focus precise_shots, steady_focus, trick_shots
1:03.017 trickshots N steady_shot Fluffy_Pillow 30.2/100: 30% focus precise_shots, steady_focus, trick_shots
1:04.403 trickshots N steady_shot Fluffy_Pillow 48.9/100: 49% focus precise_shots, steady_focus, trick_shots
1:05.790 trickshots J rapid_fire Fluffy_Pillow 67.7/100: 68% focus precise_shots, steady_focus, trick_shots
1:07.575 trickshots K multishot Fluffy_Pillow 86.0/100: 86% focus precise_shots, steady_focus
1:08.762 trickshots I aimed_shot enemy2 73.5/100: 74% focus steady_focus, trick_shots
1:10.741 trickshots K multishot Fluffy_Pillow 51.1/100: 51% focus precise_shots, steady_focus
1:11.930 trickshots N steady_shot Fluffy_Pillow 38.6/100: 39% focus steady_focus, trick_shots
1:13.317 trickshots M multishot Fluffy_Pillow 57.4/100: 57% focus steady_focus, trick_shots
1:14.505 trickshots N steady_shot Fluffy_Pillow 44.9/100: 45% focus steady_focus, trick_shots
1:15.891 trickshots E steady_shot Fluffy_Pillow 63.7/100: 64% focus steady_focus, trick_shots
1:17.276 trickshots I aimed_shot enemy3 82.4/100: 82% focus steady_focus, trick_shots
1:19.255 trickshots K multishot Fluffy_Pillow 59.9/100: 60% focus lock_and_load, precise_shots(2), steady_focus
1:20.443 trickshots K multishot Fluffy_Pillow 47.5/100: 47% focus lock_and_load, precise_shots, steady_focus, trick_shots
1:21.631 trickshots I aimed_shot Fluffy_Pillow 35.0/100: 35% focus lock_and_load, steady_focus, trick_shots
1:22.821 trickshots K multishot Fluffy_Pillow 42.5/100: 43% focus precise_shots, steady_focus
1:24.010 trickshots N steady_shot Fluffy_Pillow 30.0/100: 30% focus steady_focus, trick_shots
1:25.397 trickshots N steady_shot Fluffy_Pillow 48.8/100: 49% focus steady_focus, trick_shots
1:26.783 trickshots J rapid_fire Fluffy_Pillow 67.6/100: 68% focus steady_focus, trick_shots
1:28.576 trickshots K multishot Fluffy_Pillow 85.9/100: 86% focus steady_focus
1:29.764 trickshots I aimed_shot enemy4 73.5/100: 73% focus steady_focus, trick_shots
1:31.744 trickshots K multishot Fluffy_Pillow 51.0/100: 51% focus precise_shots(2), steady_focus
1:32.932 trickshots N steady_shot Fluffy_Pillow 38.5/100: 39% focus precise_shots, steady_focus, trick_shots
1:34.319 trickshots K multishot Fluffy_Pillow 57.3/100: 57% focus precise_shots, steady_focus, trick_shots
1:35.508 trickshots N steady_shot Fluffy_Pillow 44.8/100: 45% focus steady_focus, trick_shots
1:36.894 trickshots E steady_shot Fluffy_Pillow 63.6/100: 64% focus steady_focus, trick_shots
1:38.280 trickshots I aimed_shot enemy2 82.4/100: 82% focus steady_focus, trick_shots
1:40.259 trickshots K multishot Fluffy_Pillow 59.9/100: 60% focus precise_shots, steady_focus
1:41.446 trickshots N steady_shot Fluffy_Pillow 47.4/100: 47% focus steady_focus, trick_shots
1:42.832 trickshots M multishot Fluffy_Pillow 66.2/100: 66% focus steady_focus, trick_shots
1:44.020 trickshots N steady_shot Fluffy_Pillow 53.7/100: 54% focus steady_focus, trick_shots
1:45.407 trickshots M multishot Fluffy_Pillow 72.5/100: 72% focus steady_focus, trick_shots
1:46.595 trickshots J rapid_fire Fluffy_Pillow 60.0/100: 60% focus steady_focus, trick_shots
1:48.647 trickshots K multishot Fluffy_Pillow 80.0/100: 80% focus steady_focus
1:49.836 trickshots I aimed_shot Fluffy_Pillow 67.5/100: 67% focus steady_focus, trick_shots
1:51.813 trickshots F double_tap Fluffy_Pillow 45.0/100: 45% focus precise_shots(2), steady_focus
1:53.002 trickshots K multishot Fluffy_Pillow 52.5/100: 53% focus double_tap, precise_shots(2), steady_focus
1:54.190 trickshots N steady_shot Fluffy_Pillow 39.7/100: 40% focus double_tap, precise_shots, trick_shots
1:55.676 trickshots E steady_shot Fluffy_Pillow 58.5/100: 58% focus double_tap, precise_shots, trick_shots
1:57.161 trickshots K multishot Fluffy_Pillow 77.3/100: 77% focus double_tap, precise_shots, steady_focus, trick_shots
1:58.349 trickshots I aimed_shot enemy3 64.8/100: 65% focus double_tap, steady_focus, trick_shots
2:00.328 trickshots K multishot Fluffy_Pillow 42.3/100: 42% focus precise_shots(2), steady_focus
2:01.518 trickshots G wild_spirits Fluffy_Pillow 29.8/100: 30% focus precise_shots, steady_focus, trick_shots
2:02.708 trickshots H trueshot Fluffy_Pillow 37.4/100: 37% focus precise_shots, steady_focus, trick_shots
2:02.708 cds C blood_fury Fluffy_Pillow 37.4/100: 37% focus precise_shots, steady_focus, trick_shots, trueshot
2:02.708 trickshots N steady_shot Fluffy_Pillow 37.4/100: 37% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot
2:04.094 trickshots I aimed_shot enemy2 65.5/100: 66% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:05.281 trickshots K multishot Fluffy_Pillow 76.8/100: 77% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:06.470 trickshots I aimed_shot enemy4 68.1/100: 68% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:07.658 trickshots K multishot Fluffy_Pillow 44.4/100: 44% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:08.846 trickshots I aimed_shot enemy5 35.6/100: 36% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:10.034 trickshots N steady_shot Fluffy_Pillow 11.9/100: 12% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:11.420 trickshots E steady_shot Fluffy_Pillow 40.1/100: 40% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:12.808 trickshots K multishot Fluffy_Pillow 67.8/100: 68% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:13.996 trickshots I aimed_shot Fluffy_Pillow 59.1/100: 59% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:15.182 trickshots K multishot Fluffy_Pillow 35.4/100: 35% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:16.370 trickshots I aimed_shot enemy3 26.7/100: 27% focus blood_fury, lock_and_load, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:17.559 trickshots K multishot Fluffy_Pillow 38.0/100: 38% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
2:18.750 trickshots J rapid_fire Fluffy_Pillow 29.3/100: 29% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
2:20.595 trickshots K multishot Fluffy_Pillow 54.8/100: 55% focus precise_shots, steady_focus, trueshot, wild_spirits
2:21.784 trickshots I aimed_shot enemy2 46.1/100: 46% focus steady_focus, trick_shots, trueshot
2:22.971 trickshots K multishot Fluffy_Pillow 20.4/100: 20% focus precise_shots, steady_focus
2:24.161 trickshots N steady_shot Fluffy_Pillow 7.9/100: 8% focus steady_focus, trick_shots
2:25.549 trickshots E steady_shot Fluffy_Pillow 26.7/100: 27% focus steady_focus, trick_shots
2:26.937 trickshots I aimed_shot enemy4 45.5/100: 45% focus steady_focus, trick_shots
2:28.917 trickshots K multishot Fluffy_Pillow 23.0/100: 23% focus precise_shots(2), steady_focus
2:30.106 trickshots J rapid_fire Fluffy_Pillow 10.6/100: 11% focus precise_shots, steady_focus, trick_shots
2:31.989 trickshots K multishot Fluffy_Pillow 29.5/100: 29% focus precise_shots, steady_focus
2:33.178 trickshots N steady_shot Fluffy_Pillow 17.0/100: 17% focus steady_focus, trick_shots
2:34.563 trickshots I aimed_shot Fluffy_Pillow 35.8/100: 36% focus steady_focus, trick_shots
2:36.541 trickshots N steady_shot Fluffy_Pillow 13.3/100: 13% focus precise_shots, steady_focus
2:37.928 trickshots E steady_shot Fluffy_Pillow 32.1/100: 32% focus precise_shots, steady_focus
2:39.314 trickshots K multishot Fluffy_Pillow 50.8/100: 51% focus precise_shots, steady_focus
2:40.503 trickshots N steady_shot Fluffy_Pillow 38.4/100: 38% focus steady_focus, trick_shots
2:41.890 trickshots I aimed_shot enemy2 57.1/100: 57% focus steady_focus, trick_shots
2:43.869 trickshots K multishot Fluffy_Pillow 34.7/100: 35% focus precise_shots(2), steady_focus
2:45.058 trickshots N steady_shot Fluffy_Pillow 22.2/100: 22% focus precise_shots, steady_focus, trick_shots
2:46.445 trickshots N steady_shot Fluffy_Pillow 41.0/100: 41% focus precise_shots, steady_focus, trick_shots
2:47.831 trickshots K multishot Fluffy_Pillow 59.7/100: 60% focus precise_shots, steady_focus, trick_shots
2:49.020 trickshots N steady_shot Fluffy_Pillow 47.3/100: 47% focus steady_focus, trick_shots
2:50.405 trickshots J rapid_fire Fluffy_Pillow 66.0/100: 66% focus steady_focus, trick_shots
2:52.240 trickshots F double_tap Fluffy_Pillow 84.6/100: 85% focus steady_focus
2:53.428 trickshots K multishot Fluffy_Pillow 92.2/100: 92% focus double_tap, steady_focus
2:54.618 trickshots I aimed_shot enemy3 79.7/100: 80% focus double_tap, steady_focus, trick_shots
2:56.596 trickshots K multishot Fluffy_Pillow 57.2/100: 57% focus precise_shots(2), steady_focus
2:57.786 trickshots N steady_shot Fluffy_Pillow 44.7/100: 45% focus precise_shots, steady_focus, trick_shots
2:59.172 trickshots E steady_shot Fluffy_Pillow 63.5/100: 64% focus precise_shots, steady_focus, trick_shots
3:00.556 trickshots K multishot Fluffy_Pillow 82.3/100: 82% focus precise_shots, steady_focus, trick_shots
3:01.744 trickshots I aimed_shot Fluffy_Pillow 69.8/100: 70% focus steady_focus, trick_shots
3:03.724 trickshots K multishot Fluffy_Pillow 47.3/100: 47% focus precise_shots, steady_focus
3:04.913 trickshots N steady_shot Fluffy_Pillow 34.9/100: 35% focus steady_focus, trick_shots
3:06.299 trickshots N steady_shot Fluffy_Pillow 53.6/100: 54% focus steady_focus, trick_shots
3:07.685 trickshots M multishot Fluffy_Pillow 72.4/100: 72% focus steady_focus, trick_shots
3:08.874 trickshots M multishot Fluffy_Pillow 59.9/100: 60% focus steady_focus, trick_shots
3:10.061 trickshots I aimed_shot enemy2 47.4/100: 47% focus steady_focus, trick_shots
3:12.146 trickshots K multishot Fluffy_Pillow 25.6/100: 26% focus precise_shots(2), steady_focus
3:13.334 trickshots J rapid_fire Fluffy_Pillow 13.2/100: 13% focus precise_shots, steady_focus, trick_shots
3:15.114 trickshots K multishot Fluffy_Pillow 31.4/100: 31% focus precise_shots, steady_focus
3:16.302 trickshots N steady_shot Fluffy_Pillow 18.9/100: 19% focus steady_focus, trick_shots
3:17.687 trickshots E steady_shot Fluffy_Pillow 37.7/100: 38% focus steady_focus, trick_shots
3:19.073 trickshots M multishot Fluffy_Pillow 56.5/100: 56% focus steady_focus, trick_shots
3:20.262 trickshots I aimed_shot enemy3 44.0/100: 44% focus steady_focus, trick_shots
3:22.239 trickshots K multishot Fluffy_Pillow 21.5/100: 22% focus lock_and_load, precise_shots, steady_focus
3:23.428 trickshots I aimed_shot Fluffy_Pillow 9.0/100: 9% focus lock_and_load, steady_focus, trick_shots
3:24.617 trickshots N steady_shot Fluffy_Pillow 16.6/100: 17% focus precise_shots, steady_focus
3:26.003 trickshots K multishot Fluffy_Pillow 35.3/100: 35% focus precise_shots, steady_focus
3:27.192 trickshots N steady_shot Fluffy_Pillow 22.9/100: 23% focus steady_focus, trick_shots
3:28.579 trickshots N steady_shot Fluffy_Pillow 41.6/100: 42% focus steady_focus, trick_shots
3:29.966 trickshots M multishot Fluffy_Pillow 60.4/100: 60% focus steady_focus, trick_shots
3:31.156 trickshots N steady_shot Fluffy_Pillow 47.9/100: 48% focus steady_focus, trick_shots
3:32.542 trickshots I aimed_shot enemy2 66.7/100: 67% focus steady_focus, trick_shots
3:34.520 trickshots K multishot Fluffy_Pillow 44.2/100: 44% focus precise_shots, steady_focus
3:35.709 trickshots J rapid_fire Fluffy_Pillow 31.8/100: 32% focus steady_focus, trick_shots
3:37.572 trickshots K multishot Fluffy_Pillow 50.6/100: 51% focus steady_focus
3:38.760 trickshots N steady_shot Fluffy_Pillow 38.1/100: 38% focus steady_focus, trick_shots
3:40.146 trickshots E steady_shot Fluffy_Pillow 56.8/100: 57% focus steady_focus, trick_shots
3:41.531 trickshots I aimed_shot enemy3 75.6/100: 76% focus steady_focus, trick_shots
3:43.510 trickshots K multishot Fluffy_Pillow 53.1/100: 53% focus precise_shots(2), steady_focus
3:44.698 trickshots N steady_shot Fluffy_Pillow 40.7/100: 41% focus precise_shots, steady_focus, trick_shots
3:46.085 trickshots K multishot Fluffy_Pillow 59.4/100: 59% focus precise_shots, steady_focus, trick_shots
3:47.275 trickshots N steady_shot Fluffy_Pillow 47.0/100: 47% focus steady_focus, trick_shots
3:48.659 trickshots M multishot Fluffy_Pillow 65.7/100: 66% focus steady_focus, trick_shots
3:49.847 trickshots N steady_shot Fluffy_Pillow 53.2/100: 53% focus steady_focus, trick_shots
3:51.234 trickshots I aimed_shot Fluffy_Pillow 72.0/100: 72% focus steady_focus, trick_shots
3:53.213 trickshots F double_tap Fluffy_Pillow 49.6/100: 50% focus precise_shots, steady_focus
3:54.401 trickshots K multishot Fluffy_Pillow 57.1/100: 57% focus double_tap, precise_shots, steady_focus
3:55.589 trickshots J rapid_fire Fluffy_Pillow 44.6/100: 45% focus double_tap, steady_focus, trick_shots
3:57.667 trickshots K multishot Fluffy_Pillow 71.3/100: 71% focus
3:58.937 trickshots M multishot Fluffy_Pillow 58.8/100: 59% focus trick_shots
4:00.208 trickshots I aimed_shot enemy2 46.3/100: 46% focus trick_shots
4:02.523 trickshots G wild_spirits Fluffy_Pillow 25.0/100: 25% focus precise_shots(2)
4:03.796 trickshots H trueshot Fluffy_Pillow 32.5/100: 33% focus precise_shots(2)
4:03.796 cds C blood_fury Fluffy_Pillow 32.5/100: 33% focus precise_shots(2), trueshot
4:03.796 trickshots K multishot Fluffy_Pillow 32.5/100: 33% focus blood_fury, precise_shots(2), trueshot
4:05.068 trickshots N steady_shot Fluffy_Pillow 23.8/100: 24% focus blood_fury, precise_shots, trick_shots, trueshot, wild_spirits
4:06.552 trickshots E steady_shot Fluffy_Pillow 52.0/100: 52% focus blood_fury, precise_shots, trick_shots, trueshot, wild_spirits
4:08.036 trickshots I aimed_shot enemy3 80.1/100: 80% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:09.224 trickshots K multishot Fluffy_Pillow 56.4/100: 56% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:10.412 trickshots I aimed_shot enemy4 47.7/100: 48% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:11.600 trickshots K multishot Fluffy_Pillow 24.0/100: 24% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:12.787 trickshots J rapid_fire Fluffy_Pillow 15.3/100: 15% focus blood_fury, precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:14.680 trickshots K multishot Fluffy_Pillow 44.2/100: 44% focus blood_fury, precise_shots, steady_focus, trueshot, wild_spirits
4:15.869 trickshots I aimed_shot Fluffy_Pillow 35.5/100: 36% focus blood_fury, steady_focus, trick_shots, trueshot, wild_spirits
4:17.058 trickshots N steady_shot Fluffy_Pillow 11.8/100: 12% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:18.443 trickshots E steady_shot Fluffy_Pillow 40.0/100: 40% focus blood_fury, precise_shots(2), steady_focus, trueshot, wild_spirits
4:19.829 trickshots K multishot Fluffy_Pillow 68.1/100: 68% focus precise_shots(2), steady_focus, trueshot, wild_spirits
4:21.020 trickshots I aimed_shot enemy5 59.4/100: 59% focus precise_shots, steady_focus, trick_shots, trueshot, wild_spirits
4:22.209 trickshots K multishot Fluffy_Pillow 35.7/100: 36% focus precise_shots(2), steady_focus, trueshot
4:23.398 trickshots J rapid_fire Fluffy_Pillow 27.0/100: 27% focus precise_shots, steady_focus, trick_shots, trueshot
4:25.256 trickshots K multishot Fluffy_Pillow 46.9/100: 47% focus precise_shots, steady_focus
4:26.445 trickshots N steady_shot Fluffy_Pillow 34.4/100: 34% focus steady_focus, trick_shots
4:27.831 trickshots I aimed_shot enemy2 53.2/100: 53% focus steady_focus, trick_shots
4:29.811 trickshots K multishot Fluffy_Pillow 30.7/100: 31% focus precise_shots(2), steady_focus
4:30.999 trickshots L kill_shot Fluffy_Pillow 18.3/100: 18% focus precise_shots, steady_focus, trick_shots
4:32.188 trickshots N steady_shot Fluffy_Pillow 15.8/100: 16% focus precise_shots, steady_focus, trick_shots
4:33.574 trickshots E steady_shot Fluffy_Pillow 34.6/100: 35% focus precise_shots, steady_focus, trick_shots
4:34.960 trickshots N steady_shot Fluffy_Pillow 53.3/100: 53% focus precise_shots, steady_focus, trick_shots
4:36.346 trickshots I aimed_shot enemy4 72.0/100: 72% focus precise_shots, steady_focus, trick_shots
4:38.324 trickshots K multishot Fluffy_Pillow 49.6/100: 50% focus precise_shots(2), steady_focus
4:39.515 trickshots N steady_shot Fluffy_Pillow 37.1/100: 37% focus precise_shots, steady_focus, trick_shots
4:40.901 trickshots K multishot Fluffy_Pillow 55.9/100: 56% focus precise_shots, steady_focus, trick_shots
4:42.091 trickshots I aimed_shot Fluffy_Pillow 43.4/100: 43% focus steady_focus, trick_shots
4:44.070 trickshots K multishot Fluffy_Pillow 20.9/100: 21% focus precise_shots(2), steady_focus
4:45.259 trickshots J rapid_fire Fluffy_Pillow 8.5/100: 8% focus precise_shots, steady_focus, trick_shots
4:47.070 trickshots K multishot Fluffy_Pillow 26.9/100: 27% focus precise_shots, steady_focus
4:48.259 trickshots L kill_shot Fluffy_Pillow 14.4/100: 14% focus steady_focus, trick_shots
4:49.447 trickshots N steady_shot Fluffy_Pillow 12.0/100: 12% focus steady_focus, trick_shots
4:50.835 trickshots E steady_shot Fluffy_Pillow 30.4/100: 30% focus trick_shots
4:52.317 trickshots I aimed_shot enemy2 49.1/100: 49% focus steady_focus, trick_shots
4:54.295 trickshots F double_tap Fluffy_Pillow 26.7/100: 27% focus lock_and_load, precise_shots(2), steady_focus
4:55.484 trickshots K multishot Fluffy_Pillow 34.2/100: 34% focus double_tap, lock_and_load, precise_shots(2), steady_focus
4:56.673 trickshots K multishot Fluffy_Pillow 21.7/100: 22% focus double_tap, lock_and_load, precise_shots, steady_focus, trick_shots
4:57.861 trickshots I aimed_shot enemy3 9.2/100: 9% focus double_tap, lock_and_load, steady_focus, trick_shots
4:59.050 trickshots L kill_shot Fluffy_Pillow 16.8/100: 17% focus precise_shots, steady_focus
5:00.238 trickshots N steady_shot Fluffy_Pillow 14.3/100: 14% focus precise_shots, steady_focus
5:01.623 trickshots K multishot Fluffy_Pillow 33.0/100: 33% focus precise_shots, steady_focus
5:02.811 trickshots I aimed_shot enemy4 20.6/100: 21% focus lock_and_load, steady_focus, trick_shots
5:03.998 trickshots K multishot Fluffy_Pillow 28.1/100: 28% focus precise_shots, steady_focus
5:05.187 trickshots J rapid_fire Fluffy_Pillow 15.6/100: 16% focus steady_focus, trick_shots
5:07.079 trickshots K multishot Fluffy_Pillow 34.6/100: 35% focus steady_focus
5:08.268 trickshots N steady_shot Fluffy_Pillow 21.7/100: 22% focus trick_shots
5:09.752 trickshots E steady_shot Fluffy_Pillow 40.5/100: 40% focus trick_shots
5:11.236 cds D potion Fluffy_Pillow 59.3/100: 59% focus steady_focus, trick_shots
5:11.236 trickshots I aimed_shot Fluffy_Pillow 59.3/100: 59% focus steady_focus, trick_shots, potion_of_spectral_agility
5:13.215 trickshots K multishot Fluffy_Pillow 36.8/100: 37% focus precise_shots, steady_focus, potion_of_spectral_agility
5:14.405 trickshots L kill_shot Fluffy_Pillow 24.3/100: 24% focus steady_focus, trick_shots, potion_of_spectral_agility
5:15.592 trickshots N steady_shot Fluffy_Pillow 21.8/100: 22% focus steady_focus, trick_shots, potion_of_spectral_agility
5:16.977 trickshots I aimed_shot enemy2 40.6/100: 41% focus steady_focus, trick_shots, potion_of_spectral_agility
5:18.956 trickshots N steady_shot Fluffy_Pillow 18.1/100: 18% focus precise_shots, steady_focus, potion_of_spectral_agility
5:20.341 trickshots K multishot Fluffy_Pillow 36.9/100: 37% focus precise_shots, steady_focus, potion_of_spectral_agility
5:21.528 trickshots N steady_shot Fluffy_Pillow 24.4/100: 24% focus steady_focus, trick_shots, potion_of_spectral_agility
5:22.913 trickshots E steady_shot Fluffy_Pillow 43.2/100: 43% focus steady_focus, trick_shots, potion_of_spectral_agility
5:24.298 trickshots I aimed_shot enemy3 61.9/100: 62% focus steady_focus, trick_shots, potion_of_spectral_agility
5:26.279 trickshots K multishot Fluffy_Pillow 39.5/100: 39% focus precise_shots, steady_focus, potion_of_spectral_agility
5:27.469 trickshots J rapid_fire Fluffy_Pillow 27.0/100: 27% focus steady_focus, trick_shots, potion_of_spectral_agility
5:29.347 trickshots K multishot Fluffy_Pillow 45.9/100: 46% focus steady_focus, potion_of_spectral_agility
5:30.537 trickshots L kill_shot Fluffy_Pillow 33.4/100: 33% focus steady_focus, trick_shots, potion_of_spectral_agility
5:31.724 trickshots N steady_shot Fluffy_Pillow 30.9/100: 31% focus steady_focus, trick_shots, potion_of_spectral_agility
5:33.111 trickshots I aimed_shot Fluffy_Pillow 49.7/100: 50% focus steady_focus, trick_shots, potion_of_spectral_agility
5:35.090 trickshots K multishot Fluffy_Pillow 27.2/100: 27% focus precise_shots(2), steady_focus, potion_of_spectral_agility
5:36.278 trickshots N steady_shot Fluffy_Pillow 14.8/100: 15% focus precise_shots, steady_focus, trick_shots

Stats

Level Bonus (60) Race Bonus (orc) Raid-Buffed Unbuffed Gear Amount
Strength 274 3 295 277 0
Agility 450 -3 1257 1144 643 (531)
Stamina 414 1 1800 1715 1300
Intellect 369 -1 475 435 67
Spirit 0 0 0 0 0
Health 36000 34300 0
Focus 100 100 0
Spell Power 475 435 0
Crit 22.66% 22.66% 443
Haste 18.30% 18.30% 604
Versatility 1.35% 1.35% 54
Attack Power 1320 1144 0
Mastery 14.00% 14.00% 504
Armor 818 818 818
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 216.00
Local Head Helm of Insatiable Appetite
ilevel: 213, stats: { 103 Armor, +126 Sta, +92 Haste, +40 Mastery, +72 AgiInt }
Local Neck Noble's Birthstone Pendant
ilevel: 213, stats: { +71 Sta, +47 Crit, +147 Mastery }
Local Shoulders Boneshatter Pauldrons
ilevel: 235, stats: { 107 Armor, +124 Sta, +44 unknown(24), +44 unknown(25), +66 AgiInt }
item effects: { equip: Serpentstalker's Trickery }
Local Chest Master Huntsman's Bandolier
ilevel: 213, stats: { 137 Armor, +126 Sta, +45 Crit, +86 Mastery, +72 AgiInt }, enchant: { +20 StrAgi }
Local Waist Load-Bearing Belt
ilevel: 213, stats: { 77 Armor, +95 Sta, +69 Haste, +30 Vers, +54 AgiInt }
Local Legs Greaves of Enigmatic Energies
ilevel: 213, stats: { 120 Armor, +126 Sta, +91 Crit, +41 Mastery, +72 AgiInt }
Local Feet Stoneclas Stompers
ilevel: 213, stats: { 86 Armor, +95 Sta, +69 Crit, +30 Mastery, +54 AgiInt }, enchant: { +15 Agi }
Local Wrists Bangles of Errant Pride
ilevel: 213, stats: { 69 Armor, +71 Sta, +48 Crit, +24 Mastery, +40 AgiInt }
Local Hands Oathsworn Soldier's Gauntlets
ilevel: 220, stats: { 80 Armor, +104 Sta, +67 Crit, +36 Haste, +58 AgiInt }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 220, stats: { +77 Sta, +161 Haste, +44 Mastery }, enchant: { +16 Crit }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ritualist's Treasured Ring
ilevel: 213, stats: { +71 Sta, +44 Crit, +149 Haste }, enchant: { +16 Crit }
Local Trinket1 Unbound Changeling
ilevel: 210, stats: { +67 Int }
item effects: { equip: Unbound Changeling }
Local Back Crest of the Legionnaire General
ilevel: 220, stats: { 39 Armor, +77 Sta, +52 Haste, +24 Vers, +43 StrAgiInt }
Local Main Hand Deadeye Blunderbuss
ilevel: 220, weapon: { 121 - 227, 3 }, stats: { +77 Agi, +137 Sta, +45 Haste, +92 Mastery }, enchant: sinful_revelation

Profile

hunter="unbound_changeling"
source=default
spec=marksmanship
level=60
race=orc
role=attack
position=ranged_back
talents=1101032
covenant=night_fae
soulbind=140:6//188:6

# Default consumables
potion=spectral_agility
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/tar_trap,if=runeforge.soulforge_embers
actions.precombat+=/double_tap,precast_time=10,if=!covenant.kyrian&(!talent.volley|active_enemies<2)
actions.precombat+=/aimed_shot,if=active_enemies<3
actions.precombat+=/steady_shot,if=active_enemies>2

# Executed every time the actor is available.
actions=auto_shot
actions+=/counter_shot,line_cd=30,if=runeforge.sephuzs_proclamation|soulbind.niyas_tools_poison|(conduit.reversal_of_fortune&!runeforge.sephuzs_proclamation)
actions+=/use_items
actions+=/call_action_list,name=cds
actions+=/call_action_list,name=st,if=active_enemies<3
actions+=/call_action_list,name=trickshots,if=active_enemies>2

actions.cds=berserking,if=buff.trueshot.up|target.time_to_die<13
actions.cds+=/blood_fury,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/ancestral_call,if=buff.trueshot.up|target.time_to_die<16
actions.cds+=/fireblood,if=buff.trueshot.up|target.time_to_die<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
actions.cds+=/bag_of_tricks,if=buff.trueshot.down
actions.cds+=/potion,if=buff.trueshot.up&buff.bloodlust.up|buff.trueshot.up&target.health.pct<20|target.time_to_die<26

actions.st=steady_shot,if=talent.steady_focus&(prev_gcd.1.steady_shot&buff.steady_focus.remains<5|buff.steady_focus.down)
actions.st+=/kill_shot
actions.st+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|!covenant.kyrian&(cooldown.aimed_shot.up|cooldown.rapid_fire.remains>cooldown.aimed_shot.remains)
actions.st+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.st+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.st+=/explosive_shot
actions.st+=/wild_spirits
actions.st+=/flayed_shot
actions.st+=/death_chakram,if=focus+cast_regen<focus.max
actions.st+=/volley,if=buff.precise_shots.down|!talent.chimaera_shot|active_enemies<2
actions.st+=/a_murder_of_crows
actions.st+=/resonating_arrow
actions.st+=/trueshot,if=buff.precise_shots.down|buff.resonating_arrow.up|buff.wild_spirits.up|buff.volley.up&active_enemies>1
actions.st+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.precise_shots.down|(buff.trueshot.up|full_recharge_time<gcd+cast_time)&(!talent.chimaera_shot|active_enemies<2)|buff.trick_shots.remains>execute_time&active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.trueshot.down|!runeforge.eagletalons_true_focus)&(buff.double_tap.down|talent.streamline)
actions.st+=/chimaera_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/arcane_shot,if=buff.precise_shots.up|focus>cost+action.aimed_shot.cost
actions.st+=/serpent_sting,target_if=min:remains,if=refreshable&target.time_to_die>duration
actions.st+=/barrage,if=active_enemies>1
actions.st+=/rapid_fire,if=focus+cast_regen<focus.max&(buff.double_tap.down|talent.streamline)
actions.st+=/steady_shot

actions.trickshots=steady_shot,if=talent.steady_focus&in_flight&buff.steady_focus.remains<5
actions.trickshots+=/double_tap,if=covenant.kyrian&cooldown.resonating_arrow.remains<gcd|cooldown.rapid_fire.remains<cooldown.aimed_shot.full_recharge_time|!(talent.streamline&runeforge.surging_shots)|!covenant.kyrian
actions.trickshots+=/tar_trap,if=runeforge.soulforge_embers&tar_trap.remains<gcd&cooldown.flare.remains<gcd
actions.trickshots+=/flare,if=tar_trap.up&runeforge.soulforge_embers
actions.trickshots+=/explosive_shot
actions.trickshots+=/wild_spirits
actions.trickshots+=/resonating_arrow
actions.trickshots+=/volley
actions.trickshots+=/barrage
actions.trickshots+=/trueshot
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time&runeforge.surging_shots&buff.double_tap.down
actions.trickshots+=/aimed_shot,target_if=min:(dot.serpent_sting.remains<?action.serpent_sting.in_flight_to_target*dot.serpent_sting.duration),if=buff.trick_shots.remains>=execute_time&(buff.precise_shots.down|full_recharge_time<cast_time+gcd|buff.trueshot.up)
actions.trickshots+=/death_chakram,if=focus+cast_regen<focus.max
actions.trickshots+=/rapid_fire,if=buff.trick_shots.remains>=execute_time
actions.trickshots+=/multishot,if=buff.trick_shots.down|buff.precise_shots.up&focus>cost+action.aimed_shot.cost&(!talent.chimaera_shot|active_enemies>3)
actions.trickshots+=/chimaera_shot,if=buff.precise_shots.up&focus>cost+action.aimed_shot.cost&active_enemies<4
actions.trickshots+=/kill_shot,if=buff.dead_eye.down
actions.trickshots+=/a_murder_of_crows
actions.trickshots+=/flayed_shot
actions.trickshots+=/serpent_sting,target_if=min:dot.serpent_sting.remains,if=refreshable
actions.trickshots+=/multishot,if=focus>cost+action.aimed_shot.cost
actions.trickshots+=/steady_shot

head=helm_of_insatiable_appetite,id=183001,bonus_id=7188/1485,ilevel=213
neck=nobles_birthstone_pendant,id=183039,bonus_id=7188/1485,ilevel=213
shoulders=boneshatter_pauldrons,id=172327,bonus_id=7013,ilevel=235
back=crest_of_the_legionnaire_general,id=183032,bonus_id=6805,ilevel=220
chest=master_huntsmans_bandolier,id=182988,bonus_id=6805,ilevel=213,enchant=eternal_skirmish
wrists=bangles_of_errant_pride,id=182977,bonus_id=6805,ilevel=213
hands=oathsworn_soldiers_gauntlets,id=182991,bonus_id=6805,ilevel=220
waist=loadbearing_belt,id=183016,bonus_id=6805,ilevel=213
legs=greaves_of_enigmatic_energies,id=183012,bonus_id=6805,ilevel=213
feet=stoneclas_stompers,id=183006,bonus_id=6805,ilevel=213,enchant=15agility
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=6805,ilevel=220,enchant=16crit
finger2=ritualists_treasured_ring,id=183037,bonus_id=6805,ilevel=213,enchant=16crit
trinket1=unbound_changeling,id=178708,bonus_id=1524/6646
main_hand=deadeye_blunderbuss,id=184250,bonus_id=6805,ilevel=220,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=216.36
# gear_agility=643
# gear_stamina=1300
# gear_intellect=67
# gear_crit_rating=443
# gear_haste_rating=604
# gear_mastery_rating=504
# gear_versatility_rating=54
# gear_armor=818

Simulation & Raid Information

Iterations: 1336
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 299.7 )

Performance:

Total Events Processed: 105336263
Max Event Queue: 1205
Sim Seconds: 400404
CPU Seconds: 165.4531
Physical Seconds: 24.9130
Speed Up: 2420

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence aimed_shot 19434 995802 3323 47.54 3379 6806 47.6 237.5 23.8% 0.0% 0.0% 0.0% 6.26sec 1422404 299.70sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence aimed_shot_double_tap 19434 100273 335 4.59 3433 7229 0.0 22.9 24.8% 0.0% 0.0% 0.0% 0.00sec 143230 299.70sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence auto_shot 75 100864 337 22.49 725 1452 112.6 112.3 23.8% 0.0% 0.0% 0.0% 2.67sec 144074 299.70sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.77sec 0 299.70sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.58sec 0 299.70sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence eternal_skirmish 323889 11754 39 4.36 436 872 21.8 21.8 23.6% 0.0% 0.0% 0.0% 13.28sec 11754 299.70sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence kill_shot 53351 22531 75 0.91 3803 8527 4.6 4.5 24.6% 0.0% 0.0% 0.0% 13.55sec 32183 299.70sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence master_marksman ticks -269576 139053 464 108.14 257 0 331.8 540.7 0.0% 0.0% 0.0% 0.0% 0.92sec 139053 299.70sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence multishot 257620 730622 2438 81.37 1449 2897 81.5 406.5 24.1% 0.0% 0.0% 0.0% 3.67sec 1043620 299.70sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.20sec 0 299.70sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence putrid_burst 334058 11393 38 3.74 498 997 3.7 18.7 22.5% 0.0% 0.0% 0.0% 90.71sec 11393 299.70sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence rapid_fire ticks -257044 295822 986 24.14 396 796 16.3 120.7 23.9% 0.0% 0.0% 0.0% 18.35sec 422552 299.70sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence serpent_sting 271788 26627 89 9.49 453 910 0.0 47.4 23.7% 0.0% 0.0% 0.0% 0.00sec 228674 299.70sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence serpent_sting ticks -271788 202047 673 76.84 426 851 0.0 384.2 23.5% 0.0% 0.0% 0.0% 0.00sec 228674 299.70sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence steady_shot 56641 93984 314 13.49 1130 2255 66.5 67.4 23.5% 0.0% 0.0% 0.0% 4.50sec 134246 299.70sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.79sec 0 299.70sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence wild_spirits 328231 13620 45 2.97 725 1470 3.0 14.8 26.1% 0.0% 0.0% 0.0% 120.65sec 13620 299.70sec
DarkmoonDeck_Putrescence DarkmoonDeck_Putrescence wild_spirits_proc 328757 478289 1596 56.76 1353 2724 56.7 283.5 24.3% 0.0% 0.0% 0.0% 4.51sec 478289 299.70sec
boon_of_the_archon boon_of_the_archon aimed_shot 19434 988019 3297 47.59 3386 6771 47.6 237.7 22.7% 0.0% 0.0% 0.0% 6.26sec 1411287 299.70sec
boon_of_the_archon boon_of_the_archon aimed_shot_double_tap 19434 98873 330 4.64 3467 7010 0.0 23.2 22.6% 0.0% 0.0% 0.0% 0.00sec 141231 299.70sec
boon_of_the_archon boon_of_the_archon augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
boon_of_the_archon boon_of_the_archon auto_shot 75 99811 333 22.49 725 1449 112.6 112.3 22.5% 0.0% 0.0% 0.0% 2.67sec 142570 299.70sec
boon_of_the_archon boon_of_the_archon blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.76sec 0 299.70sec
boon_of_the_archon boon_of_the_archon double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.63sec 0 299.70sec
boon_of_the_archon boon_of_the_archon eternal_skirmish 323889 11695 39 4.36 436 872 21.8 21.8 23.0% 0.0% 0.0% 0.0% 13.30sec 11695 299.70sec
boon_of_the_archon boon_of_the_archon flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
boon_of_the_archon boon_of_the_archon food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
boon_of_the_archon boon_of_the_archon kill_shot 53351 22408 75 0.91 3800 8561 4.6 4.6 23.4% 0.0% 0.0% 0.0% 13.46sec 32007 299.70sec
boon_of_the_archon boon_of_the_archon master_marksman ticks -269576 131120 437 106.00 247 0 314.0 530.0 0.0% 0.0% 0.0% 0.0% 0.97sec 131120 299.70sec
boon_of_the_archon boon_of_the_archon multishot 257620 721546 2408 81.32 1450 2898 81.4 406.2 22.6% 0.0% 0.0% 0.0% 3.67sec 1030656 299.70sec
boon_of_the_archon boon_of_the_archon potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.16sec 0 299.70sec
boon_of_the_archon boon_of_the_archon rapid_fire ticks -257044 292008 973 24.07 397 794 16.3 120.4 22.7% 0.0% 0.0% 0.0% 18.50sec 417105 299.70sec
boon_of_the_archon boon_of_the_archon serpent_sting 271788 26455 88 9.51 454 907 0.0 47.5 22.8% 0.0% 0.0% 0.0% 0.00sec 227321 299.70sec
boon_of_the_archon boon_of_the_archon serpent_sting ticks -271788 200866 670 76.96 426 852 0.0 384.8 22.6% 0.0% 0.0% 0.0% 0.00sec 227321 299.70sec
boon_of_the_archon boon_of_the_archon steady_shot 56641 93305 311 13.49 1130 2258 66.5 67.4 22.6% 0.0% 0.0% 0.0% 4.48sec 133276 299.70sec
boon_of_the_archon boon_of_the_archon trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.77sec 0 299.70sec
boon_of_the_archon boon_of_the_archon wild_spirits 328231 13205 44 2.97 727 1456 3.0 14.8 22.4% 0.0% 0.0% 0.0% 120.63sec 13205 299.70sec
boon_of_the_archon boon_of_the_archon wild_spirits_proc 328757 471296 1573 56.75 1356 2711 56.7 283.5 22.6% 0.0% 0.0% 0.0% 4.50sec 471296 299.70sec
cabalists_hymnal cabalists_hymnal aimed_shot 19434 1011964 3377 47.52 3377 6814 47.5 237.4 25.8% 0.0% 0.0% 0.0% 6.26sec 1445489 299.70sec
cabalists_hymnal cabalists_hymnal aimed_shot_double_tap 19434 98113 327 4.57 3466 7059 0.0 22.8 23.0% 0.0% 0.0% 0.0% 0.00sec 140144 299.70sec
cabalists_hymnal cabalists_hymnal augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
cabalists_hymnal cabalists_hymnal auto_shot 75 102192 341 22.48 724 1453 112.5 112.3 25.5% 0.0% 0.0% 0.0% 2.67sec 145971 299.70sec
cabalists_hymnal cabalists_hymnal blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.83sec 0 299.70sec
cabalists_hymnal cabalists_hymnal double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.61sec 0 299.70sec
cabalists_hymnal cabalists_hymnal eternal_skirmish 323889 11871 40 4.35 436 872 21.7 21.7 25.3% 0.0% 0.0% 0.0% 13.36sec 11871 299.70sec
cabalists_hymnal cabalists_hymnal flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
cabalists_hymnal cabalists_hymnal food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
cabalists_hymnal cabalists_hymnal kill_shot 53351 22907 76 0.91 3799 8563 4.6 4.6 25.9% 0.0% 0.0% 0.0% 13.34sec 32721 299.70sec
cabalists_hymnal cabalists_hymnal master_marksman ticks -269576 148680 496 111.24 267 0 357.2 556.2 0.0% 0.0% 0.0% 0.0% 0.86sec 148680 299.70sec
cabalists_hymnal cabalists_hymnal multishot 257620 739928 2469 81.43 1446 2905 81.5 406.8 25.6% 0.0% 0.0% 0.0% 3.66sec 1056913 299.70sec
cabalists_hymnal cabalists_hymnal potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.03sec 0 299.70sec
cabalists_hymnal cabalists_hymnal rapid_fire ticks -257044 301241 1004 24.19 396 795 16.4 121.0 25.9% 0.0% 0.0% 0.0% 18.39sec 430292 299.70sec
cabalists_hymnal cabalists_hymnal serpent_sting 271788 27101 90 9.49 453 910 0.0 47.4 25.9% 0.0% 0.0% 0.0% 0.00sec 233068 299.70sec
cabalists_hymnal cabalists_hymnal serpent_sting ticks -271788 205967 687 76.83 425 854 0.0 384.1 25.9% 0.0% 0.0% 0.0% 0.00sec 233068 299.70sec
cabalists_hymnal cabalists_hymnal steady_shot 56641 95524 319 13.48 1128 2265 66.4 67.3 25.6% 0.0% 0.0% 0.0% 4.50sec 136446 299.70sec
cabalists_hymnal cabalists_hymnal trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.84sec 0 299.70sec
cabalists_hymnal cabalists_hymnal wild_spirits 328231 13494 45 2.97 727 1455 3.0 14.8 25.1% 0.0% 0.0% 0.0% 120.69sec 13494 299.70sec
cabalists_hymnal cabalists_hymnal wild_spirits_proc 328757 487111 1625 56.70 1356 2710 56.6 283.2 26.9% 0.0% 0.0% 0.0% 4.51sec 487111 299.70sec
dreadfire_vessel dreadfire_vessel aimed_shot 19434 1039294 3468 47.60 3562 7138 47.6 237.8 22.6% 0.0% 0.0% 0.0% 6.27sec 1484527 299.70sec
dreadfire_vessel dreadfire_vessel aimed_shot_double_tap 19434 103386 345 4.62 3650 7348 0.0 23.1 22.4% 0.0% 0.0% 0.0% 0.00sec 147676 299.70sec
dreadfire_vessel dreadfire_vessel augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
dreadfire_vessel dreadfire_vessel auto_shot 75 105165 351 22.48 763 1529 112.5 112.3 22.6% 0.0% 0.0% 0.0% 2.67sec 150217 299.70sec
dreadfire_vessel dreadfire_vessel blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.77sec 0 299.70sec
dreadfire_vessel dreadfire_vessel double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.61sec 0 299.70sec
dreadfire_vessel dreadfire_vessel dreadfire_vessel 344732 50020 167 0.75 10847 21714 3.7 3.7 23.9% 0.0% 0.0% 0.0% 90.71sec 50020 299.70sec
dreadfire_vessel dreadfire_vessel eternal_skirmish 323889 11760 39 4.38 436 872 21.9 21.9 23.2% 0.0% 0.0% 0.0% 13.52sec 11760 299.70sec
dreadfire_vessel dreadfire_vessel flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
dreadfire_vessel dreadfire_vessel food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
dreadfire_vessel dreadfire_vessel kill_shot 53351 23197 77 0.91 4003 9006 4.6 4.6 21.8% 0.0% 0.0% 0.0% 13.57sec 33135 299.70sec
dreadfire_vessel dreadfire_vessel master_marksman ticks -269576 137794 459 106.09 260 0 314.2 530.5 0.0% 0.0% 0.0% 0.0% 0.97sec 137794 299.70sec
dreadfire_vessel dreadfire_vessel multishot 257620 759939 2536 81.31 1526 3048 81.4 406.1 22.7% 0.0% 0.0% 0.0% 3.67sec 1085497 299.70sec
dreadfire_vessel dreadfire_vessel potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.11sec 0 299.70sec
dreadfire_vessel dreadfire_vessel rapid_fire ticks -257044 307841 1026 24.10 418 835 16.3 120.5 22.6% 0.0% 0.0% 0.0% 18.35sec 439720 299.70sec
dreadfire_vessel dreadfire_vessel serpent_sting 271788 27881 93 9.51 478 955 0.0 47.5 22.9% 0.0% 0.0% 0.0% 0.00sec 239622 299.70sec
dreadfire_vessel dreadfire_vessel serpent_sting ticks -271788 211741 706 76.94 448 897 0.0 384.7 22.8% 0.0% 0.0% 0.0% 0.00sec 239622 299.70sec
dreadfire_vessel dreadfire_vessel steady_shot 56641 98226 328 13.48 1190 2380 66.5 67.3 22.6% 0.0% 0.0% 0.0% 4.49sec 140305 299.70sec
dreadfire_vessel dreadfire_vessel trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.78sec 0 299.70sec
dreadfire_vessel dreadfire_vessel wild_spirits 328231 13896 46 2.97 763 1525 3.0 14.8 22.9% 0.0% 0.0% 0.0% 120.64sec 13896 299.70sec
dreadfire_vessel dreadfire_vessel wild_spirits_proc 328757 494849 1651 56.79 1422 2844 56.7 283.7 22.7% 0.0% 0.0% 0.0% 4.48sec 494849 299.70sec
empyreal_ordnance empyreal_ordnance aimed_shot 19434 1014957 3387 47.55 3480 6976 47.6 237.5 22.7% 0.0% 0.0% 0.0% 6.26sec 1449765 299.70sec
empyreal_ordnance empyreal_ordnance aimed_shot_double_tap 19434 100976 337 4.61 3572 7196 0.0 23.0 22.5% 0.0% 0.0% 0.0% 0.00sec 144235 299.70sec
empyreal_ordnance empyreal_ordnance augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
empyreal_ordnance empyreal_ordnance auto_shot 75 99858 333 22.47 725 1450 112.5 112.3 22.7% 0.0% 0.0% 0.0% 2.67sec 142637 299.70sec
empyreal_ordnance empyreal_ordnance blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.77sec 0 299.70sec
empyreal_ordnance empyreal_ordnance double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.61sec 0 299.70sec
empyreal_ordnance empyreal_ordnance empyreal_ordnance 345539 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
empyreal_ordnance empyreal_ordnance empyreal_ordnance_bolt ticks -345540 21528 72 12.00 293 586 10.0 60.0 22.6% 0.0% 0.0% 0.0% 180.71sec 21528 299.70sec
empyreal_ordnance empyreal_ordnance eternal_skirmish 323889 11720 39 4.37 436 872 21.8 21.8 23.1% 0.0% 0.0% 0.0% 13.09sec 11720 299.70sec
empyreal_ordnance empyreal_ordnance flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
empyreal_ordnance empyreal_ordnance food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
empyreal_ordnance empyreal_ordnance kill_shot 53351 23060 77 0.91 3909 8808 4.6 4.6 23.4% 0.0% 0.0% 0.0% 13.49sec 32938 299.70sec
empyreal_ordnance empyreal_ordnance master_marksman ticks -269576 135134 450 106.03 255 0 315.2 530.2 0.0% 0.0% 0.0% 0.0% 0.95sec 135134 299.70sec
empyreal_ordnance empyreal_ordnance multishot 257620 742939 2479 81.37 1490 2980 81.5 406.4 22.7% 0.0% 0.0% 0.0% 3.66sec 1061214 299.70sec
empyreal_ordnance empyreal_ordnance potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.15sec 0 299.70sec
empyreal_ordnance empyreal_ordnance rapid_fire ticks -257044 301543 1005 24.18 408 816 16.4 120.9 22.7% 0.0% 0.0% 0.0% 18.32sec 430724 299.70sec
empyreal_ordnance empyreal_ordnance serpent_sting 271788 27154 91 9.50 467 932 0.0 47.4 22.7% 0.0% 0.0% 0.0% 0.00sec 233698 299.70sec
empyreal_ordnance empyreal_ordnance serpent_sting ticks -271788 206544 688 76.88 438 876 0.0 384.4 22.7% 0.0% 0.0% 0.0% 0.00sec 233698 299.70sec
empyreal_ordnance empyreal_ordnance steady_shot 56641 95865 320 13.47 1161 2323 66.4 67.3 22.7% 0.0% 0.0% 0.0% 4.50sec 136933 299.70sec
empyreal_ordnance empyreal_ordnance trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.78sec 0 299.70sec
empyreal_ordnance empyreal_ordnance wild_spirits 328231 13580 45 2.97 748 1494 3.0 14.8 22.6% 0.0% 0.0% 0.0% 120.64sec 13580 299.70sec
empyreal_ordnance empyreal_ordnance wild_spirits_proc 328757 484852 1618 56.80 1394 2788 56.7 283.7 22.6% 0.0% 0.0% 0.0% 4.48sec 484852 299.70sec
glyph_of_assimilation glyph_of_assimilation aimed_shot 19434 987179 3294 47.57 3384 6774 47.6 237.6 22.7% 0.0% 0.0% 0.0% 6.28sec 1410087 299.70sec
glyph_of_assimilation glyph_of_assimilation aimed_shot_double_tap 19434 97562 326 4.58 3474 6995 0.0 22.9 22.5% 0.0% 0.0% 0.0% 0.00sec 139358 299.70sec
glyph_of_assimilation glyph_of_assimilation augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
glyph_of_assimilation glyph_of_assimilation auto_shot 75 99892 333 22.48 725 1450 112.5 112.3 22.7% 0.0% 0.0% 0.0% 2.67sec 142686 299.70sec
glyph_of_assimilation glyph_of_assimilation blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.79sec 0 299.70sec
glyph_of_assimilation glyph_of_assimilation double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.56sec 0 299.70sec
glyph_of_assimilation glyph_of_assimilation eternal_skirmish 323889 11699 39 4.38 436 872 21.9 21.9 22.6% 0.0% 0.0% 0.0% 13.44sec 11699 299.70sec
glyph_of_assimilation glyph_of_assimilation flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
glyph_of_assimilation glyph_of_assimilation food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
glyph_of_assimilation glyph_of_assimilation glyph_of_assimilation ticks -345319 49745 166 6.10 1328 2662 3.7 30.5 22.7% 0.0% 0.0% 0.0% 90.73sec 49745 299.70sec
glyph_of_assimilation glyph_of_assimilation kill_shot 53351 22383 75 0.91 3803 8547 4.6 4.6 23.2% 0.0% 0.0% 0.0% 13.46sec 31972 299.70sec
glyph_of_assimilation glyph_of_assimilation master_marksman ticks -269576 131145 437 106.06 247 0 314.4 530.3 0.0% 0.0% 0.0% 0.0% 0.96sec 131145 299.70sec
glyph_of_assimilation glyph_of_assimilation multishot 257620 721767 2408 81.34 1449 2897 81.4 406.3 22.6% 0.0% 0.0% 0.0% 3.66sec 1030972 299.70sec
glyph_of_assimilation glyph_of_assimilation potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.01sec 0 299.70sec
glyph_of_assimilation glyph_of_assimilation rapid_fire ticks -257044 293296 978 24.19 397 794 16.4 121.0 22.6% 0.0% 0.0% 0.0% 18.33sec 418943 299.70sec
glyph_of_assimilation glyph_of_assimilation serpent_sting 271788 26433 88 9.50 454 907 0.0 47.5 22.8% 0.0% 0.0% 0.0% 0.00sec 227142 299.70sec
glyph_of_assimilation glyph_of_assimilation serpent_sting ticks -271788 200709 669 76.92 426 851 0.0 384.6 22.6% 0.0% 0.0% 0.0% 0.00sec 227142 299.70sec
glyph_of_assimilation glyph_of_assimilation steady_shot 56641 93147 311 13.47 1129 2261 66.4 67.3 22.6% 0.0% 0.0% 0.0% 4.49sec 133051 299.70sec
glyph_of_assimilation glyph_of_assimilation trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.80sec 0 299.70sec
glyph_of_assimilation glyph_of_assimilation wild_spirits 328231 13238 44 2.97 727 1455 3.0 14.8 22.8% 0.0% 0.0% 0.0% 120.65sec 13238 299.70sec
glyph_of_assimilation glyph_of_assimilation wild_spirits_proc 328757 470661 1570 56.66 1355 2711 56.6 283.0 22.7% 0.0% 0.0% 0.0% 4.49sec 470661 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze aimed_shot 19434 1027889 3430 47.57 3524 7081 47.6 237.6 22.5% 0.0% 0.0% 0.0% 6.25sec 1468237 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze aimed_shot_double_tap 19434 102081 341 4.59 3614 7276 0.0 22.9 22.9% 0.0% 0.0% 0.0% 0.00sec 145813 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze auto_shot 75 104231 348 22.48 756 1512 112.5 112.3 22.8% 0.0% 0.0% 0.0% 2.67sec 148884 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.84sec 0 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.61sec 0 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze eternal_skirmish 323889 11573 39 4.34 436 871 21.7 21.7 22.5% 0.0% 0.0% 0.0% 13.60sec 11573 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze kill_shot 53351 23221 77 0.91 3969 8909 4.6 4.6 22.6% 0.0% 0.0% 0.0% 13.67sec 33169 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze master_marksman ticks -269576 136449 455 105.87 258 0 314.0 529.4 0.0% 0.0% 0.0% 0.0% 0.96sec 136449 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze multishot 257620 752750 2512 81.32 1511 3023 81.4 406.2 22.6% 0.0% 0.0% 0.0% 3.66sec 1075229 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.10sec 0 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze rapid_fire ticks -257044 305581 1019 24.18 414 828 16.4 120.9 22.6% 0.0% 0.0% 0.0% 18.39sec 436492 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze serpent_sting 271788 27537 92 9.50 473 946 0.0 47.5 22.7% 0.0% 0.0% 0.0% 0.00sec 236936 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze serpent_sting ticks -271788 209399 698 76.90 444 888 0.0 384.5 22.7% 0.0% 0.0% 0.0% 0.00sec 236936 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze steady_shot 56641 97259 325 13.48 1178 2357 66.5 67.3 22.6% 0.0% 0.0% 0.0% 4.50sec 138925 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.87sec 0 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze wild_spirits 328231 13804 46 2.97 756 1513 3.0 14.8 23.1% 0.0% 0.0% 0.0% 120.73sec 13804 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze wild_spirits_proc 328757 489237 1632 56.70 1409 2818 56.6 283.2 22.6% 0.0% 0.0% 0.0% 4.49sec 489237 299.70sec
infinitely_divisible_ooze infinitely_divisible_ooze_frothing_pustule noxious_bolt 345495 21109 573 114.86 299 0 70.9 70.6 0.0% 0.0% 0.0% 0.0% 3.88sec 21109 36.87sec
inscrutable_quantum_device inscrutable_quantum_device aimed_shot 19434 1067473 3562 48.26 3612 7230 48.3 241.1 22.6% 0.0% 0.0% 0.0% 6.21sec 1524778 299.70sec
inscrutable_quantum_device inscrutable_quantum_device aimed_shot_double_tap 19434 107060 357 4.69 3733 7458 0.0 23.4 22.5% 0.0% 0.0% 0.0% 0.00sec 152925 299.70sec
inscrutable_quantum_device inscrutable_quantum_device augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
inscrutable_quantum_device inscrutable_quantum_device auto_shot 75 105711 353 22.82 757 1514 114.2 114.0 22.5% 0.0% 0.0% 0.0% 2.63sec 150997 299.70sec
inscrutable_quantum_device inscrutable_quantum_device blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.78sec 0 299.70sec
inscrutable_quantum_device inscrutable_quantum_device double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.63sec 0 299.70sec
inscrutable_quantum_device inscrutable_quantum_device eternal_skirmish 323889 11740 39 4.40 436 873 22.0 22.0 22.4% 0.0% 0.0% 0.0% 13.49sec 11740 299.70sec
inscrutable_quantum_device inscrutable_quantum_device flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
inscrutable_quantum_device inscrutable_quantum_device food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
inscrutable_quantum_device inscrutable_quantum_device inscrutable_quantum_device 330323 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
inscrutable_quantum_device inscrutable_quantum_device kill_shot 53351 23307 78 0.91 3968 8944 4.6 4.6 23.1% 0.0% 0.0% 0.0% 13.34sec 33292 299.70sec
inscrutable_quantum_device inscrutable_quantum_device master_marksman ticks -269576 141233 471 106.43 265 0 317.2 532.1 0.0% 0.0% 0.0% 0.0% 0.96sec 141233 299.70sec
inscrutable_quantum_device inscrutable_quantum_device multishot 257620 777978 2596 82.45 1538 3080 82.6 411.9 22.7% 0.0% 0.0% 0.0% 3.63sec 1111264 299.70sec
inscrutable_quantum_device inscrutable_quantum_device potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.25sec 0 299.70sec
inscrutable_quantum_device inscrutable_quantum_device rapid_fire ticks -257044 311511 1038 24.20 421 842 16.5 121.0 22.7% 0.0% 0.0% 0.0% 18.33sec 444962 299.70sec
inscrutable_quantum_device inscrutable_quantum_device serpent_sting 271788 28431 95 9.64 482 963 0.0 48.2 22.5% 0.0% 0.0% 0.0% 0.00sec 246930 299.70sec
inscrutable_quantum_device inscrutable_quantum_device serpent_sting ticks -271788 218499 728 79.19 450 899 0.0 395.9 22.8% 0.0% 0.0% 0.0% 0.00sec 246930 299.70sec
inscrutable_quantum_device inscrutable_quantum_device steady_shot 56641 99983 334 13.67 1194 2389 67.4 68.3 22.6% 0.0% 0.0% 0.0% 4.41sec 142815 299.70sec
inscrutable_quantum_device inscrutable_quantum_device trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.79sec 0 299.70sec
inscrutable_quantum_device inscrutable_quantum_device wild_spirits 328231 14189 47 2.97 781 1564 3.0 14.8 22.5% 0.0% 0.0% 0.0% 120.62sec 14189 299.70sec
inscrutable_quantum_device inscrutable_quantum_device wild_spirits_proc 328757 526946 1758 58.71 1466 2931 58.6 293.2 22.6% 0.0% 0.0% 0.0% 4.34sec 526946 299.70sec
macabre_sheet_music macabre_sheet_music aimed_shot 19434 1068614 3566 48.94 3557 7132 49.0 244.5 22.8% 0.0% 0.0% 0.0% 6.08sec 1526408 299.70sec
macabre_sheet_music macabre_sheet_music aimed_shot_double_tap 19434 105833 353 4.74 3657 7279 0.0 23.7 22.4% 0.0% 0.0% 0.0% 0.00sec 151172 299.70sec
macabre_sheet_music macabre_sheet_music augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
macabre_sheet_music macabre_sheet_music auto_shot 75 108341 361 23.25 761 1522 116.4 116.1 22.6% 0.0% 0.0% 0.0% 2.58sec 154754 299.70sec
macabre_sheet_music macabre_sheet_music blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.80sec 0 299.70sec
macabre_sheet_music macabre_sheet_music double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.55sec 0 299.70sec
macabre_sheet_music macabre_sheet_music eternal_skirmish 323889 12058 40 4.51 436 872 22.5 22.5 22.8% 0.0% 0.0% 0.0% 13.03sec 12058 299.70sec
macabre_sheet_music macabre_sheet_music flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
macabre_sheet_music macabre_sheet_music food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
macabre_sheet_music macabre_sheet_music kill_shot 53351 23706 79 0.93 3988 8979 4.7 4.6 22.9% 0.0% 0.0% 0.0% 13.18sec 33862 299.70sec
macabre_sheet_music macabre_sheet_music master_marksman ticks -269576 141473 472 106.90 265 0 319.6 534.5 0.0% 0.0% 0.0% 0.0% 0.95sec 141473 299.70sec
macabre_sheet_music macabre_sheet_music multishot 257620 779971 2602 83.78 1519 3040 83.9 418.5 22.7% 0.0% 0.0% 0.0% 3.56sec 1114111 299.70sec
macabre_sheet_music macabre_sheet_music potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.13sec 0 299.70sec
macabre_sheet_music macabre_sheet_music rapid_fire ticks -257044 307490 1025 24.08 418 835 16.4 120.4 22.6% 0.0% 0.0% 0.0% 18.34sec 439218 299.70sec
macabre_sheet_music macabre_sheet_music serpent_sting 271788 28506 95 9.77 476 953 0.0 48.8 22.6% 0.0% 0.0% 0.0% 0.00sec 251598 299.70sec
macabre_sheet_music macabre_sheet_music serpent_sting ticks -271788 223091 744 81.53 446 892 0.0 407.6 22.7% 0.0% 0.0% 0.0% 0.00sec 251598 299.70sec
macabre_sheet_music macabre_sheet_music steady_shot 56641 101312 338 13.94 1186 2372 68.7 69.6 22.7% 0.0% 0.0% 0.0% 4.34sec 144714 299.70sec
macabre_sheet_music macabre_sheet_music trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.82sec 0 299.70sec
macabre_sheet_music macabre_sheet_music wild_spirits 328231 13883 46 2.97 760 1520 3.0 14.8 23.3% 0.0% 0.0% 0.0% 120.66sec 13883 299.70sec
macabre_sheet_music macabre_sheet_music wild_spirits_proc 328757 517233 1726 59.46 1420 2840 59.4 297.0 22.6% 0.0% 0.0% 0.0% 4.28sec 517233 299.70sec
marksmanship marksmanship aimed_shot 19434 1056030 3524 46.38 3713 7424 46.4 231.7 22.8% 0.0% 0.0% 0.0% 6.46sec 1508433 299.70sec
marksmanship marksmanship aimed_shot_double_tap 19434 119869 400 5.14 3792 7610 0.0 25.7 23.1% 0.0% 0.0% 0.0% 0.00sec 171221 299.70sec
marksmanship marksmanship augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
marksmanship marksmanship auto_shot 75 111756 373 22.68 805 1610 113.5 113.3 22.6% 0.0% 0.0% 0.0% 2.65sec 159633 299.70sec
marksmanship marksmanship blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 299.70sec
marksmanship marksmanship double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.64sec 0 299.70sec
marksmanship marksmanship dreadfire_vessel 344732 41192 137 0.74 9046 18095 3.7 3.7 22.4% 0.0% 0.0% 0.0% 90.73sec 41192 299.70sec
marksmanship marksmanship eternal_skirmish 323889 11880 40 4.39 442 884 21.9 21.9 22.6% 0.0% 0.0% 0.0% 13.39sec 11880 299.70sec
marksmanship marksmanship flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
marksmanship marksmanship food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
marksmanship marksmanship kill_shot 53351 25271 84 0.94 4225 9491 4.7 4.7 22.2% 0.0% 0.0% 0.0% 13.25sec 36098 299.70sec
marksmanship marksmanship master_marksman ticks -269576 141128 470 105.30 268 0 307.2 526.5 0.0% 0.0% 0.0% 0.0% 0.99sec 141128 299.70sec
marksmanship marksmanship multishot 257620 795988 2656 81.81 1589 3176 81.9 408.6 22.6% 0.0% 0.0% 0.0% 3.65sec 1136990 299.70sec
marksmanship marksmanship potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.53sec 0 299.70sec
marksmanship marksmanship rapid_fire ticks -257044 306331 1021 22.83 439 879 16.0 114.1 22.7% 0.0% 0.0% 0.0% 18.92sec 437563 299.70sec
marksmanship marksmanship serpent_sting 271788 28267 94 9.26 499 998 0.0 46.3 22.5% 0.0% 0.0% 0.0% 0.00sec 245126 299.70sec
marksmanship marksmanship serpent_sting ticks -271788 216859 723 74.92 472 944 0.0 374.6 22.7% 0.0% 0.0% 0.0% 0.00sec 245126 299.70sec
marksmanship marksmanship shadowcore_oil_blast 336463 13108 44 8.84 242 484 44.1 44.1 22.7% 0.0% 0.0% 0.0% 6.73sec 13108 299.70sec
marksmanship marksmanship steady_shot 56641 107680 359 14.00 1257 2513 69.1 69.9 22.5% 0.0% 0.0% 0.0% 4.32sec 153809 299.70sec
marksmanship marksmanship trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.65sec 0 299.70sec
no_trinkets no_trinkets aimed_shot 19434 947868 3163 46.48 3328 6649 46.5 232.2 22.7% 0.0% 0.0% 0.0% 6.44sec 1353935 299.70sec
no_trinkets no_trinkets aimed_shot_double_tap 19434 106191 354 5.10 3405 6795 0.0 25.5 22.5% 0.0% 0.0% 0.0% 0.00sec 151684 299.70sec
no_trinkets no_trinkets augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
no_trinkets no_trinkets auto_shot 75 99908 333 22.66 720 1440 113.4 113.2 22.6% 0.0% 0.0% 0.0% 2.65sec 142709 299.70sec
no_trinkets no_trinkets blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 299.70sec
no_trinkets no_trinkets double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.65sec 0 299.70sec
no_trinkets no_trinkets eternal_skirmish 323889 11546 39 4.37 432 865 21.8 21.8 22.3% 0.0% 0.0% 0.0% 13.28sec 11546 299.70sec
no_trinkets no_trinkets flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
no_trinkets no_trinkets food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
no_trinkets no_trinkets kill_shot 53351 22399 75 0.93 3780 8505 4.7 4.6 22.2% 0.0% 0.0% 0.0% 13.26sec 31994 299.70sec
no_trinkets no_trinkets master_marksman ticks -269576 126161 421 105.33 240 0 307.8 526.6 0.0% 0.0% 0.0% 0.0% 0.99sec 126161 299.70sec
no_trinkets no_trinkets multishot 257620 712657 2378 81.90 1422 2842 82.0 409.1 22.5% 0.0% 0.0% 0.0% 3.65sec 1017959 299.70sec
no_trinkets no_trinkets potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.56sec 0 299.70sec
no_trinkets no_trinkets rapid_fire ticks -257044 275844 919 22.97 393 786 16.0 114.8 22.7% 0.0% 0.0% 0.0% 18.90sec 394015 299.70sec
no_trinkets no_trinkets serpent_sting 271788 25404 85 9.28 446 893 0.0 46.4 22.7% 0.0% 0.0% 0.0% 0.00sec 219648 299.70sec
no_trinkets no_trinkets serpent_sting ticks -271788 194244 647 75.10 422 844 0.0 375.5 22.6% 0.0% 0.0% 0.0% 0.00sec 219648 299.70sec
no_trinkets no_trinkets steady_shot 56641 96094 321 13.96 1123 2246 68.8 69.7 22.8% 0.0% 0.0% 0.0% 4.33sec 137260 299.70sec
no_trinkets no_trinkets trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.63sec 0 299.70sec
overflowing_anima_cage overflowing_anima_cage aimed_shot 19434 992107 3310 47.46 3380 6817 47.5 237.1 23.4% 0.0% 0.0% 0.0% 6.27sec 1417126 299.70sec
overflowing_anima_cage overflowing_anima_cage aimed_shot_double_tap 19434 98962 330 4.60 3454 7080 0.0 23.0 23.4% 0.0% 0.0% 0.0% 0.00sec 141357 299.70sec
overflowing_anima_cage overflowing_anima_cage augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
overflowing_anima_cage overflowing_anima_cage auto_shot 75 100399 335 22.48 725 1453 112.5 112.3 23.3% 0.0% 0.0% 0.0% 2.68sec 143410 299.70sec
overflowing_anima_cage overflowing_anima_cage blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.76sec 0 299.70sec
overflowing_anima_cage overflowing_anima_cage double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.64sec 0 299.70sec
overflowing_anima_cage overflowing_anima_cage eternal_skirmish 323889 11698 39 4.36 436 872 21.8 21.8 23.2% 0.0% 0.0% 0.0% 13.50sec 11698 299.70sec
overflowing_anima_cage overflowing_anima_cage flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
overflowing_anima_cage overflowing_anima_cage food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
overflowing_anima_cage overflowing_anima_cage kill_shot 53351 22118 74 0.91 3803 8561 4.6 4.5 22.9% 0.0% 0.0% 0.0% 13.65sec 31594 299.70sec
overflowing_anima_cage overflowing_anima_cage master_marksman ticks -269576 135425 451 106.99 253 0 323.0 534.9 0.0% 0.0% 0.0% 0.0% 0.94sec 135425 299.70sec
overflowing_anima_cage overflowing_anima_cage multishot 257620 725135 2420 81.36 1446 2904 81.5 406.4 23.2% 0.0% 0.0% 0.0% 3.66sec 1035784 299.70sec
overflowing_anima_cage overflowing_anima_cage potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.02sec 0 299.70sec
overflowing_anima_cage overflowing_anima_cage rapid_fire ticks -257044 294383 981 24.14 397 794 16.4 120.7 23.2% 0.0% 0.0% 0.0% 18.33sec 420496 299.70sec
overflowing_anima_cage overflowing_anima_cage serpent_sting 271788 26548 89 9.48 453 910 0.0 47.4 23.5% 0.0% 0.0% 0.0% 0.00sec 227901 299.70sec
overflowing_anima_cage overflowing_anima_cage serpent_sting ticks -271788 201353 671 76.76 426 853 0.0 383.8 23.2% 0.0% 0.0% 0.0% 0.00sec 227901 299.70sec
overflowing_anima_cage overflowing_anima_cage steady_shot 56641 93883 313 13.50 1129 2263 66.5 67.4 23.2% 0.0% 0.0% 0.0% 4.49sec 134102 299.70sec
overflowing_anima_cage overflowing_anima_cage trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.77sec 0 299.70sec
overflowing_anima_cage overflowing_anima_cage wild_spirits 328231 13437 45 2.96 726 1463 3.0 14.8 24.6% 0.0% 0.0% 0.0% 120.63sec 13437 299.70sec
overflowing_anima_cage overflowing_anima_cage wild_spirits_proc 328757 476923 1591 56.74 1353 2723 56.7 283.4 24.1% 0.0% 0.0% 0.0% 4.48sec 476923 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions abomiblast 345638 43214 144 10.84 651 1301 10.8 54.2 22.6% 0.0% 0.0% 0.0% 25.97sec 43214 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions aimed_shot 19434 987961 3296 47.66 3386 6766 47.7 238.1 22.6% 0.0% 0.0% 0.0% 6.26sec 1411204 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions aimed_shot_double_tap 19434 97476 325 4.56 3480 6996 0.0 22.8 22.6% 0.0% 0.0% 0.0% 0.00sec 139234 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions auto_shot 75 99821 333 22.49 725 1449 112.6 112.3 22.6% 0.0% 0.0% 0.0% 2.67sec 142584 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.82sec 0 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.61sec 0 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions eternal_skirmish 323889 11678 39 4.38 436 871 21.9 21.9 22.5% 0.0% 0.0% 0.0% 13.26sec 11678 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions kill_shot 53351 22200 74 0.91 3803 8561 4.6 4.5 22.7% 0.0% 0.0% 0.0% 13.48sec 31711 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions master_marksman ticks -269576 130909 436 106.18 247 0 314.5 530.9 0.0% 0.0% 0.0% 0.0% 0.97sec 130909 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions misbegotten_minion 346032 0 0 0.00 0 0 10.9 0.0 0.0% 0.0% 0.0% 0.0% 25.95sec 0 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions multishot 257620 722625 2411 81.39 1450 2896 81.5 406.6 22.7% 0.0% 0.0% 0.0% 3.67sec 1032198 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.11sec 0 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions rapid_fire ticks -257044 293284 978 24.20 397 794 16.4 121.0 22.6% 0.0% 0.0% 0.0% 18.38sec 418927 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions serpent_sting 271788 26450 88 9.52 454 907 0.0 47.6 22.6% 0.0% 0.0% 0.0% 0.00sec 227537 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions serpent_sting ticks -271788 201087 670 77.03 426 851 0.0 385.1 22.7% 0.0% 0.0% 0.0% 0.00sec 227537 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions steady_shot 56641 93057 310 13.46 1129 2260 66.4 67.3 22.5% 0.0% 0.0% 0.0% 4.48sec 132923 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.84sec 0 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions wild_spirits 328231 13228 44 2.97 727 1455 3.0 14.8 22.6% 0.0% 0.0% 0.0% 120.69sec 13228 299.70sec
satchel_of_misbegotten_minions satchel_of_misbegotten_minions wild_spirits_proc 328757 472121 1575 56.82 1355 2710 56.8 283.8 22.7% 0.0% 0.0% 0.0% 4.49sec 472121 299.70sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity aimed_shot 19434 1046836 3493 48.79 3501 7001 48.8 243.7 22.7% 0.0% 0.0% 0.0% 6.10sec 1495301 299.70sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity aimed_shot_double_tap 19434 99626 332 4.52 3608 7174 0.0 22.6 22.7% 0.0% 0.0% 0.0% 0.00sec 142306 299.70sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity auto_shot 75 106297 355 23.27 746 1493 116.5 116.2 22.6% 0.0% 0.0% 0.0% 2.58sec 151835 299.70sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.77sec 0 299.70sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.59sec 0 299.70sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity eternal_skirmish 323889 11946 40 4.48 436 872 22.4 22.4 22.5% 0.0% 0.0% 0.0% 12.85sec 11946 299.70sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity kill_shot 53351 22803 76 0.92 3899 8769 4.6 4.6 22.3% 0.0% 0.0% 0.0% 13.64sec 32571 299.70sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity master_marksman ticks -269576 138061 460 106.74 259 0 318.9 533.7 0.0% 0.0% 0.0% 0.0% 0.95sec 138061 299.70sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity multishot 257620 763690 2548 83.37 1496 2991 83.5 416.5 22.6% 0.0% 0.0% 0.0% 3.57sec 1090854 299.70sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.10sec 0 299.70sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity rapid_fire ticks -257044 303315 1011 24.25 410 818 16.3 121.2 22.6% 0.0% 0.0% 0.0% 18.40sec 433254 299.70sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity serpent_sting 271788 27978 93 9.75 469 938 0.0 48.7 22.5% 0.0% 0.0% 0.0% 0.00sec 244100 299.70sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity serpent_sting ticks -271788 216122 720 79.93 441 881 0.0 399.6 22.7% 0.0% 0.0% 0.0% 0.00sec 244100 299.70sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity steady_shot 56641 98652 329 13.90 1158 2313 68.6 69.4 22.7% 0.0% 0.0% 0.0% 4.35sec 140914 299.70sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.78sec 0 299.70sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity wild_spirits 328231 14456 48 2.97 799 1599 3.0 14.8 22.1% 0.0% 0.0% 0.0% 120.65sec 14456 299.70sec
sinful_aspirants_badge_of_ferocity sinful_aspirants_badge_of_ferocity wild_spirits_proc 328757 516600 1724 57.99 1454 2910 57.9 289.6 22.6% 0.0% 0.0% 0.0% 4.38sec 516600 299.70sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity aimed_shot 19434 1043017 3480 48.71 3498 6987 48.7 243.3 22.6% 0.0% 0.0% 0.0% 6.12sec 1489846 299.70sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity aimed_shot_double_tap 19434 99672 333 4.52 3577 7196 0.0 22.6 23.1% 0.0% 0.0% 0.0% 0.00sec 142372 299.70sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity auto_shot 75 106831 356 23.26 750 1499 116.4 116.2 22.6% 0.0% 0.0% 0.0% 2.58sec 152598 299.70sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.77sec 0 299.70sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.56sec 0 299.70sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity eternal_skirmish 323889 11873 40 4.46 436 872 22.3 22.3 22.2% 0.0% 0.0% 0.0% 13.19sec 11873 299.70sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity kill_shot 53351 23371 78 0.93 3938 8891 4.7 4.6 22.5% 0.0% 0.0% 0.0% 13.48sec 33384 299.70sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity master_marksman ticks -269576 138102 460 106.80 259 0 319.6 534.0 0.0% 0.0% 0.0% 0.0% 0.95sec 138102 299.70sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity multishot 257620 764975 2552 83.34 1498 2996 83.4 416.3 22.7% 0.0% 0.0% 0.0% 3.58sec 1092690 299.70sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.11sec 0 299.70sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity rapid_fire ticks -257044 304561 1015 24.27 411 820 16.4 121.3 22.7% 0.0% 0.0% 0.0% 18.39sec 435035 299.70sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity serpent_sting 271788 27975 93 9.73 469 938 0.0 48.6 22.7% 0.0% 0.0% 0.0% 0.00sec 245738 299.70sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity serpent_sting ticks -271788 217763 726 79.82 445 890 0.0 399.1 22.6% 0.0% 0.0% 0.0% 0.00sec 245738 299.70sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity steady_shot 56641 99599 332 13.91 1169 2339 68.6 69.5 22.6% 0.0% 0.0% 0.0% 4.35sec 142267 299.70sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.77sec 0 299.70sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity wild_spirits 328231 13496 45 2.97 745 1488 3.0 14.8 22.3% 0.0% 0.0% 0.0% 120.63sec 13496 299.70sec
sinful_aspirants_insignia_of_alacrity sinful_aspirants_insignia_of_alacrity wild_spirits_proc 328757 494045 1648 57.93 1392 2786 57.9 289.4 22.6% 0.0% 0.0% 0.0% 4.40sec 494045 299.70sec
soul_igniter soul_igniter aimed_shot 19434 989660 3302 47.73 3384 6773 47.7 238.4 22.6% 0.0% 0.0% 0.0% 6.25sec 1413631 299.70sec
soul_igniter soul_igniter aimed_shot_double_tap 19434 97864 327 4.58 3474 6996 0.0 22.9 22.8% 0.0% 0.0% 0.0% 0.00sec 139789 299.70sec
soul_igniter soul_igniter augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
soul_igniter soul_igniter auto_shot 75 99970 334 22.50 725 1450 112.6 112.4 22.7% 0.0% 0.0% 0.0% 2.67sec 142798 299.70sec
soul_igniter soul_igniter blazing_surge 345215 72012 240 4.32 2726 5451 4.5 21.6 22.5% 0.0% 0.0% 0.0% 75.44sec 72012 299.70sec
soul_igniter soul_igniter blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.76sec 0 299.70sec
soul_igniter soul_igniter double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.67sec 0 299.70sec
soul_igniter soul_igniter eternal_skirmish 323889 11703 39 4.38 436 871 21.9 21.9 22.8% 0.0% 0.0% 0.0% 13.62sec 11703 299.70sec
soul_igniter soul_igniter flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
soul_igniter soul_igniter food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
soul_igniter soul_igniter kill_shot 53351 22175 74 0.91 3801 8547 4.6 4.5 22.6% 0.0% 0.0% 0.0% 13.46sec 31675 299.70sec
soul_igniter soul_igniter master_marksman ticks -269576 130998 437 105.88 247 0 313.7 529.4 0.0% 0.0% 0.0% 0.0% 0.97sec 130998 299.70sec
soul_igniter soul_igniter multishot 257620 722764 2412 81.38 1451 2901 81.5 406.5 22.6% 0.0% 0.0% 0.0% 3.66sec 1032396 299.70sec
soul_igniter soul_igniter potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.20sec 0 299.70sec
soul_igniter soul_igniter rapid_fire ticks -257044 292162 974 24.11 397 794 16.3 120.5 22.6% 0.0% 0.0% 0.0% 18.33sec 417324 299.70sec
soul_igniter soul_igniter serpent_sting 271788 26501 88 9.53 454 908 0.0 47.6 22.6% 0.0% 0.0% 0.0% 0.00sec 227777 299.70sec
soul_igniter soul_igniter serpent_sting ticks -271788 201276 671 77.15 426 852 0.0 385.7 22.6% 0.0% 0.0% 0.0% 0.00sec 227777 299.70sec
soul_igniter soul_igniter soul_ignition 345251 0 0 0.00 0 0 4.5 0.0 0.0% 0.0% 0.0% 0.0% 75.76sec 0 299.70sec
soul_igniter soul_igniter steady_shot 56641 93172 311 13.47 1129 2259 66.4 67.3 22.6% 0.0% 0.0% 0.0% 4.50sec 133087 299.70sec
soul_igniter soul_igniter trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.79sec 0 299.70sec
soul_igniter soul_igniter wild_spirits 328231 13218 44 2.97 727 1455 3.0 14.8 22.6% 0.0% 0.0% 0.0% 120.65sec 13218 299.70sec
soul_igniter soul_igniter wild_spirits_proc 328757 472348 1576 56.87 1356 2712 56.8 284.1 22.7% 0.0% 0.0% 0.0% 4.49sec 472348 299.70sec
soulletting_ruby soulletting_ruby aimed_shot 19434 1019585 3402 47.57 3378 6815 47.6 237.6 26.6% 0.0% 0.0% 0.0% 6.26sec 1456375 299.70sec
soulletting_ruby soulletting_ruby aimed_shot_double_tap 19434 97860 327 4.60 3490 6887 0.0 23.0 22.7% 0.0% 0.0% 0.0% 0.00sec 139783 299.70sec
soulletting_ruby soulletting_ruby augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
soulletting_ruby soulletting_ruby auto_shot 75 102070 341 22.49 723 1464 112.6 112.3 25.1% 0.0% 0.0% 0.0% 2.67sec 145796 299.70sec
soulletting_ruby soulletting_ruby blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.76sec 0 299.70sec
soulletting_ruby soulletting_ruby double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.64sec 0 299.70sec
soulletting_ruby soulletting_ruby eternal_skirmish 323889 11969 40 4.38 436 875 21.9 21.9 25.5% 0.0% 0.0% 0.0% 13.34sec 11969 299.70sec
soulletting_ruby soulletting_ruby flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
soulletting_ruby soulletting_ruby food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
soulletting_ruby soulletting_ruby kill_shot 53351 22743 76 0.91 3796 8594 4.6 4.5 25.5% 0.0% 0.0% 0.0% 13.46sec 32486 299.70sec
soulletting_ruby soulletting_ruby master_marksman ticks -269576 152845 509 109.15 280 0 366.8 545.8 0.0% 0.0% 0.0% 0.0% 0.83sec 152845 299.70sec
soulletting_ruby soulletting_ruby multishot 257620 744212 2483 81.38 1441 2948 81.5 406.5 25.9% 0.0% 0.0% 0.0% 3.66sec 1063033 299.70sec
soulletting_ruby soulletting_ruby potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.08sec 0 299.70sec
soulletting_ruby soulletting_ruby rapid_fire ticks -257044 303964 1013 24.12 395 803 16.3 120.6 27.1% 0.0% 0.0% 0.0% 18.49sec 434183 299.70sec
soulletting_ruby soulletting_ruby serpent_sting 271788 27341 91 9.50 452 917 0.0 47.4 26.7% 0.0% 0.0% 0.0% 0.00sec 234193 299.70sec
soulletting_ruby soulletting_ruby serpent_sting ticks -271788 206852 690 76.91 424 862 0.0 384.5 26.0% 0.0% 0.0% 0.0% 0.00sec 234193 299.70sec
soulletting_ruby soulletting_ruby soulletting_ruby 345802 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.70sec 0 299.70sec
soulletting_ruby soulletting_ruby steady_shot 56641 94814 316 13.48 1126 2276 66.4 67.3 24.5% 0.0% 0.0% 0.0% 4.48sec 135432 299.70sec
soulletting_ruby soulletting_ruby trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.77sec 0 299.70sec
soulletting_ruby soulletting_ruby wild_spirits 328231 13234 44 2.97 727 1454 3.0 14.8 22.8% 0.0% 0.0% 0.0% 120.63sec 13234 299.70sec
soulletting_ruby soulletting_ruby wild_spirits_proc 328757 519204 1732 56.78 1360 2693 56.7 283.6 35.3% 0.0% 0.0% 0.0% 4.48sec 519204 299.70sec
sunblood_amethyst sunblood_amethyst aimed_shot 19434 1012633 3379 48.80 3387 6778 48.8 243.7 22.6% 0.0% 0.0% 0.0% 6.10sec 1446445 299.70sec
sunblood_amethyst sunblood_amethyst aimed_shot_double_tap 19434 96832 323 4.52 3487 6990 0.0 22.6 22.8% 0.0% 0.0% 0.0% 0.00sec 138315 299.70sec
sunblood_amethyst sunblood_amethyst anima_font 344414 0 0 0.00 0 0 3.7 0.0 0.0% 0.0% 0.0% 0.0% 90.70sec 0 299.70sec
sunblood_amethyst sunblood_amethyst augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
sunblood_amethyst sunblood_amethyst auto_shot 75 103555 346 23.29 725 1451 116.6 116.3 22.7% 0.0% 0.0% 0.0% 2.58sec 147918 299.70sec
sunblood_amethyst sunblood_amethyst blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.73sec 0 299.70sec
sunblood_amethyst sunblood_amethyst double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.59sec 0 299.70sec
sunblood_amethyst sunblood_amethyst eternal_skirmish 323889 11919 40 4.46 436 872 22.3 22.3 22.6% 0.0% 0.0% 0.0% 13.17sec 11919 299.70sec
sunblood_amethyst sunblood_amethyst flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
sunblood_amethyst sunblood_amethyst food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
sunblood_amethyst sunblood_amethyst kill_shot 53351 22272 74 0.92 3799 8551 4.6 4.6 22.3% 0.0% 0.0% 0.0% 13.44sec 31813 299.70sec
sunblood_amethyst sunblood_amethyst master_marksman ticks -269576 133589 445 106.70 250 0 318.3 533.5 0.0% 0.0% 0.0% 0.0% 0.95sec 133589 299.70sec
sunblood_amethyst sunblood_amethyst multishot 257620 739730 2468 83.39 1448 2896 83.5 416.6 22.6% 0.0% 0.0% 0.0% 3.57sec 1056630 299.70sec
sunblood_amethyst sunblood_amethyst potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.28sec 0 299.70sec
sunblood_amethyst sunblood_amethyst rapid_fire ticks -257044 292819 976 24.17 397 793 16.3 120.8 22.6% 0.0% 0.0% 0.0% 18.46sec 418262 299.70sec
sunblood_amethyst sunblood_amethyst serpent_sting 271788 27085 90 9.74 454 909 0.0 48.7 22.6% 0.0% 0.0% 0.0% 0.00sec 238039 299.70sec
sunblood_amethyst sunblood_amethyst serpent_sting ticks -271788 210953 703 79.91 430 861 0.0 399.5 22.7% 0.0% 0.0% 0.0% 0.00sec 238039 299.70sec
sunblood_amethyst sunblood_amethyst steady_shot 56641 96401 322 13.92 1130 2262 68.6 69.5 22.6% 0.0% 0.0% 0.0% 4.35sec 137699 299.70sec
sunblood_amethyst sunblood_amethyst tear_anima 343393 16191 54 0.75 3554 7102 3.7 3.7 22.2% 0.0% 0.0% 0.0% 90.70sec 16191 299.70sec
sunblood_amethyst sunblood_amethyst trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.75sec 0 299.70sec
sunblood_amethyst sunblood_amethyst wild_spirits 328231 13197 44 2.97 727 1453 3.0 14.8 22.4% 0.0% 0.0% 0.0% 120.61sec 13197 299.70sec
sunblood_amethyst sunblood_amethyst wild_spirits_proc 328757 482558 1610 58.08 1355 2712 58.0 290.1 22.7% 0.0% 0.0% 0.0% 4.40sec 482558 299.70sec
unbound_changeling unbound_changeling aimed_shot 19434 983108 3280 47.44 3386 6761 47.5 237.0 22.6% 0.0% 0.0% 0.0% 6.27sec 1404272 299.70sec
unbound_changeling unbound_changeling aimed_shot_double_tap 19434 97729 326 4.57 3479 6989 0.0 22.8 22.9% 0.0% 0.0% 0.0% 0.00sec 139596 299.70sec
unbound_changeling unbound_changeling augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
unbound_changeling unbound_changeling auto_shot 75 99878 333 22.47 725 1450 112.5 112.2 22.8% 0.0% 0.0% 0.0% 2.67sec 142665 299.70sec
unbound_changeling unbound_changeling blood_fury 20572 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.76sec 0 299.70sec
unbound_changeling unbound_changeling double_tap 260402 0 0 0.00 0 0 5.6 0.0 0.0% 0.0% 0.0% 0.0% 60.60sec 0 299.70sec
unbound_changeling unbound_changeling eternal_skirmish 323889 11739 39 4.39 436 873 21.9 21.9 22.8% 0.0% 0.0% 0.0% 13.14sec 11739 299.70sec
unbound_changeling unbound_changeling flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
unbound_changeling unbound_changeling food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.70sec
unbound_changeling unbound_changeling kill_shot 53351 22108 74 0.91 3803 8550 4.6 4.5 22.4% 0.0% 0.0% 0.0% 13.56sec 31578 299.70sec
unbound_changeling unbound_changeling master_marksman ticks -269576 130554 435 105.98 246 0 314.5 529.9 0.0% 0.0% 0.0% 0.0% 0.97sec 130554 299.70sec
unbound_changeling unbound_changeling multishot 257620 721268 2407 81.34 1448 2896 81.4 406.3 22.6% 0.0% 0.0% 0.0% 3.66sec 1030259 299.70sec
unbound_changeling unbound_changeling potion 307159 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 308.19sec 0 299.70sec
unbound_changeling unbound_changeling rapid_fire ticks -257044 294251 981 24.26 397 793 16.4 121.3 22.7% 0.0% 0.0% 0.0% 18.37sec 420308 299.70sec
unbound_changeling unbound_changeling serpent_sting 271788 26360 88 9.47 454 908 0.0 47.3 22.7% 0.0% 0.0% 0.0% 0.00sec 226604 299.70sec
unbound_changeling unbound_changeling serpent_sting ticks -271788 200244 667 76.71 426 851 0.0 383.5 22.7% 0.0% 0.0% 0.0% 0.00sec 226604 299.70sec
unbound_changeling unbound_changeling steady_shot 56641 93201 311 13.49 1129 2259 66.5 67.4 22.5% 0.0% 0.0% 0.0% 4.50sec 133128 299.70sec
unbound_changeling unbound_changeling trueshot 288613 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 120.78sec 0 299.70sec
unbound_changeling unbound_changeling wild_spirits 328231 13243 44 2.97 727 1454 3.0 14.8 22.9% 0.0% 0.0% 0.0% 120.63sec 13243 299.70sec
unbound_changeling unbound_changeling wild_spirits_proc 328757 470333 1569 56.68 1356 2710 56.6 283.1 22.6% 0.0% 0.0% 0.0% 4.48sec 470333 299.70sec

Fluffy_Pillow : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
55126.9 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 51.3sec 11.41% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 146.5s

Stack Uptimes

  • Health Decade (0 - 10)_1:11.46%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 28.9sec 8.68% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 43.6s

Stack Uptimes

  • Health Decade (10 - 20)_1:8.68%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 32.8sec 10.90% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 43.2s

Stack Uptimes

  • Health Decade (20 - 30)_1:10.90%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 37.9sec 12.79% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:17.5s / 48.6s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.79%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 33.6sec 11.37% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.8s / 49.1s

Stack Uptimes

  • Health Decade (40 - 50)_1:11.37%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 31.9sec 10.78% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.2s / 39.3s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.78%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 37.7sec 12.78% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:26.7s / 47.0s

Stack Uptimes

  • Health Decade (60 - 70)_1:12.78%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 32.6sec 11.04% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.6s / 46.8s

Stack Uptimes

  • Health Decade (70 - 80)_1:11.04%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 17.7sec 5.98% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:10.0s / 28.2s

Stack Uptimes

  • Health Decade (80 - 90)_1:5.98%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 16.1sec 4.27% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.2s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:4.27%
Putrid Burst 3.7 0.0 90.7sec 90.7sec 9.9sec 12.32% 0.00% 0.0 (0.0) 3.6

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_putrid_burst
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:90.0s / 92.1s
  • trigger_min/max:90.0s / 92.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 10.0s

Stack Uptimes

  • putrid_burst_1:12.32%

Spelldata

  • id:334058
  • name:Putrid Burst
  • tooltip:Chance to be critically hit by caster increased by $W2%.
  • description:Cause the target to explode with energy, dealing $s1 Shadow damage split evenly to all enemies within 10 yards. Enemies hit are ${$311464S1*0.01}% to ${$311471S1*0.01}% more likely to be critically hit by you. The critical strike chance amount depends on the topmost card of the deck. Lasts {$d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 40.2sec 31.7sec 11.1sec 24.45% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 212.6s
  • trigger_min/max:0.2s / 212.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 45.8s

Stack Uptimes

  • sinful_revelation_1:24.45%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 40.0sec 31.5sec 11.1sec 24.76% 0.00% 1.6 (1.6) 6.5

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 244.2s
  • trigger_min/max:0.2s / 244.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 38.2s

Stack Uptimes

  • sinful_revelation_1:24.76%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.3 1.4 42.2sec 33.6sec 11.0sec 23.12% 0.00% 1.4 (1.4) 6.1

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 229.3s
  • trigger_min/max:0.2s / 229.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.3s

Stack Uptimes

  • sinful_revelation_1:23.12%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.4 41.4sec 33.0sec 11.0sec 23.76% 0.00% 1.4 (1.4) 6.2

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 242.6s
  • trigger_min/max:0.3s / 242.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 49.8s

Stack Uptimes

  • sinful_revelation_1:23.76%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.4 41.5sec 33.2sec 11.0sec 23.70% 0.00% 1.4 (1.4) 6.2

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 231.4s
  • trigger_min/max:0.3s / 226.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 43.0s

Stack Uptimes

  • sinful_revelation_1:23.70%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.5 41.1sec 32.4sec 11.0sec 23.98% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 210.6s
  • trigger_min/max:0.3s / 210.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 37.1s

Stack Uptimes

  • sinful_revelation_1:23.98%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.5 41.2sec 32.7sec 11.0sec 24.09% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 216.5s
  • trigger_min/max:0.4s / 216.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 38.4s

Stack Uptimes

  • sinful_revelation_1:24.09%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.5 41.2sec 32.7sec 11.0sec 23.96% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 224.2s
  • trigger_min/max:0.3s / 223.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 34.7s

Stack Uptimes

  • sinful_revelation_1:23.96%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.5 41.0sec 32.3sec 11.1sec 24.09% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 239.1s
  • trigger_min/max:0.3s / 239.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 38.3s

Stack Uptimes

  • sinful_revelation_1:24.09%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.5 41.1sec 32.5sec 11.1sec 23.92% 0.00% 1.5 (1.5) 6.2

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 248.8s
  • trigger_min/max:0.1s / 247.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.0s

Stack Uptimes

  • sinful_revelation_1:23.92%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.5 41.4sec 32.9sec 11.0sec 24.06% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 251.4s
  • trigger_min/max:0.3s / 251.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 43.1s

Stack Uptimes

  • sinful_revelation_1:24.06%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.4 41.0sec 33.0sec 10.9sec 23.86% 0.00% 1.4 (1.4) 6.3

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 248.0s
  • trigger_min/max:0.2s / 248.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 37.9s

Stack Uptimes

  • sinful_revelation_1:23.86%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.5 40.8sec 32.5sec 11.0sec 24.09% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 257.7s
  • trigger_min/max:0.3s / 257.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 37.6s

Stack Uptimes

  • sinful_revelation_1:24.09%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.4 41.2sec 32.9sec 10.9sec 23.76% 0.00% 1.4 (1.4) 6.2

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 227.1s
  • trigger_min/max:0.2s / 227.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 35.9s

Stack Uptimes

  • sinful_revelation_1:23.76%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.5 41.2sec 32.6sec 11.1sec 23.86% 0.00% 1.5 (1.5) 6.2

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 248.8s
  • trigger_min/max:0.1s / 238.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.1s

Stack Uptimes

  • sinful_revelation_1:23.86%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.4 1.4 41.1sec 32.8sec 11.0sec 23.65% 0.00% 1.4 (1.4) 6.2

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 204.6s
  • trigger_min/max:0.2s / 204.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 42.3s

Stack Uptimes

  • sinful_revelation_1:23.65%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.5 41.6sec 32.6sec 11.1sec 24.05% 0.00% 1.5 (1.5) 6.2

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 223.2s
  • trigger_min/max:0.4s / 223.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 44.5s

Stack Uptimes

  • sinful_revelation_1:24.05%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.5 40.8sec 32.1sec 11.1sec 24.30% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 198.8s
  • trigger_min/max:0.2s / 195.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.1s

Stack Uptimes

  • sinful_revelation_1:24.30%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.5 40.6sec 32.2sec 11.0sec 24.12% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 259.9s
  • trigger_min/max:0.2s / 259.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 43.0s

Stack Uptimes

  • sinful_revelation_1:24.12%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
Fluffy_Pillow Damage Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 1320
Mean 58719.77
Minimum 56388.87
Maximum 61418.54
Spread ( max - min ) 5029.67
Range [ ( max - min ) / 2 * 100% ] 4.28%
Standard Deviation 1013.8620
5th Percentile 57095.91
95th Percentile 60399.67
( 95th Percentile - 5th Percentile ) 3303.76
Mean Distribution
Standard Deviation 27.9056
95.00% Confidence Interval ( 58665.07 - 58774.46 )
Normalized 95.00% Confidence Interval ( 99.91% - 100.09% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 12
0.1% Error 1146
0.1 Scale Factor Error with Delta=300 8775
0.05 Scale Factor Error with Delta=300 35100
0.01 Scale Factor Error with Delta=300 877489
HPS
Fluffy_Pillow Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 208
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 19424057 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy2 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
36346.2 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 56.9sec 13.26% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 159.6s

Stack Uptimes

  • Health Decade (0 - 10)_1:13.32%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 31.4sec 9.59% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 58.5s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.59%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 36.0sec 12.06% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 50.0s

Stack Uptimes

  • Health Decade (20 - 30)_1:12.06%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 38.4sec 12.99% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:13.0s / 56.5s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.99%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 31.0sec 10.48% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:15.7s / 57.3s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.48%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 33.5sec 11.34% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.3s / 43.2s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.34%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 38.1sec 12.92% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:24.3s / 54.4s

Stack Uptimes

  • Health Decade (60 - 70)_1:12.92%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 28.8sec 9.73% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:13.0s / 43.5s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.73%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 12.0sec 4.04% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:7.2s / 21.3s

Stack Uptimes

  • Health Decade (80 - 90)_1:4.04%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 14.1sec 3.59% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.5s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:3.59%
Putrid Burst 3.7 0.0 90.7sec 90.7sec 9.9sec 12.32% 0.00% 0.0 (0.0) 3.6

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_putrid_burst
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:90.0s / 92.1s
  • trigger_min/max:90.0s / 92.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 10.0s

Stack Uptimes

  • putrid_burst_1:12.32%

Spelldata

  • id:334058
  • name:Putrid Burst
  • tooltip:Chance to be critically hit by caster increased by $W2%.
  • description:Cause the target to explode with energy, dealing $s1 Shadow damage split evenly to all enemies within 10 yards. Enemies hit are ${$311464S1*0.01}% to ${$311471S1*0.01}% more likely to be critically hit by you. The critical strike chance amount depends on the topmost card of the deck. Lasts {$d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 116.1sec 106.7sec 9.9sec 1.12% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.9s / 266.0s
  • trigger_min/max:2.4s / 266.0s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 17.1s

Stack Uptimes

  • sinful_revelation_1:1.14%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.1 0.0 88.8sec 88.8sec 10.0sec 0.40% 0.00% 0.0 (0.0) 0.1

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:16.9s / 191.1s
  • trigger_min/max:16.9s / 191.1s
  • trigger_pct:100.00%
  • duration_min/max:9.0s / 10.0s

Stack Uptimes

  • sinful_revelation_1:0.44%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy2
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy2 Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
enemy2 Damage Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy2 Priority Target Damage Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy2 Damage Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy2 Damage
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy2 Damage Taken Per Second
Count 1320
Mean 38659.87
Minimum 36394.73
Maximum 41320.73
Spread ( max - min ) 4926.00
Range [ ( max - min ) / 2 * 100% ] 6.37%
Standard Deviation 968.0839
5th Percentile 37126.24
95th Percentile 40301.65
( 95th Percentile - 5th Percentile ) 3175.41
Mean Distribution
Standard Deviation 26.6456
95.00% Confidence Interval ( 38607.65 - 38712.10 )
Normalized 95.00% Confidence Interval ( 99.86% - 100.14% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 25
0.1% Error 2409
0.1 Scale Factor Error with Delta=300 8001
0.05 Scale Factor Error with Delta=300 32002
0.01 Scale Factor Error with Delta=300 800037
HPS
enemy2 Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy2 Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy2 Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy2 Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy2 Theck-Meloree Index
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy2Theck-Meloree Index (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy2 Max Spike Value
Count 208
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 13426615 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy2"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy3 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
35182.5 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 56.0sec 13.08% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 161.8s

Stack Uptimes

  • Health Decade (0 - 10)_1:13.11%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 31.4sec 9.51% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.4s / 56.2s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.51%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 35.7sec 11.85% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 49.0s

Stack Uptimes

  • Health Decade (20 - 30)_1:11.85%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 38.2sec 12.94% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.8s / 55.2s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.94%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 30.1sec 10.19% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:14.8s / 55.0s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.19%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 32.1sec 10.87% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.0s / 42.6s

Stack Uptimes

  • Health Decade (50 - 60)_1:10.87%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 38.3sec 12.97% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:25.0s / 52.3s

Stack Uptimes

  • Health Decade (60 - 70)_1:12.97%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 30.2sec 10.22% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:13.6s / 46.5s

Stack Uptimes

  • Health Decade (70 - 80)_1:10.22%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 13.1sec 4.44% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:7.7s / 23.2s

Stack Uptimes

  • Health Decade (80 - 90)_1:4.44%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 15.1sec 3.93% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.8s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:3.93%
Putrid Burst 3.7 0.0 90.7sec 90.7sec 9.9sec 12.32% 0.00% 0.0 (0.0) 3.6

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_putrid_burst
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:90.0s / 92.1s
  • trigger_min/max:90.0s / 92.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 10.0s

Stack Uptimes

  • putrid_burst_1:12.32%

Spelldata

  • id:334058
  • name:Putrid Burst
  • tooltip:Chance to be critically hit by caster increased by $W2%.
  • description:Cause the target to explode with energy, dealing $s1 Shadow damage split evenly to all enemies within 10 yards. Enemies hit are ${$311464S1*0.01}% to ${$311471S1*0.01}% more likely to be critically hit by you. The critical strike chance amount depends on the topmost card of the deck. Lasts {$d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 104.9sec 100.6sec 9.8sec 1.09% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.3s / 331.5s
  • trigger_min/max:6.2s / 331.5s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 17.1s

Stack Uptimes

  • sinful_revelation_1:1.11%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.1 0.0 122.8sec 122.8sec 9.8sec 0.41% 0.00% 0.0 (0.0) 0.1

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:25.8s / 236.8s
  • trigger_min/max:25.8s / 236.8s
  • trigger_pct:100.00%
  • duration_min/max:1.7s / 10.0s

Stack Uptimes

  • sinful_revelation_1:0.45%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy3
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy3 Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
enemy3 Damage Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy3 Priority Target Damage Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy3 Damage Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy3 Damage
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy3 Damage Taken Per Second
Count 1320
Mean 37454.30
Minimum 35295.61
Maximum 40066.72
Spread ( max - min ) 4771.11
Range [ ( max - min ) / 2 * 100% ] 6.37%
Standard Deviation 926.1343
5th Percentile 36000.59
95th Percentile 38977.20
( 95th Percentile - 5th Percentile ) 2976.61
Mean Distribution
Standard Deviation 25.4910
95.00% Confidence Interval ( 37404.34 - 37504.26 )
Normalized 95.00% Confidence Interval ( 99.87% - 100.13% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2349
0.1 Scale Factor Error with Delta=300 7323
0.05 Scale Factor Error with Delta=300 29289
0.01 Scale Factor Error with Delta=300 732204
HPS
enemy3 Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy3 Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy3 Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy3 Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy3 Theck-Meloree Index
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy3Theck-Meloree Index (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy3 Max Spike Value
Count 208
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 9993513 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy3"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy4 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
33665.6 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.7 0.0 0.0sec 0.0sec 56.2sec 12.66% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 161.5s

Stack Uptimes

  • Health Decade (0 - 10)_1:12.68%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 32.3sec 9.84% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 60.0s

Stack Uptimes

  • Health Decade (10 - 20)_1:9.84%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 36.5sec 12.09% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 54.0s

Stack Uptimes

  • Health Decade (20 - 30)_1:12.09%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 39.1sec 13.22% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.2s / 61.2s

Stack Uptimes

  • Health Decade (30 - 40)_1:13.22%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 30.2sec 10.23% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:14.5s / 60.5s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.23%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 34.0sec 11.51% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:18.4s / 47.9s

Stack Uptimes

  • Health Decade (50 - 60)_1:11.51%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 39.9sec 13.51% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:23.0s / 57.7s

Stack Uptimes

  • Health Decade (60 - 70)_1:13.51%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 27.4sec 9.26% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.8s / 43.7s

Stack Uptimes

  • Health Decade (70 - 80)_1:9.26%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 11.2sec 3.78% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:6.6s / 20.7s

Stack Uptimes

  • Health Decade (80 - 90)_1:3.78%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 15.0sec 3.90% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:9.1s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:3.90%
Putrid Burst 3.7 0.0 90.7sec 90.7sec 9.9sec 12.32% 0.00% 0.0 (0.0) 3.6

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_putrid_burst
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:90.0s / 92.1s
  • trigger_min/max:90.0s / 92.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 10.0s

Stack Uptimes

  • putrid_burst_1:12.32%

Spelldata

  • id:334058
  • name:Putrid Burst
  • tooltip:Chance to be critically hit by caster increased by $W2%.
  • description:Cause the target to explode with energy, dealing $s1 Shadow damage split evenly to all enemies within 10 yards. Enemies hit are ${$311464S1*0.01}% to ${$311471S1*0.01}% more likely to be critically hit by you. The critical strike chance amount depends on the topmost card of the deck. Lasts {$d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 94.8sec 87.4sec 9.9sec 1.13% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 299.4s
  • trigger_min/max:2.8s / 299.4s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 18.9s

Stack Uptimes

  • sinful_revelation_1:1.17%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.2 0.0 86.9sec 51.8sec 10.3sec 0.64% 0.00% 0.0 (0.0) 0.2

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.5s / 245.0s
  • trigger_min/max:2.4s / 245.0s
  • trigger_pct:100.00%
  • duration_min/max:5.5s / 24.7s

Stack Uptimes

  • sinful_revelation_1:0.67%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.5 0.0 85.3sec 68.4sec 10.2sec 1.61% 0.00% 0.0 (0.0) 0.5

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.2s / 258.1s
  • trigger_min/max:1.2s / 258.1s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 23.6s

Stack Uptimes

  • sinful_revelation_1:1.62%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 111.3sec 82.7sec 10.3sec 1.18% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.5s / 302.0s
  • trigger_min/max:2.4s / 302.0s
  • trigger_pct:100.00%
  • duration_min/max:3.5s / 22.8s

Stack Uptimes

  • sinful_revelation_1:1.20%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 99.9sec 76.2sec 10.2sec 1.34% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.5s / 277.5s
  • trigger_min/max:2.1s / 277.5s
  • trigger_pct:100.00%
  • duration_min/max:1.0s / 22.9s

Stack Uptimes

  • sinful_revelation_1:1.35%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 95.7sec 78.9sec 10.2sec 1.41% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 254.1s
  • trigger_min/max:2.8s / 254.1s
  • trigger_pct:100.00%
  • duration_min/max:0.5s / 24.8s

Stack Uptimes

  • sinful_revelation_1:1.43%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 103.4sec 81.4sec 10.1sec 1.18% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:11.5s / 277.6s
  • trigger_min/max:1.8s / 277.6s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 23.7s

Stack Uptimes

  • sinful_revelation_1:1.21%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 90.6sec 70.1sec 10.3sec 1.32% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.2s / 260.7s
  • trigger_min/max:2.1s / 260.7s
  • trigger_pct:100.00%
  • duration_min/max:2.2s / 27.1s

Stack Uptimes

  • sinful_revelation_1:1.34%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 98.9sec 77.4sec 10.2sec 1.30% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 268.8s
  • trigger_min/max:2.4s / 268.8s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 21.0s

Stack Uptimes

  • sinful_revelation_1:1.32%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 110.4sec 91.8sec 10.2sec 1.12% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 266.8s
  • trigger_min/max:2.6s / 266.8s
  • trigger_pct:100.00%
  • duration_min/max:2.0s / 22.3s

Stack Uptimes

  • sinful_revelation_1:1.13%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 95.0sec 77.2sec 10.2sec 1.33% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 249.9s
  • trigger_min/max:2.1s / 249.9s
  • trigger_pct:100.00%
  • duration_min/max:2.5s / 22.1s

Stack Uptimes

  • sinful_revelation_1:1.35%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 92.7sec 65.4sec 10.4sec 1.29% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 249.7s
  • trigger_min/max:2.1s / 249.7s
  • trigger_pct:100.00%
  • duration_min/max:1.0s / 20.7s

Stack Uptimes

  • sinful_revelation_1:1.32%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 77.6sec 60.3sec 10.2sec 1.36% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 247.1s
  • trigger_min/max:1.2s / 247.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 31.6s

Stack Uptimes

  • sinful_revelation_1:1.39%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 101.6sec 76.5sec 10.2sec 1.23% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 321.5s
  • trigger_min/max:2.0s / 321.5s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 24.5s

Stack Uptimes

  • sinful_revelation_1:1.27%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.3 0.0 78.2sec 62.1sec 10.3sec 1.08% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.1s / 266.7s
  • trigger_min/max:2.6s / 266.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 19.9s

Stack Uptimes

  • sinful_revelation_1:1.11%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 95.0sec 77.3sec 10.2sec 1.28% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.5s / 252.8s
  • trigger_min/max:1.4s / 252.8s
  • trigger_pct:100.00%
  • duration_min/max:1.2s / 24.0s

Stack Uptimes

  • sinful_revelation_1:1.30%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 100.9sec 77.8sec 10.3sec 1.46% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.2s / 259.4s
  • trigger_min/max:2.3s / 259.4s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 22.6s

Stack Uptimes

  • sinful_revelation_1:1.48%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 92.5sec 75.9sec 10.2sec 1.33% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.8s / 270.4s
  • trigger_min/max:2.1s / 270.4s
  • trigger_pct:100.00%
  • duration_min/max:1.3s / 19.9s

Stack Uptimes

  • sinful_revelation_1:1.34%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 0.4 0.0 105.4sec 80.0sec 10.3sec 1.28% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.2s / 260.5s
  • trigger_min/max:0.9s / 260.5s
  • trigger_pct:100.00%
  • duration_min/max:2.8s / 24.5s

Stack Uptimes

  • sinful_revelation_1:1.29%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy4
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy4 Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
enemy4 Damage Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy4 Priority Target Damage Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy4 Damage Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy4 Damage
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy4 Damage Taken Per Second
Count 1320
Mean 35721.40
Minimum 33393.36
Maximum 38295.82
Spread ( max - min ) 4902.47
Range [ ( max - min ) / 2 * 100% ] 6.86%
Standard Deviation 978.7759
5th Percentile 34175.53
95th Percentile 37368.56
( 95th Percentile - 5th Percentile ) 3193.03
Mean Distribution
Standard Deviation 26.9399
95.00% Confidence Interval ( 35668.59 - 35774.20 )
Normalized 95.00% Confidence Interval ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 29
0.1% Error 2885
0.1 Scale Factor Error with Delta=300 8179
0.05 Scale Factor Error with Delta=300 32713
0.01 Scale Factor Error with Delta=300 817806
HPS
enemy4 Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy4 Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy4 Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy4 Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy4 Theck-Meloree Index
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy4Theck-Meloree Index (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy4 Max Spike Value
Count 208
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 10861324 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy4"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

enemy5 : 0 dps, 0 dps to main target

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
32735.0 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Health Decade (0 - 10) 0.8 0.0 0.0sec 0.0sec 56.7sec 13.59% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 170.2s

Stack Uptimes

  • Health Decade (0 - 10)_1:13.67%
Health Decade (10 - 20) 0.9 0.0 0.0sec 0.0sec 33.9sec 10.45% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 61.5s

Stack Uptimes

  • Health Decade (10 - 20)_1:10.45%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 36.9sec 12.41% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 55.3s

Stack Uptimes

  • Health Decade (20 - 30)_1:12.41%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 38.1sec 12.85% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:12.6s / 63.5s

Stack Uptimes

  • Health Decade (30 - 40)_1:12.85%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 30.3sec 10.25% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:14.7s / 59.4s

Stack Uptimes

  • Health Decade (40 - 50)_1:10.25%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 36.2sec 12.27% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.0s / 50.5s

Stack Uptimes

  • Health Decade (50 - 60)_1:12.27%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 38.2sec 12.91% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:20.4s / 59.7s

Stack Uptimes

  • Health Decade (60 - 70)_1:12.91%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 24.1sec 8.11% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.9s / 40.8s

Stack Uptimes

  • Health Decade (70 - 80)_1:8.11%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 10.1sec 3.41% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:6.9s / 17.4s

Stack Uptimes

  • Health Decade (80 - 90)_1:3.41%
Health Decade (90 - 100) 1.0 0.0 0.0sec 0.0sec 14.6sec 3.75% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_Health Decade (90 - 100)
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:8.7s / 300.0s

Stack Uptimes

  • Health Decade (90 - 100)_1:3.75%
Putrid Burst 3.7 0.0 90.7sec 90.7sec 9.9sec 12.32% 0.00% 0.0 (0.0) 3.6

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_putrid_burst
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:90.0s / 92.1s
  • trigger_min/max:90.0s / 92.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 10.0s

Stack Uptimes

  • putrid_burst_1:12.32%

Spelldata

  • id:334058
  • name:Putrid Burst
  • tooltip:Chance to be critically hit by caster increased by $W2%.
  • description:Cause the target to explode with energy, dealing $s1 Shadow damage split evenly to all enemies within 10 yards. Enemies hit are ${$311464S1*0.01}% to ${$311471S1*0.01}% more likely to be critically hit by you. The critical strike chance amount depends on the topmost card of the deck. Lasts {$d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.1 1.3 44.3sec 35.5sec 10.9sec 22.26% 0.00% 1.3 (1.3) 5.9

Buff Details

  • buff initial source:marksmanship
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 263.7s
  • trigger_min/max:0.0s / 263.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.8s

Stack Uptimes

  • sinful_revelation_1:22.26%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 41.3sec 32.5sec 11.0sec 24.31% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:no_trinkets
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 271.3s
  • trigger_min/max:0.0s / 271.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 37.0s

Stack Uptimes

  • sinful_revelation_1:24.31%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 41.5sec 32.4sec 11.1sec 24.24% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:satchel_of_misbegotten_minions
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 236.2s
  • trigger_min/max:0.0s / 235.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 43.1s

Stack Uptimes

  • sinful_revelation_1:24.24%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.6 42.0sec 32.7sec 11.1sec 24.23% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:infinitely_divisible_ooze
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 284.5s
  • trigger_min/max:0.1s / 284.5s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 38.1s

Stack Uptimes

  • sinful_revelation_1:24.23%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.6 41.0sec 31.9sec 11.1sec 24.62% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:unbound_changeling
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 262.2s
  • trigger_min/max:0.0s / 262.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 48.8s

Stack Uptimes

  • sinful_revelation_1:24.62%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.6 42.1sec 32.8sec 11.1sec 24.02% 0.00% 1.6 (1.6) 6.2

Buff Details

  • buff initial source:sunblood_amethyst
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 225.6s
  • trigger_min/max:0.0s / 224.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.8s

Stack Uptimes

  • sinful_revelation_1:24.02%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.7 41.1sec 31.8sec 11.1sec 24.62% 0.00% 1.7 (1.7) 6.4

Buff Details

  • buff initial source:boon_of_the_archon
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 217.6s
  • trigger_min/max:0.1s / 209.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 42.8s

Stack Uptimes

  • sinful_revelation_1:24.62%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.6 41.8sec 32.5sec 11.1sec 24.01% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:empyreal_ordnance
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 281.5s
  • trigger_min/max:0.0s / 281.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 42.5s

Stack Uptimes

  • sinful_revelation_1:24.01%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.5 41.0sec 32.3sec 11.0sec 24.34% 0.00% 1.5 (1.5) 6.3

Buff Details

  • buff initial source:soulletting_ruby
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 276.4s
  • trigger_min/max:0.1s / 276.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 51.5s

Stack Uptimes

  • sinful_revelation_1:24.34%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.7 41.6sec 32.3sec 11.1sec 24.39% 0.00% 1.7 (1.7) 6.3

Buff Details

  • buff initial source:inscrutable_quantum_device
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 229.8s
  • trigger_min/max:0.0s / 229.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.7s

Stack Uptimes

  • sinful_revelation_1:24.39%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 41.2sec 32.3sec 11.0sec 24.34% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:overflowing_anima_cage
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 241.7s
  • trigger_min/max:0.0s / 241.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 38.5s

Stack Uptimes

  • sinful_revelation_1:24.34%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.7 41.5sec 32.1sec 11.1sec 24.30% 0.00% 1.7 (1.7) 6.3

Buff Details

  • buff initial source:cabalists_hymnal
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 206.3s
  • trigger_min/max:0.0s / 206.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.7s

Stack Uptimes

  • sinful_revelation_1:24.30%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 41.5sec 32.7sec 11.0sec 24.24% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:dreadfire_vessel
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 209.8s
  • trigger_min/max:0.0s / 209.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 49.4s

Stack Uptimes

  • sinful_revelation_1:24.24%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 41.4sec 32.2sec 11.1sec 24.49% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:glyph_of_assimilation
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 251.7s
  • trigger_min/max:0.0s / 251.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 48.2s

Stack Uptimes

  • sinful_revelation_1:24.49%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.7 1.7 41.3sec 32.2sec 11.1sec 24.71% 0.00% 1.7 (1.7) 6.4

Buff Details

  • buff initial source:macabre_sheet_music
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 207.4s
  • trigger_min/max:0.1s / 200.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 42.6s

Stack Uptimes

  • sinful_revelation_1:24.71%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.6 1.6 41.2sec 32.1sec 11.1sec 24.50% 0.00% 1.6 (1.6) 6.4

Buff Details

  • buff initial source:soul_igniter
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 213.6s
  • trigger_min/max:0.0s / 213.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 43.7s

Stack Uptimes

  • sinful_revelation_1:24.50%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.7 41.9sec 32.3sec 11.1sec 24.10% 0.00% 1.7 (1.7) 6.2

Buff Details

  • buff initial source:sinful_aspirants_badge_of_ferocity
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 218.7s
  • trigger_min/max:0.0s / 218.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 43.8s

Stack Uptimes

  • sinful_revelation_1:24.10%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.6 42.2sec 32.8sec 11.1sec 23.90% 0.00% 1.6 (1.6) 6.2

Buff Details

  • buff initial source:sinful_aspirants_insignia_of_alacrity
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 266.9s
  • trigger_min/max:0.0s / 266.9s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 52.3s

Stack Uptimes

  • sinful_revelation_1:23.90%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 6.5 1.6 41.5sec 32.5sec 11.1sec 24.12% 0.00% 1.6 (1.6) 6.3

Buff Details

  • buff initial source:DarkmoonDeck_Putrescence
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 227.5s
  • trigger_min/max:0.0s / 227.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.4s

Stack Uptimes

  • sinful_revelation_1:24.12%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:enemy5
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
enemy5 Fight Length
Count 1320
Mean 299.70
Minimum 240.02
Maximum 359.69
Spread ( max - min ) 119.67
Range [ ( max - min ) / 2 * 100% ] 19.96%
DPS
enemy5 Damage Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
enemy5 Priority Target Damage Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
enemy5 Damage Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
enemy5 Damage
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
enemy5 Damage Taken Per Second
Count 1320
Mean 34832.04
Minimum 32384.70
Maximum 37780.35
Spread ( max - min ) 5395.65
Range [ ( max - min ) / 2 * 100% ] 7.75%
Standard Deviation 998.6905
5th Percentile 33183.30
95th Percentile 36449.74
( 95th Percentile - 5th Percentile ) 3266.44
Mean Distribution
Standard Deviation 27.4881
95.00% Confidence Interval ( 34778.16 - 34885.91 )
Normalized 95.00% Confidence Interval ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 32
0.1% Error 3158
0.1 Scale Factor Error with Delta=300 8515
0.05 Scale Factor Error with Delta=300 34057
0.01 Scale Factor Error with Delta=300 851424
HPS
enemy5 Healing Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
enemy5 Healing Per Second (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
enemy5 Heal
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
enemy5 Healing Taken Per Second
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
enemy5 Theck-Meloree Index
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
enemy5Theck-Meloree Index (Effective)
Count 1320
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
enemy5 Max Spike Value
Count 208
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 9841870 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="enemy5"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.